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SlipperyJim
02-25-2006, 04:33 PM
http://www.mods4games.com/images/mod_preview/Tough_Hombres_v11.gif
http://www.mods4games.com/images/mod_preview/New_11.gif

<span class="ev_code_YELLOW">New Additions To Tough Hombres in version 1.1</span>
- Removes UBI poster spam all over the maps.
- Adds 4 items to use in COOP, Terrorist Hunt, and single player. The virus grenade, the laser tripmine, the flash mine, and lock fuser.
- Some AI tweaks


INTRODUCTION

Why is it called "Tough Hombres"? Everyone calls their mod a "realism" mod so I wanted a name that set it apart from the rest.

This main focus of this mod is to make the enemy AI in Lockdown tougher and make the game more of a challenge.

NOW COMES IN TWO VERSIONS!

Tough Hombres:
This mod is only meant for people who play CO-OP and Terrorist Hunt games online. Single player gamers will also find the enemy AI much more accurate and deadly.

Tough Hombres (Lite):
Designed for those that play Single Player or for those that found the AI too deadly in Coop/Terrorist Hunt in the NORMAL version of the mod above. The enemy AI are still very deadly in this version but they are less accurate with their shots.

http://www.mods4games.com/Lockdown_misc.html

Included in the .Zip file is an installer that will make the installation process easy. With this mod it is important to think of the installer and uninstaller as the method to activate and deactivate the mod.

I highly recommend you read the enclosed README file.

SlipperyJim
02-25-2006, 04:33 PM
http://www.mods4games.com/images/mod_preview/Tough_Hombres_v11.gif
http://www.mods4games.com/images/mod_preview/New_11.gif

<span class="ev_code_YELLOW">New Additions To Tough Hombres in version 1.1</span>
- Removes UBI poster spam all over the maps.
- Adds 4 items to use in COOP, Terrorist Hunt, and single player. The virus grenade, the laser tripmine, the flash mine, and lock fuser.
- Some AI tweaks


INTRODUCTION

Why is it called "Tough Hombres"? Everyone calls their mod a "realism" mod so I wanted a name that set it apart from the rest.

This main focus of this mod is to make the enemy AI in Lockdown tougher and make the game more of a challenge.

NOW COMES IN TWO VERSIONS!

Tough Hombres:
This mod is only meant for people who play CO-OP and Terrorist Hunt games online. Single player gamers will also find the enemy AI much more accurate and deadly.

Tough Hombres (Lite):
Designed for those that play Single Player or for those that found the AI too deadly in Coop/Terrorist Hunt in the NORMAL version of the mod above. The enemy AI are still very deadly in this version but they are less accurate with their shots.

http://www.mods4games.com/Lockdown_misc.html

Included in the .Zip file is an installer that will make the installation process easy. With this mod it is important to think of the installer and uninstaller as the method to activate and deactivate the mod.

I highly recommend you read the enclosed README file.

DayGlow
02-25-2006, 04:39 PM
doesn't work in SP?

SlipperyJim
02-25-2006, 04:40 PM
Update: Yes, it does seems to work fine in single player (but your Rainbow AI members also seem more accurate).

The mod was originally designed for LAN games and Internet games but I just tried some games in single player and I got blown away each time.

BTW both the Normal and Challenge game levels are cranked to almost the same amount of difficulty. This will give you the choice of playing with the aiming reticles or not and it still being hard.

CRWT_GunNut
02-25-2006, 09:15 PM
nice http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

FI_FlimFlam
02-26-2006, 08:20 AM
SJ, I take it from your instructions to not play with PB enabled and to uninstall it if you wish to play regular LD, that it overwrites the stock files and it is not packaged separately as a mod?

SlipperyJim
02-26-2006, 08:30 AM
It is packaged seperately as a mod and does not over-write any files but some files get temporarily moved.

Due to a bug with Lockdown the game gets confused and will ignore some mods files and use the original files instead http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

What the installer does is MOVE two folders out of the DATA folder and move them into a folder called FOLDER_BACKUP in the main Lockdown folder. Basically the installer safely makes a backup for you. When you run the provided Uninstaller it will return your game to exactly the condition it was before you installed the mod. It sounds complicated but the installer/uninstaller makes it all easy. Think of the installer and uninstaller as the method you should activate and deactivate the mod.

I am recommending for people not to run the mod with Punkbuster because I have no idea how it will react. The mod is not meant for adversarial play anyways. If you are playing coop, terrorist hunt, or single player you don't need PunkBuster in my opinion.

