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View Full Version : Traditional Spies vs. Mercenaries



braiog
05-29-2007, 04:14 PM
Ok, here's the deal PC community (Console too, if you guys want in on this) Hindsight is 20/20, but remember how we rallied to get the Ubisoft developers to include SvM for PC in Double Agent?

Well, we all know the game flopped on the grounds it varied too far from traditional SvM, aside from technical issues as well, but what say we try this again?

We'd need the help of Community Managers (last time Rhoulette really went to bat for us and got the attention of the developers for us), but here's the question.

Right now, I'm sure a lot of us are despondent on buying SCC as it stands. It's just no longer our cup of tea. But how many of you would be willing to buy a FREESTANDING (Downloadable, probably) version of SvM that was developed by Montreal that was basically CT's SvM, plus a couple new items, maps, and an editor?

Would you be willing to pay $25 USD for this? Let's say if Ubi could meet the following requirements. I'd like to poll the community on this, and if it gets some weight, maybe Rhoulio could speak to the devs for us. Couldn't hurt no?

Ok, here's the requirements:

Designed for:
Intel 3.0Ghz or AMD equivalent
1GB RAM (2GB recommended)
SM2.0 capable (SM3.0 preferred) 128MB DX9 card (256 preferred)
DX9 compatible Sound Card w/ EAX

Features:
> SCCT style gameplay in DA graphics-level engine. (Spies have Shock Rifles, Mercs have Sound Reticles, we get our gear back, etc.)
> 7 maps to start off with, promise of 2 more within a year
> Map Editor to allow community to make maps
> Promise of a DEMO first to ensure game features

Would you guys be willing to pay for something like this?

braiog
05-29-2007, 04:14 PM
Ok, here's the deal PC community (Console too, if you guys want in on this) Hindsight is 20/20, but remember how we rallied to get the Ubisoft developers to include SvM for PC in Double Agent?

Well, we all know the game flopped on the grounds it varied too far from traditional SvM, aside from technical issues as well, but what say we try this again?

We'd need the help of Community Managers (last time Rhoulette really went to bat for us and got the attention of the developers for us), but here's the question.

Right now, I'm sure a lot of us are despondent on buying SCC as it stands. It's just no longer our cup of tea. But how many of you would be willing to buy a FREESTANDING (Downloadable, probably) version of SvM that was developed by Montreal that was basically CT's SvM, plus a couple new items, maps, and an editor?

Would you be willing to pay $25 USD for this? Let's say if Ubi could meet the following requirements. I'd like to poll the community on this, and if it gets some weight, maybe Rhoulio could speak to the devs for us. Couldn't hurt no?

Ok, here's the requirements:

Designed for:
Intel 3.0Ghz or AMD equivalent
1GB RAM (2GB recommended)
SM2.0 capable (SM3.0 preferred) 128MB DX9 card (256 preferred)
DX9 compatible Sound Card w/ EAX

Features:
> SCCT style gameplay in DA graphics-level engine. (Spies have Shock Rifles, Mercs have Sound Reticles, we get our gear back, etc.)
> 7 maps to start off with, promise of 2 more within a year
> Map Editor to allow community to make maps
> Promise of a DEMO first to ensure game features

Would you guys be willing to pay for something like this?

MKCC14
05-29-2007, 04:18 PM
Its a good idea, it could possibly be downloadable over XBL Marketplace too, but isnt this just more work for them? You want it to be done by the Montreal team...who is already working on the SP and MP for SCC. I think you should direct this to Ubi Annecy, the original devs of the multiplayer.

Other than that, its good.

Starkey_
05-29-2007, 04:21 PM
I'd pay $45 or even something closer to full price for a stand alone MP element, IF they actually listened to us and gave us what we wanted. I'd NEVER pay another dime for a game that even resembled D.A.'s MP.

FSA_shadow
05-29-2007, 04:44 PM
I'd pay w/e that is in GBP (£'s for those who dont know lol) but yes... i would pay for it... i hated the SVM on the 360 i just couldnt get hooked on it like i did with PT,CT and by the sounds of it Convictions MP is gonna suck too...lol

braiog
05-29-2007, 04:48 PM
Well, it is more work, yeah. But maybe they'll see it as "Would we rather take a $50 loss if they don't buy the game, or a $25 loss if they at least buy the SvM standalone?"

Heck, if they'd put traditional SvM in SCC, I may even buy the game at $50 just for the MP (this may be a more viable option for them) Either way, it'll still require that demo.

Personally, if I was Ubi, I'd drop the "Crowd MP system" and instead add back SvM to entice vets to buy the game. This line of thinking is that they'd loosen up the resources that were tied into making the crowd-based MP game, and instead, gear them towards making a MP mode that would entice a greater group to buy the game.

Because let's face it, a lot (not all) of the vets won't buy the game because of SP's direction (and MP was no different), but if they say (and show by way of demo) that they will at LEAST give us our beloved SvM as the MP mode, then they might be able to regain those lost sales - and money is the bottom line that Ubi talks.

