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Delta-Core-Fin
05-09-2006, 08:19 AM
Ok, iv had the idea for sometime, about a piece of software which allows the user to sort of, jump in to your movie.

basics: you load into angle-dock, 4 different angles of the same movie.

You send the saved .ADMov to your friends and get them to download Angle-Dock

Your friends can then switch between upto 6 seperate angles, at their own will as they watch the movie.

Will post a tutor next

HOWEVER, Angledock wont be available for a couple of weeks yet. but i thought id wet ur apetites

Delta-Core-Fin
05-09-2006, 08:19 AM
Ok, iv had the idea for sometime, about a piece of software which allows the user to sort of, jump in to your movie.

basics: you load into angle-dock, 4 different angles of the same movie.

You send the saved .ADMov to your friends and get them to download Angle-Dock

Your friends can then switch between upto 6 seperate angles, at their own will as they watch the movie.

Will post a tutor next

HOWEVER, Angledock wont be available for a couple of weeks yet. but i thought id wet ur apetites

Delta-Core-Fin
05-09-2006, 08:20 AM
ok. Step 1: Fire up ANGLE-DOCK
http://www.geocities.com/wartwoworld/1.JPG

Step 2: create a new project
http://www.geocities.com/wartwoworld/2.JPG
For now im going for 640x480. with 4 angles in total.

Step 3: Add in your other Camera Angle .AVI's
http://www.geocities.com/wartwoworld/3.JPG
Now hit Preview Mode to see your movie

This is were the good bit comes http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Step 4: View your Movie to your hearts content
http://www.geocities.com/wartwoworld/4.JPG
You can jump between angles with the buttons... neat... no? http://forums.ubi.com/images/smilies/sleepzzz.gif

Step 5: Hit finalize and fill in the necesary fields
http://www.geocities.com/wartwoworld/5.JPG

Step 6: Hit Go.. Duh http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Youll get this box up just hit ok!
http://www.geocities.com/wartwoworld/6.JPG

Step 7: Hit ok and sit back
http://www.geocities.com/wartwoworld/7.JPG
Cont on next post:

Delta-Core-Fin
05-09-2006, 08:28 AM
Cont: havnt quiet added the code that lets you view while finalize, but its coming http://forums.ubi.com/images/smilies/35.gif

Step 8: Click playback this time
http://www.geocities.com/wartwoworld/1.JPG

Step 9: find your ADMov and load it
http://www.geocities.com/wartwoworld/8.JPG

Step 10: View view view!
http://www.geocities.com/wartwoworld/9.JPG

Extra: you filled in details for a reason
http://www.geocities.com/wartwoworld/10.JPG

Delta-Core-Fin
05-09-2006, 08:32 AM
so in 3 easy Steps:

1. Create and save your ADMov
2. Send to mates and get them to download ANGLE-DOCK
3. Sit back and read your awsome reviews

Oh, and i never charge for my software http://forums.ubi.com/images/smilies/metal.gif

I may s**k at movie making, but boy do i make good programs! http://forums.ubi.com/images/smilies/34.gif
http://forums.ubi.com/images/smilies/agreepost.gif

Delta-Core-Fin
05-09-2006, 09:17 AM
ok downsides....

1. You can only import .AVI
2. The Output file .ADMov is.. rather large.

for example, take montey_dans movie POW-Narrated. now thats a cool 150meg... put it through a 6-angle ADMov. and your looking at about 800meg.

But thats becuase of MD's high quality...
and the fact that i put it through as 6 angle.

put a standered 60meg film through at 4 angle your averaging about 250-300 meg.

Delta-Core-Fin
05-09-2006, 09:22 AM
List of available ANGLE-DOCK Plugins:

Visual-FX
Audio-FX
Force Angle

Working on:

Force Angle - Overlay

russ.nl
05-09-2006, 09:52 AM
Wow great pease of software http://forums.ubi.com/images/smilies/25.gif This will bring a hole new ganre to movie making.
That would work great on documentories I think. Only one thing, part of a good movie is ofcourse the angle work.

Delta-Core-Fin
05-09-2006, 09:54 AM
well... if you put as much effort into "Additional Angles" as you did the "original Angel" then, the part of a good movie would still remain... but it would be even more... good lol

STENKA_69.GIAP
05-09-2006, 03:57 PM
Could you actualy explain in one sentance what this does?

Thx

Delta-Core-Fin
05-10-2006, 03:08 AM
ok. load in 2 videos. 1 of cockpit and 1 of the outside...

the user can tehn switch between the views at will. to let them see what they want to see!

thats how simple it is!

Tooz_69GIAP
05-10-2006, 09:23 AM
So, essentially you're talking about making a movie file that works as though it's an in game track, where you can switch to different views, and different stations in an aircraft, or switch between aircraft. How many videos can be merged in this way, and how does this affect file size?

Is this program essentially running two movie files concurrently, and you simply switch between the two, or what?