Here is a screenshot of the process: http://www.mods4games.com/images/misc/Tough_Hombres_install.gif

There is an README file included in the .zip file that goes into greater depth.

ForzaMiata
02-26-2006, 12:31 PM
Nice initial release, guys. This mod definitely makes the gameplay more challenging and is certainly a step in the right direction.

My only suggestion is that your admirable attempt to make Lockdown's difficulty emulate Raven Shield's "ridiculously hard tangos" is a fine--but not necessarily the best possible--solution. I think everyone agrees that Lockdown MUST be made tougher in the AI department to remain viable, but hopefully it can be done in such a way that minimizes prior Rainbow 6 games' sad fault of having uber-tangos who kill from 100 yards away with one shot when somebody peeps around a corner. I would hope with further tweaking we can find the right balance between difficulty/accuracy and the ability to engage in realistic firefights.

SlipperyJim
02-26-2006, 02:32 PM
Don't take the Raven Shield reference literally. I simply meant that people who liked Raven Shield better because of the AI will enjoy this mod. People need a comparison to understand what the mod does.

The AI in Lockdown still pause a lot of the time giving you a chance to react and drop them. If you stick your head around a corner for a long time it will get clipped, lol. The best thing to do is peek around the corner quickly.

If you use cover, teamwork, and your grenades the missions are still very reasonable with the ramped up AI accuracy.

KungFu_CIA
02-26-2006, 03:02 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ForzaMiata:

I would hope with further tweaking we can find the right balance between difficulty/accuracy and the ability to engage in realistic firefights. </div></BLOCKQUOTE>

"Realistic" firefights ARE over within seconds.

What you want is a balanced gameplay mod.

The only reason I make this distinction is because Lockdown has shown a lot of faults not only with the game (itself), but also past games in the series and also how this community interprets "realistic", "tactical" and a lot of other terms and we need to start knowing what we (all of us) are talking about in order for future games to be better (yeah, right, but hey...).

BTW... Good work on the Mod, SlipperyJim.

Unfortunately, this game is just outdated in every sense of the word and no amount of mods are going to save it as MP (all modes) is all but dead...

However, I appreciate your effort and am not slamming you, or the other modders who are sticking with it anyway.

I, personally, have given up on modding this game because it isn't worth trying to "mod" as the core gameplay isn't something worth modding in my humble opinion... But that is just me http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

SlipperyJim
02-26-2006, 04:23 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">balanced gameplay mod </div></BLOCKQUOTE>

Some fair points. What is realistic and what is fun are usually two different things. We are very limited to how much we can modify the AI since we are only changing a few settings and don't have the source code.

I like the AI ramped up with this mod. I find that it changes the mood slightly with the game because you really have to worry about getting hit. Without the mod it almost feels like you are invincible.

Lockdown is really growing on me since I started using the mod.

Hopefully this thread will be used to discuss the mod instead of it turning into another attack on Lockdown.

ForzaMiata
02-26-2006, 07:59 PM
Just finished playing online Co-Op tango hunt in challenge mode ... the changes definitely necessitate a more thoughtful approach to movement. We found ourselves in some tough spots from time to time, which is a welcome improvement to the standard game. A little tweaking (not much, though) might help to reduce or eliminate the occasional uber-terrorist who is more of a paranormal nuissance than a nod to either reality or difficulty.

Thanks for the work, fellas.

SlipperyJim
02-26-2006, 09:38 PM
Did you find the uber-terrorist that you speak of where long distance or closer up shooters?

Waika
02-26-2006, 10:17 PM
I love your mod Jim, you get an A+ for effort and fast results from me! Wish what ever was broken in Lockdown's mod support was fixed so mods like yours could more easily be switched on & off -- this is important stuff technically wary Fans leery of trying mods out; which is a shame as this mod would probably become the defacto AI mod for co-op R6L...

Regarding AI tweaking: I think the occasional so called 'uber-terrorist' is great! Think about it; if you want a realistic oppoenent: (1) you're not the only one that should be able to zero in a fast and surprising one-shot/head-shot kill, (2) in the real world some corners, choke points, blind spots etc. will be carefully ambushed, and if you so much as peek your bean out you'll have a new nostril.

Great work Jim!

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

SlipperyJim
02-27-2006, 09:27 AM
Glad you like it Waika. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Believe it or not it took more time making the installer and uninstaller than it did the mod itself, lol.

