View Full Version : Far Cry 2 PC Feedback/Bug Report
Raide
10-22-2008, 01:08 PM
Please post here with feedback/bug reports on the PC version of Far Cry 2.
Raide
10-22-2008, 01:08 PM
Please post here with feedback/bug reports on the PC version of Far Cry 2.
grmreapr
10-22-2008, 02:40 PM
2 issues (PC Steam Ver):
1) Once i'm on a gun emplacement (mounted gun not on the truck) I can't escape. Meaning I hit the activate button on a base machine gun, and hitting the same button doesnt get me back to free movement. I tried every mapped button.
2) First time at the arms dealer near mike's i get a message saying the arms dealer is not there. i can jump on the computer but nothing new to buy. The bar is closed. Went to a safe house and tried coming back at 10pm, 12pm, 1pm, 11am and he's still not there. My objective is to 'meet with the arms dealer'. Am I missing something?
Thanks.
roberellner
10-22-2008, 02:42 PM
When i start my game not in menu just in Engine, my game freezes and the sound is lagging, But if i take the sound away it all works.
just happens in this game..
Got Asus P5k motherboard, Realtek hd, Audio Drivers v, 5.10.0.5391.
Winxp 64bit
I got no idea yet how to fix it, On asus home page there is no new realtek drivers and the one on realtek homepage i can't install because i get blue-screen while installing.
huuuutiepoootie
10-22-2008, 02:44 PM
Field of view is messed up in triple display resolutions (3072x768 & 3840x1024 etc). What's the console command to adjust field of view?
Also it seems with Vista a lot of people are getting a black windowed box with sound but no graphics when first launching the game. So far people have fixed it by either disabling Aero or adjusting the Gamerprofile's resolutions and fullscreen setting.
grmreapr
10-22-2008, 02:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by roberellner:
When i start my game not in menu just in Engine, my game freezes and the sound is lagging, But if i take the sound away it all works.
just happens in this game..
Got Asus P5k motherboard, Realtek hd, Audio Drivers v, 5.10.0.5391.
Winxp 64bit
I got no idea yet how to fix it, On asus home page there is no new realtek drivers and the one on realtek homepage i can't install because i get blue-screen while installing. </div></BLOCKQUOTE>
Had the EXACT same problem with Mass Effect. Had to uninstall Vista and go back to XP. Tried 4 different sound cards including the on-board audio, removing/reinstaling drivers etc. Nothing worked. Not even the patch for ME fixed it. I was really ****ed at the time. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif Hope that's not the case for you.
grmreapr
10-22-2008, 02:46 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by huuuutiepoootie:
Field of view is messed up in triple display resolutions (3072x768 & 3840x1024 etc). What's the console command to adjust field of view? </div></BLOCKQUOTE>
are you using softth? I have a triple-head setup but haven't tried it with FC2 yet.
huuuutiepoootie
10-22-2008, 02:48 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by grmreapr:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by huuuutiepoootie:
Field of view is messed up in triple display resolutions (3072x768 & 3840x1024 etc). What's the console command to adjust field of view? </div></BLOCKQUOTE>
are you using softth? I have a triple-head setup but haven't tried it with FC2 yet. </div></BLOCKQUOTE>
I'm using the hardware triplehead2go, was hoping/assuming that since Farcry 1 and both crysis'es supported that resolution with proper aspect ratio this one would too. Once fixed it'll be great though I'm sure.
roberellner
10-22-2008, 02:49 PM
Yeah it's so evil this is the only game this happend in.. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif I just hope a fix or some one know how to fix it in a week or so.
IndoorKilla
10-22-2008, 02:52 PM
Dx10 mode, HDR is greyed out but appears to be checked. is it on? Had it setup to run HDR only with Bloom unchecked. And it resulted in a black screen with interact icons still showing up. Had to turn Bloom back on to be able to play.
Dismount a turret, I got my "numpad enter" set for interact. Yet gotta use E to leave a turret.
Vista Aero desktop issues. I got the game to run by disabling visual themes.
The game defaults to 1280x960 for me and if I try to switch to 1280x1024 it goes to black screen and have to end task.
- specs -
Vista home pre. 64bit
a8n32 sli deluxe
amd x2 4200
4gb drr
bfg 8800 gts 640mb - beta farcry2 drivers
bfg physx
sb x-fi xtrememusic
Deltigre
10-22-2008, 02:58 PM
I'm running into a major issue with lighting on ATI CrossFire. I disabled CrossFire and now it's gone away but of course I have much worse performance. The issue is that it seems the shadow from the "sun" flickers on and off. At low graphics settings this happens about 5 times a second, at high graphics settings it increases to 20+ times a second. Only disabling CrossFire helps, ingame settings don't.
EDIT: Forgot to mention, I'm running the latest driver (Catalyst 8.10) because I heard it had optimizations for FC2. I may test 8.9 with hotfixes later.
System:
Processor:
Intel Core 2 Duo CPU E8400 @ 3.00GHz (2 CPUs)
Memory:
4096MB RAM
Hard Drive:
500 GB 7200RPM SATA 300
Video Card:
CrossFire ATI Radeon HD 4850
Monitor:
Samsung 2493HM
Sound Card:
Creative Sound Blaster X-Fi XtremeGamer
Operating System:
Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
Motherboard:
ASUS P5Q Pro
schumi2004
10-22-2008, 03:00 PM
For half a day i'm trying to get past the loading screen lol, still haven't managed to pull it off.
I tried updating, chipset, vga, soundcard drivers etc but still i don't get passed the 3rd background @ the laodings screens...
help me please
i have a amd a64 4000+
1gb ram
7800gtx
IndoorKilla
10-22-2008, 03:02 PM
Deltigre, got Ati hotfix for farcry2?
Ati hotfix (http://support.ati.com/ics/support/default.asp?deptID=894&task=knowledge&questionID=38664)
grmreapr
10-22-2008, 03:07 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">
I'm using the hardware triplehead2go, was hoping/assuming that since Farcry 1 and both crysis'es supported that resolution with proper aspect ratio this one would too. Once fixed it'll be great though I'm sure. </div></BLOCKQUOTE>
Nice, that's sweet. I've used SoftTH with Oblivion and COD4, I'm hoping it works with Fallout 3 next week. :P
I dont think I can use the matrox setup since I'm on triple 24" (3x1920x1200) I don't think it can handle the bandwidth. Good luck.
grmreapr
10-22-2008, 03:08 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by grmreapr:
2) First time at the arms dealer near mike's i get a message saying the arms dealer is not there. i can jump on the computer but nothing new to buy. The bar is closed. Went to a safe house and tried coming back at 10pm, 12pm, 1pm, 11am and he's still not there. My objective is to 'meet with the arms dealer'. Am I missing something?. </div></BLOCKQUOTE>
I just had to buy something from the computer for the bar to open up, dealer is still MIA and its a little unintuitive if you ask me. Still having the issue leaving the stationary gun emplacements though. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
huuuutiepoootie
10-22-2008, 03:10 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by grmreapr:
Nice, that's sweet. I've used SoftTH with Oblivion and COD4, I'm hoping it works with Fallout 3 next week. :P
I dont think I can use the matrox setup since I'm on triple 24" (3x1920x1200) I don't think it can handle the bandwidth. Good luck. </div></BLOCKQUOTE>
Fraid it can't, 3x1650x1024 is the roof for even the digital edition. Btw I totally agree about fallout3 and based on those other two gams.
IndoorKilla
10-22-2008, 03:11 PM
gotta use E to leave turret
Deltigre
10-22-2008, 03:52 PM
Tried hotfix on Catalyst 8.10, no fix. Still flickers with CrossFire on.
EDIT: Now it's also cutting out regularly, goes black for 5 seconds, freezing the gameplay as well.
Iamzero456
10-22-2008, 03:58 PM
Dear Ubi,
In the game, whenever I put myself on fire, I eventually die ofcourse. But when I press 'h' to slap out the fire on my arms and legs, I can manage to survive.
Here's my issue: Why can't I just jump into water to put the fire out? After swimming for a few seconds (under water) the fire is still burning on my skin and I die. Could you please fix this tiny issue to make the game a little bit more realistic?
thnx in advance,
P:S: Great Game !
Deltigre
10-22-2008, 04:14 PM
NOTE TO ALL ATI OWNERS - FLICKERING PROBLEM FIXED BY DISABLING CATALYST AI
rtceL
10-22-2008, 04:25 PM
1. Arrow keys do not work in multiplayer, it acts as if WASD is the only way to walk in multiplayer.
2. The sensitivity does not go low enough in-game. If there's a console command, say so!
Rastaman1968
10-22-2008, 04:30 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by rtceL:
1. Arrow keys do not work in multiplayer, it acts as if WASD is the only way to walk in multiplayer.
2. The sensitivity does not go low enough in-game. If there's a console command, say so! </div></BLOCKQUOTE>
Not many keys on the right side of the keyboard works in MP.
Us leftys uses the right side and arrows, Not working in MP makes me not go online.
FIX ASAP!!!!!
Mapping keys should work in MP as it does in SP.
no2: make a toggle for zooming, hate holding button. Its in crouch so why not in zooming???
mn3m0n1ck
10-22-2008, 04:40 PM
Hi, hope this is where you want bug reports!
I'm running the Steam version of FC2, on XP Pro SP3, A64 X2 4200+ (@2.7GHz), 8800GTS 512, 2GB DDR400, and using the nv 178.13 drivers.
Getting BSODs referencing either nv4_disp.dll or Win32k.sys when loading a savegame (haven't noticed it in normal play yet). Anyone else having issues with the Steam version? Mine's also only listing ~3.5GB for the game's install size - I thought it was supposed to be ~12GB installed?
Any advice would be appreciated!
AngryButler
10-22-2008, 04:57 PM
Ok, heres my situation. I play FC2 for about 20-30 minutes and my framerate drops from 60 to about 5 and the only way to fix this is to reload the engine. I dont know if anyone else is having this problem. My specs are as follows.
Vista 32
Intel Q6600
3Gig DDR2
Intel Extream Mobo
Nvidia 8800 512 GTX X2
500GigHdd
HT Claro Omega Soundcard
All drivers are updated. No crazy background tasks running. Non-Steam version.
xXMorticianXx
10-22-2008, 05:09 PM
I am also having keybind issues... I setup KeyPad 7 to move to other seat in vehicle and KeyPad 4 to exit vehicle and neither work, had to map them to none KeyPad keys... whats odd though is some of the KeyPad bindings work. Very querky.
Also, can we please get the game to allow being able to run and strafe at same time? Kinda corny ya stop running just because you strafe.
therightclique
10-22-2008, 05:10 PM
Far Cry 2: Steam Version
Vista 32 (although, OS doesn't matter for this bug report)
GeForce 8800 GTX
Intel Q9550 2.83GHZ Quad-Core.
4.00 GB Ram
There is an issue that several people I know have had where the game will play smoothly and then freeze for a few seconds, and then go back to playing smoothly. The freezing occurs roughly every 10 seconds.
The Windows Performance graph in the Task Manager shows the CPU usage going to 0% when these freezes occur. You can then see that the issue happens at regular, specific intervals.
This made me believe it was network related. I disabled my network card and the problem immediately went away.
My personal theory is that this is a problem with SecuRom, or another component of the game phoning home. However, that's just a theory.
MERS0NIX
10-22-2008, 05:16 PM
I can't launch the map editor. It crashes after less than a second. I hear the music though. Sometimes i can see it, but the window is white and when i click it crashes.
thanom
10-22-2008, 05:20 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MERS0NIX:
I can't launch the map editor. It crashes after less than a second. I hear the music though. Sometimes i can see it, but the window is white and when i click it crashes. </div></BLOCKQUOTE>
I have the same problem. worked fine with old nvidia drivers but Im not sure if the problem is with these fc2 nvidia beta drivers or did I just do something I dont remember.
jcizzle
10-22-2008, 05:34 PM
I had no problems installing FC2 (via Steam). Everytime I play, the game works fine for ~10-15 minutes, then crashes my computer (just instantly restarts with no warning message). I just installed the newest ATI drivers today as well as updated to Windows .NET Framework v3.5.
Specs -
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz
Memory: 2046MB RAM
Page File: 595MB used, 3345MB available
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
Card name: Radeon X1900 Series
I'm not running the game on anything crazy. 1440x900, with mostly med or low settings and 2xAA with HDR off.
AngryButler
10-22-2008, 05:46 PM
Another problem I have is I cant exit a stationary turret. I have to reload a saved game
AikoWorld
10-22-2008, 05:48 PM
DX10 not working.
Lag on intro screen, Menu.
Did not test game because well no point, as its slow as hell, one frame takes up to 7 seconds to show. Took me long enough to go back and setup DX9.
Here is the dxdiag
<pre class="ip-ubbcode-code-pre"> ------------------
System Information
------------------
Time of this report: 10/23/2008, 01:43:07
Machine name: AIKO-PC
Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
Language: English (Regional Setting: English)
System Manufacturer: HP-Pavilion
System Model: GM431AA-ABU a6150.uk
BIOS: BIOS Date: 10/24/07 21:06:54 Ver: 5.13
Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
Memory: 8190MB RAM
Page File: 2044MB used, 14547MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6001.18000 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: The file nvd3dumx.dll,nvd3dum,nvwgf2umx.dll,nvwgf2um is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Display Tab 2: The file nvd3dumx.dll,nvd3dum,nvwgf2umx.dll,nvwgf2um is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8800 GTS 512
Manufacturer: NVIDIA
Chip type: GeForce 8800 GTS 512
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0600&SUBSYS_050210DE&REV_A2
Display Memory: 2544 MB
Dedicated Memory: 497 MB
Shared Memory: 2046 MB
Current Mode: 1680 x 1050 (32 bit) (59Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dumx.dll,nvd3dum,nvwgf2umx.dll,nvwgf2um
Driver Version: 7.15.0011.8042 (English)
DDI Version: 10
Driver Attributes: Final Retail
Driver Date/Size: 10/17/2008 17:09:00, 8540160 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
Device Identifier: {D7B71E3E-4540-11CF-046C-092502C2CA35}
Vendor ID: 0x10DE
Device ID: 0x0600
SubSys ID: 0x050210DE
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A
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{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Card name: NVIDIA GeForce 8800 GTS 512
Manufacturer: NVIDIA
Chip type: GeForce 8800 GTS 512
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0600&SUBSYS_050210DE&REV_A2
Display Memory: 2544 MB
Dedicated Memory: 497 MB
Shared Memory: 2046 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dumx.dll,nvd3dum,nvwgf2umx.dll,nvwgf2um
Driver Version: 7.15.0011.8042 (English)
DDI Version: 10
Driver Attributes: Final Retail
Driver Date/Size: 10/17/2008 17:09:00, 8540160 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
Device Identifier: {D7B71E3E-4540-11CF-046C-092502C2CA35}
Vendor ID: 0x10DE
Device ID: 0x0600
SubSys ID: 0x050210DE
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
-------------
Sound Devices
-------------
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2A5D&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.5683 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/12/2008 16:08:40, 1487256 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Realtek HDMI Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2A5D&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.5683 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/12/2008 16:08:40, 1487256 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2A5D&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.5683 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/12/2008 16:08:40, 1487256 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
---------------------
Sound Capture Devices
---------------------
Description: Microphone (Realtek High Definition Audio)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.5683 (English)
Driver Attributes: Final Retail
Date and Size: 8/12/2008 16:08:40, 1487256 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
Description: DigitalIn (Realtek High Definition Audio)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.5683 (English)
Driver Attributes: Final Retail
Date and Size: 8/12/2008 16:08:40, 1487256 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: CTE-640-U V4.0-3
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x056A, 0x0016
FF Driver: n/a
Device Name: Wacom Virtual Hid Driver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x056A, 0x1001
FF Driver: n/a
Device Name: Wacom Virtual Hid Driver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x056A, 0x1001
FF Driver: n/a
Device Name: Wacom Virtual Hid Driver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x056A, 0x1001
FF Driver: n/a
Device Name: Virtual Keyboard Driver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x056A, 0x2001
FF Driver: n/a
Poll w/ Interrupt: No
-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x2936
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 1/21/2008 03:46:08, 270336 bytes
| Driver: usbd.sys, 1/21/2008 03:46:32, 7680 bytes
----------------
Gameport Devices
----------------
------------
PS/2 Devices
------------
+ PS/2 Keyboard
| Matching Device ID: *pnp0303
| Upper Filters: L8042Kbd
| Service: i8042prt
| Driver: L8042Kbd.sys, 2/29/2008 03:16:20, 35344 bytes
| Driver: i8042prt.sys, 1/21/2008 03:46:34, 64000 bytes
| Driver: kbdclass.sys, 1/21/2008 03:46:34, 42040 bytes
|
+ HID Keyboard Device
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 1/21/2008 03:46:34, 20480 bytes
| Driver: kbdclass.sys, 1/21/2008 03:46:34, 42040 bytes
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: i8042prt.sys, 1/21/2008 03:46:34, 64000 bytes
| Driver: kbdclass.sys, 1/21/2008 03:46:34, 42040 bytes
|
+ Logitech HID-compliant G3/MX518 Optical Mouse
| Vendor/Product ID: 0x046D, 0xC01E
| Matching Device ID: hid\vid_046d&pid_c01e
| Upper Filters: LMouFilt
| Lower Filters: LHidFilt
| Service: mouhid
| Driver: LHidFilt.Sys, 2/29/2008 03:16:44, 54800 bytes
| Driver: LMouFilt.Sys, 2/29/2008 03:16:52, 57360 bytes
| Driver: KHALMNPR.Exe, 2/29/2008 03:16:12, 242192 bytes
| Driver: WdfCoInstaller01005.dll, 12/14/2007 16:13:24, 1919504 bytes
| Driver: mouhid.sys, 1/21/2008 03:46:07, 19968 bytes
| Driver: mouclass.sys, 1/21/2008 03:46:07, 39992 bytes
|
+ Wacom Mouse Monitor
| Vendor/Product ID: 0x056A, 0x0016
| Matching Device ID: hid\vid_056a&pid_0016&col01
| Upper Filters: wacmoumonitor
| Service: mouhid
|
+ Wacom Mouse
| Matching Device ID: hid\wacomvirtualhid&col03
| Upper Filters: wacommousefilter
| Service: mouhid
| Driver: wacommousefilter.sys, 2/16/2007 11:12:36, 12848 bytes
| Driver: mouhid.sys, 1/21/2008 03:46:07, 19968 bytes
| Driver: mouclass.sys, 1/21/2008 03:46:07, 39992 bytes
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 1/21/2008 03:45:58, 63544 bytes
| Driver: sermouse.sys, 1/21/2008 03:46:07, 26624 bytes
| Driver: mouclass.sys, 1/21/2008 03:46:07, 39992 bytes
------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 100.0 GB
Total Space: 297.1 GB
File System: NTFS
Model: ST3320820AS ATA Device
Drive: E:
Free Space: 50.8 GB
Total Space: 76.3 GB
File System: NTFS
Model: ST980811 AS USB Device
Drive: J:
Free Space: 1.0 GB
Total Space: 8.1 GB
File System: NTFS
Model: ST3320820AS ATA Device
Drive: Z:
Free Space: 241.1 GB
Total Space: 476.8 GB
File System: FAT32
Model: WD My Book IEEE 1394 SBP2 Device
Drive: L:
Model: DVDRW DUALS801E USB Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:02, 79872 bytes
Drive: K:
Model: TSSTcorp CD/DVDW TS-H653L ATA Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:02, 79872 bytes
Drive: D:
Model: OXI G96B49E SCSI CdRom Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:02, 79872 bytes
--------------
System Devices
--------------
Name: Intel(R) G33/G31/P35 Express Chipset PCI Express Root Port - 29C1
Device ID: PCI\VEN_8086&DEV_29C1&SUBSYS_00008086&REV_02\3&11583659&0&08
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.00.6001.18000 (English), 1/21/2008 03:45:59, 179768 bytes
Name: Intel(R) G33/G31/P35 Express Chipset Processor to I/O Controller - 29C0
Device ID: PCI\VEN_8086&DEV_29C0&SUBSYS_2A5D103C&REV_02\3&11583659&0&00
Driver: n/a
Name: Intel(R) 82566DC-2 Gigabit Network Connection
Device ID: PCI\VEN_8086&DEV_294C&SUBSYS_2A5D103C&REV_02\3&11583659&0&C8
Driver: C:\Windows\system32\DRIVERS\e1e6032e.sys, 9.12.0016.0000 (English), 1/15/2008 00:56:22, 313472 bytes
Driver: C:\Windows\system32\e1e6032e.din, 10/30/2007 21:46:16, 2710 bytes
Driver: C:\Windows\system32\NicCo26.dll, 2.01.0000.0000 (English), 8/24/2007 14:58:16, 36472 bytes