So maybe yeah, this push will be to get SvM either ADDED (more money for Ubi) or to REPLACE (theoretically same production cost for Ubi) the MP mode they planned on using with the traditional SvM. I mean, come on Ubi, you don't know how addictive and fun the game is! It just needs a darn facelift from what looks like a 6-8 year old engine that was barely designed to support MP in the first place!

generic.sheep
05-29-2007, 05:18 PM
I'd gladly pay $60 for a standalone SvM mode.

(that's Canadian though... : D)

MKCC14
05-29-2007, 05:36 PM
I never understood why they didnt implement the inverted neck break into the SvM, that would have been the best. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

braiog
05-29-2007, 08:15 PM
Yeah, an inverted neck break would be nice. The pro con is that it's a possible easy neck for the spy, and the con is that the spy takes a moment or 2 to get off the pipe and run if spotted, probably eating a near fatal amount of bullets.

If we can convince Montreal that Traditional SvM is what is wanted, we can maybe rally to get it added. It's kind of redundant that they take the crowd system and put into SP and MP as well.

Brownsnakeeyes
05-29-2007, 08:29 PM
I would buy the stand alone. But I wouldn't buy it with the sp. My sp SC days are over. Atleast for future games.

But they would have to add some new gadgets and better graphics in order for me to buy it. If it was CT mp at the heart with alot of addons plus 360 to windows Live compatible then I'd buy it in a second.

But seriously, I really don't see it happen. But if it would happen I wouldn't think twice.

sniperbr0
05-29-2007, 09:47 PM
im in

Sir_Jams
05-29-2007, 09:47 PM
If you get all the facts straight and the support of a ubi dev and actually get Montreal to take time out of their schedule in order to make this project, I would gladly pay whatever price it may take in order for PC and Xbox 360 players to have such an awsome experience given back to us that made us so addicted to the game. I want to relive those wonderful memories once again. Cheers to the people who came up with this (including you braiog).

Jason-Alaska
05-30-2007, 12:29 AM
I am all in for this idea. I would also pay $40-$50 for a WORKING stand-alone Co-op. Version of SC HINT HINT DEVs !!!http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

MentalMars
05-30-2007, 04:15 AM
Me and my brother would also buy a standalone version of SvM.

give it good support/updates/downloadable content.
Make it Xbox live

Make it a more hardcore game like the old PT & CT.
If ppl dont want to play hardcore style they dont need do buy it.
Maby you can get it in to the World Cyber Games.

BurningDeath.
05-30-2007, 05:30 AM
If we can get Ubi to do this (and chances are we won't) then it would have to be Ubisoft Annecy's job. They were the ones that created our beloved SCPT-SvM and pushed it forward to SCCT's. They know how it works and could do it best, if they followed our instructions, if you ask me.

For a standalone SvM, developed by Ubisoft Annecy under our restrictions, i would gladly pay up to 50€, a full-game price.

braiog
05-30-2007, 05:45 AM
Wow. We're getting quite a following here. I'm glad to see you guys are as gung-ho on getting a new up to date SvM as I am.

I'm trying to get the ball rolling on my end as well, but keep on posting if you're willing to get a standalone product (or willing to buy SCC if this same game is guaranteed to be in it) The demo will be a critical part. As with many gamers, a demo is used to entice a sale of someone who is wary about making the purchase.

Ubi would need to open a line of communication to the fans of SvM though, so they would be sure of what it was about SvM we loved so much.

DrCactus
05-30-2007, 06:12 AM
No details of the MP has been released only our own speculation.

braiog
05-30-2007, 06:19 AM
True, but there are hints on sites like Gamespy that say Multiplayer will be using a crowd based system similar to singleplayer.

nX.r-FataLyty_
05-30-2007, 07:40 AM
I'm IN!

MentalMars
05-30-2007, 07:56 AM
SvM is the reason why i buyed SCPT
And i didnt even had a system that could run it.

When i first played the first SC i didnt like it.
But when SCPT came out my cousin called me up and said you have to check out this.
So i came over and found out that he was playing SCPT, i wasnt really happy for driving all the way over there for a new SC that i didnt like.

But when i looked further it was the SvM and when my cousin started talking about it and seeing him play the game online i thought this could be cool. So i started playing, so we played the same map over and over again and i started knowing the map and the tricks.
Stratagies where building up in my mind.
After a few hours i had to go, but i was hooked.
The next day i went to work but as soon as i was done i whent to my cousin again.
No pitstop @ home.
Again i was hooked on the versus mode.
We started playing more maps.
I repeated this a few days.
after a few days i whent to the store got my own Xbox + xbox live + SCPT.
Me and my cousin played the game non-stop.
We got hundereds off hours in the Versus mode.
I never played the singleplayer.

Then SPCT came again we played non-stop.
Me and my buddies couldnt get enough off it.