Only the HOST of the game must move and backup the files when installing (by choosing YES at the beginning of the install). If people don't plan on hosting and only plan to join their friend's games with the mod then they can choose "NO" and activate/deactivate the mod normally from within the game.

If they do choose "NO" and then suddenly decide to HOST a game the AI will not be "Tough Hombres". They can fix this at any time by simply re-running the installer and choosing "YES" (you don't even have to uninstall first) and restart the game.

On a minor side note I just found out from Reaperman, the fellow that did all the gun renaming in the mod, that he still had a few weapons not renamed so perhaps we will have a new version in the future.

Also in the future I would like to go over the mod and see how I can continue to improve Single Player.

Waika
02-27-2006, 10:15 AM
I'd like a sound mod that gets rid of the horrid and inappropriate voice acting -- and I might even make one if I can find time...

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

SlipperyJim
02-27-2006, 12:40 PM
<span class="ev_code_YELLOW">NOW COMES IN TWO VERSIONS!</span>

After listening to suggestions and testing the mod out in Single Player I have released a Tough Hombres Lite version.

Tough Hombres:
This mod is only meant for people who play CO-OP and Terrorist Hunt games online. Single player gamers will also find the enemy AI much more accurate and deadly.

Tough Hombres (Lite):
Designed for those that play Single Player or for those that found the AI too deadly in the NORMAL version of the mod above. The enemy AI are still very deadly in this version but they are less accurate with their shots.

http://www.mods4games.com/Lockdown_misc.html

KungFu_CIA
02-27-2006, 01:30 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Waika:
I'd like a sound mod that gets rid of the horrid and inappropriate voice acting -- and I might even make one if I can find time...

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

The only thing you can do is delete entries in the NimitzEvent.txt and the NimitzEvent.xml that have to do with voice acting (do string searches for characater names like Loiselle, Raymond, etc.)

This is because Lockdown uses a streaming audio format (fsb) like most console games do and you cannot substitute separate wave files at the present time as the game will not read external (third party) wave files. I tried this with some of the weapon sounds and it did not work.

The only other thing I can suggest is to delete the character fsb files and see if the game starts up (you may get a StarForce error).

tonytwotoes
02-28-2006, 10:41 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">"Realistic" firefights ARE over within seconds. </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/clap.gif

Is this another absolute? Surely it would depend on the situation, the numbers involved, the abilities of the forces involved, and the assets they deploy?

Waco was over in seconds right?

http://forums.ubi.com/images/smilies/touche.gif

We surrender, you know everything.

KungFu_CIA
02-28-2006, 11:57 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by tonytwotoes:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">"Realistic" firefights ARE over within seconds. </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/clap.gif

Is this another absolute? Surely it would depend on the situation, the numbers involved, the abilities of the forces involved, and the assets they deploy?

Waco was over in seconds right?

http://forums.ubi.com/images/smilies/touche.gif

We surrender, you know everything. </div></BLOCKQUOTE>

No.

You, TonyTwotoes, know everything http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

In fact, you should be on this council just like SOD_Sniper, Subzero and everyone else besides those of us who are because obviously, whatever we (or I) say is obviously wrong compared to your years and years of experience in... Well, just about everything, I guess.

You nitpick and insult everything we say and in fact are now "moderating" this forum much better than the official moderators since most of us can't even post anything without your little insults, jabs and criticisms whenever you disagree with something.

I hope you are proud of yourself because all you and others like you have done is prove you are nothing but e-thugs who obviously have nothing better to do with their time and are killing these forums.

tonytwotoes
02-28-2006, 01:22 PM
Just admit you were wrong and I'll stop being such an e-thug.

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif Thats pretty funny.

You just talk, and talk, and talk and you've started to sound like the marketing knobs who have screwed this franchise into the dust. I don't know who else is on the council. I haven't been paying attention because despite the best intentions of Geiger and everyone else, experience tells me it's a big waste of all of your time. But on the off chance that some direction comes from it, I sure as hell hope you (as an individual) don't dominate the direction with your wordy, lengthy, pointless marketing-based dribble.

But if you keep it up UBI will probably hire you to screw up the next installment, so go hard. And fight your own battles mate. Don't whinge to the moderators because you're mad I called you out for dribbling on, and not thinking things through again.

http://forums.ubi.com/images/smilies/88.gif

subzero1900
02-28-2006, 02:37 PM
SO...KungFu...any news or Information or "Discussion" or Asking the "Community" about what we want?...