Driver: C:\Windows\system32\NicInE6.dll, 9.09.0001.0000 (English), 12/14/2007 20:14:12, 56952 bytes
Driver: C:\Windows\system32\e1000msg.dll, 9.08.0000.0000 (English), 12/14/2007 20:06:06, 121440 bytes
Name: High Definition Audio Controller
Device ID: PCI\VEN_8086&DEV_293E&SUBSYS_2A5D103C&REV_02\3&11583659&0&D8
Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.00.6001.17036 (English), 1/21/2008 03:45:59, 50688 bytes
Name: Intel(R) ICH9 Family USB2 Enhanced Host Controller - 293C
Device ID: PCI\VEN_8086&DEV_293C&SUBSYS_2A5D103C&REV_02\3&11583659&0&D7
Driver: C:\Windows\system32\drivers\usbehci.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 49152 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 259584 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:08, 270336 bytes
Driver: C:\Windows\system32\hccoin.dll, 6.00.6000.16386 (English), 11/2/2006 12:17:29, 10752 bytes
Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 17920 bytes
Name: Intel(R) ICH9 Family USB2 Enhanced Host Controller - 293A
Device ID: PCI\VEN_8086&DEV_293A&SUBSYS_2A5D103C&REV_02\3&11583659&0&EF
Driver: C:\Windows\system32\drivers\usbehci.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 49152 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 259584 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:08, 270336 bytes
Driver: C:\Windows\system32\hccoin.dll, 6.00.6000.16386 (English), 11/2/2006 12:17:29, 10752 bytes
Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 17920 bytes
Name: Intel(R) ICH9 Family USB Universal Host Controller - 2939
Device ID: PCI\VEN_8086&DEV_2939&SUBSYS_2A5D103C&REV_02\3&11583659&0&EB
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 29184 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 259584 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:08, 270336 bytes
Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 17920 bytes
Name: Intel(R) ICH9 Family USB Universal Host Controller - 2938
Device ID: PCI\VEN_8086&DEV_2938&SUBSYS_2A5D103C&REV_02\3&11583659&0&D1
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 29184 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 259584 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:08, 270336 bytes
Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 17920 bytes
Name: Intel(R) ICH9 Family USB Universal Host Controller - 2937
Device ID: PCI\VEN_8086&DEV_2937&SUBSYS_2A5D103C&REV_02\3&11583659&0&D0
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 29184 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 259584 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:08, 270336 bytes
Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 17920 bytes
Name: Intel(R) ICH9 Family USB Universal Host Controller - 2936
Device ID: PCI\VEN_8086&DEV_2936&SUBSYS_2A5D103C&REV_02\3&11583659&0&EA
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 29184 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 259584 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:08, 270336 bytes
Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 17920 bytes
Name: Intel(R) ICH9 Family USB Universal Host Controller - 2935
Device ID: PCI\VEN_8086&DEV_2935&SUBSYS_2A5D103C&REV_02\3&11583659&0&E9
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 29184 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 259584 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:08, 270336 bytes
Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 17920 bytes
Name: Intel(R) ICH9 Family USB Universal Host Controller - 2934
Device ID: PCI\VEN_8086&DEV_2934&SUBSYS_2A5D103C&REV_02\3&11583659&0&E8
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 29184 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 259584 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:08, 270336 bytes
Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/21/2008 03:46:32, 17920 bytes
Name: Intel(R) ICH9 Family SMBus Controller - 2930
Device ID: PCI\VEN_8086&DEV_2930&SUBSYS_2A5D103C&REV_02\3&11583659&0&FB
Driver: n/a
Name: Intel(R) ICH9 2 port Serial ATA Storage Controller 2 - 2926
Device ID: PCI\VEN_8086&DEV_2926&SUBSYS_2A5D103C&REV_02\3&11583659&0&FD
Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.00.6000.16386 (English), 1/21/2008 03:45:58, 13416 bytes
Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.00.6001.18000 (English), 1/21/2008 03:45:58, 51256 bytes
Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.00.6001.18000 (English), 1/21/2008 03:45:58, 22584 bytes
Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.00.6001.18000 (English), 1/21/2008 03:45:58, 124472 bytes
Name: Intel(R) ICH9 4 port Serial ATA Storage Controller 1 - 2920
Device ID: PCI\VEN_8086&DEV_2920&SUBSYS_2A5D103C&REV_02\3&11583659&0&FA
Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.00.6000.16386 (English), 1/21/2008 03:45:58, 13416 bytes
Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.00.6001.18000 (English), 1/21/2008 03:45:58, 51256 bytes
Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.00.6001.18000 (English), 1/21/2008 03:45:58, 22584 bytes
Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.00.6001.18000 (English), 1/21/2008 03:45:58, 124472 bytes
Name: PCI standard ISA bridge
Device ID: PCI\VEN_8086&DEV_2916&SUBSYS_2A5D103C&REV_02\3&11583659&0&F8
Driver: C:\Windows\system32\DRIVERS\msisadrv.sys, 6.00.6001.18000 (English), 1/21/2008 03:45:58, 17976 bytes
Name: Intel(R) 82801 PCI Bridge - 244E
Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_2A5D103C&REV_92\3&11583659&0&F0
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.00.6001.18000 (English), 1/21/2008 03:45:59, 179768 bytes
Name: AGERE OHCI Compliant IEEE 1394 Host Controller
Device ID: PCI\VEN_11C1&DEV_5811&SUBSYS_00000000&REV_70\4&2A67B86C&0&28F0
Driver: C:\Windows\system32\DRIVERS\ohci1394.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:02, 72192 bytes
Driver: C:\Windows\system32\DRIVERS\1394bus.sys, 6.00.6001.18000 (English), 1/21/2008 03:46:02, 65280 bytes
Name: NVIDIA GeForce 8800 GTS 512
Device ID: PCI\VEN_10DE&DEV_0600&SUBSYS_050210DE&REV_A2\4&13D7CD30&0&0008
Driver: C:\Windows\system32\DRIVERS\nvlddmkm.sys, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 9760672 bytes
Driver: C:\Windows\system32\DRIVERS\nvBridge.kmd, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 11808 bytes
Driver: C:\Windows\system32\nvd3dumx.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 8540160 bytes
Driver: C:\Windows\system32\nvapi64.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 850432 bytes
Driver: C:\Windows\system32\nvcuda.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 2179584 bytes
Driver: C:\Windows\system32\nvwgf2umx.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 4296704 bytes
Driver: C:\Windows\SysWow64\nvd3dum.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 6017024 bytes
Driver: C:\Windows\SysWow64\nvapi.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 602112 bytes
Driver: C:\Windows\SysWow64\nvwgf2um.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 2687488 bytes
Driver: C:\Windows\SysWow64\nvcuda.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 1605632 bytes
Driver: C:\Windows\system32\nvoglv64.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 14011392 bytes
Driver: C:\Windows\SysWow64\nvoglv32.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 9601024 bytes
Driver: C:\Windows\system32\nvsvs.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 1627648 bytes
Driver: C:\Windows\system32\nvsvsr.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 1336832 bytes
Driver: C:\Windows\system32\nvcpl.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 16121888 bytes
Driver: C:\Windows\system32\nvsvcr.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 950272 bytes
Driver: C:\Windows\system32\nvsvc64.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 751136 bytes
Driver: C:\Windows\system32\nvmctray.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 82464 bytes
Driver: C:\Windows\system32\nvdisps.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 5097504 bytes
Driver: C:\Windows\system32\nvdispsr.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 6571040 bytes
Driver: C:\Windows\system32\nvgames.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 5076512 bytes
Driver: C:\Windows\system32\nvgamesr.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 4277792 bytes
Driver: C:\Windows\system32\nvmccss.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 289824 bytes
Driver: C:\Windows\system32\nvmccssr.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 455712 bytes
Driver: C:\Windows\system32\nvmobls.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 1648672 bytes
Driver: C:\Windows\system32\nvmoblsr.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 2852896 bytes
Driver: C:\Windows\system32\nvvitvs.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 4318240 bytes
Driver: C:\Windows\system32\nvvitvsr.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 4277792 bytes
Driver: C:\Windows\system32\nvmccs.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 265248 bytes
Driver: C:\Windows\system32\nvmccsrs.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 35328 bytes
Driver: C:\Windows\system32\nvwss.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 3306016 bytes
Driver: C:\Windows\system32\nvwssr.dll, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 3023904 bytes
Driver: C:\Windows\system32\nvudisp.exe, 1.03.0017.0001 (English), 10/17/2008 17:09:00, 500768 bytes
Driver: C:\Windows\system32\nvvsvc.exe, 7.15.0011.8042 (English), 10/17/2008 17:09:00, 367136 bytes
Driver: C:\Windows\system32\nvwsapps.xml, 10/17/2008 17:09:00, 36403 bytes
Driver: C:\Windows\system32\nvapps.xml, 10/17/2008 17:09:00, 203146 bytes
Driver: C:\Windows\system32\nvdisp.nvu, 10/17/2008 17:09:00, 9085 bytes
Driver: C:\Windows\system32\dpinst.exe, 2.01.0000.0000 (English), 5/16/2008 14:01:00, 930272 bytes
Driver: C:\Windows\help\nvcpl\nvdsp.chm, 10/17/2008 17:09:00, 187817 bytes
Driver: C:\Windows\help\nvcpl\nv3d.chm, 10/17/2008 17:09:00, 123842 bytes
Driver: C:\Windows\help\nvcpl\nvmob.chm, 5/16/2008 14:01:00, 54988 bytes
Driver: C:\Windows\help\nvcpl\nvwks.chm, 5/16/2008 14:01:00, 261806 bytes
Driver: C:\Windows\help\nvcpl\nvcplara.chm, 10/17/2008 17:09:00, 127648 bytes
Driver: C:\Windows\help\nvcpl\nvdspara.chm, 10/17/2008 17:09:00, 213561 bytes
Driver: C:\Windows\help\nvcpl\nv3dara.chm, 10/17/2008 17:09:00, 138590 bytes
Driver: C:\Windows\help\nvcpl\nvmobara.chm, 10/17/2008 17:09:00, 57328 bytes
Driver: C:\Windows\help\nvcpl\nvcplcsy.chm, 10/17/2008 17:09:00, 128345 bytes
Driver: C:\Windows\help\nvcpl\nvdspcsy.chm, 10/17/2008 17:09:00, 220062 bytes
Driver: C:\Windows\help\nvcpl\nv3dcsy.chm, 10/17/2008 17:09:00, 143406 bytes
Driver: C:\Windows\help\nvcpl\nvmobcsy.chm, 10/17/2008 17:09:00, 57387 bytes
Driver: C:\Windows\help\nvcpl\nvcpldan.chm, 10/17/2008 17:09:00, 123497 bytes
Driver: C:\Windows\help\nvcpl\nvdspdan.chm, 10/17/2008 17:09:00, 198420 bytes
Driver: C:\Windows\help\nvcpl\nv3ddan.chm, 10/17/2008 17:09:00, 126080 bytes
Driver: C:\Windows\help\nvcpl\nvmobdan.chm, 10/17/2008 17:09:00, 55622 bytes
Driver: C:\Windows\help\nvcpl\nvcpldeu.chm, 10/17/2008 17:09:00, 126308 bytes
Driver: C:\Windows\help\nvcpl\nvdspdeu.chm, 10/17/2008 17:09:00, 209448 bytes
Driver: C:\Windows\help\nvcpl\nv3ddeu.chm, 10/17/2008 17:09:00, 133026 bytes
Driver: C:\Windows\help\nvcpl\nvmobdeu.chm, 10/17/2008 17:09:00, 56087 bytes
Driver: C:\Windows\help\nvcpl\nvcplell.chm, 10/17/2008 17:09:00, 130730 bytes
Driver: C:\Windows\help\nvcpl\nvdspell.chm, 10/17/2008 17:09:00, 237264 bytes
Driver: C:\Windows\help\nvcpl\nv3dell.chm, 10/17/2008 17:09:00, 148194 bytes
Driver: C:\Windows\help\nvcpl\nvmobell.chm, 10/17/2008 17:09:00, 59100 bytes
Driver: C:\Windows\help\nvcpl\nvcpleng.chm, 10/17/2008 17:09:00, 124304 bytes
Driver: C:\Windows\help\nvcpl\nvdspeng.chm, 10/17/2008 17:09:00, 190394 bytes
Driver: C:\Windows\help\nvcpl\nv3deng.chm, 10/17/2008 17:09:00, 124309 bytes
Driver: C:\Windows\help\nvcpl\nvmobeng.chm, 10/17/2008 17:09:00, 55103 bytes
Driver: C:\Windows\help\nvcpl\nvcplesn.chm, 10/17/2008 17:09:00, 125324 bytes
Driver: C:\Windows\help\nvcpl\nvdspesn.chm, 10/17/2008 17:09:00, 205689 bytes
Driver: C:\Windows\help\nvcpl\nv3desn.chm, 10/17/2008 17:09:00, 136389 bytes
Driver: C:\Windows\help\nvcpl\nvmobesn.chm, 10/17/2008 17:09:00, 55669 bytes
Driver: C:\Windows\help\nvcpl\nvcplesm.chm, 10/17/2008 17:09:00, 126450 bytes
Driver: C:\Windows\help\nvcpl\nvdspesm.chm, 10/17/2008 17:09:00, 205569 bytes
Driver: C:\Windows\help\nvcpl\nv3desm.chm, 10/17/2008 17:09:00, 134544 bytes
Driver: C:\Windows\help\nvcpl\nvmobesm.chm, 10/17/2008 17:09:00, 55992 bytes
Driver: C:\Windows\help\nvcpl\nvcplfin.chm, 10/17/2008 17:09:00, 128070 bytes
Driver: C:\Windows\help\nvcpl\nvdspfin.chm, 10/17/2008 17:09:00, 212482 bytes
Driver: C:\Windows\help\nvcpl\nv3dfin.chm, 10/17/2008 17:09:00, 143276 bytes
Driver: C:\Windows\help\nvcpl\nvmobfin.chm, 10/17/2008 17:09:00, 56934 bytes
Driver: C:\Windows\help\nvcpl\nvcplfra.chm, 10/17/2008 17:09:00, 125801 bytes
Driver: C:\Windows\help\nvcpl\nvdspfra.chm, 10/17/2008 17:09:00, 208714 bytes
Driver: C:\Windows\help\nvcpl\nv3dfra.chm, 10/17/2008 17:09:00, 136977 bytes
Driver: C:\Windows\help\nvcpl\nvmobfra.chm, 10/17/2008 17:09:00, 56087 bytes
Driver: C:\Windows\help\nvcpl\nvcplheb.chm, 10/17/2008 17:09:00, 130663 bytes
Driver: C:\Windows\help\nvcpl\nvdspheb.chm, 10/17/2008 17:09:00, 219892 bytes
Driver: C:\Windows\help\nvcpl\nv3dheb.chm, 10/17/2008 17:09:00, 142318 bytes
Driver: C:\Windows\help\nvcpl\nvmobheb.chm, 10/17/2008 17:09:00, 58340 bytes
Driver: C:\Windows\help\nvcpl\nvcplhun.chm, 10/17/2008 17:09:00, 127782 bytes
Driver: C:\Windows\help\nvcpl\nvdsphun.chm, 10/17/2008 17:09:00, 216830 bytes
Driver: C:\Windows\help\nvcpl\nv3dhun.chm, 10/17/2008 17:09:00, 150020 bytes
Driver: C:\Windows\help\nvcpl\nvmobhun.chm, 10/17/2008 17:09:00, 57512 bytes
Driver: C:\Windows\help\nvcpl\nvcplita.chm, 10/17/2008 17:09:00, 126384 bytes
Driver: C:\Windows\help\nvcpl\nvdspita.chm, 10/17/2008 17:09:00, 216229 bytes
Driver: C:\Windows\help\nvcpl\nv3dita.chm, 10/17/2008 17:09:00, 137339 bytes
Driver: C:\Windows\help\nvcpl\nvmobita.chm, 10/17/2008 17:09:00, 56175 bytes
Driver: C:\Windows\help\nvcpl\nvcpljpn.chm, 10/17/2008 17:09:00, 133670 bytes
Driver: C:\Windows\help\nvcpl\nvdspjpn.chm, 10/17/2008 17:09:00, 257220 bytes
Driver: C:\Windows\help\nvcpl\nv3djpn.chm, 10/17/2008 17:09:00, 160961 bytes
Driver: C:\Windows\help\nvcpl\nvmobjpn.chm, 10/17/2008 17:09:00, 60357 bytes
Driver: C:\Windows\help\nvcpl\nvcplkor.chm, 10/17/2008 17:09:00, 128139 bytes
Driver: C:\Windows\help\nvcpl\nvdspkor.chm, 10/17/2008 17:09:00, 240560 bytes
Driver: C:\Windows\help\nvcpl\nv3dkor.chm, 10/17/2008 17:09:00, 150775 bytes
Driver: C:\Windows\help\nvcpl\nvmobkor.chm, 10/17/2008 17:09:00, 59061 bytes
Driver: C:\Windows\help\nvcpl\nvcplnld.chm, 10/17/2008 17:09:00, 125853 bytes
Driver: C:\Windows\help\nvcpl\nvdspnld.chm, 10/17/2008 17:09:00, 202598 bytes
Driver: C:\Windows\help\nvcpl\nv3dnld.chm, 10/17/2008 17:09:00, 130571 bytes
Driver: C:\Windows\help\nvcpl\nvmobnld.chm, 10/17/2008 17:09:00, 55475 bytes
Driver: C:\Windows\help\nvcpl\nvcplnor.chm, 10/17/2008 17:09:00, 123730 bytes
Driver: C:\Windows\help\nvcpl\nvdspnor.chm, 10/17/2008 17:09:00, 206705 bytes
Driver: C:\Windows\help\nvcpl\nv3dnor.chm, 10/17/2008 17:09:00, 135122 bytes
Driver: C:\Windows\help\nvcpl\nvmobnor.chm, 10/17/2008 17:09:00, 55525 bytes
Driver: C:\Windows\help\nvcpl\nvcplplk.chm, 10/17/2008 17:09:00, 128267 bytes
Driver: C:\Windows\help\nvcpl\nvdspplk.chm, 10/17/2008 17:09:00, 219774 bytes
Driver: C:\Windows\help\nvcpl\nv3dplk.chm, 10/17/2008 17:09:00, 147679 bytes
Driver: C:\Windows\help\nvcpl\nvmobplk.chm, 10/17/2008 17:09:00, 57376 bytes
Driver: C:\Windows\help\nvcpl\nvcplptg.chm, 10/17/2008 17:09:00, 125300 bytes
Driver: C:\Windows\help\nvcpl\nvdspptg.chm, 10/17/2008 17:09:00, 209666 bytes
Driver: C:\Windows\help\nvcpl\nv3dptg.chm, 10/17/2008 17:09:00, 138742 bytes
Driver: C:\Windows\help\nvcpl\nvmobptg.chm, 10/17/2008 17:09:00, 55845 bytes
Driver: C:\Windows\help\nvcpl\nvcplptb.chm, 10/17/2008 17:09:00, 124844 bytes
Driver: C:\Windows\help\nvcpl\nvdspptb.chm, 10/17/2008 17:09:00, 204260 bytes
Driver: C:\Windows\help\nvcpl\nv3dptb.chm, 10/17/2008 17:09:00, 135432 bytes
Driver: C:\Windows\help\nvcpl\nvmobptb.chm, 10/17/2008 17:09:00, 55946 bytes
Driver: C:\Windows\help\nvcpl\nvcplrus.chm, 10/17/2008 17:09:00, 128238 bytes
Driver: C:\Windows\help\nvcpl\nvdsprus.chm, 10/17/2008 17:09:00, 216053 bytes
Driver: C:\Windows\help\nvcpl\nv3drus.chm, 10/17/2008 17:09:00, 143430 bytes
Driver: C:\Windows\help\nvcpl\nvmobrus.chm, 10/17/2008 17:09:00, 57339 bytes
Driver: C:\Windows\help\nvcpl\nvcplsky.chm, 10/17/2008 17:09:00, 126379 bytes
Driver: C:\Windows\help\nvcpl\nvdspsky.chm, 10/17/2008 17:09:00, 224400 bytes
Driver: C:\Windows\help\nvcpl\nv3dsky.chm, 10/17/2008 17:09:00, 145563 bytes
Driver: C:\Windows\help\nvcpl\nvmobsky.chm, 10/17/2008 17:09:00, 57545 bytes
Driver: C:\Windows\help\nvcpl\nvcplslv.chm, 10/17/2008 17:09:00, 129348 bytes
Driver: C:\Windows\help\nvcpl\nvdspslv.chm, 10/17/2008 17:09:00, 218727 bytes
Driver: C:\Windows\help\nvcpl\nv3dslv.chm, 10/17/2008 17:09:00, 142985 bytes
Driver: C:\Windows\help\nvcpl\nvmobslv.chm, 10/17/2008 17:09:00, 57380 bytes
Driver: C:\Windows\help\nvcpl\nvcplsve.chm, 10/17/2008 17:09:00, 123681 bytes
Driver: C:\Windows\help\nvcpl\nvdspsve.chm, 10/17/2008 17:09:00, 200268 bytes
Driver: C:\Windows\help\nvcpl\nv3dsve.chm, 10/17/2008 17:09:00, 134544 bytes
Driver: C:\Windows\help\nvcpl\nvmobsve.chm, 10/17/2008 17:09:00, 55693 bytes
Driver: C:\Windows\help\nvcpl\nvcpltha.chm, 10/17/2008 17:09:00, 128551 bytes
Driver: C:\Windows\help\nvcpl\nvdsptha.chm, 10/17/2008 17:09:00, 236116 bytes
Driver: C:\Windows\help\nvcpl\nv3dtha.chm, 10/17/2008 17:09:00, 154439 bytes
Driver: C:\Windows\help\nvcpl\nvmobtha.chm, 10/17/2008 17:09:00, 59225 bytes
Driver: C:\Windows\help\nvcpl\nvcpltrk.chm, 10/17/2008 17:09:00, 128247 bytes
Driver: C:\Windows\help\nvcpl\nvdsptrk.chm, 10/17/2008 17:09:00, 211730 bytes
Driver: C:\Windows\help\nvcpl\nv3dtrk.chm, 10/17/2008 17:09:00, 139511 bytes
Driver: C:\Windows\help\nvcpl\nvmobtrk.chm, 10/17/2008 17:09:00, 57450 bytes
Driver: C:\Windows\help\nvcpl\nvcplchs.chm, 10/17/2008 17:09:00, 125283 bytes
Driver: C:\Windows\help\nvcpl\nvdspchs.chm, 10/17/2008 17:09:00, 226411 bytes
Driver: C:\Windows\help\nvcpl\nv3dchs.chm, 10/17/2008 17:09:00, 142995 bytes
Driver: C:\Windows\help\nvcpl\nvmobchs.chm, 10/17/2008 17:09:00, 58607 bytes
D
CHR151987
10-22-2008, 06:03 PM
Hey...
My game is working sweet except for at a short distance away i have weird rainbow colours everywhere on trees and walls untill im standing right infront of the texture then it goes to what it's supposed to be, plus it seems i have textures missing as theres little floppy disk signs on some textures and other textures just plain dont match like pink wheels im running everything maxed out with 4xAA 1680x1050 im running
CPU - Q9300
GPU - 4870x2
MEM - 4G 800mhz
MOBO - Asus p5q pro
PSU - OCZ 600w
Please help im sure the rainbow effect would be good if I were on some sort of 60's rave drug but at the moment its just killing immersion thank in advance
Rehevkor25
10-22-2008, 06:10 PM
The implementation of widescreen video modes in Far Cry 2 is flawed. The game will crop and scale a 4:3 frame to make it fit a widescreen display, instead of horizontally expanding the frame like it should. This means users of widescreen displays and multi-monitor setups will be missing viewable area at the top and bottom of the frame. This has a number of negative effects on gameplay; in particular, it makes driving very difficult since the visible part of the vehicle takes up more than half of the screen height.
The overall effect is like watching the game through a mail slot... it feels claustrophobic and cramped in spite of the wide-open outdoor spaces. 2kgames made the same mistake with Bioshock, which they later corrected by adding an option to the video settings that switched the rendering from vert- (cropped 4:3 frame) to hor+ (expanded 4:3 frame). I was hoping developers had learned that this is not the correct way to do widescreen, but it looks like this practice is still hanging around... I sincerely hope Ubisoft patches this quickly, or provides a workaround of some kind.
See further discussion and comparison screenshots demonstrating the issue in this Widescreen Gaming Forum thread (http://www.widescreengamingforum.com/forum/viewtopic.php?t=14737).
HeLMuT1971
10-22-2008, 06:12 PM
Just got the game and installed twice now. The problem is that when I launch the game nothing happens! It never starts but shows the splash screen for a brief second then nothing. It looks as if my hard drive is trying to access something but nothing is happening. Please help!
TalkinBEERmug
10-22-2008, 06:17 PM
I rebinded all the keys, it works fine in SP but it is default W,S,A,D, in MP. How do I fix this I do not play with WSAD and I would like to play MP game.
