Dead Sync
07-03-2008, 08:15 PM
Hey guys,
I think there's a lot of disagreement over the new features of the free fan pack that just dropped. My goal is to try to put some things into perspective. You might not agree with me, but give me a shot and try to see if this helps understand WHY maybe some decisions were made, and let me know your thoughts.
Yes, I'm going over EVERY topic.
1.) New Elite Ranks - Ok, so the first comment is, "this makes Elites feel less important". I can honestly say that I bet MANY of you have the attitude of: "I don't care about your rank, it's about how good you play that matters" and if you take that attitude, the new ranks shouldn't bother you. If anything, it's nice to know that you have something to look forward to, similar to Prestige from CoD4, and know that ALL players have a good chance of reaching Elite with enough play, so everyone can enjoy the unlocks. Still looking for bragging rights? Try getting that Elite rank up as high as you can, a Elite 100 will still grab any other elite's attention!
2.) New ACES - Similar to Topic 1, it's to give people something to look forward to, and help with the rank ups for topic 1. Plus hey, this IS the last Vegas game. If you're a fan of the game, wouldn't you want people to keep playing it to keep the game fun? New ACES/Ranks will do this for us!
3.)Grenade Indicator - Alright, so this is very disputable. I will say that I agree having Ubisoft implement changes WITHOUT getting a larger community feedback first, fails. its failed with Random Respawns, and it's strange to see them make the same move. With that said however, I haven't noticed much change in the game play however. I still get a lot of frag/incendiary kills, and the only time the indicator helps me survive a frag, if I lost track of where it is, and Im fast enough to react, giving the player some sense of direction. It still won't change anyone walking into the frag late, or a well placed frag that is getting someone cornered out. Worst comes to worst, Ubi can patch this later.
4.) Weapons changes - I think these are for the better. I do personally think the FAMAS is a bit over-used, which is disappointing because ALL guns are good, when used properly, and I think this gets people out of the mindset of "oh, I NEED to use a Famas to win". Which is a plus for the game. Sniper Rifles seem to do their job, which is damage at long range. I can't complain if I get hit with a sniper and I fail to kill an enemy with a SMG at long range, it makes sense. LMG Changes/C4 changes seem to be working nicely with no argument from people. Same goes for scoping.
5.) Random Respawn Toggle - This is Ubisoft showing they at least CAN correct their mistakes, which random respawn was one.
6.) Voice Chat Toggle - I think this a good feature to toggle, because either way you play it doesn't DRASTICALLY change the gameplay. And lets hosts choose between tactical/fair play, or friendly casual play. If you can know that both sides of the coin will be happy, I don't think its wise to argue this change.
7.) Score in Deathmatch - No Comment, its good.
8.) Team Leader Default Spawn - No Comment, helps build teamwork, which is good for a game like this, but doesn't force anyone to do anything.
9.) Dead Player Icon - Needed
10.) THunt Spawning - Well...it's getting better.
11.) High Stakes - I think High Stakes is a lot of fun, and again, having the OPTION still doesn't detract from people who don't want to play High Stakes. There will still be plenty regular games. But I personally enjoyed High Stakes, and the change of pace adds replay value. Again, we want this right? Cause Ubi will pay more attention to DLC if the game gets played a lot.
12.) The MAPS
Ok, so this is a biggie. The big concern is: "But these are OLD!". To be optimistic, look at is as, they're free, and think nothing more of it. NEW and more Vegas 1 maps will certainly be welcomed. And I bet they will be mixes of new maps and Vegas 1 maps to satisfy both crowds. I think this DLC is meant to be an appetizer. "WIth DLC's, we can bring back Vegas maps, as well as add new maps" is what they're saying. And despite the lighting being one small change, it changes the gameplay a lot. I've played with a lot of people who like the dark maps.
Again, if you don't like the dark maps, don't play them, and hey, don't be TOO anxious to spend money on new maps..don't worry, they're coming.
So my advice is if you don't like the new update off the bat, give it a chance. For free, it's not bad. granted if I'm paying 5-10 bucks, I certainly want something more, but I'm not in this case.