(nope...just targeting and flaming those asking for the community to live up to their hype...which was "Communication")

SlipperyJim
02-28-2006, 06:48 PM
Thanks guys for totally derailing the thread. Bloody trolls. http://forums.ubi.com/images/smilies/353.gif

flatlineratwar
02-28-2006, 07:03 PM
haha, no wonder threads get locked left and right, can't even stay on the topic!

SlipperyJim
03-02-2006, 01:59 PM
http://www.mods4games.com/images/mod_preview/Tough_Hombres_v11.gif
http://www.mods4games.com/images/mod_preview/New_11.gif

<span class="ev_code_YELLOW">New Additions To Tough Hombres in version 1.1</span>
- Removes UBI poster spam all over the maps.
- Adds 4 items to use in COOP, Terrorist Hunt, and single player. The virus grenade, the laser tripmine, the flash mine, and lock fuser.
- Some AI tweaks

There are two other items that I could have added (the claymore and the C4 charge) but neither of them work well in coop, terrorist hunt, or single player. The claymore didn't trigger very well when enemy AI was near and the C4 charge is a timed event and is practically useless.

The laser tripmine, the flash mine, and lock fuser are all great tools to cover your rear. Worried about a tango sneaking up behind you? Place a laser trip mine or fuse the door closed.

KungFu_CIA
03-02-2006, 02:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by subzero1900:
SO...KungFu...any news or Information or "Discussion" or Asking the "Community" about what we want?...

(nope...just targeting and flaming those asking for the community to live up to their hype...which was "Communication") </div></BLOCKQUOTE>

You know, I even nominated you for this Council in the early days? Glad I didn't, now, because you are acting like a typical 17-year old e-thug. Pfft.

Back to your thread, SlipperyJim...

SlipperyJim
03-02-2006, 02:47 PM
Argggh! A hit and run flame that will only continue the fight. Thanks. http://forums.ubi.com/images/smilies/35.gif

I don't want to have to start a new thread and be accused of spamming so please stop the off topic bickering.

segdmd
03-02-2006, 03:51 PM
Anyway you can mod this to allow more than 4 players? and what about maps? does anybody have any good map mods?

SlipperyJim
03-02-2006, 04:29 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by segdmd:
Anyway you can mod this to allow more than 4 players? </div></BLOCKQUOTE>

I don't think so. As far as I can tell this is hard coded.

I don't think it is easy as putting more spawn points in a map but who knows.

flatlineratwar
03-02-2006, 05:11 PM
Like Jim said, the number of coop players is hard coded, even in single player as you have noticed there are no multiple teams and the max number is 4. Coop maps have no spawns points, when you die you just restart from the insertion zone!

DayGlow
03-02-2006, 05:17 PM
please take the fight to PMs and let this thread stay on topic.

lambchop44
03-03-2006, 06:03 PM
Oh Slippery, you've done it again.
Keep working your magic man!!!

CRWT_GunNut
03-03-2006, 06:43 PM
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif, keep the updates coming

SODsniper
03-03-2006, 06:50 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SlipperyJim:

<span class="ev_code_YELLOW">New Additions To Tough Hombres in version 1.1</span>
- Removes UBI poster spam all over the maps.
- Adds 4 items to use in COOP, Terrorist Hunt, and single player. The virus grenade, the laser tripmine, the flash mine, and lock fuser.
- Some AI tweaks

</div></BLOCKQUOTE>

At the risk of being labled an agitator, ya'all might want to proceed with some real caution here.

Any IP lawyer worth his salt would be able to invoke the DMCA here easily.

If you are going to be ****in' around with UBI's In-Game advertising, of which I am sure some pencil-pusher has already annotated as "income producing" advertisement, you might find yourselves on the receiving end of some nasty litigation.

Again, I am not trying to be a pain in the rear. But I can assure you that stranger things have happened and worse examples of US Jurisprudence has been dragged thru our Civil Justice System.

Just a heads up. I may be wrong, probably am.. But it's worth considering...

noXQzS
03-03-2006, 07:08 PM
I can see your point of view. However, he is not selling the product, nor making any type of profit from it. Likewise, in essence, he is adding and removing physical items from the levels. The advertisements in question are legitimate objects that are movable, resizable, and deletable in the editor. If a player wanted to make a map so that it only had one color, with no discerning features, then it would be the same thing. He is simply redoing a current map, just like many people have redone the classic Mint. I applaud him for the effort, and while I don't necessarily mind advertisments, it is annoying just to see ads to one particular product over and over.