Staples187
10-22-2008, 06:19 PM
Same issue with using arrow keys in multiplayer. I hate W,A,S,D...
phaTx64
10-22-2008, 06:21 PM
Once I use a mounted machine gun on a truck or wall or where ever it's "mounted", I can't switch back off of it, I'm just stuck! I have to actually reload a "save point" and just not use a mounted gun. I've tried everything.. pushed every key on my keyboard... it's a glitch or something.
DogmAxCDXX
10-22-2008, 06:30 PM
Hi, I'm having the current problem while trying to play online multiplayer:
Punkbuster kicked player 'DogmAxCDXX'
(for 0 minutes)...RESTRICTION: Service
Communication Failure: PnkBstrB.exe
Driver failure (PnkBstrK.sys) ffab
I'm running:
Windows Vista Ultimate x64
Intel DP35DP Mobo
Intel Core2 Duo E6750
GeForce 8800GT
4GB RAM
STEAM version of FC2
Any help would be greatly appreciated.
Mark_Thorne
10-22-2008, 06:31 PM
I've twice been kicked to my Vista desktop with looping audio while playing MP. I have to reboot to fix it. In game sounds are sometimes broken as well.
I've also experienced the PunkBuster error on multiple occasions and the temporary freezing experienced by other users (I've not had any problems with the mounted weapons).
Far Cry 2 from Steam
Vista 64bit
AMD Athlon FX-62
NForce 590SLI motherboard
4GB (2x2GB DDR2)
Geforce 8800GTX (newest "Far Cry 2" beta drivers)
Auzentech X-Plosion 7.1 Gold (newest drivers).
juhasuu
10-22-2008, 06:46 PM
I got an realy realy annoying bug on FC2. After you CTRL+Tab out of the game it wont wana go back on full screen mode anymore. And thers no setup option for full screen it did work fine on full as long i dident tab out of the game now i cant get it back to full screen.
Thanks for posible assistance
I have GF8800 GT and 2x acer x243w sceens on and it has been cousing scaling problems before but usualy cliking the full screen button helps.
Ps still not fixed could not find console commands for any fullscreen/windowed adjusting.
And for the Securom thers always other ways around it its porpuse is not to protect game makers form piracy. it is to make legit game buyers life harder and second hand gaiming eaven harder. Nothing wrong to crak your legit game to get it work http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
But anyways Any helps on the Windowed mode commands? Just want it back to full screen game works 100% fine if you dont count the idotic AI.
Why thers no option button for full screen and windowed? Just wandering where did they loose it.
And after all this makes me wander why they think peapole wana buy fewer games nowdays than before atleast there was option for fullscreen usualy on the old good days...
gamerk666
10-22-2008, 06:47 PM
Two major bugs so far, playing on 1280x1024 with a NVIDIA GeForce 9800 GX2 on a Nforce 790i motherboard:
1) When loading a level/save, there is a 50/50 chance the textured will become curropted and colors will display wrong
2) Exiting the game causes the display driver to fail (missing desktop icons, black start menu bar, a system beep, then nothing happens on the screen). I can confirm the PC itself still functions, but the screen refuses to update.
In both instances, I'm using the current WHQL driver (Released on the 15th), and can confirm the issue existed in the previous version as well.
Also, one other bug, although I don't think its an ubisoft issue, but deserves to come up.
My Creative X-Fi ExtremeGamer soundcard crackles badly and starts to drop sounds after a few minutes of gameplay. My Realtek onboard sound works fine. I will also point out that I had the same exact issue with Crysis, with no known fix at this point (including manually assigning the number of sound channels).
Thats all for now. The first two bugs need to be investiaged ASAP, as I can't play the game in its current form...
EDIT:
Forgot to mention, all video options are on their max allowed settings.
juhasuu
10-22-2008, 06:53 PM
Oh thers also problem whit some FC2 Server when trying to acces multiplayer profile and or MapCommunity.
Trigga187
10-22-2008, 06:54 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by schumi2004:
For half a day i'm trying to get past the loading screen lol, still haven't managed to pull it off.
I tried updating, chipset, vga, soundcard drivers etc but still i don't get passed the 3rd background @ the laodings screens...
help me please
i have a amd a64 4000+
1gb ram
7800gtx </div></BLOCKQUOTE>
Hey guys, I'm having a problem getting into FC2. I have it on STEAM and it had me activate it, but I'm yet to enter the game. When I load the game the splash screen shows for 5-10 sec and then the process FarCry2.exe ends with out error and I can now start the cycle over again.
I've tried everything I can think of as well...
HeLMuT1971
10-22-2008, 07:20 PM
Get splash screen then nothing, but my hard drive light keeps flickering until I restart PC.
Core 2 Duo E6750
2 GB ram
Palit 8800GT +Super 1gb
Western Digital SATA Hard drive
Please help, would like to play the game!
Trigga187
10-22-2008, 07:22 PM
Join the club:
Look in your task manager and see if the .exe stops or if it stays there.
http://forums.ubi.com/eve/forums/a/tpc/f/1821007696/m/7941018696
blabla32
10-22-2008, 07:27 PM
The only problem i have seen on the 360 version is that it takes a full cip to kill someone.
Trigga187
10-22-2008, 07:39 PM
Might want to let the 360 guys know about that
SeamlessR
10-22-2008, 07:42 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DogmAxCDXX:
Hi, I'm having the current problem while trying to play online multiplayer:
Punkbuster kicked player 'DogmAxCDXX'
(for 0 minutes)...RESTRICTION: Service
Communication Failure: PnkBstrB.exe
Driver failure (PnkBstrK.sys) ffab
Any help would be greatly appreciated. </div></BLOCKQUOTE>
i also have this error. reinstalled PB and everything.
ebassist
10-22-2008, 07:49 PM
Arms dealer dissapears and will not return. I believe I may know the cause of the problem.
Upon accepting an arms dealer mission a convoy will spawn somewhere on the map. However you are free to do other missions and cancel the arms dealer one. I accepted an arms dealer mission then canceled, however on a non arms dealer mission I ran into this convoy, and as it started blowing me to pieces I fired on and destroyed it.
Since I was not on the arms dealer mission at the time, I believe the game has not correctly flagged the mission as "completed" and thus the arms dealer will not return as the game thinks his mission is not complete.
(Someones probably now gonna say the Arms Dealer dissapears until you've made certain progress, nonetheless oweing to the occurance above described (meeting his mission critical convoy not on his mission) I believe it is a bug.
Ammoxcrew
10-22-2008, 07:56 PM
Running on vista 64 bit with ati radeon 3850.
I just installed new ati drivers and the hotfix.
The game opens in a window for me. I hit alt enter to get it to full screen but then i get a message saying that extended screen is only usable with crossfire or something along those lines. I can still go back to full screen but I can't get rid of the error message in the background and it's making my game stutter a lot. If I get rid of the error message I can't go to fullscreen but the game runs great. For one I'm not crossfiring and two the resolution I have chosen (1280x1024) in the settings will fit my screen. I already tried disabling visual themes too. Anybody know what to do about this?
Covertghst
10-22-2008, 08:42 PM
Farcry 2 Benchmark tool Crashes when I try to start it. The game and Map Editor launch just fine.
Athlon X2 6000+
4 GB Corsair XMS DDR2800
Nvidia 8800 GTS 512
Windows XP SP3
oOLeprechaunOo
10-22-2008, 08:46 PM
DX10 and DX9 Issues!
Rig:
Intel q6600 OC'd 3.0ghz
ASUS P5K Deluxe MB
4 gigs ddr2 1066mhz ram
NVidia 9800GX2 card, OC'd 700mhz per core
500 gig sata HD
OS Vista ultimate 32bit (for now, may just install on my xp partition to see if it helps)
Resolution: 1680x1050
I'm getting the same problem, DX10 has major stuttering problems, high fps but very choppy game play making it unplayable. Had to set it to DX9 with settings all the way up- no AA and runs average 67 FPS, 80 if no major activity. Yet still on occasion, it will dip down to very low fps outside and inside for no apparent reason, all background process killed, AERO off, and still random drops. For example early on, in one beginning area i talked to the guy who told me to fix the car, fraps read 80fps in that room, i came back to that room after i completed the mission, same room slammed to 20 fps then worked its way up to 40. Walked outside, walked back inside, 80 fps.... WTF? Any ideas? this seems to be a constant problem for people. And i would eventually like to run the game in DX10- PLZ HALP ubi!
Leviathan14
10-22-2008, 08:48 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by grmreapr:
1) Once i'm on a gun emplacement (mounted gun not on the truck) I can't escape. Meaning I hit the activate button on a base machine gun, and hitting the same button doesnt get me back to free movement. I tried every mapped button </div></BLOCKQUOTE>
I had this same problem and I messed around and found out a few things:
This issue only happens when you change the key mappings from their default settings. What it does is when you re-assign the button to enter a gun (default is e) to something else, it does not change the key bind to exit the gun. You can still use the default key (e) to exit the gun, but if you have assigned the e key to some other function, you will not be able to exit the gun and you will be trapped.
geckoguru
10-22-2008, 09:06 PM
I had to make a ubi.com account to play the multiplayer, and it tabbed out of the game by itself, and now it doesn't go back to fullscreen. Other than that the game plays and runs great and is a great game overall. But it is just baffling why fullscreen toggle isn't included in the video settings.
BoomSlang001
10-22-2008, 09:11 PM
I am very upset about this game so far. When running with Steam it would crash whenever trying to start the game on XP. I also have Vista64 and I tried loading the newest drivers and the older whql drivers but the game WONT play in DirectX 10. DX10 just makes even the intro and menus lag and take at least 2 minutes to start. It's ridiculous and unacceptable. I'll have to settle with DX9 but I shouldn't have to. Please fix this!
I have a Q6600 and a Nvidia BFG 8800GTS 512. Xp32 and Vista64. XP works fine now but Vista wont work with DX10.
xdarrenx
10-22-2008, 09:13 PM
i got the game 2 day,
it load up ok but when i get 2 the cow part on it just cut out on me, my computer is really up to date with all the stuff.
echostar7
10-22-2008, 09:30 PM
game will consistently lockup/ freeze when trying to use the bus station to travel to other locations on the map during the loading. with the beta drivers it CTD's when i try to use a bus, but with the official nvidia drivers 178.24 i have had bsod faulting the driver when trying to use the bustation.
system specs
windows XP 32 bit
nvidia 8800GT 512mb (not overclocked) (Forceware 180.42)
4GB corsair ddr2 800mhz 4-4-4-12 dual heat exchange
intel e6600 2.4ghz clock speed
150GB raptor hdd
1680 x 1050 almost everything set on veryhigh by default. no anti aliasing
raypringle2003
10-22-2008, 09:49 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by oOLeprechaunOo:
DX10 and DX9 Issues!
Rig:
Intel q6600 OC'd 3.0ghz
ASUS P5K Deluxe MB
4 gigs ddr2 1066mhz ram
NVidia 9800GX2 card, OC'd 700mhz per core
500 gig sata HD
OS Vista ultimate 32bit (for now, may just install on my xp partition to see if it helps)
Resolution: 1680x1050
I'm getting the same problem, DX10 has major stuttering problems, high fps but very choppy game play making it unplayable. Had to set it to DX9 with settings all the way up- no AA and runs average 67 FPS, 80 if no major activity. Yet still on occasion, it will dip down to very low fps outside and inside for no apparent reason, all background process killed, AERO off, and still random drops. For example early on, in one beginning area i talked to the guy who told me to fix the car, fraps read 80fps in that room, i came back to that room after i completed the mission, same room slammed to 20 fps then worked its way up to 40. Walked outside, walked back inside, 80 fps.... WTF? Any ideas? this seems to be a constant problem for people. And i would eventually like to run the game in DX10- PLZ HALP ubi! </div></BLOCKQUOTE>
I have a similar issue but I have probably half the system specs you do (below) I have no idea why a system of your caliber would be having trouble. I have crackling on my sound and lag if i enable dx10, voices get garbled badly too. I found if I turn the settings down low enough it stops and the game is playable, and what I mean by that is that it runs 25-47 FPS solid. That is good for me seeming crysis ran at half that with everything turned on.
Oh and I also have the stuck turret issue
Current settings
1280x800 res Vsync on
4x AA
everything very high except shaders
HDR on DX9
My system
AMD X2 4400 2.2GHZ
2GB DDR 400 ram
Asus A8n-SLI
Nvidia 9800gt stock clocks
250GB sata 3gb 16mb cache
Windows Vista basic 32bit
Desktop res 1680x1050
I think we pc people are just going to have to wait till ubi patches this to version 1.1
Wargod3K
10-22-2008, 09:55 PM
Graphical/Texture hickup.
Originally the ground in the distace (as well as the trunks of some trees) was the "speed limit" texture, it was a bit strange a it only effected things off in the distance, the area around me always rendered correctly.
Then I realized my Catalyst drivers were out of date, updated those and it solved the bulk of the problem. Although I'm still having a bit of an issue with the trees getting some strange purple texture when in the distance (as before when I approach they "clear up")
I've tweaked with the settings to no avail, currently everything's just on max (which I figured could be a problem)
Running a crossfire between two HD4850's. Sorry no screenshots, didn't have that much foresight.
Wargod3K
10-22-2008, 09:57 PM
Oh, yeah of course, Vista x64.
ImoonPeople
10-22-2008, 10:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by oOLeprechaunOo:
DX10 and DX9 Issues!
Rig:
Intel q6600 OC'd 3.0ghz
ASUS P5K Deluxe MB
4 gigs ddr2 1066mhz ram
NVidia 9800GX2 card, OC'd 700mhz per core
500 gig sata HD
OS Vista ultimate 32bit (for now, may just install on my xp partition to see if it helps)
Resolution: 1680x1050
I'm getting the same problem, DX10 has major stuttering problems, high fps but very choppy game play making it unplayable. Had to set it to DX9 with settings all the way up- no AA and runs average 67 FPS, 80 if no major activity. Yet still on occasion, it will dip down to very low fps outside and inside for no apparent reason, all background process killed, AERO off, and still random drops. For example early on, in one beginning area i talked to the guy who told me to fix the car, fraps read 80fps in that room, i came back to that room after i completed the mission, same room slammed to 20 fps then worked its way up to 40. Walked outside, walked back inside, 80 fps.... WTF? Any ideas? this seems to be a constant problem for people. And i would eventually like to run the game in DX10- PLZ HALP ubi! </div></BLOCKQUOTE>
I too am having the same problem. The game runs at average of 45fps, but stutters like crazy when driving vehicles. Using the console commands shows that the FPS never drops when it stutters. Also I've had the random slow down of indoor rooms that ran fine once, then ran slow the next time you were in them. Changing the graphic settings dosent seem to help. Everything seems great besides that, the stuttering is horrible at times though. Hope this gets fixed.
My specs:
Windows Vista x64 Ultimate
Q6600 @ 3.2 FSB 1600 DRAM 800
ASUS P5E
EVGA 8800 GTX 630/1500/1000
SB X-FI Gamer PCI
Aver Media TV Tuner PCI-E
750watt Corsair
2x2gb Corsair XMS 800 5-5-5-18
2x250gb WD RAID 0
All Drivers up to date, beta Far cry 2 nvidia drivers installed.
Settings,DX10 1680x1050 All high/Ultra w/Vysnc on(NO difference in stuttering with vsync on or off)
Shinchew
10-22-2008, 10:14 PM
i tried the game, everything is awesome till the part when u get back your control in the game. the rotation keep spinning, like his on super drug, i tried to move my mouse during game play, but it doesn't affect, i unplug my mouse it still spinning, so it has to be the game itself,
is there patch or ways to fix this G-sensation motion spinning bug? some brilliant guy please help out.
my spec is : Intel Quad Core Q6600 2.4Ghz, 2GB Ram, Windows Vista -32 bit, Nvidia GT8600 256mb
wraithguard666
10-22-2008, 10:43 PM
First off, love the game sofar it's alot of fun.
I've been having an issue when Alt-Tabbing out of the game to check messenger etc, where the game will switch into a windowed mode, and there does not seem to be any option to make it full screen again, fixed it by closing out and restarting the game, however a friend of mine is having the same issue and cannot switch the game back to fullscreen even after exiting and restarting.
And another i've noticed twice where i've been playing for 30+ minutes or so, the game starts lagging badly, it plays very smoothly up until that point (running on 2 8800gt's in SLI) but twice it has just degraded to the point where it is impossible to play.
R3belX
10-22-2008, 11:26 PM
@ grmreapr
POSSIBLE SPOILERS, at least for the first mission.
You need to buy at least one weapon on the computer (you may have to scroll down). Use the diamonds you got from the guy at the slaughterhouse, or if you found any anywhere else. Then go to the adjacent building and pick it up. Then you can go on to the next part.
As for my problem:
I'm having some minor visual problems. For instance when I get close to certain objects all I can see is a greyish shape of it (shadow?) where it should be(guns, railroad tracks, though only the wood part...).
As well as crashing to the desktop every 20 minutes or so for no apparent reason.
I'm running:
Vista Home Premium x64
Radeon HD4850
Soundblaster X-fi Xtreme Audio
An authentic copy of Far Cry 2 (I can hold it in my hand)
4 Gigs DDR2 RAM
All of my drivers are up to date, as well as windows and DirectX, and I installed the Radeon Hotfix for Far Cry 2.
SagittariusArc
10-22-2008, 11:53 PM
MICROLAGS / MICROSTUTTERING
The game seems to lag in dx10 mode when walking / running around the scenery. The fps are high, it's not too slow. It has been reported in the german Far Cry 2 forums multiple times already.
If a developer is interested here are two more or less important files: My dxdiag.txt and a benchmark log in which microlags happened despite high framerates:
http://freenet-homepage.de/chagemann/DxDiag.txt
http://freenet-homepage.de/chagemann/22.10.2008_benchm_dx10.zip
When I use dx9 there's no such problem!
My pc configuration looks like this:
Core 2 Duo E8500 @ stock speed
2x2GB DDR2-800 (running at 666MHz)
ATi HD 4870 512 @ stock speed
Windows Vista Business 64bit SP1
and all the latest drivers for graphic-, soundcard, mainboard etc.
It has also been reported here:
http://forums.ubi.com/eve/forums?a=tpc&f=1521068375&m=9521027696&r=1941097696
And several times in the german section of the pinboard, too.
Gulbash
10-22-2008, 11:57 PM
I am running Vista x64 and had the problem where the game would start up, then go to a black screen. I was able to get the game to run by manually editing my GamerProfile.xml (Documents > My Games > Far Cry 2). I just opened the file in notepad, then set my resolution and refresh to my monitors standard, changed Maximized to "1", changed platform to "d3d10a" and ShowFPS to "1". After I saved it, I tried launching the game one more time, and it worked just fine. I have exited and re-started the game a few times now and it seems to be working just fine.
Hope this helps some of you!
(I didn't specify all of the element names exactly, i figure if you're comfortable enough editing your config file, you can probably figure out resolution settings and stuff)
fooffstarr
10-23-2008, 01:21 AM
Not expecting a response, due to most other people's complaints being ignored too...
Im 27% thru the single player campaign, and the only story mission on the map in Pala is with the UPLL. Problem is once i get frisked and enter the building, no one is there and the door to the usual meeting room is locked.
I've restarted the game, saved and loaded, taken buses to and from locations to force a reload etc. Doesn't make a difference.
There are no missions going from the APL or Underground, and it seems that i can't advance until these unspawning UPLL guys return.
Any ideas?
Balroglefou
10-23-2008, 01:23 AM
Hi guys http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
The game is unplayable with 9800 GX2 card in DX10 : wath's up ???
I have tried all latest drivers .....
My cfg :
E8400 @ 4048 Mhz
2 x 2 Go G-Skill Pi series PC 8500 @ 506 Mhz
XFX 9800 GX2
Vista 64 SP1
All drivers are updated
I have tried with the sli mod disable, and i had exactly the same frames with or without sli in DX10. I think that the sli mod with 9800 GX2 is not supported .........
I play warhead in Ultra with my config, it's impossible that FC2 doesn't run as well .....
m_hammond
10-23-2008, 01:23 AM
Surround sound does not work http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
All my other games work at 5.1, Far Cry 2 only gives me stereo 2.0.
X-FI Xtremegamer with latest drivers. p35 chipset, e6750, XP Pro P3.
FOV for widescreen is far too low. (tight, narrow)
Thunder502008
10-23-2008, 01:27 AM
Hey. Love the game. There are a number of issues that could be fixed though.
1. How there is no way to exit a mounted turret besides pressing the "e" key.
2. The game for some unknown reason crashes quite frequently and at random.
3. I forget her name but that female buddy that you get (I think she's South American or something?), well I died this one time and after she came and saved me and I got up to go about my business, she got injured for no reason at all! I ended up wasting 3 syringes on her because it kept happening so in the end I just had to shoot her to conserve the syringes I have left.
I've noticed that a number of people that are also getting crashes mid-game have ATI video cards. I also have an ATI. It's a 4870x2 if that helps to fix the problem.
Haxeety
10-23-2008, 01:50 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SagittariusArc:
MICROLAGS / MICROSTUTTERING
The game seems to lag in dx10 mode when walking / running around the scenery. The fps are high, it's not too slow. It has been reported in the german Far Cry 2 forums multiple times already.
If a developer is interested here are two more or less important files: My dxdiag.txt and a benchmark log in which microlags happened despite high framerates:
http://freenet-homepage.de/chagemann/DxDiag.txt
http://freenet-homepage.de/chagemann/22.10.2008_benchm_dx10.zip
When I use dx9 there's no such problem!
My pc configuration looks like this:
Core 2 Duo E8500 @ stock speed
2x2GB DDR2-800 (running at 666MHz)
ATi HD 4870 512 @ stock speed
Windows Vista Business 64bit SP1
and all the latest drivers for graphic-, soundcard, mainboard etc.
It has also been reported here:
http://forums.ubi.com/eve/forums?a=tpc&f=1521068375&m=9521027696&r=1941097696
And several times in the german section of the pinboard, too. </div></BLOCKQUOTE>
I have the same issue.
Same videocard and OS. drivers dont make a difference.
Only by playing in windowed mode is this issue fixed.game becomes a lot smoother, but i didnt buy the game or my computer to play in windowed mode..
weicco
10-23-2008, 01:53 AM
When driving in the very shallow water/pond there is dust behind your car. Surely this is not normal? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Neillithan
10-23-2008, 01:56 AM
I find it difficult to hear voices due to the loudness of music and sound effects. It would be nice if I could adjust the volume of voices independently from overall volume.
mhst78
10-23-2008, 02:05 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by therightclique:
Far Cry 2: Steam Version
Vista 32 (although, OS doesn't matter for this bug report)
GeForce 8800 GTX
Intel Q9550 2.83GHZ Quad-Core.
4.00 GB Ram
There is an issue that several people I know have had where the game will play smoothly and then freeze for a few seconds, and then go back to playing smoothly. The freezing occurs roughly every 10 seconds.
