View Full Version : Multiplayer Maps
03-26-2005, 07:21 PM
Does anybody know what maps are going to be in this version fo Rainbow Six 3?
if not what maps would u like to see
i would like to see the original garage return and maybe even presidio and warehouse
03-27-2005, 02:46 AM
i think its time for some new maps
All the others are getting a bit old and people know them 2 well
03-27-2005, 02:53 AM
I have played the PS2 version and it had maps like prison, offices, subway, streets etc but they were not the maps from the current Black Arrow game. They were completely different. There were other maps but none of them were from the original games. The build I Played wasn't complete though so I'm unsure of the final line up so old maps could be added but I doubt it.
03-27-2005, 04:22 PM
I sincerely hope UBI include NONE of the Rainbow 3/ BA Maps. They can start a fresh with LockDown, and leave all the bugs, glitches and **** behind.
When making multiplayer maps, a company needs to have a wide range of maps that force teams to play in a different way. If you take the HALO 2 maps, for example, some may be similar in size, but because of the landscape, they don't play the same.
A couple of Maps I'd like to see are:
PARK: This would be an open park area with hills and trees and a lot of pathways (Think Central Park in NYC!) You could hide in bushes forcing Thermal Vision you'd have to advance tactially. Medium Sized Map.
Department Store: This would by a 3-4 floor department store packed with clothes, hi-fis etc with nice 'elevator-music' to boot. It'd have working escalators. Medium Sized Map.
SkyScraper: This'd be a very modern 5-level map with each level being relatively small. There'd be a lot of conflict points and multiple routes to most rooms/levels (think Hotel from BA). Medium Sized Map.
Harbour: Imagine a very dark level. Lots of boats and mooring stations and crates. There'd be two main bases and lots of covered pathways inbetween. Large Sized Map.
A lot of Medium Maps, but they're good for insane 16-player battle or a neat 4 on 4.
I can see them in my head, and they look good, but Ubi probably have something better planned. I just hope LIVE play is 16-player again. I heard rumours of it being cut to 8.
03-28-2005, 11:29 AM
that rumor about only having 8 players was bs they are still going to have 16 players and because they have a new net code on a dedicated server u can play with up to 24 players
03-28-2005, 12:22 PM
The only old one I would want to see is City Street Large.
03-28-2005, 01:47 PM
the new mps are probly going to be really cool as for the old map id like to see city street large the old warehouse as well as training
04-01-2005, 10:09 PM
I think that a grocery store would be a good map
me and my friend were in a grocery store the other days shooting each other with nerf guns and i thought it would be tight on a video game
i think one team could start by the door the other team could start in the way back by like the meat stand and they could go through the aisles fighting
i also think two building map would be awesome
think city street large
across the street from one another
no underground tunnels
sniping points on top of the buildings
and parkings lots with cars for cover in front of each builing
04-01-2005, 10:57 PM
They need to revive ruined city.
04-24-2005, 04:33 PM
I would like to see a map that for once has a edge to it. SO you acctually have to stop look around instaed of just runing and fireing. What is the point of have-ing a stratigie game and not using strats what is the point. Like GR2 (Ghost Recon 2) In maps like dock they just run wild and shoot it's no fun hopefully they don't take any ideas from GR2. GR2 is a good game but no1 uses strats so it's easy to own them all because they just run.
Let's UBI can make a game worthy of its rep.
o WhoCares o
04-25-2005, 09:16 AM
I bought GR2 new and never could get into it. The maps were too big.
04-27-2005, 05:43 PM
i WANT THE MULTIPLAYER MAPS TO BE AVAILABLE IN TERRORIST HUNT, AND I WANT 8 PLAYER CO-OP MODE FOR TERRORIST HUNT, AND TO HAVE TWO TEAMS OF 4 WITH MULTIPLE CHOICES OF INFILTRATING A BUILDING