But when SCDA came, we played it, we tried it, but it never stole our harts.
In less then 50 gaming hours the game is starting to eat dust.

The versus mode that we loved, the one with stratagy was killed by a run and gun type off game. the stealth didnt survive the proxy detector. the hole game started to fall apart.

So ubi if you could bring back the game we all love so much. We are willing to pay for it.

braiog
05-30-2007, 10:34 AM
Oh man, FataLyty_, I'm lovin that avatar.

He must be thinking "My Spidey Sense is tingling!....and..... sticky..... Where the hell is that squirrel!?"

SphinxNL
05-30-2007, 10:56 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MentalMars:
Me and my brother would also buy a standalone version of SvM.

give it good support/updates/downloadable content.
Make it Xbox live

Make it a more hardcore game like the old PT & CT.
If ppl dont want to play hardcore style they dont need do buy it.
Maby you can get it in to the World Cyber Games. </div></BLOCKQUOTE>

Hear Hear!!!

I tottaly agree with my brother!

The Pandora Tomorrow & Chaos Theory SvM were the best.
Double Agent f*cked up big time on the SvM in my opinion.

Bring it back as a stand alone, the core gamers [which is pretty big] would buy it instantly.

Maybe the world cyber games, who knows.

James_Westfall
05-30-2007, 11:32 AM
im all for it braiog....where do i sign?

Shadowcancer55
05-30-2007, 11:49 AM
Ofcourse you're a pc gamer, and ofcourse console gamers must suffer... can't you guys make your own games...

braiog
05-30-2007, 01:23 PM
This thread is to poll the community to show Ubi that the community wants to see Montreal's shot at traditional SvM, and that it holds high sway with our opinion (especially when it comes to making a purchase)

I would hope that the game would be available for PC and Console (to those who enjoy the game) Once I establish enough momentum, I'll take personal strides to get this noticed by as many means as possible.

scope2005
05-30-2007, 01:24 PM
I applaud your efforts to try and get the developers attention Braiog and I would buy a stand alone SvM... so long as it was SCCT MP - on the DA multiplayer engine.

But I think we have both been around long enough to know that there isn't a single department of ubisoft that listens to community members, or takes us seriously.
Not Montreal, Not Annecy, and certainly Not Shanghai.

I admire Rhoullette's past efforts also, forming a council of community members to take a list of changes and patch requests to the developers - but they didnt listen then either.

I think this petition is falling on deaf ears my friend but I will sign it anyhow, but I have little hope we will be listened to -

Signed.

braiog
05-30-2007, 01:32 PM
scope2005-

SCCT in DA engine is exactly what we're going for. If anything, they'd add a new move here or there, and maybe some gear/features, as well as a map editor. Babba boom, we got our worthy SvM upgrade.

I'm a pessimistic person, and I fully agree with you when it comes to the communication end. Ubi constantly tells interviewers that they have this relationship with us that we all know just isn't there. It's merely their PR department trying to get good facetime with the major gaming portals.

When you look at it subjectively, we really do have little say in what happens, but I think getting this out 7-12 months before the game's release would be ample time to integrate it if it got the support (and as you said, the attention) it needs.

Aj6627
05-30-2007, 02:49 PM
I'm in for SvM. Even better if there's coop included, but it isn't required for me.

Iservealot
05-30-2007, 04:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by scope2005:
I applaud your efforts to try and get the developers attention Braiog and I would buy a stand alone SvM... so long as it was SCCT MP - on the DA multiplayer engine.

But I think we have both been around long enough to know that there isn't a single department of ubisoft that listens to community members, or takes us seriously.
Not Montreal, Not Annecy, and certainly Not Shanghai.

I admire Rhoullette's past efforts also, forming a council of community members to take a list of changes and patch requests to the developers - but they didnt listen then either.

I think this petition is falling on deaf ears my friend but I will sign it anyhow, but I have little hope we will be listened to -

Signed. </div></BLOCKQUOTE>

There are people who work at Ubisoft whose sole job is to create community reports and let everyone inside of Ubisoft what is going on with the community.

braiog
05-30-2007, 05:59 PM
Here's to hoping they let the higher ups know about this post. Putting in Traditional SvM would guarantee my purchase of SCC.

Sir_Jams
05-30-2007, 06:53 PM
People. We must keep posting and putting our signatures in order to keep this thread on the top so that it's actually noticed. If we do this, we have a better chance of getting our dreamed request.

Signed

Sir Jams

gameIarry9
05-30-2007, 07:01 PM
Braiog that sig rocks, and so does this idea.

braiog
05-30-2007, 08:13 PM
Good point, Sir_Jams.
Thanks, gameIarry9

MentalMars
05-30-2007, 11:21 PM
What i personally want to see in the new SvM

SCDA engine (with stable netcode etc.)
Take the gameplay from SCPT & SCCT.
Use the Sound triangle instaid of the proxydetector.
All the gadgets from SCCT, the drone from SCDA may also be added for the merc.
The escape moves from SCDA where good.
Also the way how spies climed a fence on SCDA was better, how they did a barrel roll on top.
Keep co-op moves.

add a few thinks like moves/gadgets/gameplay feutures/interaction.