The Windows Performance graph in the Task Manager shows the CPU usage going to 0% when these freezes occur. You can then see that the issue happens at regular, specific intervals.
This made me believe it was network related. I disabled my network card and the problem immediately went away.
My personal theory is that this is a problem with SecuRom, or another component of the game phoning home. However, that's just a theory. </div></BLOCKQUOTE>
Same problem for me. What about multiplayer then?
expert871
10-23-2008, 02:43 AM
I am using HP Pavilion 6732ee notebook...with Nvidea 8400M GS...i have all drivers up to date...the geforce driver was issued 11-2007 which is the latest one...
when i play the game a message appears that my display drivers are too old and asks me to update them....what should i do?
imstreetfc2
10-23-2008, 03:25 AM
Hi.
I have mouse lag in-game and in the menu of far cry2.
This is annoying... how to fix it?
thanom
10-23-2008, 04:10 AM
punkbuster doesnt work? does anyone know how to fix it?
EDIT: screenshot http://xs.to/xs.php?h=xs232&d=08434&f=punkbuster389.jpg
EDIT: I have vista 64bit
sorcherer
10-23-2008, 04:40 AM
I have the same problem as THANOM , running Vista 64bit. When i join a Ranked server it connects in the room then i get kicked for some Punkbuster error it says :
Punkbuster kicked player 'sorcherer' (for 0 minutes)... RESTRICTION; Service Communication Failure; PnkBstrB.exe driver failure (PnkBstrk.sys) ffab
when i join a not ranked server , i can play normally , kinda weird
i play alott of online games with Punkbuster with them no problems ( call of duty 4 , Crysis wars , call of duty 2 )
offtopic : multiplayer is an mess , its just a console version Multiplayer menu - i want a browser i can choose servers on (callofduty like) , and i want to play/join on a Ranked server after its started
Ragtag
10-23-2008, 04:48 AM
Game starts up in windowed mode and a black screen. I can hear music in the background.
I'm using Forceware 180.42 drivers with XFX GTX280 1gb card on Vista32 (fully updated, all drivers updated).
Ragtag
10-23-2008, 04:48 AM
tried that. Still doesn't work. Alt+enter doesn't work either...this is just GREAT.
UPDATE:
Ok, it looks like the game doesn't like AERO on Vista so you have to disable AERO.
Procedure:
Right click the far cry 2 shortcut in games folder, click customize , click on the line named play far cry 2 and click edit. When in properties go to compatibility and turn on "Disable visual themes". Click apply and close. Now the game works. Tested with 180.42 drivers.
Ragtag
10-23-2008, 04:48 AM
Ok, so now i got the game starting in full screen BUT when i change display settings and click apply the same problem comes back. This is rediculous.
juhasuu
10-23-2008, 04:48 AM
I got an realy realy annoying bug on FC2. After you CTRL+Tab out of the game it wont wana go back on full screen mode anymore. And thers no setup option for full screen it did work fine on full as long i dident tab out of the game now i cant get it back to full screen.
Thanks for posible assistance
I have GF8800 GT and 2x acer x243w sceens on and it has been cousing scaling problems before but usualy cliking the full screen button helps.
roberellner
10-23-2008, 04:48 AM
When i start my game not in menu just in Engine, my game freezes and the sound is lagging, But if i take the sound away it all works.
just happens in this game..
Got Asus P5k motherboard, Realtek hd, Audio Drivers v, 5.10.0.5391.
Winxp 64bit
I got no idea about what to do.
MrGoEatWorms
10-23-2008, 04:48 AM
In SP arrow keys work for lefties but in MP, there is no way to make they keys work. This is a real bad fault in the coding guys. I am amazed it got passed the catcher. For lefties, it makes the online MP close to useless.
kirisute
10-23-2008, 04:48 AM
this sounds very similar to the BIOSHOCK error involving tablet services.
basically bioshock performed the same way as FC2 is for you guys UNTIL you disabled the tablet services.
head into control panel>administrative tools>services.
scroll down the list til you find TABLET SERVICES (tablet pc services to be precise)..right click and choose disable.
restart your pc and test
if this doesnt work try running the game in dx9 mode:
right click the icon, you will either find the correct one in your START>GAMES folder or hunt down the actual .EXE file.
chose CUSTOMIZE
now you will see a list of pre-set game modes..."hopfully" fc2 will have one that states...PLAY dx10 and one that states PLAY dx9...move the dx9 one to the top and OK...now test the game
if it works fine you know its a dx10 and driver issue...both BIOSHOCK and CRysis had similar things..its usually caused by the game engine not disabling the hardware accelration for AERO fully or correctly.
if none of these work i would suggest you head onto the internet and download the latest DirectX packs...most games ship with them but sometimes your older versions are corrupt and a re-install of the REDIST files will resolve the issue.
next steps would be to check your motherboard drivers are fully up to date...Nvidia and VIa have both released driver updates for motherboards in the last week or so.
The FC2 read me does state there are problems if your drivers are set to overide settings in game..so a reset back to driver defaults might shed some light on the problems as well.
Rastaman1968
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MrGoEatWorms:
In SP arrow keys work for lefties but in MP, there is no way to make they keys work. This is a real bad fault in the coding guys. I am amazed it got passed the catcher. For lefties, it makes the online MP close to useless. </div></BLOCKQUOTE>
Agree,,for me beeing a lefty its no use in playing MP.
Remapping keys to arrows, and other around that area, the right side of the keyboard, works to do,BUT dont work in game.
FIX ASAP!!!!!!!!!!!!!!!!!!!!!!!!!
puredude123
10-23-2008, 04:48 AM
thats wierd... talking of wierd anyone realied you never see any support from this forum with soloutions from admins?.. they got none or they just busy...
FantasmaOfDoom
10-23-2008, 04:48 AM
i have same ragtag http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif (only windowed mode)
it happens when i've opened other programs too... (or when there is a pop up for a program)
but i can play if i want to (but not want to so have to close down everything first )
FantasmaOfDoom
10-23-2008, 04:48 AM
yeh it's weird http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif now even when i have nothing opened it starts in windowed mode http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
guess i'll be making some maps the next couple of days ...
FantasmaOfDoom
10-23-2008, 04:48 AM
just tried doesn't work with me http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
Lethal1940
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by puredude123:
thats wierd... talking of wierd anyone realied you never see any support from this forum with soloutions from admins?.. they got none or they just busy... </div></BLOCKQUOTE>
I started a thread on that very issue on Oct. 1st..
That thread was locked by a Mod with the reason given .. 1 member posted off topic!!
That thread was viewed by over 3200 members in 2 weeks .. so it indicates there was a genuine concern for this issue!!
Will Ubisosft Support Far Cry 2 After Release (http://forums.ubi.com/eve/forums/a/tpc/f/1521068375/m/8841054096)
Let's see how long it takes Ubisoft to correct the issues in FC2 and develop some communication in this forum!!
waterkite
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by puredude123:
thats wierd... talking of wierd anyone realied you never see any support from this forum with soloutions from admins?.. they got none or they just busy... </div></BLOCKQUOTE>
later one...busy makin http://forums.ubi.com/images/smilies/heart.gif
Muhad
10-23-2008, 04:48 AM
I wonder if the PC is a port?!
neeko1
10-23-2008, 04:48 AM
<span class="ev_code_RED">"CD KEY" 3:00PM ! Lets Go Ubisoft !</span>
IceT-Bag
10-23-2008, 04:48 AM
For the guys n gals with windowed mode issues, in FC1 (PC) there was a console command to toggle fullscreen/windowed mode (r_fullscreen 0/1).
I would open the console and use the TAB key to list all the console commands - maybe there is a similar command in there that will let you play in fullscreen - and hopefully you'll only have to enter it once to sort it.
PS:
In FC1, if you ALT+TAB'd out the game on fullscreen mode - there was a high chance of getting a black screen when ALT+TAB'ing back into FC1, to get around this you had to switch from fullscreen to windowed mode via console, then TAB out - do whatever you wanted - then TAB back in and go back to fullscreen.
Maybe its similar in FC2 - couldnt confirm as I dont have it yet.
<span class="ev_code_red">PPS: Mods, may be a good idea to STICKY the official bug reporting threads.</span>
drloua
10-23-2008, 04:48 AM
Had that same registration problem but after the 3rd time or so it went through. Started plying the game but a problem with video...like flashes of the area outside the building I'm in started flickering whenever i was near a door or window. Driver issue? Brand new system with 8800 GT's in SLI. Can't imagine an outdated driver.
sgagnard
10-23-2008, 04:48 AM
Having the same serial#/Activation issue. I hope the "Dumb A" that forgot to enter the numbers is canned. We'll see if they hold to their promise of 1-2 hours.
lostsight
10-23-2008, 04:48 AM
why do my keys rebinding not work in multiplayer but they work in single player?
i changed my moves keys from default "wasd" to "esdf". but the multiplayer game thinks my movement keys are still default. but i have reset the "wasd" keys to other stuff.
help!!
xp pro version
MeloniesHomeboy
10-23-2008, 04:48 AM
Ok, I can run the benchmark fine. Sigh.
MeloniesHomeboy
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by OV3RS1GHT:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ragtag:
tried that. Still doesn't work. Alt+enter doesn't work either...this is just GREAT.
UPDATE:
Ok, it looks like the game doesn't like AERO on Vista so you have to disable AERO.
Procedure:
Right click the far cry 2 shortcut in games folder, click customize , click on the line named play far cry 2 and click edit. When in properties go to compatibility and turn on "Disable visual themes". Click apply and close. Now the game works. Tested with 180.42 drivers. </div></BLOCKQUOTE>
THIS WORKS! you are the man Ragtag, thank you very much. </div></BLOCKQUOTE>
Ugh, this is frustrating, tried this, worked, but when I try to change the resolution settings, it goes back to a small window, and hangs. Works fine in XP btw.
MeloniesHomeboy
10-23-2008, 04:48 AM
See, when I try to play the editor it just loads up, makes some noise, then cuts off rofl, but yes, benchmark works fine, but thats it lol.
MeloniesHomeboy
10-23-2008, 04:48 AM
http://img444.imageshack.us/img444/3072/83789112vq0.jpg
Thats my problem, assuming people are having this issue as well? Any resolves?
Necromantica
10-23-2008, 04:48 AM
Here's an odd one for you. At some points during the game, if I grab a mounted machine gun (not vehicle mounted), I don't seem to be able to let go of it again. I press my 'interact' key (delete) and my character grabs the gun no problem, but once all of the naughty people in the area have been given a 7.62mm re-educating, I cannot leave the gun emplacement to continue the game. Instead I have to reload a previously saved game and repeat the same section of game but without using the gun emplacement.
It's a little annoying to say the least http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif.
yeahpancake
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by notaniceteddy:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by grayg1:
Yeah I've encountered a massive bug called "secuROM" that is stopping me from even launching the game. http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif </div></BLOCKQUOTE>
There are methods to get around that... </div></BLOCKQUOTE>
how??
Noxiouspbx
10-23-2008, 04:48 AM
I have the same invalid serial problem. I called them and it seems that they have forgotten to input some of the serial numbers into their system. They said it should be fixed in an hour, two hours ago lol... Hopefully this game doesnt turn out to be a joke...
grayg1
10-23-2008, 04:48 AM
Yeah I've encountered a massive bug called "secuROM" that is stopping me from even launching the game. http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif
elklips
10-23-2008, 04:48 AM
OK I keep having problems with this (and other games) crashing. The last stable drivers i have been able to use were nvidia 175.19. The 178 and 180 drivers cause almost all (COD2, Assassin's Creed, Bioshock, Crysis, and more) my games to either crash to windows desktop or even worse, the dreaded BSOD. Far Cry 2 wouldn't even run with 178 or 180 beta drivers I had to revert back to 175.19 even though the game tells me "These drivers are too old, please update them."
I get past the cabbie intro, jackal intro, gain control for tutorial, and I can only assume you're supposed to "die" here because i see no other option... the game consistently crashes in the next load screen. I have several games on my comp I'd like to play without having to change nvidia drivers to appease each game...
Please anyone with technical expertise I would love your input. I am starting to wonder I may have a hardware issue. My specs are as follows:
GIGABYTE GA-M57SLI-S4 AM2 NVIDIA nForce 570 SLI MCP ATX AMD Motherboard
AMD Athlon 64 X2 5400+ 2.8GHz Socket AM2 65W Dual-Core Processor Model
CORSAIR 4GB (2 x 2GB) 240-Pin DDR2 SDRAM DDR2 800 (PC2 6400)
Seagate Barracuda 7200.10 ST3320620AS 320GB 7200 RPM SATA 3.0Gb/s Hard Drive
XFX GeForce 8800 Ultra 768MB PCIe
These specs are posted only in hopes that someone will find a problem...
loekf
10-23-2008, 04:48 AM
For those who have the bug that when you change any display setting, to begin with the resolution setting, the game switches to a windowed mode with black contents:
Go to:
C:\Users\< name of user>\Documents\My Games\Far Cry 2
Now open with notepad the file: Gamer Profile.xml
Likely the game for some reason didn't pick up your monitor resolution, so it's using 800 x 600. Change where you see 800 x 600 into your desired resolution.
Save the file and start Far Cry again.
After this you can change any setting. However, quite likely the game will start in windowed mode. I haven't figured out how to solve this. As other people wrote, ALT+ENTER does the trick.
Actually I'm not surprised. My experience is that Ubisoft games are nothing but trouble. E.g. for Assassins Creed they still have to release addressing major issues.
So far Far Cry 2 is not bad, but not perfect in terms of bugs.
EDIT: not 100% sure, but it could be that you have to sit through the intro "ride" to the first save point to ensure the games saves its settings.
FantasmaOfDoom
10-23-2008, 04:48 AM
weird i only have windowed mode but i can play if i want to
it's quite annoying http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif can't play this great game http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
and think no solution yet http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
FantasmaOfDoom
10-23-2008, 04:48 AM
lol weird... http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
to bad got it a day earlier than normal and can't play it because it's windowed (i can play it but how bad does it look http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif )
FantasmaOfDoom
10-23-2008, 04:48 AM
Tried tablet thing (disabled it) still windowed mode
tried DX9 still windowed mode
so meh http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif btw you NEED Motherboard drivers to get it to work? someone said "if it isn't broken don't fix it?"
got latest drivers for graphics card though
FantasmaOfDoom
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Muhad:
I wonder if the PC is a port?! </div></BLOCKQUOTE>
huh why? :s
FantasmaOfDoom
10-23-2008, 04:48 AM
didn't work with me... weird got to try it again http://forums.ubi.com/groupee_common/emoticons/icon_redface.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
FantasmaOfDoom
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MeloniesHomeboy:
Ok, I can run the benchmark fine. Sigh. </div></BLOCKQUOTE>
benchmarks even run in windowed mode?
everything is windowed mode with me http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif except for editor
fastdeutscher
10-23-2008, 04:48 AM
If you have aero running in vista, before playing any game you should just open the task manager, and shut off the "dwm.exe" process. That shuts off all the bells and whistles till you start up the pc again next time. Aero is an enourmous resource hog, so it's good to have it off anyway. Furthermore I just off everyhting not needed like searchindexer (there are usually 3 of them) and any windows media server BS or what have you. Hope that helps.
OV3RS1GHT
10-23-2008, 04:48 AM
It worked for the single player windowed problem but I still cannot open the Editor. It flashes for a sec then closes.
OV3RS1GHT
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ragtag:
tried that. Still doesn't work. Alt+enter doesn't work either...this is just GREAT.
UPDATE:
Ok, it looks like the game doesn't like AERO on Vista so you have to disable AERO.
Procedure:
Right click the far cry 2 shortcut in games folder, click customize , click on the line named play far cry 2 and click edit. When in properties go to compatibility and turn on "Disable visual themes". Click apply and close. Now the game works. Tested with 180.42 drivers. </div></BLOCKQUOTE>
THIS WORKS! you are the man Ragtag, thank you very much.
OV3RS1GHT
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ragtag:
Game starts up in windowed mode and a black screen. I can hear music in the background.
I'm using Forceware 180.42 drivers with XFX GTX280 1gb card on Vista32 (fully updated, all drivers updated). </div></BLOCKQUOTE>
I am having same problems: "Game starts up in windowed mode and a black screen. I can hear music in the background."
using the same same drivers as well as a XFX GTX280 card on Vista32.
What gives Ubi??
M4n1ac1988
10-23-2008, 04:48 AM
Well i'm getting these strange "bumps". Game starts runing and all but in ALL parts of the game it freezes for a seconf. it gets really anoying, it does that even on low settings and makes the game unplayable.
EDIT: i Needed to update drivers, they were old, but not old enough to triger the update drivers error.
notaniceteddy
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by grayg1:
Yeah I've encountered a massive bug called "secuROM" that is stopping me from even launching the game. http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif </div></BLOCKQUOTE>
There are methods to get around that...
notaniceteddy
10-23-2008, 04:48 AM
-Widescreen implementation (16:10) is flawed. FOV screwed. Makes view dizzy when driving etc.
-No profiles for PC. I.e. you can't have multiple users/multiple characters despite this game offering multiple characters.
-No holster weapon button
neverwouldof
10-23-2008, 04:48 AM
I cant even install Far Cry2 because it says Serial Number is Invalid. Tried Manual and same thing. Tried every way to input and still doest work. Whats up with this? I just picked it up 1 hour ago from Gamestop and the CD-Key isnt that tough to read and retype....
Any fix for this?
Arrowhead2k6
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by lostsight:
why do my keys rebinding not work in multiplayer but they work in single player?
i changed my moves keys from default "wasd" to "esdf". but the multiplayer game thinks my movement keys are still default. but i have reset the "wasd" keys to other stuff.
help!!
xp pro version </div></BLOCKQUOTE>
Same, I need to change my keys too since I've grown used to my setup since 1998. My keys work fine in singleplayer but in multiplayer I can't move around properly making multi useless until this is fixed.
HELP!!
brookeview
10-23-2008, 04:48 AM
At first glance it seems that the PC users are having WAY more problems than XBOX360 or PS3 users are.
I'm so glad i chose to wait for the PC version. http://forums.ubi.com/images/smilies/crackwhip.gif
rahoutz
10-23-2008, 04:48 AM
I too have the problem with secuROM. I sent them the analysis file, but I'll take them a day or two to get back to me. Please, does anyone know a way around this? Even if it's only temporary.
Ryoku88
10-23-2008, 04:48 AM
sigh I finally get the gamed authenticated and try to play starts out in normal window, then i change my res and it's in windowed mode... http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif sigh =(. Man, I didn't PAY for a BETA Jesus!
FlorianAUT
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FantasmaOfDoom:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FlorianAUT:
i know the solution http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
i also had the window blackscreen problem
just create a shortcut
and edit the destination path:
"C:\Program Files\Ubisoft\Far Cry 2\bin\FarCry2.exe" -RenderProfile_ResolutionX 1280 -RenderProfile_ResolutionY 800
thats for me, just choose your desired resolution
then start the game
and voila you can change the other graphic details (also play on directx10, works for me) without coming back to the windowed blck screen </div></BLOCKQUOTE>
didn't work http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif wth http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif </div></BLOCKQUOTE>
what happened?
did you also disable the visual themes?
did you install far cry 2 in the same folder and on the same drive as i did ? cause else you gotta change the path ^^
FlorianAUT
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FantasmaOfDoom:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FlorianAUT:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FantasmaOfDoom:
i did it how you said http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif just didn't work
anyway works now http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif >>ALT+ENTER<< </div></BLOCKQUOTE>
okay http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
enjoy your game ^^ </div></BLOCKQUOTE>
btw does it work when you alt-tab alot? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif (because i allways have msn opened) </div></BLOCKQUOTE>
no clue
havent tried it ^^
i always close everything when playing, since im playing on my laptop and i try to get the best speed out of it :P
FlorianAUT
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> quote:
Originally posted by FlorianAUT:
i know the solution
i also had the window blackscreen problem
just create a shortcut
and edit the destination path:
"C:\Program Files\Ubisoft\Far Cry 2\bin\FarCry2.exe" -RenderProfile_ResolutionX 1280 -RenderProfile_ResolutionY 800
thats for me, just choose your desired resolution
then start the game
and voila you can change the other graphic details (also play on directx10, works for me) without coming back to the windowed blck screen
Ha FlorianAUT I am trying to play at 1920x1200. can you tell me what I need to type so I can copy/paste it please?
</div></BLOCKQUOTE>
"C:\Program Files\Ubisoft\Far Cry 2\bin\FarCry2.exe" -RenderProfile_ResolutionX 1920 -RenderProfile_ResolutionY 1200
(should work unless you installed far cry 2 in some other folder or drive)
also you have to right click the far cry 2 shortcut and turn on "Disable visual themes"
FlorianAUT
10-23-2008, 04:48 AM
i know the solution http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
i also had the window blackscreen problem
just create a shortcut
and edit the destination path:
"C:\Program Files\Ubisoft\Far Cry 2\bin\FarCry2.exe" -RenderProfile_ResolutionX 1280 -RenderProfile_ResolutionY 800
thats for me, just choose your desired resolution
then start the game
and voila you can change the other graphic details (also play on directx10, works for me) without coming back to the windowed blck screen
FlorianAUT
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FantasmaOfDoom:
i did it how you said http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif just didn't work
anyway works now http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif >>ALT+ENTER<< </div></BLOCKQUOTE>
okay http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
enjoy your game ^^
crowell00
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Necromantica:
Here's an odd one for you. At some points during the game, if I grab a mounted machine gun (not vehicle mounted), I don't seem to be able to let go of it again. I press my 'interact' key (delete) and my character grabs the gun no problem, but once all of the naughty people in the area have been given a 7.62mm re-educating, I cannot leave the gun emplacement to continue the game. Instead I have to reload a previously saved game and repeat the same section of game but without using the gun emplacement.
It's a little annoying to say the least http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif. </div></BLOCKQUOTE>
I experienced the same problem. Using the "E" key (no longer my default use key) will disengage (for me it does). Seems remapping use key does not also map it to stop using.
I am also having a problem zooming in the minmap. I get a popup window that is trying to tell me how to use it (still in tutorial part but can not progress now as the window will not go away). Says "Press to zoom in minmap" or something close. Either way, there is a blank space where the indicated keystroke should be. I can not find anywhere to remap these keys. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
thanom
10-23-2008, 04:48 AM
Okay. My fc2 doesnt work correctly with the newest nvidia fc2 beta drivers. I can't play windowed and I hade some problems starting fc2 because if it wasn't fullscreen it wouldn't run. But I solved it by modify GamerProfily.xml. But still my fc2editor doesnt work :/
EDIT: i have 8800gt, vista 64bit sp1. Oh and I changed dx10 and now I can play windowed too but I cant change the resolution :/. And still isnt editor working.