WB_Outlaw
05-10-2006, 09:57 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Tooz_69GIAP:
Is this program essentially running two movie files concurrently, and you simply switch between the two, or what? </div></BLOCKQUOTE>

Yes Tooz, it looks like you will need to make a seperate movie file for each angle. Keep in mind, however, that you don't have to have EVERY angle available all the time. You could just replace certain parts of your movie with the extra angle the way some DVDs are done now.

I can't tell if Angle Dock already does this, but one way to keep the movie size down would be the ability to import the alternate angle(s) with a time offset. The alternate angles would only be available starting at the time offset specified. That way you wouldn't have to have the entire movie duplicated.

--Outlaw.

Delta-Core-Fin
05-10-2006, 10:46 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Tooz_69GIAP:
So, essentially you're talking about making a movie file that works as though it's an in game track </div></BLOCKQUOTE>

Basically yes. Technically, no.

With an ingame track you only hear wot the game is giving off.

With angle dock, you import your "Final Cut" for that angle, so youv already put in your sound tracks and special effects etc....

"How many videos can be merged in this way, and how does this affect file size?"

You can have upto 6 different Movie files running simel. File size depends on the following:

+ The size of your movies combined
+ Your Chosen Compression.
+ Your "Create a project" Resolution.

If you compress your final ADMov as hard as it will go... it will take a considerabley much longer time to load in Playback Studio. Also, you may suffer slight pixilation.

4 angles of 30 meg video each can usually be compressed to somewhere around 100 meg without much quality loss.

Delta-Core-Fin
05-10-2006, 10:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WB_Outlaw:
I can't tell if Angle Dock already does this, but one way to keep the movie size down would be the ability to import the alternate angle(s) with a time offset. The alternate angles would only be available starting at the time offset specified. That way you wouldn't have to have the entire movie duplicated.

--Outlaw. </div></BLOCKQUOTE>

Well yeah, youv almost got it right.

If you set angle 1 and angle 2 to play the same movie file.

But on virtual dub or whatever, if you edit like the second movie file, to show something different at say... i dunno... 1:56 for about 7 seconds... you can do that sort of effect yes!

but its purely down to your Movie editing software, Angle-dock will do nothing to help you

Tooz_69GIAP
05-10-2006, 11:24 AM
So what this does is take up to 6 seperate movie files and "stick" them together, and then I assume there is some kind of prompt, or icon which lets you know when you are able to switch to the other angle/camera/view by pressing a key somewhere at the appropriate time stamp?

I think this would best utilised in training movies, or aerobatic movies, but it would be interesting to see how it can be incorporated into a storyline.

Delta-Core-Fin
05-11-2006, 04:48 AM
liking the talkative interest here.

tooz, if you look at the tutorial, pref. step 10. you can get a feel for what it has to offer

syd---
05-12-2006, 03:33 AM
This is very nice. I think it has great potential in training movies or some tournament dogfights.

Delta-Core-Fin
05-12-2006, 05:41 AM
Thanks syd---

To all:

Exams, revision, homework, exams, revision, homework... etc... is really proving it difficult to get this software completed, might take a wee bit longer than anticipated.

russ.nl
05-12-2006, 08:03 AM
So when will we have our first Multie Angle Movie??? http://forums.ubi.com/images/smilies/winky.gif

Delta-Core-Fin
05-12-2006, 08:28 AM
well i can break it down into 3 things

1: when i get it to final build and iron out the bugs
2: when i upload it to a reliable web server
3: when i can be assed to make a movie http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

I figured i might get a take on it, huge publicity stunt and ask montey-dan to do a short 3-minuter... maybe...

Like those extra extra long adverts you see when you go the cinema, you forget there actually an advert cos they that long.

russ.nl
05-13-2006, 01:47 AM
Anyway, I'm looking forward to it.
Good luck with your exams. http://forums.ubi.com/images/smilies/25.gif

Delta-Core-Fin
05-13-2006, 02:26 AM
If i fail, youll be the first to know.

well second to know, ill know before you.

Unless i were to hand you thy envolope, and ask you to open it, then you would be the first to know :P

Delta-Core-Fin
06-04-2006, 05:20 AM
Due to its up-coming release, i have decided to bump this thread back up.

So all you ANGLE-DOCK know-nothings can see what its all about.

DOWNLOAD HERE: &lt;Watch This Space... It might do tricks http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif&gt;

Delta-Core-Fin
06-04-2006, 07:31 AM
Due to a recent suggestion on my Movie Peer (http://forums.ubi.com/eve/forums/a/tpc/f/65710358/m/3441014054)thread, i have created an additional feature.

Skins http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Compare This Image (http://www.geocities.com/wartwoworld/11.jpg) to This One. (http://www.geocities.com/wartwoworld/9.JPG)

These are two seperate skins. But theres more to come!

BrewsterPilot
06-04-2006, 07:41 AM
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/25.gif

Delta-Core-Fin
06-04-2006, 07:44 AM
Good? Good!

Iv changed some... well... a lot of code.

You can now import .WMV aswell as .AVI

Should make you very very happy!