I would like to see more maps then 2 a year
more like 2 maps every 3 to 4 months.

Doogsy1
05-31-2007, 12:55 AM
Oh yeh, isn't 3.0Ghz a bit too high. CT was 1.4 and there's no way the MP required that. I know DA required 3.0, but surely not for the MP and surely you don't care too much about graphics.

Noisewater-US
05-31-2007, 06:12 AM
kudos broag

psyichic
05-31-2007, 07:03 AM
I would support this idea. But only if there are a number of community members that are fully integrated into the game's development process. I don't want the studios deciding "Hey this is a cool feature! Lets add it!" I want them to bounce ideas off of CT and PT vets from both the Xbox and PC community. They could really create a great franchise but it would take time.

Time I don't believe that Ubisoft would be willing to use. Not to mention hoping they would actually communicate with a small number of vets during the development phase is absolutely insane.

Regardless - Signed

Stealth_chill
05-31-2007, 10:24 AM
Seing as when they strayed away from the classic multiplayer failed miserably on DA. What makes them think straying farther away from it is going to make it better? Honestly, ubisoft has forums for a reason, listen to us pelase. http://forums.ubi.com/images/smilies/sadeyes.gif

MKCC14
05-31-2007, 11:18 AM
Since they are french devs i think they are communicating with french fans when they said in the interview that they were talking to fans. But anyways you need more people in here supporting the idea and not the same people posting over and over.

Doogsy1
05-31-2007, 07:33 PM
What if the Mercs were like team rainbow? I reckon that would be cool having two mercs waiting to break in two windows, opposite each other in a room on a spy who thinks he's safe. http://forums.ubi.com/images/smilies/winky.gif

braiog
05-31-2007, 07:52 PM
I'm all for a SWAT-like MERC, no doubt about that. As long as there's a strict pro/con in effect with what moves they introduce.

Doogsy1
05-31-2007, 08:32 PM
What about the mercs having a cover system? By this I don't mean that stupid third-person rainbow style system. If you've played GRAW 2 on the 360 in first-person, the cover system works great because you have to peek and expose your head to see over and around cover. This way you could wait at a doorway and watch a spy enter a room, and in conjunction with what I said about repelling etc, you could completely surprise spies so there'd still be an element of stealth when playing as a merc too. I don't play MP (I wish I could) but I was just thinking if mercs were the same from PT, wouldn't it be a bit boring? And being able to plan assaults on rooms with mercs from all sorts of angles sounds like it would be great fun.

dann2004
05-31-2007, 09:53 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by braiog:
Ok, here's the deal PC community (Console too, if you guys want in on this) Hindsight is 20/20, but remember how we rallied to get the Ubisoft developers to include SvM for PC in Double Agent?

Well, we all know the game flopped on the grounds it varied too far from traditional SvM, aside from technical issues as well, but what say we try this again?

We'd need the help of Community Managers (last time Rhoulette really went to bat for us and got the attention of the developers for us), but here's the question.

Right now, I'm sure a lot of us are despondent on buying SCC as it stands. It's just no longer our cup of tea. But how many of you would be willing to buy a FREESTANDING (Downloadable, probably) version of SvM that was developed by Montreal that was basically CT's SvM, plus a couple new items, maps, and an editor?

Would you be willing to pay $25 USD for this? Let's say if Ubi could meet the following requirements. I'd like to poll the community on this, and if it gets some weight, maybe Rhoulio could speak to the devs for us. Couldn't hurt no?

Ok, here's the requirements:

Designed for:
Intel 3.0Ghz or AMD equivalent
1GB RAM (2GB recommended)
SM2.0 capable (SM3.0 preferred) 128MB DX9 card (256 preferred)
DX9 compatible Sound Card w/ EAX

Features:
&gt; SCCT style gameplay in DA graphics-level engine. (Spies have Shock Rifles, Mercs have Sound Reticles, we get our gear back, etc.)
&gt; 7 maps to start off with, promise of 2 more within a year
&gt; Map Editor to allow community to make maps
&gt; Promise of a DEMO first to ensure game features

Would you guys be willing to pay for something like this? </div></BLOCKQUOTE>if the traditional svm isnt brought back then ubi can forget getting my MONEY!!!

scope2005
06-01-2007, 01:27 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Iservealot:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by scope2005:
I applaud your efforts to try and get the developers attention Braiog and I would buy a stand alone SvM... so long as it was SCCT MP - on the DA multiplayer engine.

But I think we have both been around long enough to know that there isn't a single department of ubisoft that listens to community members, or takes us seriously.
Not Montreal, Not Annecy, and certainly Not Shanghai.