SODsniper
03-03-2006, 08:08 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by noXQzS:
I can see your point of view. However, he is not selling the product, nor making any type of profit from it. Likewise, in essence, he is adding and removing physical items from the levels. The advertisements in question are legitimate objects that are movable, resizable, and deletable in the editor. If a player wanted to make a map so that it only had one color, with no discerning features, then it would be the same thing. He is simply redoing a current map, just like many people have redone the classic Mint. I applaud him for the effort, and while I don't necessarily mind advertisments, it is annoying just to see ads to one particular product over and over. </div></BLOCKQUOTE>

I have no doubt that the ads are annoying.

And, regardless of whether or not he is profiting from it, the simple fact is he is removing what could be construed as advertising revenue for UBI.

All I am saying is people might want to be cautious in this regard. The civil law in the US is a tricky thing.

I am not trying to cast aspirations on anyone's character nor am I stating an absolute.

I am just advising caution.

SlipperyJim
03-04-2006, 08:40 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">The civil law in the US is a tricky thing. </div></BLOCKQUOTE>

I don't live in the USA http://forums.ubi.com/images/smilies/mockface.gif

UBI released the game with a mod system therefore we are allowed to mod the game. The advertisements could also be removed by using the NED editor.

SODsniper considering you are one of the most vocal Lockdown and UBI hater in this forum I think it is pretty clear what your motivations are for your comment.

Another de-rail attempt http://forums.ubi.com/images/smilies/blink.gif

SODsniper
03-04-2006, 09:51 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SlipperyJim:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">The civil law in the US is a tricky thing. </div></BLOCKQUOTE>

I don't live in the USA http://forums.ubi.com/images/smilies/mockface.gif
</div></BLOCKQUOTE>

Would you like to know how many Canadians were sued by an American corporation for violating the American DMCA??

Thousands... And everyone one of the Canadians lost.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SlipperyJim:
UBI released the game with a mod system therefore we are allowed to mod the game. The advertisements could also be removed by using the NED editor.
</div></BLOCKQUOTE>

So? Just because one CAN do something, doesn't mean they are ALLOWED to do something.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SlipperyJim:
SODsniper considering you are one of the most vocal Lockdown and UBI hater in this forum I think it is pretty clear what your motivations are for your comment.

Another de-rail attempt http://forums.ubi.com/images/smilies/blink.gif </div></BLOCKQUOTE>

Please point to ONE of my posts that indicate I am a "LOCKDOWN Hater". You can't, but I can point to several posts that have me saying that Lockdown is a good game, is a fun game.

Why don't you get that chip off your shoulder and recognize my post for what it is.

A sincere advisement of caution.

If you don't want to take my advice, you do so at your own peril. But you have no right to question my motives, of which you are painfully and obviously, ignorant of.

For those who can be a little more sensible and rational, I advise caution when tackling what could be construed as potential revenue-producing advertisements. You might find yourself facing legal issues you really don't want to face.

That is all I will say about it in this thread. If anyone wants more information of the ramifications, please feel free to email me and I will answer concerns to the best of my ability. sniper@specialopsdivision.com

DayGlow
03-04-2006, 11:48 AM
it's been disabled by the community in SWAT 4 for awhile now, no fallout has happenned there.

KungFu_CIA
03-04-2006, 12:24 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SODsniper:

Why don't you get that chip off your shoulder and recognize my post for what it is. </div></BLOCKQUOTE>

The hypocracy of this statement astounds me...

SlipperyJim
03-04-2006, 02:09 PM
DMCA regards piracy and copyright infringement, not the removal of unwanted content from an already legally purchased product. Nice try bud your motivations are far too transparent. This is simply modifying the game with the tools provided by UBI. Next you will say pop-up blockers are illegal, lol.

I really wish the UBI/Lockdown haters would stop trying to de-rail the thread. They are so filled with hate and rage they don't want to see anyone make mods for the game.

You have given your opinion. Move on.

Llamachine
03-13-2006, 04:54 PM
Good mod! Definately forces you to take your time and not just storm around everywhere. Breathed some life into flat-lining game.

SlipperyJim
03-15-2006, 02:39 PM
Happy to see people using it. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Whenever I get free time I am working on the next version.