Supertrash
10-23-2008, 04:48 AM
Still no official word from Ubi yet. Typical, typical Ubisoft. No wonder people are pirating this game like mad.
grmreapr
10-23-2008, 04:48 AM
2 issues (PC Steam Ver):
1) Once i'm on a gun emplacement (mounted gun not on the truck) I can't escape. Meaning I hit the activate button on a base machine gun, and hitting the same button doesnt get me back to free movement. I tried every mapped button.
2) First time at the arms dealer near mike's i get a message saying the arms dealer is not there. i can jump on the computer but nothing new to buy. The bar is closed. Went to a safe house and tried coming back at 10pm, 12pm, 1pm, 11am and he's still not there. My objective is to 'meet with the arms dealer'. Am I missing something?
Thanks.
Schiz1988
10-23-2008, 04:48 AM
Anyone else having a problem with the game not proceeding past the splash screen after trying to launch?
BatisdaCJ
10-23-2008, 04:48 AM
I get alot of game crashes :/
It just goes down, and on to my desktop, without any errors or anything http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
Here is my spec:
Intel Core 2 Quad Q9550
Club 3D - HD4870 X2 2GB GDDR5
OCZ Platinum 2x2GB PC3-12800 1600mhz
ASUS Maximus Extreme
Seagate Sata2 500GB
Vista Home Premium 64 bit
Rastaman1968
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Necromantica:
Here's an odd one for you. At some points during the game, if I grab a mounted machine gun (not vehicle mounted), I don't seem to be able to let go of it again. I press my 'interact' key (delete) and my character grabs the gun no problem, but once all of the naughty people in the area have been given a 7.62mm re-educating, I cannot leave the gun emplacement to continue the game. Instead I have to reload a previously saved game and repeat the same section of game but without using the gun emplacement.
It's a little annoying to say the least http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif. </div></BLOCKQUOTE>
me too,,but you have to "get out of mounted" with default E.
PatMan333
10-23-2008, 04:48 AM
Yeah I've got this annoying problem. I'm on one of the early missions where you have to destroy the paratroopers' equipment. I've gotten to the point where I can go to Flora for an alternative set of instructions but when I finally arrive at the safe house Flora just stands there and does nothing.
I've reloaded the save several times and it does not seem to change.
Thanks if you can help!
Raide
10-23-2008, 04:48 AM
Hello all,
can everyone post their Far Cry 2 Feedback/Bug Reports over in the link below.
http://forums.ubi.com/eve/forums/a/tpc/f/1821007696/m/8541007696
Thanks all.
loekf
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ryoku88:
sigh I finally get the gamed authenticated and try to play starts out in normal window, then i change my res and it's in windowed mode... http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif sigh =(. Man, I didn't PAY for a BETA Jesus! </div></BLOCKQUOTE>
As someone wrote here (2 posts above I think), make a shortcut and add some parameters.
Another way, is to change the .xml settings file, but then you still start in windowed mode.
I just made shortcut with the resolution parameters and it starts in full screen mode now.
Looks like the problem/bug is in the launcher, which checks for updates.
FantasmaOfDoom
10-23-2008, 04:48 AM
looked at gamerprofile resolution was set at 1680X1050
i found something ALT+ENTER makes it full screen here http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
changes back when i change screen though but it works http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
FantasmaOfDoom
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FlorianAUT:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FantasmaOfDoom:
i did it how you said http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif just didn't work
anyway works now http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif >>ALT+ENTER<< </div></BLOCKQUOTE>
okay http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
enjoy your game ^^ </div></BLOCKQUOTE>
btw does it work when you alt-tab alot? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif (because i allways have msn opened)
FantasmaOfDoom
10-23-2008, 04:48 AM
i did it how you said http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif just didn't work
anyway works now http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif >>ALT+ENTER<<
FantasmaOfDoom
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FlorianAUT:
i know the solution http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
i also had the window blackscreen problem
just create a shortcut
and edit the destination path:
"C:\Program Files\Ubisoft\Far Cry 2\bin\FarCry2.exe" -RenderProfile_ResolutionX 1280 -RenderProfile_ResolutionY 800
thats for me, just choose your desired resolution
then start the game
and voila you can change the other graphic details (also play on directx10, works for me) without coming back to the windowed blck screen </div></BLOCKQUOTE>
didn't work http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif wth http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
huuuutiepoootie
10-23-2008, 04:48 AM
Field of view is messed up in 3072x768 and 3840x1024 resolutions.
If the Devs could release the command lines and how to reach a console (assuming there is one) to use those for adjusting the field of view we could report back what values it'd take to fix it.
Btw I also encountered the windows black box, I fixed it by adjusting the Gamerprofile under "\Documents\My Games\Far cry2" and changed the first resolutionx & resolutiony to proper values but ALSO switched "Fullscreen" from 0 to 1. Worked like a charm to fix that one. You shouldn't have to disable Aero.
OV3RS1GHT
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FlorianAUT:
i know the solution http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
i also had the window blackscreen problem
just create a shortcut
and edit the destination path:
"C:\Program Files\Ubisoft\Far Cry 2\bin\FarCry2.exe" -RenderProfile_ResolutionX 1280 -RenderProfile_ResolutionY 800
thats for me, just choose your desired resolution
then start the game
and voila you can change the other graphic details (also play on directx10, works for me) without coming back to the windowed blck screen </div></BLOCKQUOTE>
Ha FlorianAUT I am trying to play at 1920x1200. can you tell me what I need to type so I can copy/paste it please?
OV3RS1GHT
10-23-2008, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MeloniesHomeboy:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by OV3RS1GHT:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ragtag:
tried that. Still doesn't work. Alt+enter doesn't work either...this is just GREAT.
UPDATE:
Ok, it looks like the game doesn't like AERO on Vista so you have to disable AERO.
Procedure:
Right click the far cry 2 shortcut in games folder, click customize , click on the line named play far cry 2 and click edit. When in properties go to compatibility and turn on "Disable visual themes". Click apply and close. Now the game works. Tested with 180.42 drivers. </div></BLOCKQUOTE>
THIS WORKS! you are the man Ragtag, thank you very much. </div></BLOCKQUOTE>
Ugh, this is frustrating, tried this, worked, but when I try to change the resolution settings, it goes back to a small window, and hangs. Works fine in XP btw. </div></BLOCKQUOTE>
OMG, your right. When I go into the menu and try and change the res to 1920x1200 it goes back to the desktop and a black screen, music still playing. http://forums.ubi.com/images/smilies/59.gif
This is comical, after all this time waiting I am suppose to play the game in 640X480 resolution? Guess I will finish Dead Space while this mess is worked out.
tonjohn
10-23-2008, 04:48 AM
Did you go up to Flora so that the hand icon appeared and press 'e' (or whatever your action key is bound to) to talk to her?
notaniceteddy
10-23-2008, 04:48 AM
Continuity between in game settings and the GamersProfile.xml file is not there.
I looked at mine and settings were different, resolutions were different... not sure if changing things is making things look better or if it's a placebo effect.
george175
10-23-2008, 04:52 AM
When I started this game and crated new game in first loading in beginning my pc restarted.I instaled newest ati drivers and set default settings and stared new game my pc restarted too.when I started bechamrk ,in loading map my pc frozen.
my configuration is:
intel core2duo 2,13 ghz overclocked on 2,5ght
ati rx1950xt 256mb
Ram: 2GB
I have windows xp and 9dx
please can you tell me where is problem?thx :-)
Jameshendrix
10-23-2008, 05:43 AM
Would love to have have proper widescreen support. The fov setting needs to be raised for widescreen. I get dizzy when in vehicles. Or at least make it available in console. thanks
exitiummachina
10-23-2008, 06:43 AM
Widescreen fixed with the FOV...as well as get rid of the rubber bullets...
GibMonkey
10-23-2008, 07:18 AM
First and foremost I love this game but it does have it's drawbacks. Below are what I think are the biggest gripes that I think need to be patched, from personal experience and from reading this thread in its' entirety.
- Registration, activation, and serial number issues. This kind of goes without saying.
- Sound issues. Voices too low. Need to be able to control voices, ambiance, and music in the sound options menu. I put on subtitles to fix the issue for now. This is with headphones on. Also, not to nit-pick but is it me or does everyone talk REALLY fast?
- Magnification options and enemy tagging on the map. One zoom for the monocle sucks. No other way to put it. Enemy tagging would be nice but I would think this would make the map way too "busy." Give us multiple zooms on some weapons and DEFINITELY the monocle - please.
- Bindings in general are messed - the mount/dismount issue with mounted guns, binding keys to the numpad and such. Multiplayer with WASD. My personal experience is that I cannot bind mouse wheel up and down to next and previous, but the game already does this so it's all cool for now but in general binding anything to non-defaults is hokey at best. Binding interact to the numpad enter is an exercise in frustration. Using non-default keys like the numpad keys results in messages in the tutorial like "press _ to bring up your map" where _ is just an empty space. Binds for the time controls - in essence binds for absolutely everything using any key on the keyboard should, in this day and age, really be a standard option.
- There is no holster weapon option or button. This kind of kills immersion for me when flashing my gun even though I am not in a place where I am not supposed to shoot anyone without consequences. Most of the time I don't like running in between missions with my gun out as the distance between these two points can be fairly long.
- There is no option to toggle iron sites. As someone mentioned there is a toggle for crouch so this should have and option in the config to bind for toggle or non toggle. Personally I like a toggle for iron sites but not for crouch. Go figure. This game screams for a prone option too but I doubt we'll see that. See Crysis for further reference. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
- FOV with widescreen is fubar. Please fix the "looking through a slot" view.
- General crash and resolution/directx10/fullscreen issues. Could have something to do with drivers so I'm not dumping this on you Ubisoft. The new Nvidia beta drivers (180.42) work great in directx10 mode, but black screen in directx9 mode. Perfect example of driver issues, not software bugs.
- Improved AI would also be nice - they seem a little on the dumb side. Also, it really does take way too many bullets to put someone down. Respawns at checkpoints and areas every few minutes should be reduced to at LEAST until the next day after you clear a place out. Hate driving through the same checkpoint/bridge between or during missions only to have to fight again and again and again. Cool the first couple of times, really sucks by the tenth time.
- Script bugs with missions and buddies. I'm sure even more will crop up with a game this size.
- Information on commmand line options would be cool too, as well as config file options. Maybe we could be fixing some of this stuff ourselves ahead of time.
- Fix the crashing construction set. Kind-of a no-brainer there.
This is all I got for the moment. I know some of these are just pipe dreams but they need to be said. Thanks for making a killer game!
EDIT
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Frost000:
3) The mouse precision is sluggish. I was able to take care of the mouse lag by switching from DX10 to DX9, and turning my graphics settings down further than I should of had to, but the lack of precision/sluggishness is still there.
</div></BLOCKQUOTE>
I meant to add this before, thanks Frost000.
Mouse acceleration is either nonexistent or at a very minimal setting in game. It is definitely apparent in the menu where I'm running my mouse off the desk 3 times over getting from one side of the screen to the other. There should be a setting for this in the options menu, if possible.
Sgt.Chickenface
10-23-2008, 07:33 AM
Aha so we as customers have to find the bugs again. Quality control?
In multiplayer mode you have to pump your foes with lead until they finally push up the daisies...almost like killing a t-rex...
Regards,
Pat
Mark_Thorne
10-23-2008, 07:43 AM
I'm still getting frequent PunkBuster errors. Has anyone managed a more reliable way to connect to MP games?
juhasuu
10-23-2008, 08:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by GibMonkey:
First and foremost I love this game but it does have it's drawbacks. Below are what I think are the biggest gripes that I think need to be patched, from personal experience and from reading this thread in its' entirety.
- Registration, activation, and serial number issues. This kind of goes without saying.
- Sound issues. Voices too low. Need to be able to control voices, ambiance, and music in the sound options menu. I put on subtitles to fix the issue for now. This is with headphones on. Also, not to nit-pick but is it me or does everyone talk REALLY fast?
- Magnification options and enemy tagging on the map. One zoom for the monocle sucks. No other way to put it. Enemy tagging would be nice but I would think this would make the map way too "busy." Give us multiple zooms on some weapons and DEFINITELY the monocle - please.
- Bindings in general are messed - the mount/dismount issue with mounted guns, binding keys to the numpad and such. Multiplayer with WASD. My personal experience is that I cannot bind mouse wheel up and down to next and previous, but the game already does this so it's all cool for now but in general binding anything to non-defaults is hokey at best. Binding interact to the numpad enter is an exercise in frustration. Using non-default keys like the numpad keys results in messages in the tutorial like "press _ to bring up your map" where _ is just an empty space. Binds for the time controls - in essence binds for absolutely everything using any key on the keyboard should, in this day and age, really be a standard option.
- There is no holster weapon option or button. This kind of kills immersion for me when flashing my gun even though I am not in a place where I am not supposed to shoot anyone without consequences. Most of the time I don't like running in between missions with my gun out as the distance between these two points can be fairly long.
- There is no option to toggle iron sites. As someone mentioned there is a toggle for crouch so this should have and option in the config to bind for toggle or non toggle. Personally I like a toggle for iron sites but not for crouch. Go figure. This game screams for a prone option too but I doubt we'll see that. See Crysis for further reference. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
- FOV with widescreen is fubar. Please fix the "looking through a slot" view.
- General crash and resolution/directx10/fullscreen issues. Could have something to do with drivers so I'm not dumping this on you Ubisoft. The new Nvidia beta drivers (180.42) work great in directx10 mode, but black screen in directx9 mode. Perfect example of driver issues, not software bugs.
- Improved AI would also be nice - they seem a little on the dumb side. Also, it really does take way too many bullets to put someone down. Respawns at checkpoints and areas every few minutes should be reduced to at LEAST until the next day after you clear a place out. Hate driving through the same checkpoint/bridge between or during missions only to have to fight again and again and again. Cool the first couple of times, really sucks by the tenth time.
- Script bugs with missions and buddies. I'm sure even more will crop up with a game this size.
- Information on commmand line options would be cool too, as well as config file options. Maybe we could be fixing some of this stuff ourselves ahead of time.
- Fix the crashing construction set. Kind-of a no-brainer there.
This is all I got for the moment. I know some of these are just pipe dreams but they need to be said. Thanks for making a killer game! </div></BLOCKQUOTE>
Id like to add option for windowed and fullscreen and this list is perfect patch all these stuff in and i can maby recomend the game for someone now i just have to be realy ****ed about half way done game that cost me some money from my empty pocket. But hey i dident pirate it i made a promiss http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif to buy fc2 and fallout3 this year just to support good titels but gues its not worth it anymore....
Dashes
10-23-2008, 08:18 AM
For all you ATI owners, i found the solution(for Dx10 stuttering)!
Open console and write: gfx_maxfps 25 (or 30)
Stuttering stopped, runs smooth. Have fun!
Frost000
10-23-2008, 08:45 AM
I'd like to echo GibMonkey's comments, and then add a few of my own.
1) The mechanics of connecting to a multiplayer server need an overhaul. There is no easy way to find/sort servers, and if you are lucky enough to actually find a server you can connect to, you have a 50% chance of either a) getting locked in the lobby - you can see the game map running in the background, with the lobby overlayed on top, and you're completely stuck, or b) punkbuster disconnects you.
2) The field of view is smaller than other FPS's I've played, and I definitely feel as if I have tunnel vision - no peripheral vision. There should also be an option to shut motion blur off, since, in effect, this really just narrows the FOV further.
3) The mouse precision is sluggish. I was able to take care of the mouse lag by switching from DX10 to DX9, and turning my graphics settings down further than I should of had to, but the lack of precision/sluggishness is still there.
4) Prone is an absolute must.
5) I appreciate the idea that an enemy's name only appears when you are aiming at him, however there are instances in multiplayer where the name appears when it should not (e.g. we were able to see the name appear through a pipe, even though we couldn't see the actual guy, and could follow his movements).
6) Its very disappointing that there are no (or at least at this point doesn't seem to be any) buildables. Part of Farcry's charm was due to buildable walls, towers, and turrets.
Our clan is playtesting as we speak. We'll add more as we find them. Our main plea - concentrate on multiplayer. We might dabble with the story line - but our whole clan bought FC2 for the multiplayer game only. Thanks.
grmreapr
10-23-2008, 09:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by IndoorKilla:
gotta use E to leave turret </div></BLOCKQUOTE>
I remapped the Activate/Interact button to Space which now doesnt leave the turret. I've tried every button I have mapped and nothing works. Thanks for the tip, I'll try looking at the defaults and see if I'm missing a button mapping.
grmreapr
10-23-2008, 09:12 AM
I want to also endorse the comments by GibMonkey and Frost000, right on the money. Though I never really got into FC1 Multi.
The game is a blast otherwise. Reminds me a lot of the original Deus Ex. A few minor fixes (and I think all of these are minor) would elevate it to classic status. Great job guys, thanks for the game and the hard work. keep it up.
Admiral_Jack
10-23-2008, 09:28 AM
1. Please add the ability to disable the "windows" key, as it is easy to accidentally hit this and crash the game.
2. Please fix it so that when a round ends you are not dumped out of the mp server you are in. This is logical and should be high priority.
3. Please revamp the server listings. If you won't let players enter ranked games that have already started then please please let us get an option to see servers that are in waiting mode only.
4. Creating a ranked match server works but even though you change the server name, others do not see it. Please make it so that if i create a server that others see the name.
5. love the game so far, even with the bugs.
groowagon
10-23-2008, 09:45 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Admiral_Jack:
3. Please revamp the server listings. If you won't let players enter ranked games that have already started then please please let us get an option to see servers that are in waiting mode only. </div></BLOCKQUOTE>
EXACTLY! what's the point of seeing those servers if you can't even join them?
then again, why can't you join to a match that has already started? i really can't see the whole point in it.
HeLMuT1971
10-23-2008, 10:17 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Trigga187:
Join the club:
Look in your task manager and see if the .exe stops or if it stays there.
http://forums.ubi.com/eve/forums/a/tpc/f/1821007696/m/7941018696 </div></BLOCKQUOTE>
The .exe disappears
REVTOX444
10-23-2008, 10:40 AM
Originally posted by MERS0NIX:
I can't launch the map editor. It crashes after less than a second. I hear the music though. Sometimes i can see it, but the window is white and when i click it crashes.
I have the same problem. Kind of a bummer. Was really wanting to try my hand at building a map.
Twindraggons
10-23-2008, 10:56 AM
I don't have the first issue but I am having the same problem you are having in #2. I also went back to the safe house late last night and saved it there after 'sleeping' for a few hours. I was going to see if the dealer was there tonight but from what you say, he probably won't be. Have you tried the Bar to look for that chick who you rescued? She's supposed to be in the bar and have something to cure the malaria. At least that's what I thought I heard her say when I rescued her.
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by grmreapr:
2 issues (PC Steam Ver):
1) Once i'm on a gun emplacement (mounted gun not on the truck) I can't escape. Meaning I hit the activate button on a base machine gun, and hitting the same button doesnt get me back to free movement. I tried every mapped button.
2) First time at the arms dealer near mike's i get a message saying the arms dealer is not there. i can jump on the computer but nothing new to buy. The bar is closed. Went to a safe house and tried coming back at 10pm, 12pm, 1pm, 11am and he's still not there. My objective is to 'meet with the arms dealer'. Am I missing something?
Thanks. </div></BLOCKQUOTE>
Peerless_Though
10-23-2008, 11:04 AM
I can't launch the bench mark tool
Thristle
10-23-2008, 11:08 AM
i have a mission bug...
im doing the fuel station mission from one of the buddies and the mission marker points to a shed with nothing in it... i shot missles/granades all over the place and nothing is happening...
K-Cruiser
10-23-2008, 11:59 AM
I'm getting the same PB issue as a bunch of other people.
"Service Communication Failure: PnkBstrB.exe driver failure (PnkBstrK.sys) ffab"
I can't play any servers with PB enabled. I know that's more of a problem for PB to fix, but the problem is exclusive to this game. Other PB games work fine.
Also, I recommend working on your MP interface. Quick games are for consoles. I want a server browser, so my clan can host servers that people know they're playing on, and can come back if they like it. This system really makes that impossible. Oh, and who thought it was a good idea to lock games in progress? What is this, an RTS?
Otherwise great game.
Dazzo1987
10-23-2008, 12:41 PM
ok so I launched the game in dx10 with settings on very high, and noticed some odd graphical effects (red ground, bright green trees) and slowdown, so switched to dx9, runs much better. So im abit puzzled as to what to do next. Should i install the Far Cry 2 HotFix for ATI cards if im just running in dx9 or is it only for 10. Im pretty hopeless with drivers, not sure which 1 i have at the moment.
So lookin at my system what would you guys say i shud set the graphic settings too? If i install the hotfix should i be able to play dx10 with good fps, or should i just stick with most things on high (Antilising off) in dx9 mode, benchmark saying an average of 40fps.
so yeah with my system shud it be dx9 or dx10? (with hotfix)
edit:
heres 2 screenshots of some graphic bugs i found
1st Could not see anything just hear the guy talking
http://i57.photobucket.com/albums/g236/dazzo1987/Screenshot0000-1.png
2 more
http://i57.photobucket.com/albums/g236/dazzo1987/Screenshot0001.png
http://i57.photobucket.com/albums/g236/dazzo1987/Screenshot0002-1.png
JesperLaubjerg
10-23-2008, 12:55 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SeamlessR:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DogmAxCDXX:
Hi, I'm having the current problem while trying to play online multiplayer:
Punkbuster kicked player 'DogmAxCDXX'
(for 0 minutes)...RESTRICTION: Service
Communication Failure: PnkBstrB.exe
Driver failure (PnkBstrK.sys) ffab
Any help would be greatly appreciated. </div></BLOCKQUOTE>
i also have this error. reinstalled PB and everything. </div></BLOCKQUOTE>
I have the same problem. I trid testing PB and i dont even have the pnkBstrK.sys in my system.
Went to evenbalance for help, but their current pb-install doesnt include support for FC2
Lemicah
10-23-2008, 12:58 PM
Hi.
Using the wall-mounted medical stations causes the game to restart the computer.
Windows XP Professional SP3
AMD Athlon 64 X2 Dual Core Processor 5400+
Nvidia GeForce 7900GT/GTO 256MB
2048MB RAM
SB Audigy 4
DirectX 9.0c
menacepwr
10-23-2008, 01:30 PM
Ok so I was playing all last night and about 30 minutess ago today, everything running smoothly (great game). Then I push escape and bring up the menu, and I alt-tab out of the game to check something online. Upon re-opening the game I couldn't get it out of windowed mode, and theres nothing the the menu, however the game is still playable. I go ingame and I save, then I exit the game. I go into the steam menu to re-open the game and I get the loading picture thing with the guy walking (ak47 on his back) and then I get about 1-3 seconds of a black, windowed screen with the Need Help? and ubi site in the bottom corner, then that whole screen just disappears and I don't get a crash error or anything, its just gone. I'd really like to get back to playing http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
I have:
Vista 32bit Home Edition
NVidia 8800GTS
Steam version of FarCry2
(any other details you need?)