I admire Rhoullette's past efforts also, forming a council of community members to take a list of changes and patch requests to the developers - but they didnt listen then either.

I think this petition is falling on deaf ears my friend but I will sign it anyhow, but I have little hope we will be listened to -

Signed. </div></BLOCKQUOTE>

There are people who work at Ubisoft whose sole job is to create community reports and let everyone inside of Ubisoft what is going on with the community. </div></BLOCKQUOTE>

I know there are.

Rhoullette being the prime example in my post.

I do not fault her, she does listen, she does take into account the communities opinions on needed changes, new features, and general feedback.

Im sure she makes sure these reports are signed, sealed and delivered to the developers.
And im pretty sure I know exactly what happens when they recieve them...

They go in the bin.

That or they dismiss every single suggestion assuming we are mere consumers and know nothing of what makes a good game.

What happened to the feedback council for DA. the devs seriously couldn't have wrote off every single request made? most of them were feasible requests.. the simple answer is they were never considered for a second.

Im not a pesimist, Im a realist...
I can honestly only think of a single time in all my years here when develeper's from any branch of ubi have listened to our suggestions - During the SCCT Beta - before they got our cash.
As soon as SCCT hit the shelves all sembelence of support went out the window.

Other than that, support for SCPT was bad, and the later SCDA - attrocious.

I think I know exactly what a day in the Ubisoft annecy offices is like...
____________________________________________
Dev.A - "Eh claude, the new community feedback reports are in from that Rhoullette woman..just reading.... Oh My God...."
Dev.B - "Whats wrong?"
Dev.A - "They want... a patch!!"
Dev.B - "A wha..?"
Dev.A - "You know a 'patch?'... one of those things with bug fixes or additional content"
Dev.B - "Blasphemous! how dare they ask for changes to our masterpiece! what do they know they are only snotty nosed kids anyway... who else would play our games?
Dev.A - Lets see they want... HUH? I thought it really added to the gameplay when spies teleported around the map! Its fun and thats staying! I coded that in there!
Dev.B - ..Whats that about Motion Tracking being too powerfull... HMPH! I thought they would complain...
Dev.A - The demands they are making are Ridiculous... They want a server browser?!
Dev.B - What do these kids know about how to add to a game its an insult! IM AN ARTISTE!!!
Dev.A - Yeah! Screw them! this list is too big! We aint obliged to give them any patch! Lets go get pizza and plan SC7!
*Report goes in bin, devs walk away into the sunset laughing evily*
____________________________________________

^^ 'The Cold Hard Truth - with a twist of comedy' ^^

braiog
06-01-2007, 02:29 PM
That's odd, I've always pictured Ubisoft project meetings as a bunch of French people laughing like bullfrogs, eating cheese, and thinking up new ways to turn Sam Fisher into a ballerina.

Sir_Jams
06-01-2007, 03:43 PM
I would be cool if the mercs were just plain ARGUS again, but there are things that I would want to keep on the mercs in SCDA;

The new form of charging, drones, and rifle concept.

Shadowcancer55
06-01-2007, 04:46 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by dann2004:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by braiog:
Ok, here's the deal PC community (Console too, if you guys want in on this) Hindsight is 20/20, but remember how we rallied to get the Ubisoft developers to include SvM for PC in Double Agent?

Well, we all know the game flopped on the grounds it varied too far from traditional SvM, aside from technical issues as well, but what say we try this again?

We'd need the help of Community Managers (last time Rhoulette really went to bat for us and got the attention of the developers for us), but here's the question.

Right now, I'm sure a lot of us are despondent on buying SCC as it stands. It's just no longer our cup of tea. But how many of you would be willing to buy a FREESTANDING (Downloadable, probably) version of SvM that was developed by Montreal that was basically CT's SvM, plus a couple new items, maps, and an editor?

Would you be willing to pay $25 USD for this? Let's say if Ubi could meet the following requirements. I'd like to poll the community on this, and if it gets some weight, maybe Rhoulio could speak to the devs for us. Couldn't hurt no?

Ok, here's the requirements:

Designed for:
Intel 3.0Ghz or AMD equivalent
1GB RAM (2GB recommended)
SM2.0 capable (SM3.0 preferred) 128MB DX9 card (256 preferred)
DX9 compatible Sound Card w/ EAX

Features:
&gt; SCCT style gameplay in DA graphics-level engine. (Spies have Shock Rifles, Mercs have Sound Reticles, we get our gear back, etc.)
&gt; 7 maps to start off with, promise of 2 more within a year
&gt; Map Editor to allow community to make maps
&gt; Promise of a DEMO first to ensure game features

Would you guys be willing to pay for something like this? </div></BLOCKQUOTE>if the traditional svm isnt brought back then ubi can forget getting my MONEY!!! </div></BLOCKQUOTE>

Laff, you couldn't of actually liked DA? You must be a casual.