I think there's a lot of disagreement over the new features of the free fan pack that just dropped. My goal is to try to put some things into perspective. You might not agree with me, but give me a shot and try to see if this helps understand WHY maybe some decisions were made, and let me know your thoughts.
Yes, I'm going over EVERY topic.
1.) New Elite Ranks - Ok, so the first comment is, "this makes Elites feel less important". I can honestly say that I bet MANY of you have the attitude of: "I don't care about your rank, it's about how good you play that matters" and if you take that attitude, the new ranks shouldn't bother you. If anything, it's nice to know that you have something to look forward to, similar to Prestige from CoD4, and know that ALL players have a good chance of reaching Elite with enough play, so everyone can enjoy the unlocks. Still looking for bragging rights? Try getting that Elite rank up as high as you can, a Elite 100 will still grab any other elite's attention!
2.) New ACES - Similar to Topic 1, it's to give people something to look forward to, and help with the rank ups for topic 1. Plus hey, this IS the last Vegas game. If you're a fan of the game, wouldn't you want people to keep playing it to keep the game fun? New ACES/Ranks will do this for us!
3.)Grenade Indicator - Alright, so this is very disputable. I will say that I agree having Ubisoft implement changes WITHOUT getting a larger community feedback first, fails. its failed with Random Respawns, and it's strange to see them make the same move. With that said however, I haven't noticed much change in the game play however. I still get a lot of frag/incendiary kills, and the only time the indicator helps me survive a frag, if I lost track of where it is, and Im fast enough to react, giving the player some sense of direction. It still won't change anyone walking into the frag late, or a well placed frag that is getting someone cornered out. Worst comes to worst, Ubi can patch this later.
4.) Weapons changes - I think these are for the better. I do personally think the FAMAS is a bit over-used, which is disappointing because ALL guns are good, when used properly, and I think this gets people out of the mindset of "oh, I NEED to use a Famas to win". Which is a plus for the game. Sniper Rifles seem to do their job, which is damage at long range. I can't complain if I get hit with a sniper and I fail to kill an enemy with a SMG at long range, it makes sense. LMG Changes/C4 changes seem to be working nicely with no argument from people. Same goes for scoping.
5.) Random Respawn Toggle - This is Ubisoft showing they at least CAN correct their mistakes, which random respawn was one.
6.) Voice Chat Toggle - I think this a good feature to toggle, because either way you play it doesn't DRASTICALLY change the gameplay. And lets hosts choose between tactical/fair play, or friendly casual play. If you can know that both sides of the coin will be happy, I don't think its wise to argue this change.
7.) Score in Deathmatch - No Comment, its good.
8.) Team Leader Default Spawn - No Comment, helps build teamwork, which is good for a game like this, but doesn't force anyone to do anything.
9.) Dead Player Icon - Needed
10.) THunt Spawning - Well...it's getting better.
11.) High Stakes - I think High Stakes is a lot of fun, and again, having the OPTION still doesn't detract from people who don't want to play High Stakes. There will still be plenty regular games. But I personally enjoyed High Stakes, and the change of pace adds replay value. Again, we want this right? Cause Ubi will pay more attention to DLC if the game gets played a lot.
12.) The MAPS
Ok, so this is a biggie. The big concern is: "But these are OLD!". To be optimistic, look at is as, they're free, and think nothing more of it. NEW and more Vegas 1 maps will certainly be welcomed. And I bet they will be mixes of new maps and Vegas 1 maps to satisfy both crowds. I think this DLC is meant to be an appetizer. "WIth DLC's, we can bring back Vegas maps, as well as add new maps" is what they're saying. And despite the lighting being one small change, it changes the gameplay a lot. I've played with a lot of people who like the dark maps.
Again, if you don't like the dark maps, don't play them, and hey, don't be TOO anxious to spend money on new maps..don't worry, they're coming.
So my advice is if you don't like the new update off the bat, give it a chance. For free, it's not bad. granted if I'm paying 5-10 bucks, I certainly want something more, but I'm not in this case.