If anyone knows what going on please help me out!
steeliXS
10-23-2008, 01:45 PM
mouselag in-game and in menu
Widescreen is horrible, its like I'm squinting.
map takes up almost the entire screen, cannot see a bloody thing when Diamond hunting. Put the GPS/diamond detector onto another button to come up on its own, so I can see where I am going. Also would be handy if didn't have to bring the stupid map up first to use the monocular, again for the same reason as diamond hunting.
All enemy AI have almost terminator like ability to both detect me and take damage.
Aiming is poor and the guns lack any "oomph" I mean I've found the pistol to be the most accurate weapon in my arsenal so far.
Speaking voices are far too quiet, thought I had problems with my sound set up.
respawn timer is too quick.
comrash4490
10-23-2008, 01:58 PM
Hey I'm having a huge problem with the controls for online play, and a few mishaps in single player. It seems that to get off the machine gun, no matter what your use key is, it is always E, also in multiplayer some controls don't change... for example sprint is always Shift (which i hate) and i have that as crouch, so no sprinting for me, also zooming is always right click, nothing else(not as big of a deal because the zoom cant be toggled, and i would normally have it at F). So all the controls (except the mount machine gun) work fine in single player, but in multiplayer the controls seem like "hardwired" to keys and technically unchangeable... was hoping if you guys could patch this, because not everyone like the default keys (haven't found a single game yet that I've kept the defaults).
SagittariusArc
10-23-2008, 02:04 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by steeliXS:
resapwn timer is too quick. </div></BLOCKQUOTE>
Plain wrong, sorry. The respawn timer is MUCH MUCH MUCH MUCH too quick. Last time I played in a quite crowded area it was so bad I actually quitted the game because it was no more fun. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif Got over it though. ^^
Sometimes it seems that there is no timer at all, that it depends on how far the player gets away from a location he has liberated for it to be spawn with enemies again...anyone of the same opinion? I mean sometimes I was just 3 minutes gone, maximum. And still the enemies were back.
It's very close to be a show stopper in some areas of the game. I cannot imagine how the Ubi guys could play this for a long time without getting annoyed. The scenery is so beautiful, I often want to just watch the environment --> and BANG you get attacked again or run into the next street fortification, the one you liberated only minutes ago.
And no it's not a matter of minutes, it's a matter of hourse. What I mean: I want to have these locations liberated at least half an hour, if not an entire hour. Or make it an option where the player can choose the duration, that would be ideal!
Please, change it!
Mezza86
10-23-2008, 02:13 PM
Im have 2 issues. THe first is the sound in the game. I cant hear people talking unless im looking directly at them, if i look the the left or right i cant hear them anymore. Also gun is almost silent when i fire it... The other issue is that some of the AI look like they are glitching out or something, they look like they have no eyelids and huge bulging eyeballs, none of this really affects gameplay but its pretty annoying, anyway i can fix this?
hesperusfallen
10-23-2008, 02:54 PM
System specs:
------------------<UL TYPE=SQUARE>
<LI>Intel Core 2 Duo CPU E8400
<LI>4 GB PC2-6400 800 MHz DRAM
<LI>NVIDIA GeForce 9800 GX2 v178.24 (latest non-beta)
<LI>Creative SB X-Fi XtremeGamer
<LI>Vista x64 SP1
[/list]Issues:
------------------
1. Loading a save point while playing the game seems to halve the FPS. This is usually fixed by reloading the engine, by changing gfx settings, applying, and then changing the settings back. I suspect this is due to some bugs with supporting SLI setups.
2. Mouse cursor does not move in the menu when moving the mouse at slow speeds. This is obviously due to faulty implementation of in game mouse acceleration. This issue was also present in Crysis with that game's mouse acceleration turned on.
3. Mouse sensitivity depends on Windows DPI and sensitivity settings. My mouse was set at 1800 DPI, which caused the game avatar to spin a full circle with hardly any mouse movement even at the lowest sensitivity setting. When I either lowered the DPI or reduced Windows sensitivity, the mouse sensitivity in game reduced as well. This is probably due to faulty (or no) usage of DirectInput.
4. Beyond the MP not accepting key bind customizations, when using the glider in single player, the key binds revert back to WASD.
5. Cannot bind and does not detect mouse wheel movement during key binds.
6. Widescreen FOV was implemented by cropping 4:3 instead of expanding the periphery. 2K Boston made this blunder with Bioshock, and there was so much customer outrage that they released a patch for ASAP. Personally, the developer that implemented widescreen FOV for Far Cry 2 should be fired.
-----------------------------
Most of these issues could've been avoid by providing the user with a full list of console commands (sensitivity, mouse acceleration, field of view, etc.) and/or config file(s) that the game uses to persist and retrieve user settings. I for the life of me cannot find where my binds and settings are persisted. GamerProfile.xml only contains some cursory graphics settings.
DarthJalapeno
10-23-2008, 03:00 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by thanom:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MERS0NIX:
I can't launch the map editor. It crashes after less than a second. I hear the music though. Sometimes i can see it, but the window is white and when i click it crashes. </div></BLOCKQUOTE>
I have the same problem. worked fine with old nvidia drivers but Im not sure if the problem is with these fc2 nvidia beta drivers or did I just do something I dont remember. </div></BLOCKQUOTE>
I have the same problem.
vista64
nvidia 180.24
Have you tried your previously drivers again?
matmac12
10-23-2008, 03:24 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by juhasuu:
I got an realy realy annoying bug on FC2. After you CTRL+Tab out of the game it wont wana go back on full screen mode anymore. And thers no setup option for full screen it did work fine on full as long i dident tab out of the game now i cant get it back to full screen.
Thanks for posible assistance
I have GF8800 GT and 2x acer x243w sceens on and it has been cousing scaling problems before but usualy cliking the full screen button helps.
Ps still not fixed could not find console commands for any fullscreen/windowed adjusting.
And for the Securom thers always other ways around it its porpuse is not to protect game makers form piracy. it is to make legit game buyers life harder and second hand gaiming eaven harder. Nothing wrong to crak your legit game to get it work http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
But anyways Any helps on the Windowed mode commands? Just want it back to full screen game works 100% fine if you dont count the idotic AI.
Why thers no option button for full screen and windowed? Just wandering where did they loose it.
And after all this makes me wander why they think peapole wana buy fewer games nowdays than before atleast there was option for fullscreen usualy on the old good days... </div></BLOCKQUOTE> To go back to full screen just hit alt+enter
CrackJiver
10-23-2008, 04:26 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by menacepwr:
Then I push escape and bring up the menu, and I alt-tab out of the game to check something online. Upon re-opening the game I couldn't get it out of windowed mode,
If anyone knows what going on please help me out! </div></BLOCKQUOTE>
try pressing ALT + Enter to return to full screen
I have had no major problems with the game so far, (played for a few hours)
I did notice the Red/Green tinge to the trees on the taxi ride into town before I updated to CCC 8.10.
I haven't installed the ATI hot fix yet because I need some sleep and the game runs quite smoothly.
Benchmark results
Ultra High
* Average Framerate: 41.52
* Max. Framerate: 61.11
* Min. Framerate: 30.12
Very High
* Average Framerate: 47.51
* Max. Framerate: 68.53
* Min. Framerate: 33.93
High
* Average Framerate: 48.68
* Max. Framerate: 70.80
* Min. Framerate: 34.60
Cuthof
10-23-2008, 04:34 PM
No matter how you kill a person ( silenced pistol, sniper, knife etc. ) the AI's in the surrounding area are always alerted.
AI's can see trough anything ones they know where you are and shoot at you. Ones got shot trough a big solid rock. By the way, how can a shack made up of small thin metal boards and some planks withstand a grenade ?
Very disappointing, was hoping you would not do the same as all modern FPS games have. All focus on the pretty graphics and don't give two ***** about the gameplay. This is going straight back to the shop http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
vulcanproject
10-23-2008, 04:54 PM
triggering a character interaction, vital to the mission completion often freezes all controls, with the game still running. impossible to bring up the menu, nothing happens the character just stares at you and the mission is impossible to complete. this happens if you choose to intimidate the informant at the villa from your buddies suggestion. extremely irritating after fighting through a horde of enemies, driving halfway across the map and realising the only option is to complete the alternative objective miles away on the other side of the world.......
Trigga187
10-23-2008, 04:55 PM
Unsolved: Far Cry 2 loads Splash Screen then ends. Will not load
http://forums.ubi.com/eve/forums/a/tpc/f/1821007696/m/7941018696
ebassist
10-23-2008, 05:25 PM
At Sediko, door to captive will not open and has no prompt to interact with it in any way.
myohn
10-23-2008, 05:31 PM
Mine crashes to desktop without errors. It Crashes to desktop with no errors. seems to happen after I've played it for awhile, like over an hour. usually I can tell when its going to die because stuff on the screen starts to flicker in and out.
Steam version
C2D E8400 @ 3.6 Ghz
Asus P5Q Pro mobo
4 GB RAM
2 HD4850s in Crossfire (cat 8.10)
onboard sound (Realtek, I think)
Vista Home Premium 64 bit
exitiummachina
10-23-2008, 05:36 PM
Today I came across some lighting texture issues when it was about 7-8 in the morning (gametime), the dawn seems to reflect weird on some vegetation while vegetation in the immediate area is not affected.
MeloniesHomeboy
10-23-2008, 05:43 PM
Does this game even have 5.1? There is no option of anything, I have a X Fi Extreme gamer, someone please enlighten me.
Perg12345
10-23-2008, 06:22 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I get past the cabbie intro, jackal intro, gain control for tutorial, and I can only assume you're supposed to "die" here because i see no other option... the game consistently crashes in the next load screen. </div></BLOCKQUOTE>
I have the exact same issue, I have asked support for help on this, and was initially told that it was a game play issue and I should check IGN.com for "walk-throughs"... I am upset because I failed to realize that STEAM has a no refund policy on anything you purchase. Darnit! I have the latest video drivers (178.24), the rest of our gear does not match... I am on Vista64 though...
Kalegek
10-23-2008, 07:16 PM
I got a few issues.
- When loading the game for multiplayer sometimes loading keeps on for about 10 minutes. Alt F4 or Alt Tab doest work to cancel loading.
- I had a few times with "take the diamond" online that i could`t switch to different types of soldiers, but i got the message next time you spawn in you get ...
- Single player getting somekind of performance loss when playing longer and getting in villages. FPS go down, after a resart is solved again
- Changing settings while running the game works but FPS will drop like hell, needed to restart, espacially when changing with AA and not.
Asus P5k3 deluxe
intel 8400 dual @3667mhz
DDR 3 1333 mhz 2gig
Ati sapphire 4850 @670 1095mhz dual slot 8.10 catalyst
Asus Xonar D2 audio card
2x samsung 1TB raid
XP Pro SP3 32 bit
1920x1200
24 inch dell 2407
pctech1
10-23-2008, 07:22 PM
I am so ****ed right now. Just purchased this game , yes not pirated like some of the other dopes out there.
4 BSOD's after huge artifcating.
I am running
AMD 6400+ , 4gb Ram , ATI HIS 4870x2 with newest drivers and hotpatch
Vista 64 Ultimate with Aero turned off.
myohn
10-23-2008, 07:27 PM
well now i'm getting the mouse lag and my FPS seems to have dropped drastically. i also can't click on the quit option, i have to arrow down to it and press enter.
pctech1
10-23-2008, 07:51 PM
Same issue with me , I am using the 4870x2.
Mine has been mainly crashing in the bar , 5 times now.
I upped my fan speed too , to no avail.
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by myohn:
Mine crashes to desktop without errors. It Crashes to desktop with no errors. seems to happen after I've played it for awhile, like over an hour. usually I can tell when its going to die because stuff on the screen starts to flicker in and out.
Steam version
C2D E8400 @ 3.6 Ghz
Asus P5Q Pro mobo
4 GB RAM
2 HD4850s in Crossfire (cat 8.10)
onboard sound (Realtek, I think)
Vista Home Premium 64 bit </div></BLOCKQUOTE>
frencha
10-23-2008, 08:06 PM
Feedback: Patch the server browser and ranked system so that they aren't ripped straight from the consoles.
1. Show me all the servers available and let me order and filter them as I see fit. Don't make me perform a search, potentially find nothing, and then have to adjust my filters. Make it like a normal server browser in countless other games!
2. It shouldn't be default (or even exist) to have ranked servers with games in progress unjoinable. Just let people join and start playing!
wolfer339
10-23-2008, 08:06 PM
The field of view in this game seriously needs to be fixed. I hate how consoles are ruining PC games with **** like this and the multiplayer match making.
Broken5hiFT
10-23-2008, 09:23 PM
in multiplayer my customized commands dont transfer over and nothing works. I can't use my iron sites or do anything but walk and jump and the keys arent what i assigned them to be. This is garbage, fix this crap
oOLeprechaunOo
10-23-2008, 09:29 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by BatisdaCJ:
I get alot of game crashes :/
It just goes down, and on to my desktop, without any errors or anything http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
Here is my spec:
Intel Core 2 Quad Q9550
Club 3D - HD4870 X2 2GB GDDR5
OCZ Platinum 2x2GB PC3-12800 1600mhz
ASUS Maximus Extreme
Seagate Sata2 500GB
Vista Home Premium 64 bit </div></BLOCKQUOTE>
First of all, make sure you update to service pack 1 for vista. I had the exact same problems until I did. Second of all, once you get it running don't bother running DX10... runs like total crap and no mouse acceleration at menus. Thirdly... Am I the only one the is surprised that no moderator or staff has even replied the the official "sticky" threads... i'd at least like the assurance that something is being done.. I'm loving this game to death in DX9 even if the frames start dipping horribly at random after extend play. I'm not one to bash, i mean i love the game when it's running well, but jesus i feel like i payed for beta. http://forums.ubi.com/images/smilies/shady.gif Not impressed with the launch ubi... were counting on you for a solid patch. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
meezookeewee1
10-23-2008, 10:21 PM
I just purchased Far Cry 2 today. I installed the game just fine, activated just fine. I can run the program fine, but when I try to start a new game, it either locks up or it reboots. This is clearly not a unique problem here. My machine is as follows:
P4HT 3.4ghz
2GIG PC2200 RAM
NVIDIA 7600GS 512 MEG AGP video card
250 gig harddrive
Windows XP Pro(Service Pack 2)
I know this barely beats the minimum, but there is no reason whatsoever for the game to crash like that. Especially since the same problem is happening to people with better rigs than mine, so it's not my machine that's causing the problem. If this game truly is scalable, I shouldn't have a real problem playing the game, albeit at low settings, but I'd be able to play the game, nonetheless. So, I wonder, what is the actual problem?
gutterhead
10-23-2008, 10:35 PM
Been having Blue Screens of Death during loading. Odd thing is, this is related to nv4_disp.dll, because thats the error on the BSOD.
I tried ALL drivers, and it doesn't help. I used a driver cleaner to properly remove all remnants of the drivers, and I changed the settings in the control panel a dozen times.
Nothing helps...
My hardware is in my sig below...
juhasuu
10-23-2008, 11:05 PM
Posted Thu October 23 2008 13:04 Quate from KIMI community dev
In Vista, if you receive a black screen when starting up the game: Windows Vista has some visual settings that may conflict with the game. To resolve this issue:
Method 1
1. Right-click on the Far Cry 2 shortcut and select Properties.
2. Click on the Compatibility tab and check "Disable visual themes."
3. Click Apply and close.
4. Try running the game again.
Method 2
1. Browse to the Windows Games folder (Start button -> Games).
2. Right-click the Far Cry 2 shortcut and select 'Customize.'
3. Highlight the line 'Play' and click edit.
4. When in properties, click on the Compatibility tab and check "Disable visual themes."
5. Click apply and close.
6. Try running the game again.
If your game is running in windowed mode, alt-enter should fix this. We are looking into this as well.
Any CD keys that were invalid on Tues/Wed should now be fine. If your CD key is still invalid, keep in mind that a letter O is likely the number 0, and letter S is likely number 5.
lolzorer
10-23-2008, 11:13 PM
Can you patch the game so that mouse acceleration could be turned off and mouse lag would be removed?
Please don't do it like 2K Games and pretend to fix it while only changing one variable in a file which could've been edited by the user easily too and which doesn't actually fix the problem.
fetus9000
10-23-2008, 11:15 PM
I installed Far Cry 2 and i told me my video drivers where too old. Even though the game still loaded i switched it to DX10 instead of 9 and closed to update video drivers. Updated to nvidia 178 drivers and it started booting in windowed mode so i used the alt enter trick and even though it goes to fullscreen, i get massive lag which makes it unplayable, but in windowed mode it works flawlessly. I dont know what the problem could be.
8800 GTS 640MB
Intel Core Dou 6700 @ 2.66
4GB mem
Asus P5N-32
Windows vista 32bit
masayger
10-23-2008, 11:40 PM
For Random crashes to desktop. "nvidia nforce users" I turned off Sli and physx gpu acceleration in the nvidia control panel. I been running for 3x as long now with out a desktop crash. I will update as i go. My setup is in my sig.
UPDATE: Seems soild so far. Will update as i go... %12 game done; 22 cases found.
UPDATE #2: Seems to be the fix... no BSOD or random crashes
Update #3: NO Crashes still 16% and 33 cases
Update #4: Running great now http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
P.s im running XP pro SP3
lostsight
10-24-2008, 12:50 AM
I change my binds to a keyboard layout i like.
custom layout works in single player but when i go to multiplayer the keys are half reassigned and half default
sygys
10-24-2008, 01:02 AM
When playing most of the time i lose FPS all of a sudden! the only way to fix this is to alt enter to go in windowed mode and alt enter again to get back fullscreen. then everything seems like to reset and FPS are good again!
BTW i had the same problem only sound no view. i deinstalled my video drivers and installed an older Nvidia driver.then it was fixed!
i have this setup:
intel quad q9300
gforce 9800 GX2
2 GB ram 800 mhz
vista 32bit
screen res 1600 x1050 (why is 1600x 1200 greyed out in the game? another bug? because thats my main res normally!)
Crysis warhead is sooo much better in visuals, preformance, ai and physics! the game looks cheap and fake it feels fake. the water is bad! the only new and nice thing is you can shoot bushes and burn them. I had a high expectation of this game. but its bad.
Sadly i cant return the game to the shop!
Dashes
10-24-2008, 01:36 AM
Guys, i already wrote it yesterday, but you still complaining.
Solution for DX10 stuttering: use "gfx_maxfps 30" command in the console, the game will run smooth.
zenzou
10-24-2008, 01:42 AM
2 Bugs in one:
1st Bug you can see Here (http://img.photobucket.com/albums/v357/zenzou/Game%20Stuff/Screenshot0023.png) . As you can see, all the textures used for the map and anything else can be seen in the reflections of the water. This was on the 1st UFLL mission where you have to blow up special forces' equipment... I forget the name of the place though.
2nd Bug is the fact that taking screenshots through the console (using the "screenshot" command) will crash my game to the desktop if I take too many too fast. I'd love to be a virtual-tourist and show-off beautiful screenshots, but if my game crashes after the 2nd or 4th shot, then its just not worth it...
Rig:
Q6600 2.4GHz (OC'd 3.02GHz)
4GB (2X 2GB) DDR3 1333MHz (@ 1066MHz)
Sapphire HD3870X2 & HD3870 (Catalyst 8.1 official w/Far Cry 2 Hotfix installed)
Windows Vista Ultimate x64 SP1
Samsung 245BW 24" 1080p LCD
Steam Download Version
Settings:
Resolution: 1920x1200
No AA, No VSync
DirectX 10
WaterQuality - Very High
TextureQuality - Very High
List of things that need to be added:
- Sound Effects Volume slider and/or Music Volume slider
- Being able to choose audio device (5.1 Speaker, Headphone, etc...)
- Choose different crosshairs
- Being able to outrun AI who are chasing you in jeeps
- 3rd-person view and customizable gear (like Rainbow Six Vegas 2)
- Add a voice to the Gordon Freeman wannabe
- More melee weapons
- Fully-destructible buildings and boxes/crates/trees
- Support for a 64-bit mode
- CrossfireX Support!!!
- Full X-Fi support
- Water creatues (bugs, fish, etc...)
- Predators (Lions, hyenas, alligators, etc...)
- A fully-functioning control assignment (not one lazily ported from the XBox 360 version)... (i.e. mounted gun exit is alway bound to the "e" key, glider controls are always wasd, etc...)
- More gore (bodies never get charred after being burnt, I guess people in Far Cry 2 can die but their bodies can't be touched). Lets see some competition for Soldier of Fortune-level gore
- Mod Add-on menu (like the first Far Cry)
- Being able to actually bind keys in the console and have more than just gfx commands to play around with
- Releasing a program to decode the .dat files so that people may mod this game and keep it alive
- Car horn (fun for multiplayer especially)
- Spotlight attached to the machine gun on boats
- Radios built-into land vehicles (run other players over while blasting tunes, like Battlefied: Vietnam)
- A plane should be accessible after completing the game... allowing players to fly anywhere they want to and jump out and parachute down
- Attachable Flashlight used to blind enemies and players at night
- Remove those annoying fire flies... or don't make them so damn bright
- Be able to kill the birds
- Be able to chop down trees
- Easy to Normal difficulties should be able to mark vehicles and enemy npcs with their binoculars
- Bring back the throwable rocks from Far Cry so you can decoy enemies
- Free-roam after completing the game
- Have achievements that actually unlock things
- Your character should yell out stuff when he's in the middle of a huge gun battle or is using the flamethrower (i.e. "Burrrnnn baby burrrrnnn")
And a little question. Are we able to use the SandBox map maker to create Single-Player maps? Making your own 50 sq/km map complete with story and objectives would pave the way for a huge moddding community that would rival HL2's, Quake's or BF's communities.
Marcosdelavega
10-24-2008, 01:50 AM
Hello everyone,
I'm having a strange issue with the facial textures in DX9. They look out of place ( some soldiers look deformed ), most soldiers have NO EYELIDS, so they look as if their eyes will pop out ! Strangest thing of all is that the guys you interact with ( buddies, key-figures ) don't seem to suffer from this.
If I switch to DX10, the problem is gone, however, I prefer DX9 because of the performance ( and all set to very high , 1920x1200, it looks almost identical )
I have yet to try the new 180.42 Betadriver from nvidia, maybe they'll do the performance trick for DX10. I'll post my findings on that later.
Everything else on screen looks great, though I have to agree with some people, that Crysis looks far better.
Anyway, anyone else having this problem ( and maybe explaination/ solution ?)
Thanks !
Marcos.
Asus P5N-E SLI, Q6600@stock, 4Gb RAM, Vista Home Premium 32-bit, 8800GT 512MB X 2 with Aquagate Duo Viva.
m_hammond
10-24-2008, 02:31 AM
http://forums.ubi.com/eve/forums/a/tpc/f/1521068375/m/6911036696
Wetzel
10-24-2008, 02:57 AM
No bugs for me, amazingly, unless you count the improper wide-screen setting.