Stealth_chill
06-01-2007, 07:58 PM
http://i53.photobucket.com/albums/g79/SplintacellDA/1myhumps.jpg

yeah http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

ROLNIK
06-01-2007, 11:16 PM
lol

Sir_Jams
06-02-2007, 07:32 AM
Lol. You should draw the ARGUS guy taking a sh*t on the Upsilon guy's face.

Shady74
06-02-2007, 07:50 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Sir_Jams:
Lol. You should draw the ARGUS guy taking a sh*t on the Upsilon guy's face. </div></BLOCKQUOTE>

http://i53.photobucket.com/albums/g79/SplintacellDA/1hellyeahboy.jpg

Sir_Jams
06-02-2007, 07:58 AM
What can I say; damn ******* earned a nice warm cr*p on his face.

capteenix
06-04-2007, 06:10 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Stealth_chill:
http://i53.photobucket.com/albums/g79/SplintacellDA/1myhumps.jpg

yeah http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif </div></BLOCKQUOTE>
Yeah he makes more money, he has some orgams moments...Well that's what I understood When I saw the cross...yoyu know where...ORGASM.... http://forums.ubi.com/images/smilies/88.gif

EliteRonnie
06-04-2007, 08:00 AM
I would pay $40 for a MP game similar to CT but have the mercs like the mercs on DA and have a good matchmaking system to make matches nice and even and cross platform would be nice too.

Vth_F_Smith_
06-04-2007, 08:24 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Iservealot:
There are people who work at Ubisoft whose sole job is to create community reports and let everyone inside of Ubisoft what is going on with the community. </div></BLOCKQUOTE>Tell me about it! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Brownsnakeeyes
06-04-2007, 09:53 AM
[/QUOTE]

There are people who work at Ubisoft whose sole job is to create community reports and let everyone inside of Ubisoft what is going on with the community.[/QUOTE]

I'm just wondering if there was a poll in these forums asking if we'd like the series to change?

I'm talking about the gameplay engine. I don't seem to recall anyone from UBI making a topic poll asking if we'd still buy a SC game without the use of shadows and lighting.

I also for the life in me don't recall them making a poll about removing gadgets and other things from MP.

So I and I'm sure alot of people that have been here a long time don't see where UBI has listened to us about the most important qualities of this game.

On the contrary I feel the general feel here and with other UBI game forums that UBI doesn't listen to us unless it's something of use to them.

But that's just how I feel I guess.

Sir_Jams
06-05-2007, 09:58 PM
With that said, all we can hope is that our voices are heard and that Ubisoft can pull it off with the little time that we have given them (due to the fact that if we were going to think of something like this, it should have been quite along time ago).

Assassin_411
06-06-2007, 10:22 AM
you are right... hopefully with the time left some things can be changed. But the opinions of the community do not get left unnoticed.

Hopefully there is still time....

Shadowcancer55
06-06-2007, 12:20 PM
We're screwed, they don't care what the real fans want.. The new multi is going to blow..

timmieboy2
06-06-2007, 04:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Assassin_411:
you are right... hopefully with the time left some things can be changed. But the opinions of the community do not get left unnoticed.

Hopefully there is still time.... </div></BLOCKQUOTE>

Sounds like you are our last hope, oh wait, you manage the forum, so you just are a janitor? http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Lil Proximo7
06-06-2007, 05:11 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Vth_F_Smith_:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Iservealot:
There are people who work at Ubisoft whose sole job is to create community reports and let everyone inside of Ubisoft what is going on with the community. </div></BLOCKQUOTE>Tell me about it! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif </div></BLOCKQUOTE>



That being said..can you send a message to ubi for me...." you guys suck, and this game is gonna BLOW like the wind..FLOP like a fish..SUCK..like a vacuum...ATLEAST ! make the original SvM...UGH"

FlamingGimp
06-06-2007, 05:19 PM
I am entirely for this idea, no matter how bleak the possibility it. As such, I'd implore people to focus on the pressure of the concept, not the fine details, as there's no point of such without a hint of a product.

I'd be willing to pay full price for just the SvM MP portion, I'd even buy someone else's copy.

I still play this game weekly, sometimes ~5 times a week. It is without a doubt the most compelling multiplayer game I've ever played.

I also know that there are quite a few other players that would fully back this premise; find anyone that still plays and ask them:

Spekkio
Lochang
kronf
ledinez
Cataclysm
KayJatica
MrMic
VaporTrail
Blackveldt
Element54
Kaws
seefoo
DucusSumus

There are plenty more I'm not aware of.

lochang19
06-06-2007, 06:56 PM
**** yeah, I'd sign the **** out of this.

But throw in an SDK too. I'd pay $50 for an SvM standalone that was as good quality as PT or CT.

UBI. Listen to this. It will make you money.

lochang19
06-06-2007, 06:57 PM
Heck yeah I'd sign this. Throw in an SDK as well so we can keep the lifespan going too.

UBI. Listen to this. It will make you money.

