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wulf69
05-12-2011, 05:20 AM
On Day 2 I discovered I had a cheat in my alliance. Someone creating multiple accounts.

I removed the player from my alliance and reported all of the created accounts being played by this one member.

He was playing ten accounts this morning, all of them reported to UBI.

So what did UBI do?

Removed eight of the ten accounts, leaving one clone and the player's main account intact.

Now the player's sworn purpose in this game is to make me pay for reporting him.

Why has UBI allowed a caught cheater continue to play? Is it because he has a subscription?

How am I to convince my team members not to cheat when UBI refuses to remove a cheater they caught in the act?

How am I to convince my team members to buy subscriptions when they know UBI allows known cheaters to continue playing the game?

How am I to "enjoy the game" when UBI has allowed a known cheat to continue playing ... a player who has vowed to make me pay for turning him in?

What incentive is UBI providing those of us who try to play by the rules to report cheats when UBI allows the cheats to continue to play, players who have nothing better to do that ruin the game for those of us who report him?

As of today the cheater has created eight more new accounts to replace the ones removed.

Sunday will be the end of Newbie Protection for myself and several of my members, which means these fictitious accounts can attack with impunity since they will still be covered by newbie protection (being created recently) while we will be vulnerable.

As you can see, UBI's policy for dealing with cheaters leaves much to be desired.

We are to be punished for turning in a cheater.

As far as I can tell, UBI has no problem with subscribed members using multiple accounts to build up one main city, since the subscribed cheater's main city was left intact and the cheater is still at liberty to create new accounts and drain them of their resources (10,000 gp per town) to continue building up his subscribed town.

Multiple accounts feeding a town owned by a subscribed member is tolerated by UBI, because the town receiving the resources will not be deleted.

The funny thing is the cheater told us everyone cheats, and that nothing would be done about it.

So far UBI is proving him right.

wulf69
05-12-2011, 05:20 AM
On Day 2 I discovered I had a cheat in my alliance. Someone creating multiple accounts.

I removed the player from my alliance and reported all of the created accounts being played by this one member.

He was playing ten accounts this morning, all of them reported to UBI.

So what did UBI do?

Removed eight of the ten accounts, leaving one clone and the player's main account intact.

Now the player's sworn purpose in this game is to make me pay for reporting him.

Why has UBI allowed a caught cheater continue to play? Is it because he has a subscription?

How am I to convince my team members not to cheat when UBI refuses to remove a cheater they caught in the act?

How am I to convince my team members to buy subscriptions when they know UBI allows known cheaters to continue playing the game?

How am I to "enjoy the game" when UBI has allowed a known cheat to continue playing ... a player who has vowed to make me pay for turning him in?

What incentive is UBI providing those of us who try to play by the rules to report cheats when UBI allows the cheats to continue to play, players who have nothing better to do that ruin the game for those of us who report him?

As of today the cheater has created eight more new accounts to replace the ones removed.

Sunday will be the end of Newbie Protection for myself and several of my members, which means these fictitious accounts can attack with impunity since they will still be covered by newbie protection (being created recently) while we will be vulnerable.

As you can see, UBI's policy for dealing with cheaters leaves much to be desired.

We are to be punished for turning in a cheater.

As far as I can tell, UBI has no problem with subscribed members using multiple accounts to build up one main city, since the subscribed cheater's main city was left intact and the cheater is still at liberty to create new accounts and drain them of their resources (10,000 gp per town) to continue building up his subscribed town.

Multiple accounts feeding a town owned by a subscribed member is tolerated by UBI, because the town receiving the resources will not be deleted.

The funny thing is the cheater told us everyone cheats, and that nothing would be done about it.

So far UBI is proving him right.

BTOG46
05-12-2011, 07:20 AM
You've already posted this in the Kingdoms game forums, and it was pointed out there, that non subscribers doing the same thing, had received exactly the same punishment.

So if the player you have an issue with, is as you say, continuing to cheat in this fashion, use the in game support to report him again, and he'll be dealt with.

Ubisoft do ban subscribers if the game master feels it's necessary, so there's no bias toward them as you seem to believe.