I do have some feedback though. Before that, though- I gotta say, I like the game, it's a lot of fun. Now I'm going to complain about it for a minute.
1. WAY too much time driving around. The environment is beautiful and the size is nice, but having just played the game for about 9 hours straight, I feel like I spent a LOT of time just driving around (repetitive), and the weather only changed once or twice.
2. Enemies don't really die right. It's not as bad as in Crysis, where headshots= instant death and anything else= 30-40 bullets to kill, but body shots, as well as shots to major arteries in the arms and legs, ARE FATAL. I shouldn't have to load 10-15 shots with my silenced mp5 into a guy's chest for him to die, unless he's wearing armor, and most guys aren't. Headshots work great (though sometimes hitting in the neck doesn't kill, which it should), but we should have some more sensitive areas too- 2-4 shots in the heart should kill, inside of the thigh should debilitate- only the extremeties should do very little damage, but enemies should drop their weapons or slow down or something to compensate.
3. If a weapon jams, I cannot switch it with another weapon. I can change to my sidearm, but if (and this was the case) I were to grab a shotgun off the ground, fire a few shots and have it jam, I should be able to just drop it and grab my mp5 again, without waiting for the jam sequence to complete. It almost killed me.
4. There are other cases in which the game makes its own little flourishes take precedence to proper tactics, for instance- grabbing a diamond from a found case REQUIRES that you pick the damn thing up and inspect it before you can shoot again. Silly. You should be able to skip that needless animation when need be.
5. The AI is OBSESSED with vehicles. Why would ANYONE driving a cheap desert subcompact suddenly go BERSERK and try to ram me off the road in my JEEP PATRIOT!? Even if he WAS trying to kill me... It's just a hassle having to get out, pop a cap in his face, and then turn my damn truck around because he spun me around and pushed me into a ditch. The AI should not be immediately hostile to you for just driving down the road. Barreling through a checkpoint is different, I guess, but it's still a little bit of a nuisance having to stop and kick the crap out of every one of those things every time I pass through one, even if I just cleaned it out a few minutes ago.
6. MORE FAST TRAVEL. When I discovered the bus line, I was THRILLED. It should go to a few more places.
Well, there's a lot more I could say. Overall I really enjoy the game, otherwise I would've just stopped playing, but there are quite a few little polish aspects I just wouldn't have let out the door for a final release (if I were a developer). Hopefully future patches make the game a lot smoother around the edges. I'd gladly be a tester for that shizz.
DarthJalapeno
10-24-2008, 03:52 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by zenzou:
List of things that need to be added:
- Sound Effects Volume slider and/or Music Volume slider
- Being able to choose audio device (5.1 Speaker, Headphone, etc...)
- Choose different crosshairs
- Being able to outrun AI who are chasing you in jeeps
- 3rd-person view and customizable gear (like Rainbow Six Vegas 2)
- More melee weapons
- Fully-destructible buildings and boxes/crates/trees
- Support for a 64-bit mode
- Full X-Fi support
- Water creatues (bugs, fish, etc...)
- Predators (Lions, hyenas, alligators, etc...)
- A fully-functioning control assignment (not one lazily ported from the XBox 360 version)... (i.e. mounted gun exit is alway bound to the "e" key, glider controls are always wasd, etc...)
- More gore (bodies never get charred after being burnt, I guess people in Far Cry 2 can die but their bodies can't be touched). Lets see some competition for Soldier of Fortune-level gore
- Mod Add-on menu (like the first Far Cry)
- Being able to actually bind keys in the console and have more than just gfx commands to play around with
- Releasing a program to decode the .dat files so that people may mod this game and keep it alive
- Car horn (fun for multiplayer especially)
- Spotlight attached to the machine gun on boats
- A plane should be accessible after completing the game... allowing players to fly anywhere they want to and jump out and parachute down
- Attachable Flashlight used to blind enemies and players at night
- Be able to kill the birds
- Be able to chop down trees
- Easy to Normal difficulties should be able to mark vehicles and enemy npcs with their binoculars
- Bring back the throwable rocks from Far Cry so you can decoy enemies
- Free-roam after completing the game
- Have achievements that actually unlock things
</div></BLOCKQUOTE>
Good points.
Also,
- Hardcore mode for mp
- An option to set the npcs as less bullet proof
- Longer time between respawns of guard posts
- More light effects at night (or possibly change of color patterns). When the sun is up the game looks good but night, bleh.
- Add correct WideScreen support
aegishjalmar
10-24-2008, 05:13 AM
My system:
Windows XP 64-bit
- ASUS M3A Motherboard
- AMD Phenom 9750 Quad Core
- 8 GB of PC2-6400 800 MHz RAM
- NVidia GeForce 8800 GT video Card
NVidia Driver: 10/07/08 6.14.11.7824
I am having some weird performance issues when playing this game. I am fine driving in the intro jeep scene, but as soon as I get to the street fighting sequence, my performance drops so much that the game becomes unplayable and laggy. I have tried the BETA NVidia Drivers and the same thing happens. Also, I have my settings set to default (which is mostly Very High for everything) and have run the game in all resolutions, even Far Cry 2 Safe Mode. Any one else with the same issue, possibly with some idea of a solution?
I found when I turned off the sound and game worked 100%, something to do with my audio drivers. I updated my audio drivers to 10/17/2008 drivers, still an issue in game. I'm stumped.
helmesjoe
10-24-2008, 05:43 AM
The multiplayer have really good potential, but with the name indicators its all gone. I don't really see the point with them because when your hiding in the bushes and someone by mistake aim at that bush, your cover is gone because of the big red name over your head.
Please add an hardcore mode like COD4 or just settings to remove the indicators and maybe up the weapon damage a bit, it raises the experience to a hole new level for the real gamer. 1-3 hits and you should be down i my opinion if we are talking about realism. We already have run n gun in Crysis and its not to recommend if you ask me who's looking for realism.
Oparts
10-24-2008, 05:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by aegishjalmar:
My system:
Windows XP 64-bit
- ASUS M3A Motherboard
- AMD Phenom 9750 Quad Core
- 8 GB of PC2-6400 800 MHz RAM
- NVidia GeForce 8800 GT video Card
NVidia Driver: 10/07/08 6.14.11.7824
I am having some weird performance issues when playing this game. I am fine driving in the intro jeep scene, but as soon as I get to the street fighting sequence, my performance drops so much that the game becomes unplayable and laggy. I have tried the BETA NVidia Drivers and the same thing happens. Also, I have my settings set to default (which is mostly Very High for everything) and have run the game in all resolutions, even Far Cry 2 Safe Mode. Any one else with the same issue, possibly with some idea of a solution?
I found when I turned off the sound and game worked 100%, something to do with my audio drivers. I updated my audio drivers to 10/17/2008 drivers, still an issue in game. I'm stumped. </div></BLOCKQUOTE>
I have pretty similar setup as above.
I fixed the sound/lag issue by setting the audio playback hardware acceleration to none (in windows). Now the game works nicely, but still having a minor sound issue. Ie. when playing tutorial at mike's bar. When I get the tape and hear it, the tape sound freezes. Everything else sounds ok, but not the tape! I have no idea what to try next. I have already updated my sound drivers.
My setup:
Windows XP 64-bit
- ASUS M3N78-EH Motherboard
- AMD Phenom 9150 Quad Core
- 4 GB of PC2-6400 800 MHz RAM
- NVidia GeForce 9800 GTX+ video Card
NVidia Driver: 180.42_geforce_winxp_64bit_beta
aegishjalmar
10-24-2008, 06:05 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Oparts:
I have pretty similar setup as above.
I fixed the sound/lag issue by setting the audio playback hardware acceleration to none (in windows). Now the game works nicely, but still having a minor sound issue. Ie. when playing tutorial at mike's bar. When I get the tape and hear it, the tape sound freezes. Everything else sounds ok, but not the tape! I have no idea what to try next. I have already updated my sound drivers.
My setup:
Windows XP 64-bit
- ASUS M3N78-EH Motherboard
- AMD Phenom 9150 Quad Core
- 4 GB of PC2-6400 800 MHz RAM
- NVidia GeForce 9800 GTX+ video Card
NVidia Driver: 180.42_geforce_winxp_64bit_beta </div></BLOCKQUOTE>
Thank you Oparts, I will give that a shot and see what happens. Hopefully someone can come up with a permanent solution for this issue soon. This is too good a game to pass up!
TheMagicMoose
10-24-2008, 06:48 AM
So far i have not been able to play the game in 'single player' mode .
With all the test that I've done , here are the results, first of all im writting this at the office and here is my system (office)
First of all in full screen mode the game is crashing(crashing to desktop / Without errors) at the beginning during the jeep run, while going thourgh the small patch of water, (right after pushing the cow out of the way)
While in windowed mode its a different story, the game wont exactly crash, once i get through the guards the taxi driver tells me that we have arrived to destination and to leave the taxi , then the game loads and i get a black screen, although i still hear sounds i dont see any image, i can only hear sounds.
What i really dont get is that i can play multiplayer without any problems, every multiplayer modes work properly, the only issue i have is with punkbuster, but its not realated to the game.
Here are the specs im running (at the office) ill make another for regarding my computer at home later.
------------------
System Information
------------------
Time of this report: 10/24/2008, 08:57:49
Machine name: BUREAUDESCOM-PC
Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080425-1930)
Language: English (Regional Setting: French)
System Manufacturer: Dell Inc.
System Model: Dell XPS420
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A03
Processor: Intel(R) Core(TM)2 Quad CPU Q9450 @ 2.66GHz (4 CPUs), ~2.7GHz
Memory: 3326MB RAM
Page File: 1994MB used, 4878MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6001.18000 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: The file nvd3dum.dll,nvwgf2um.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 9800 GT
Manufacturer: NVIDIA
Chip type: GeForce 9800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0614&SUBSYS_063010DE&REV_A2
Display Memory: 1906 MB
Dedicated Memory: 499 MB
Shared Memory: 1406 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dum.dll,nvwgf2um.dll
Driver Version: 7.15.0011.7779 (English)
DDI Version: 10
Driver Attributes: Final Retail
Driver Date/Size: 7/26/2008 12:48:00, 5955584 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
Device Identifier: {D7B71E3E-4554-11CF-0D6D-3B2602C2CA35}
Vendor ID: 0x10DE
Device ID: 0x0614
SubSys ID: 0x063010DE
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 337.7 GB
Total Space: 543.5 GB
File System: NTFS
Model: Volume0
Drive: D:
Model: PLDS DVD+-RW DH-16A6S
Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6001.18000 (French), 1/20/2008 22:21:11, 67072 bytes
Drive: E:
Model: HL-DT-ST DVDRWBD GBC-H20N
Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6001.18000 (French), 1/20/2008 22:21:11, 67072 bytes
Drive: J:
Model: HYBG LMJ0LUVO96 SCSI CdRom Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6001.18000 (French), 1/20/2008 22:21:11, 67072 bytes
Name: NVIDIA GeForce 9800 GT
Device ID: PCI\VEN_10DE&DEV_0614&SUBSYS_063010DE&REV_A2\4&12424969&0&0008
Driver: C:\Windows\system32\DRIVERS\nvlddmkm.sys, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 7281056 bytes
Driver: C:\Windows\system32\nvd3dum.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 5955584 bytes
Driver: C:\Windows\system32\nvapi.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 483328 bytes
Driver: C:\Windows\system32\nvcuda.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 1482752 bytes
Driver: C:\Windows\system32\nvwgf2um.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 2499584 bytes
Driver: C:\Windows\system32\nvoglv32.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 9003008 bytes
Driver: C:\Windows\system32\nvsvs.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 1265664 bytes
Driver: C:\Windows\system32\nvsvsr.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 704512 bytes
Driver: C:\Windows\system32\nvcpl.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 13576736 bytes
Driver: C:\Windows\system32\nvsvc.dll, 7.15.0011.7779 (French), 7/26/2008 12:48:00, 608800 bytes
Driver: C:\Windows\system32\nvmctray.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 92704 bytes
Driver: C:\Windows\system32\nvdisps.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 3996192 bytes
Driver: C:\Windows\system32\nvgames.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 3447328 bytes
Driver: C:\Windows\system32\nvmccss.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 195104 bytes
Driver: C:\Windows\system32\nvmobls.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 1264160 bytes
Driver: C:\Windows\system32\nvvitvs.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 3770912 bytes
Driver: C:\Windows\system32\nvmccs.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 236064 bytes
Driver: C:\Windows\system32\nvmccsrs.dll, 7.15.0011.7779 (Arabic), 7/26/2008 12:48:00, 45056 bytes
Driver: C:\Windows\system32\nvwss.dll, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 2693664 bytes
Driver: C:\Windows\system32\nvcolor.exe, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 150048 bytes
Driver: C:\Windows\system32\nvudisp.exe, 1.03.0016.0001 (English), 7/26/2008 12:48:00, 446464 bytes
Driver: C:\Windows\system32\nvvsvc.exe, 7.15.0011.7779 (English), 7/26/2008 12:48:00, 196608 bytes
Driver: C:\Windows\system32\nvwsapps.xml, 7/26/2008 12:48:00, 35437 bytes
Driver: C:\Windows\system32\nvapps.xml, 7/26/2008 12:48:00, 195235 bytes
Driver: C:\Windows\system32\nvdisp.nvu, 7/26/2008 12:48:00, 8664 bytes
Driver: C:\Windows\system32\dpinst.exe, 2.01.0000.0000 (English), 5/5/2008 14:04:00, 795104 bytes
Driver: C:\Windows\help\nvcpl\nvdsp.chm, 7/26/2008 12:48:00, 186185 bytes
Driver: C:\Windows\help\nvcpl\nv3d.chm, 7/26/2008 12:48:00, 116384 bytes
Driver: C:\Windows\help\nvcpl\nvmob.chm, 5/5/2008 14:04:00, 54988 bytes
Driver: C:\Windows\help\nvcpl\nvwks.chm, 5/5/2008 14:04:00, 261806 bytes
Driver: C:\Windows\nvtmpinst\nvcpl.cpl, , 0 bytes
Driver: C:\Windows\nvtmpinst\nvcplui.exe, , 0 bytes
Driver: C:\Windows\nvtmpinst\nvcpl.chm, , 0 bytes
Driver: C:\Windows\system32\nvcod.dll, 1.03.0003.0027 (English), 7/26/2008 12:48:00, 122880 bytes
Driver: C:\Windows\system32\nvcod133.dll, 1.03.0003.0027 (English), 7/26/2008 12:48:00, 122880 bytes
Driver: C:\Windows\system32\nvcodh.dll, 1.03.0003.0027 (English), 7/26/2008 12:48:00, 122880 bytes
Driver: C:\Windows\system32\nvcodhins.dll, 1.03.0003.0027 (English), 7/26/2008 12:48:00, 122880 bytes
Agustin.Barrios
10-24-2008, 07:43 AM
A couple bugs:
The sound levels for different weapons is a little unbalanced. The RPG and one of the first pistols you find, for example, are MUCH louder than the G3KA4 (I believe this is one of the first SMGs you receive in the game). I'm not sure if this portrays accuracy to the real-life weapon decibel levels, but it's quite ear-splitting especially when playing with headphones.
Also, the ambient talk of enemies sounds a lot CLOSER than they appear in the game. I will hear an enemy talking to one another and the sound levels appear to be either really low or really high -- not much in between, which is confusing when sneaking. I will think that someone is right next to me but in fact he is several meters away.
Aside from the minor sound problems and the widescreen horizontal cut-off, I've been enjoying exploring this vast world! http://forums.ubi.com/images/smilies/heart.gif
Quiper1984
10-24-2008, 08:22 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by masayger:
For Random crashes to desktop. "nvidia nforce users" I turned off Sli and physx gpu acceleration in the nvidia control panel. I been running for 3x as long now with out a desktop crash. I will update as i go. My setup is in my sig.
UPDATE: Seems soild so far. Will update as i go... %12 game done; 22 cases found.
UPDATE #2: Seems to be the fix... no BSOD or random crashes
Update #3: NO Crashes still 16% and 33 cases
Update #4: Running great now http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
P.s im running XP pro SP3 </div></BLOCKQUOTE>
So what should I do If I have the same problem with Ati 3870 card?
Somebody please help!
meezookeewee1
10-24-2008, 08:38 AM
Well, until Ubisoft releases a patch that will FIX this game, I'm taking it off my computer. There's no point in me keeping a game installed if it doesn't work. I guess that's 50 bucks down the drain if they can't fix the problem.
jim_bot
10-24-2008, 08:54 AM
Whenever I try and apply a change to the graphics settings, the application crashes to desktop. No error message.
If I try to play the game with the default settings, it loads for about 15 seconds then freezes, and I have to reboot.
Here are my specs:
Intel Q6600 @ 2.4
2Gs RAM
ATI Radeon HD 3850 512MB AGP
Latest 'Hotfix' drivers from AMD (for Far Cry 2 improvements, ironically)
Asrock 4CoreDual-Sata2 R2.0 mobo
Cheers
lewisniven
10-24-2008, 09:45 AM
-Awful AI, Ai can see through walls, and just run round and shoot you, from what i can tell they dont actually have to be facing you for thier bullets to hit you. They also stand infront of you then turn around, really bad.
-Takes FAR too many shots to kill enemies, unloading clip after clip into enemies is getting very tiresome.
-No autosave, the game should autosave after you complete an objective, AT LEAST.
-Widescreen crop, inexcusable UbiSoft, sort it, quick.
-I'm sure theres more, ive only had the game since this morning.
As a technical excersise its amazing, the fire, weather, water, and engine are all superb. I cant help but feel that UBI got too involved in all that though and forgot to get the basics right that make the game FEEL right. Really dissapointed to be honest. Either way this game was going to sell becuase of the brand, i just hope UBI werent complacent in the respect.
The potential is there for a fantastic game, but theres a few things that are really spoliing it atm.
GibMonkey
10-24-2008, 09:51 AM
Repost from page 11 - please add to this list if it is missing anything. Thanks!
First and foremost I love this game but it does have it's drawbacks. Below are what I think are the biggest gripes that I think need to be patched, from personal experience and from reading this thread in its' entirety.
- Registration, activation, and serial number issues. This kind of goes without saying.
- Sound issues. Voices too low. Need to be able to control voices, ambiance, and music in the sound options menu. I put on subtitles to fix the issue for now. This is with headphones on. Also, not to nit-pick but is it me or does everyone talk REALLY fast?
- Magnification options and enemy tagging on the map. One zoom for the monocle sucks. No other way to put it. Enemy tagging would be nice but I would think this would make the map way too "busy." Give us multiple zooms on some weapons and DEFINITELY the monocle - please.
- Bindings in general are messed - the mount/dismount issue with mounted guns, binding keys to the numpad and such. Multiplayer with WASD. My personal experience is that I cannot bind mouse wheel up and down to next and previous, but the game already does this so it's all cool for now but in general binding anything to non-defaults is hokey at best. Binding interact to the numpad enter is an exercise in frustration. Using non-default keys like the numpad keys results in messages in the tutorial like "press _ to bring up your map" where _ is just an empty space. Binds for the time controls - in essence binds for absolutely everything using any key on the keyboard should, in this day and age, really be a standard option.
- Mouse acceleration is either nonexistent or at a very minimal setting in game. It is definitely apparent in the menu where I'm running my mouse off the desk 3 times over getting from one side of the screen to the other. There should be a setting for this in the options menu, if possible.
- There is no holster weapon option or button. This kind of kills immersion for me when flashing my gun even though I am not in a place where I am not supposed to shoot anyone without consequences. Most of the time I don't like running in between missions with my gun out as the distance between these two points can be fairly long.
- There is no option to toggle iron sites. As someone mentioned there is a toggle for crouch so this should have and option in the config to bind for toggle or non toggle. Personally I like a toggle for iron sites but not for crouch. Go figure. This game screams for a prone option too but I doubt we'll see that. See Crysis for further reference.
- FOV with widescreen is fubar. Please fix the "looking through a slot" view.
- General crash and resolution/directx10/fullscreen issues. Could have something to do with drivers so I'm not dumping this on you Ubisoft. The new Nvidia beta drivers (180.42) work great in directx10 mode, but black screen in directx9 mode. Perfect example of driver issues, not software bugs.
- Improved AI would also be nice - they seem a little on the dumb side. Also, it really does take way too many bullets to put someone down. Respawns at checkpoints and areas every few minutes should be reduced to at LEAST until the next day after you clear a place out. Hate driving through the same checkpoint/bridge between or during missions only to have to fight again and again and again. Cool the first couple of times, really sucks by the tenth time.
- Script bugs with missions and buddies. I'm sure even more will crop up with a game this size.
- Information on commmand line options would be cool too, as well as config file options. Maybe we could be fixing some of this stuff ourselves ahead of time.
- Fix the crashing construction set. Kind-of a no-brainer there.
This is all I got for the moment. I know some of these are just pipe dreams but they need to be said. Thanks for making a killer game!
xxDATAxx
10-24-2008, 09:52 AM
PC community issues:
#1.Widescreen support needed asap, how FC2 made it out without it is baffling.
#2. Dedicated servers. How is a game supposed to be a success without the ability to play every part of it, ie... multiplayer. Not having a few dedicated servers per game type, for a name this big is just mind boggling.
#2. The ability to change our names in game so we are not stuck with our account names, as names. Ubi.com accounts vary, and support more than just this game, so getting a name that is not "133bobzor111" is kinda rare unless you have been around here for some time.
#3. Not getting booted from the server after each ranked match. This is really annoying. Maybe just send everyone to the lobby while the next map loads.
#4. Server browser could stand to be tweaked a little bit better. As is the option to just join blindly can almost be removed, as most of us like to see what we are getting into before we join, or at least have a choice.
#5. Adding the ability to view ping/latency while in game, per player. Perhaps next to thier score, in the scoreboard menu.
#6 Damage tweaks. things don't seem quite right with how the damage is dished out. Maybe have a look at the hit box detection for some of the weapons.
________________________________________________
To the developers:
These are just some of my personal observations so far. I could add a few more things, but these seem to me, to be the majority of the complaints. Some of these are bigger deals than others, but all in all these seem to be the just of whats needs to be addressed sooner rather than later.
FarCry was all about the PC, and had one of, if not the, best community support around. This game for the PC feels more like a console port over rather than something that should have been designed for the PC. Please do not let this game go down like that for the PC community. Patching it, giving it that little extra attention is a good start to making this award winning game a lasting one for the PC community.
Please show this game and community the support it needs by listening to the feed back, providing patches for various fixes, and a few dedicated servers. Without the dedicated servers to play the game on at launch, it's basically saying to everyone "your on your own, we're just here for name brand recognition and game sales". You guys should be leading the way, and setting the example, not visa versa.
________________________________________________
To YOU:
The original Farcry community helped MAKE that game a success. It was done before, it can be done again. To do it we need the support of the devs though, and we need to keep our heads on straight. Understanding that hard times are everywhere right now, all over, is part of it.