Sir_Jams
06-06-2007, 07:51 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by lil_proximo7:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Vth_F_Smith_:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Iservealot:
There are people who work at Ubisoft whose sole job is to create community reports and let everyone inside of Ubisoft what is going on with the community. </div></BLOCKQUOTE>Tell me about it! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif </div></BLOCKQUOTE>



That being said..can you send a message to ubi for me...." you guys suck, and this game is gonna BLOW like the wind..FLOP like a fish..SUCK..like a vacuum...ATLEAST ! make the original SvM...UGH" </div></BLOCKQUOTE>

Hopefully they make this community supported idea. If ubi doesn't, I definetly won't be buying the game for SvM.

Assassin_411
06-07-2007, 08:52 AM
Sounds like you are our last hope, oh wait, you manage the forum, so you just are a janitor? http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif[/QUOTE]

I wish.. they make more money.. http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

Stealth_chill
06-07-2007, 11:25 AM
if you guys are ticked about how they are doing this new multiplayer put this as you sig
http://i53.photobucket.com/albums/g79/SplintacellDA/SPY.jpg

Sir_Jams
06-11-2007, 09:40 PM
No thanks.

goodkebab_00
06-12-2007, 08:37 AM
i am all for this as well....


sick thing is...the only reason I buy splinter cell is for the multiplayer. (i have not even finished DA singleplayer).

jburbank83
06-12-2007, 08:53 AM
Yeah, guys please use the sig!

And, Braiog, nice to see you again, add me to the list!

EmmaJordan
06-12-2007, 10:07 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by goodkebab_00:
i am all for this as well....


sick thing is...the only reason I buy splinter cell is for the multiplayer. (i have not even finished DA singleplayer). </div></BLOCKQUOTE>

I finished the DA singleplayer, but have no desire to re-play it. I am mainly playing multiplayer now (I am not happy with all of the changes, but even considering how badly they fumbled some of the changes, it is still a really fun experience).

I cannot imagine how the new multi will be as fun or as groundbreaking as spy v. merc.

EmmaJordan
06-12-2007, 10:08 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jburbank83:
Yeah, guys please use the sig!

And, Braiog, nice to see you again, add me to the list! </div></BLOCKQUOTE>

Add me to the list.

NuclearDragon
06-12-2007, 12:00 PM
hello friendly spinter cell players.i tryed playing sp on-line but i am not good!you have tips?

NuclearDragon
06-12-2007, 12:02 PM
and which list are you talking about

Jimboone
06-12-2007, 12:34 PM
I would totally pay for a stand alone SvM game with new maps and gadgets and modes...but as long as is it in the veins of PT and CT MP

jburbank83
06-12-2007, 12:43 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by NuclearDragon:
and which list are you talking about </div></BLOCKQUOTE>

The one that FlamingGimp posted.

NuclearDragon
06-12-2007, 12:46 PM
ok thank you mister.i like convictins alot i do not want on the list but my opinion so good lukc.itype fast!!!1!haha

MKCC14
06-12-2007, 12:51 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by EmmaJordan:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by goodkebab_00:
i am all for this as well....


sick thing is...the only reason I buy splinter cell is for the multiplayer. (i have not even finished DA singleplayer). </div></BLOCKQUOTE>

I finished the DA singleplayer, but have no desire to re-play it. I am mainly playing multiplayer now (I am not happy with all of the changes, but even considering how badly they fumbled some of the changes, it is still a really fun experience).

I cannot imagine how the new multi will be as fun or as groundbreaking as spy v. merc. </div></BLOCKQUOTE>
Well, thats because you havent seen or played it yet.

Sir_Jams
06-12-2007, 09:11 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MKCC14:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by EmmaJordan:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by goodkebab_00:
i am all for this as well....


sick thing is...the only reason I buy splinter cell is for the multiplayer. (i have not even finished DA singleplayer). </div></BLOCKQUOTE>

I finished the DA singleplayer, but have no desire to re-play it. I am mainly playing multiplayer now (I am not happy with all of the changes, but even considering how badly they fumbled some of the changes, it is still a really fun experience).

I cannot imagine how the new multi will be as fun or as groundbreaking as spy v. merc. </div></BLOCKQUOTE>
Well, thats because you havent seen or played it yet. </div></BLOCKQUOTE>

And boy are you going to be sorry if you do.

BurningDeath.
06-13-2007, 02:08 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MKCC14:
Well, thats because you havent seen or played it yet. </div></BLOCKQUOTE>
I, for one, didn't need to see or play the SvM of Double Agent to know that it was going to suck.

ArrowDynamicsX
06-13-2007, 02:58 AM
I can't take this anymore. Is all you guys can do whine about Multiplayer? There are at least 8 topics on the only 3 Conviction pages about Multiplayer, half of them are specifically labeled about SvM. I could understand starting a new topic if one was burried 10 pages ago, but when there are several on page one?

