user-_-name
03-17-2005, 04:47 PM
For some reason, after about 30 minutes of gameplay, I get this error:
Build: (null)
OS: Windows 2000 5.0 (Build: 2195)
CPU: AuthenticAMD PentiumPro-class processor @ 1818 MHz [1229811220480.000000 0] with 1023MB RAM
Video: RADEON 9600 SERIES (6517)
General protection fault!
History: UExtendedSkeletalMeshInstance::_render_ResolveMesh <- UExtendedSkeletalMeshInstance::Render <- FDynamicActor::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gifraw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- UGameEngine::Tick <- UGameEngine::Tick <- CMainLoop::RunLoop <- MainLoop
I am going to restart my computer right now to see if the problem was/is on my end or not. I would have tried this before posting but the windows clipboard gets cleared everytime you restart :P.
Build: (null)
OS: Windows 2000 5.0 (Build: 2195)
CPU: AuthenticAMD PentiumPro-class processor @ 1818 MHz [1229811220480.000000 0] with 1023MB RAM
Video: RADEON 9600 SERIES (6517)
General protection fault!
History: UExtendedSkeletalMeshInstance::_render_ResolveMesh <- UExtendedSkeletalMeshInstance::Render <- FDynamicActor::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gifraw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- UGameEngine::Tick <- UGameEngine::Tick <- CMainLoop::RunLoop <- MainLoop
I am going to restart my computer right now to see if the problem was/is on my end or not. I would have tried this before posting but the windows clipboard gets cleared everytime you restart :P.