Not having dedicated servers at launch could be a reflection of that, though I would think that with a game and name as big as this one, they could squeeze a few out per game type. Giving things time, aka more than 3 days out, is just how it is. Anyone here remember FarCry on day one, with no language localizations, huh.... that was fun http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif. They messed some stuff up, they know that, hopefully they fix it, and don't just try to ride it out on name brand recognition http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
Leningen
10-24-2008, 10:06 AM
Well i'm having a mission bug involving the hostage rescue in the slaughter house/brick building. I've tried both quests and they're both glitched because they don't give me an option to enter the hostage's building.
Bartleunen
10-24-2008, 10:13 AM
The first time loading takes ages (30 minutes or so). When i disable my soundcard (SB Audigy 2 ZS) in the device manger it loads withing 30 seconds. Many people have this problem with there Sound blaster Audigy 2 ZS. Updating to the latest creative drive doesn't solve the problem! Would be great if this could be solved in a patch or something.
See also these topics:
http://forums.ubi.com/eve/forums/a/tpc/f/1521068375/m/5981046696
http://forums.ubi.com/eve/forums/a/tpc/f/1821007696/m/9411061796
Dazzo1987
10-24-2008, 11:15 AM
If i just play in dx9 mode (due to crappy dx10 performance) do i need the ATI hotfix, or should i just update to the latest drivers?
If i just have the one ATI 4870
Chufteh
10-24-2008, 11:32 AM
Multiplayer does not work; it fails to connect to the Far Cry 2 server. This is not a firewall, routing or networking issue. I am not stupid.
eviltimes
10-24-2008, 11:37 AM
PC SP issues:
1) Key Bindings. This is a dealbreaker. Especially the E key.
2) Zoom Lock. Essential for the momocle and weapons.
3) Prone.
4) flashlight or nightvision. or both.
Otherwise running very well on an older machine with DX9 and ATI 8.10.
FIX THE KEY BINDING !!!
Thanks http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif
Tavgru
10-24-2008, 11:39 AM
Title: Stuck at the Loading screen...
The music keeps playing and the Loading wheel continues spinning at a very slow and choppy rate. I do not know what to do. Since I am able to get a full refund for a game I cannot play, even opened, I have an open option.
I'd like to play it but it refuses to let me in.
:WinXP - Home Ediiton SP3
:AMD Athlon 64 Processor 3800+, MMX, 3DNow, 2.4GHz
:2.50G Ram
:Nvidia Geforce 8800 GT - 512mb
(DirectX 9)
:Creative Labs Sound Blaster X-Fi Xtreme Gamer Sound Card
Everything has been updated... Lastest drivers and such.
I have 7 days to return this opened/used game for a full refund. I'm not waiting beyond 4...
I'm seeking a solution because I want to play this "hyped" game that I've been waiting to try out...
gaspah
10-24-2008, 11:42 AM
found a bug
WIDESCREEN IS BROKEN IT IS VERT- WHEN IT SHOULD BE HOR+ HOW COULD YOU NOT NOTICE!!@!#@!@!@
http://forums.ubi.com/images/smilies/compsmash.gif http://forums.ubi.com/images/smilies/bigtears.gif http://forums.ubi.com/images/smilies/51.gif http://forums.ubi.com/images/smilies/sadeyes.gif http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif http://forums.ubi.com/images/smilies/disagree.gif http://forums.ubi.com/images/smilies/icon_twisted.gif http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif http://forums.ubi.com/images/smilies/compsmash.gif
gutterhead
10-24-2008, 11:59 AM
I have HUGE problems with this game:
-Blue Screen of Death using GTX 280's in SLI (related to nv4_disp.dll)
-Random crashes to Desktop
-Floaty mouse feel (Consoles ruin PC games)
-No server Browser! We need a real PC-esque BROWSER.
UBI! FIX THIS CRAP IMMEDIATELY!! We all know you suck at fixing stuff, but you have no choice. It must be fixed. Don't give us a patch that fixes the shadows or something, fix EVERYTHING!
SC4R4B from Blues News posted this:
Multiplayer has a lot of potential (the level editor is really cool and easy to use) but it will fail...
Consolized Browser
Must log into UBI
5 pages to go through just to find a server list
Unable to join a ranked game in session
Ranked Game boots player to Menu once the match has ended
Unable not connect to any Player match (non-ranked)
No way to escape out of a multiplayer loading screen MUST Hard Re-boot
Does not support Clan tags so you use your UBI ID
No hardcore mode
Mouse Acceleration always on
It's like these guys have never played PC shooters. It took a friend and I 20mins to find a server last noght. So much potential wasted...
cinek2000
10-24-2008, 12:07 PM
when you have the gas station - thing - it's really - well most of it is on water, so if you throw a granade or something, it just goes straight through the floor into the water..... also the rocket launcher (or wot ever it's called) sometimes when you fire it, it goes through the object(s).....
PnPointSnipe
10-24-2008, 12:16 PM
I remember the day i saw the first far cry 2 video come out. I was like OMFG, this looks amazing. So about 2 months ago i pre-ordered the game, of course after seeing all of the expectaitons.
So then i install, install goes flawlessly. Start the game, put all settings on ultra high. I was amazed when i started the game that it ran so smoothly (at 1920x1200) I was perplexed at how smooth it was running compared to crysis. But then i looked around, and i was displeased. THE GRASS. One of the main features of this game was fire propigation, right? and what burns, grass. The grass looks absolutely horrific, and its everywhere. Oh, and back to fire propigation, WHY DONT THE ****ING TREES BURN, the grass burns all around the trees and bushes, yet? THERE ARE STILL TREES AND BUSHES LEFT AFTER THE FIRE ! I dont know if anyone has noticed that yet? But i think it is a major flaw. Okay, back to the begining of the game. The voice acting is sub-par, and so is the animation that goes along with it. This is something i could live without. So i ignored this. But then i came along to the missions. What ever happened to doin what ever you want? The missions are in a sequential order, and there are like 4 types of missions. Someone mentioned GTA, and i was like damn right. I thought the graphics were better in that game too. But it definitly feels like the mission structure from GTA, and why did I sell that game after 2 weeks of play, because it was REPETITIVE. Next, lets talk about the vehicles. Why do they only go to 60 mph? Shouldnt i be choosing how fast i go, i feel like i am driving a ****in golf cart with a govenor on it. I should be able to risk my life goin how fast i want, i mean, Aint i a mercenary who kills people but i cant drive fast? Okay, now howabout the landscape. When i saw this, i was just like "oh what the ****?" It feels like i am drivin through the grand canyon. It is just a bunch of narrow passage ways, and hardly any open field's and land. This greatly reduces the amount of space you can travel on. And it makes everything a ***** to get to. Oh, and enough with the single player, I cant even get the god damn multiplayer to work. This game pretty much took a giant **** on my computer, and i am so displeased. I so wish i could get a refund back for this game. WTF are we paying for? UBI's 2 week trip to africa which seemed to do **** for the game?
I am done with this post, as it has given me a headache just like the game.
Frost000
10-24-2008, 12:20 PM
Updated list of needed fixes, 10/24/08, edited 10/25/08
I will draw from my previous list, as well as some other suggestions on this thread. But I will be limiting comments to MULTIPLAYER only. The clans I represent here are most interested in the multiplayer aspects of the game.
I. Server browser overhaul
a) Need to be able to see a long detailed list of servers at one time.
b) Need to be able to sort through those servers, sorting by name, ping, mode, ranked or unranked, pb or not, passworded or not, waiting or not, etc.
c) As of today, there are too many connection errors. Hopefully the new PB files take care of the PB disconnects, but there are still a myriad of ambiguous disconnect error messages.
d) Ranked servers should have the option to allow people to join at any time.
e) We need the ability to designate certain servers as 'Favorites.' It would also be nice to have a 'buddy list,' so that we could follow a friend into a game.
f) In the 'Uprising' games, we should have the ability to choose the captain (or, if we don't want to choose, we can set it to the normal default method - random selection)
g) We need the ability to hit 'esc' when a map is loading, and have an easy exit to the main menu. Right now we get locked into the loading screen, which may or may not freeze on up. Sometimes it takes forever to simply exit back to the menu.
II. Things that should be added
a) The ability to go prone. We've heard the arguments why you left this out. However, its simply not acceptable. Make the graphics worse, if you need to, and give us good gameplay.
b) The ability to change your name in game, from something other than your UBI login (with options of different color).
c) Let us choose our own character/avatar instead of assigning it at random.
d) Display player ping while in game
e) The ability to toggle iron-sights
f) Multiple zoom options on AT LEAST the sniper rifles.
g) Sounds quality options in the menu
h) The lack of buildables (walls, towers, and turrets) is very disappointing. Its one of the elements that made FC1 so appealing. Why not include them in this 'advanced' version of the original?
i) We need voice com, of some variety, to use in-game. How are we supposed to communicate? Typing in the heat of battle? Its unrealistic to think that everyone on the team will be in a specific TS or Vent server. We need this as an option if there is going to be ANY sort of effort at team cooperation.
j) The ability to run while strafing
k) More realism with weapons and run speed. In FC1 you were able to move faster if you had a lighter weapon equipped, while a larger, heavier weapon like a sniper rifle made you move slower. Why was this taken out? Give us the ability to move at different speeds. Similarly, lighter 'classes' should move quicker than more heavily armed classes.
l) Please give us assault. If not, please tell us why. Its not a difficult mode to make, you can simply tweak what you have now - and you can rely on the community for the maps. Please. The other modes are O.K., but there is no reason not to give the community the mode that we all fell in love with. Please. As it is, we are all left with the impression that you do not care about multiplayer - that it was simply tacked on at the end without much thought or time spend on it. It would go a far way in reconciling us in this regard, if you were to come out with Assault mode. If you plan to, please let us know that you are working on it so that we don't sell our game in the meantime.
III. Bugs to be fixed
a) At certain times the game locks up when joining a server, at the lobby screen. In the background you can see your guy spawn in - and he moves around when you move, but there is no way to get past the lobby screen in the foreground.
b) You shouldn't be able to see enemies through walls, sheet metal, etc. But often times their name pops up even when they are completely out of sight.
c) The field of view is too small. This is the first FPS I've played where I have to put on my glasses - and I shouldn't have to. And there is a 'tunnel-vision' feeling.
d) I'm not sure how to best explain this, but the weapons are sluggish, almost 'console-feeling.' Their aiming is imprecise compared to other FPS's (I'm not talking about recoil). Part of the problem may be some mouse lag, but its not only mouse lag. Its not smooth, nor crisp. Its clunky. I'm having a hard time describing it, but this is terribly important. It needs to be fixed. Again, FC1 didn't have this problem (and it still had plenty of recoil, and bullet spread, etc.).
e) Alt+tab causes errors.
f) DX10 causes mouse lag.
g) For those with the Steam version of the game, sometimes Shift+tab works in-game, and other times it does not.
h) At times there seems to be a problem with the hitbox. While sniping, once in awhile I would miss completely (like a foot to the right or left of the enemy's head) and it would register as a kill.
i) About half the time I play multiplayer I cannot switch to a different class. It always says the new load will take effect at respawn, but it doesn't change.
Thank you for passing these along to the developers. One final request - there is a lot of disappointment right now amongst your core constituents (even a brief perusal of these and other game site forums will show this). So, whatever you are working on behind the scenes to fix this, please let us know. Let us know which issues you are looking into. This will prevent us from having to continually post the same issues over and over. But most importantly, it will help give us some peace of mind that we were right to purchase this game - that you are taking our concerns seriously. Thank you.
- Frost
www.wmdgaming.com (http://www.wmdgaming.com)
britrb
10-24-2008, 12:26 PM
Game keeps freezing, and/or crashing to black screen of death.
System Specs:
CPU: AMD Phenom 9850 Quad core. (WC'ed and OC'ed from 2500Mhz to 2750Mhz.)
GPU: Nvidia 8800GTS 320Mb X2. (Overclocked to 648Mhz.)
RAM: 4096Mb 800Mhz. (Overclocked to 825Mhz.)
MB: Asus Crosshair 590 SLI.
HDD: Western Digital Raptor (System drive) + 500Gb Storage drive
PSU: High Power Modular 1000W.
Display: 22"¯ LCD Samsung Syncmaster 2ms response time, 17"¯ CRT as monitor 2.
OS: M$ Vista Ultimate SP1.
MiniGee
10-24-2008, 12:28 PM
SP- happ[ens after a while of playing. seems to be lag time between moving the mouse and movement on screen.
huge frame rate drops after about 30 mins
MP- cannot find server or cannot find games. also not sure what this is about, it says cannot find my data so i cannot join ranked servers, not sure if this is a bug, probably just me being thick. i havent read the manual.
logiX_Big.m0
10-24-2008, 12:38 PM
Same as all. Cannot join a Server in MP
mars3750
10-24-2008, 01:11 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Raide:
Please post here with feedback/bug reports on the PC version of Far Cry 2. </div></BLOCKQUOTE>
Thus far I have had two major problems with this game. Firstly, as you all know the widescreen is messed up, and i can't get the game to work in full screen mode.
Secondly, and this is the bigger of the two, i'm finding that in single player and only single player) i will save or load a game, and the moment i do this everything around me turns into a really messed up colours. The rocks around me (and cliff faces) all have various street signs on them. Its really messed up.
and peoples faces are out of wake (purple faces sometimes).
I'm using a computer with the following specs
2.53 ghz core 2 duo, 2gb ram 800mhz, ATI Diamond Radeon 2600xt. Windows Vista Ultimate.
Its quite frustrating because although my graphics card isn't nearly able to enjoy this game at its fullest, i didn't pay 50 bucks for a game that makes it seem like i'm playing it on acid.
hoganeye
10-24-2008, 01:23 PM
[QUOTE]Originally posted by neverwouldof:
I cant even install Far Cry2 because it says Serial Number is Invalid. Tried Manual and same thing. Tried every way to input and still doest work. Whats up with this? I just picked it up 1 hour ago from Gamestop and the CD-Key isnt that tough to read and retype....
Any fix for this?[/QUOTE
hi m8,i had the same problems and gave up,went out for an hour came back and done the exact same thig as before..and guess what,it workedhttp://forums.ubi.com/groupee_common/emoticons/icon_smile.giftry leave it for a while(mabey resets ,who knows)
Zephyx
10-24-2008, 01:32 PM
I cant believe I wasted my money on this game. They hype you up with amazing visuals and once you actually get into the single player its the same old thing over and over, traveling needlessly from one point to another with re-spawns every 30 seconds. You are kill on sight to everyone (almost as if you have a target on your chest). And guns do virtually NO damage! How the hell did something like this make it past beta/balancing?!??!
And don't even get me started on multiplayer. What a joke. (I've since gone back to CoD4.)
The lobby is horrendous, finding a game is almost impossible, you cant join a game in progress, the weapons are horrid (sure they look and sound nice but do virtually no damage)
Way to go Ubi!
FearCry_23
10-24-2008, 01:44 PM
Random crash to desktop without any error
Sometimes after 60min of playing but mostly after 5 to 10 min
This is really annoying
PLZ FIX THIS!!!!
vpsaline
10-24-2008, 01:54 PM
When observing an outpost through my monocular or what ever its called, I saw an enemie blocking the path of another enemie. So they tried to walk through each other and one began to levitate into the sky! he went up in the air like 60feet like Jesus would or something. Wow, 55$ game? I thought devs PAID for beta testing services, guess things have turned around they get paid for beta testing, NICE.
wssymes
10-24-2008, 02:02 PM
OK, I am really enjoying this game. Here is a list of items that I feel would make the game even better.
1. Fix the respawn rate on cleared guard stations. They really do respawn too fast. Maybe have them return in vehicles to repopulate the station.
2. Please have the enemy AI stop ramming your vehicle everytime they see you. I think they should only try and hit you when you are on foot. I would like to see the enemy actually park there vehicle in an advantageous spot and try to pick you off at a distance. This would be a little more realistic.
3. Please add some predatory animals into the game. Now that the game is released you should have time to incorporate some dangerous animals into the mix. Lions, and Elephants/Rhinos(although they are not predatory, they could charge your vehicle if you get too close) and Alligators, oh my!
4. Please add spot lights to the mounted guns on the vehicles. It would be nice to use this as a diversion tactic. Turn on the spot light and fire a few rounds. Then hop out and flank. Just a thought.
5. Blood spatter and pooling would be nice. Perhaps even have it stick to plants and trees like the original Far Cry.
Chufteh
10-24-2008, 02:15 PM
Multiplayer is good fun but needs some really annoying issues addressing. Firstly I can't get on without disabling my antivirus software.
Then finding a match is a pain because you can't join if it has already started. On top of that, the server browser is rubbish and doesn't tell you if you can join the game or not. It really needs a proper PC server browser and not a useless console browser.
How about letting us use our own nicknames?
The only thing drastically wrong with the actual multiplayer gameplay is the enemy name tags. These should be taken out completely. An enemy with a big bright red label over his head is a little too easy to spot.
Also, the key binds don't seem to work properly. And mouse acceleration needs to be configurable (ie, disable it), as does FOV.
Sean.M.C
10-24-2008, 02:17 PM
This isn't a bug report but i was told to report here anyway so here it is
Posted Fri October 24 2008 14:09
OK as an avid pc gamer, co-leader of a gaming community and general fps lover , can ubisoft please tell me why it has ruined all my faith in pc fps games for ever more amen, i was so excited about this game , lets be honest pc gamers dont often buy Single player games , so multiplayer games surely seems the obvious route , but no. This game has clearly been 'copy and pasted' from the console version , and every single pc gamer that i know of, from many different clans hates this , and hate you all for making such a bad console type pc game , when will you learn.....
IDC-SenSe_Less
10-24-2008, 02:20 PM
After playing the game, single and multiplayer, for a while my mouse pointer doesn't line up with the screen pointer. So i'd have to look UPWARDS in order to click E on something in front of me.
PLEASE fix the lobby. We bought a PC version and this lobby sure does look a lot like a console. Make a filter for servers over 400ping! And make it so you can join games that have started. What if we have a clan, and a clan member gets on and wants to play with us, but has to wait for it to end? Seems redundant.
ALSO, why does it kick you after each match? Obviously it takes forever to get into a game, and to be kicked out of one right after the end, seems ridiculous. How is that user friendly?
Can you add voice commands in MP? It seems so quiet online. There aren't any "under fire" or "enemy spotted". Seems very un-teamorientated...
CAN you please let us change our online names? Say we join a clan and want to put a tag on? You expect your users to re-create a whole new account and start fresh? Seems like a waste of database storage on your end.... :/
main points:
-fix the PC lobby online
-Add some online noises, something other than scattered gun fire.
-Allow for in game name changes.
________________________________________________
Please see Call of Duty 4, Battlefield 2142, Crysis/Wars, BF2, etc... for how to set up a PC online server list http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif
TheRealGrogan
10-24-2008, 02:41 PM
Well, closing forum threads and directing me here doesn't encourage me to comment. Comments are sometimes spontaneous, inspired by other things that were said. Perhaps I strongly disagree with something said and want to reply in context.
I do not have time to read through this whole thread right now, either, sorry.
None the less, I'll say what I wanted to say anyways, despite it being out of context.
I don't have any "issues" with this game and no bugs to report. I just wanted to say that the developers did a reasonably good job on it. I say reasonably, because there are always going to be bugs that cause issues for other people that need to be addressed in patches.
Comparing it to other games like Crysis is pointless, because they are different games. I'm glad it's not a clone of Crysis (which I enjoyed at the time) because I look forward to new games especially when I'm bored with my existing ones.
There is a nice balance between graphics quality and performance. No, it's not as photo-realistic as it could have been, and while I'm a sucker for graphics, we can't always have that. I'm glad that more people will be able to enjoy this game because of it.
I see a lot of complaints about the environment not being as destructible as people were led to believe. I don't think that some folks realize that the more destructible objects you have, the more hardware intensive a game is. Even if you're not running around destroying the objects, it adds significant complexity. I too watched the trailers and read the hype, but I don't feel like I've been "lied to". I was not expecting it to be 100% destructible, because I know better. Pick a few objects and do it well.
I'm not a big fan of driving around, but OK, I'll accept that this is the style of game it is. I'm very much enjoying exploring the game and there were a few times where I accidentally blew up my vehicle by shooting the wrong weapon in close proximity, and I proceeded on foot across the veldt.
I'm enjoying the characters in the story as well.
I'm not at all interested in Multiplayer but it sounds like there are some legitimate complaints there.
DRM... I had no problem with it, but I bought mine through Direct2Drive this time (first time I've bought a game that way). No, I don't approve of such methods as SecuRom, but as long as it doesn't prevent me from playing games it won't stop me from buying them even though it goes against my principles. (There was a time when I would not tolerate any DRM whatsoever). I will be more interested to see how well Ubisoft responds to their promises of supporting users that have problems with it, and the promise of long term support.
I am less likely to have problems with SecuRom because I have a squeaky clean system. I only use Windows (Vista) for games and I don't install other software. I don't use stuff like Aero either, and only keep the services I need enabled. I don't do Nero or anything, because I do all my CD/DVD writing in Linux.
The only problem I ever had with SecuRom was with Mass Effect. Installing a patch seemed to break SecuRom such that trying to perform operations on executables in the Explorer shell was crashing it. At first I didn't even realize what caused it, but since it started after installing and patching Mass Effect I searched their forums and found another patch that fixed it. That was bad, and served to illustrate how ominous invasive DRM can be. Installing drivers to monitor file operations... for shame.
Anyway, Ubisoft's promised policies with SecuROM activation and revocation seem quite reasonable. If it all works as advertised I'll not have a problem with it. At the same time though, I am very sympathetic to the plight of those who have problems
Congrats on the release of a very nice game, folks. Some of us do appreciate your work. The cost of PC games is very reasonable too, considering what goes into them. A good game entertains me for a long time. I've spent more money on dinner.
Thanks for FarCry 2 :-)
FantasmaOfDoom
10-24-2008, 02:41 PM
nvm
DarthJalapeno
10-24-2008, 03:14 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Wargod3K:
Graphical/Texture hickup.
Originally the ground in the distace (as well as the trunks of some trees) was the "speed limit" texture, it was a bit strange a it only effected things off in the distance, the area around me always rendered correctly.
Then I realized my Catalyst drivers were out of date, updated those and it solved the bulk of the problem. Although I'm still having a bit of an issue with the trees getting some strange purple texture when in the distance (as before when I approach they "clear up")
I've tweaked with the settings to no avail, currently everything's just on max (which I figured could be a problem)
Running a crossfire between two HD4850's. Sorry no screenshots, didn't have that much foresight. </div></BLOCKQUOTE>
I'm also having these green/purple trees, red ears, purple arms and legs and pink stop signs textures. They only appear at certain times of the day though, mostly evening/night.
I'm vista64 nvidia SLI. I've tried both 180.42 and 180.43.
HarveyKimple
10-24-2008, 03:46 PM
I can't play it because your failure copy protection which isn't stopping pirates but me from playing the game.