BrewsterPilot
06-04-2006, 07:54 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Delta-Core-Fin:


You can now import .WMV aswell as .AVI

Should make you very very happy! </div></BLOCKQUOTE>

You bet! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Delta-Core-Fin
06-04-2006, 08:08 AM
happy happy happy

whats the story behind the fokker DXXI anyway? why the big obsesasion?

BrewsterPilot
06-04-2006, 08:19 AM
Assuming that you are a Finn like me (the -Fin part in your username) I assume you know that the Ilmavoimat used 99 or 100 Fokker D.XXI's quite succesfully against the Russians. A finn named Viikate_ has sent in a completed model of different Fokker D.XXI's (Finnish, Netherlandish. .. etc) with a completed panel. This was quite some time ago, and Oleg has since then said that the models were under "testing". It's been dead without news for a loong time now.

Hurri-Khan has made a set with almost 80(!) completed Finnish skins for the Fokker model also.

We are patiently waiting for the plane to be released. That's why we carry that sig.

Delta-Core-Fin
06-04-2006, 08:26 AM
hmmmm interesting.

ur wrong about 1 thing, the -fin in my name is short for FINAL, but i ran out of char's when creating my name.

Nice.... soon well all be flying fokker D.XXI.

Back to angle dock though, iv had an idea for a multishot skin, were you can literaly view all 2-4 or 6 shots simoultaniously.

Good idea, or am i starting to overload it?

BrewsterPilot
06-04-2006, 08:48 AM
I think that might be a bit too crowded. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Delta-Core-Fin
06-04-2006, 11:18 AM
OOOOOOOOOOOOOOOOH F*************

Alright, ok...

Iv sent the app to a mate, so he can test it.

Apparently you need .NET Framework to run... and he couldnt...

Buggery!

well thats one more thing for you to D/L

BrewsterPilot
06-04-2006, 11:49 AM
I've got it installed already, no need to worry about me m8! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

techy111
06-04-2006, 12:10 PM
Stunning work Delta !! looking forward to gnashing my teeth into this it sounds very intruiging. Keep at it mate !! Can't wait to its release http://forums.ubi.com/images/smilies/metal.gif


Techy http://forums.ubi.com/images/smilies/agreepost.gif

Delta-Core-Fin
06-05-2006, 03:26 AM
I have decided that Movie-Peer is going to be distributed as part of Angle Dock (http://forums.ubi.com/eve/forums/a/tpc/f/65710358/m/8371094144)under a "Get more movies" button.

Saves me publishing two sepeerte softwares

&lt;Posted on Movie-Peer And Angle-Dock threads&gt;

BrewsterPilot
06-05-2006, 03:34 AM
Great idea! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Delta-Core-Fin
06-06-2006, 03:13 AM
Right well i cant find a decent hoster site. So, im going to setup my paypal and im buying a domain.

Dont fret yon adventureth, thy shall stilleth be able-eth to downloadeth thy software, for free-eth.

Lol, just excuse that, was talking to a mate last night on MSN in ye olde Englisheth, cos it really annoys him http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

So ya anyhooo..

Im guna haaaaaaaaaaave a forums paaaage
aaaaaaaand http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif Another forums page....

aaaaaaaand a downloading page, oh, and a different downloading page.

And a news page,
And an addon-page, although actually it might be under the different downloading page-eth..

AND IM GUNA HAVE A LARGE FLASHY BANNER!! http://forums.ubi.com/images/smilies/11.gif

Marvel at its genious...

Soz, im in a bit of a good mood ever since my girlfriend got back from Turkey... BWAK BWAK!

Lolz

- Hypno.

Oh wait, wrong name

- Delta

BrewsterPilot
01-09-2007, 01:06 PM
Any news? http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif<div class="ev_tpc_signature">

http://img487.imageshack.us/img487/2796/7ffb9f51c23d5648bd11e44yt7.jpg

russ.nl
01-09-2007, 03:17 PM
Still looking forward to it. I think the multiple windows is a good idea. As long as it is optional and you can make the individual windows as big or small as you like.

Congrets on passing your exams. http://forums.ubi.com/images/smilies/clap.gif<div class="ev_tpc_signature">

PH-Valken@HP
http://xs411.xs.to/xs411/07010/banneruss2.png (http://xs.to)

KaleunFreddie
01-13-2007, 03:47 PM
I sounds like a neat project..BUT is this not what the movie director can do when making the movie.

As the *69.GIAP guys say..
It is going to require that much more data for the movie, probably making the movie size incredibly large, and not very downloadable for a lot of people. A movie has to be a reasonable size otherwise people will just not download it.

Syncronising the views is a thing that pops into mind ?? why do it here when I more easily do it with the final movie - in one file =&gt; a movie with multiple views is very do-able.

What will be a neat project is using the game track files themselves to create multiple views - maybe a scripting proggy might do this...

I know you promoting the product, but maybe your angle is wrong as there are easier ways of doing what you say - Just a thought...
http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif<div class="ev_tpc_signature">

http://www.bomber-command.info/medalbc.jpg