Let's just face it, Ubisoft will probably not change a thing because of your guys demands, the sigs are an eyesore, and if someone disagrees with you, you flip out on them, calling them a suck-up or insulting them and saying, "We can say our opinions!" The problem is, you don't even want to concede an inch to anything positive. You guys instantly bring out all the negative points and complain about it, which I don't see how there are any negatives yet, you guys like to speculate.

You could at least wait to give it a once over instead of just hearing the phrase "Crowd Mutiplayer" then raising hell about it. You haven't even seen it, nor do you know anything about it other than the obvious involvement of crowds. When it gets closer to being released, and we all know more about it, then go ahead and complain, at least you'll have facts to counter people who like it other than, "Don't you dare disrepect my opinion! It's not spy versus merc, so it's garbage! You'd better not say otherwise or I'll lay down some more 'It's my opinion' on you!"

Yes, we understand it's your opinion.
Yes, we understand you like Spies Versus Mercenaries.

If you guys really want to be effective, don't put that thing in your sig, that doesn't really do anything as I doubt the devs read the forums all that often, and losing 10 people to the increases for making a game more accessible to Joe Shmoe is still good business. If you want to get your point across, do something bold. Start mailing Ubisoft something cumbersome with your "Crowd Multi means I won't buy" slogan. Mail them bricks with that painted on them or something that they can't just easily ignore.

I'm just sick of the same old complaining about the same thing creeping into every single thread one way or another.

braiog
06-13-2007, 06:05 AM
It's a vicious cycle ArrowDynamicsX

Your type of character COMPLAINS about the COMPLAINING, so you yourself are as much to blame for the points you made. The obvious truth is that if you don't want to hear about SvM threads, it's probably wise to not click into and read a post with a similarly named topic.

Help break the cycle - Stop complaining about complaining™

ArrowDynamicsX
06-14-2007, 01:21 PM
Yes, because ignoring it will help even more. Besides, all the negativity and complaining is getting into all the other topics. It's not that I don't want to hear about Spy Versus Merc threads, I want to see the ideas people have for improving the system. The problem is that people don't know how to make it happen. Take the TV series Jericho, when they canceled it, the fans mailed CBS 80,000 pounds of nuts. Guess what, it got renewed. Putting sigs in doesn't do much. I'm also trying to suggest ways to convert complaining energy into energy spent on actually trying to change.

NSAsFinest
06-14-2007, 04:15 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ArrowDynamicsX:
I can't take this anymore. Is all you guys can do whine about Multiplayer? There are at least 8 topics on the only 3 Conviction pages about Multiplayer, half of them are specifically labeled about SvM. I could understand starting a new topic if one was burried 10 pages ago, but when there are several on page one?
Let's just face it, Ubisoft will probably not change a thing because of your guys demands, the sigs are an eyesore, and if someone disagrees with you, you flip out on them, calling them a suck-up or insulting them and saying, "We can say our opinions!" The problem is, you don't even want to concede an inch to anything positive. You guys instantly bring out all the negative points and complain about it, which I don't see how there are any negatives yet, you guys like to speculate.

You could at least wait to give it a once over instead of just hearing the phrase "Crowd Mutiplayer" then raising hell about it. You haven't even seen it, nor do you know anything about it other than the obvious involvement of crowds. When it gets closer to being released, and we all know more about it, then go ahead and complain, at least you'll have facts to counter people who like it other than, "Don't you dare disrepect my opinion! It's not spy versus merc, so it's garbage! You'd better not say otherwise or I'll lay down some more 'It's my opinion' on you!"

Yes, we understand it's your opinion.
Yes, we understand you like Spies Versus Mercenaries.

If you guys really want to be effective, don't put that thing in your sig, that doesn't really do anything as I doubt the devs read the forums all that often, and losing 10 people to the increases for making a game more accessible to Joe Shmoe is still good business. If you want to get your point across, do something bold. Start mailing Ubisoft something cumbersome with your "Crowd Multi means I won't buy" slogan. Mail them bricks with that painted on them or something that they can't just easily ignore.

I'm just sick of the same old complaining about the same thing creeping into every single thread one way or another. </div></BLOCKQUOTE>

Thats funny, you use the word "WE" as if someone is actually agreeing with you on this.

RedemptionX
06-14-2007, 04:44 PM
I'd pay 50$(USD) for this.

edit - also maybe we can ask a mod to help clean up this thread so only the posts which count towards how many people are actually willing to buy this? Especially since Braiog has another thread on possible alternative suggestions..

MKCC14
06-14-2007, 05:18 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by NSAsFinest:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ArrowDynamicsX:
I can't take this anymore. Is all you guys can do whine about Multiplayer? There are at least 8 topics on the only 3 Conviction pages about Multiplayer, half of them are specifically labeled about SvM. I could understand starting a new topic if one was burried 10 pages ago, but when there are several on page one?
Let's just face it, Ubisoft will probably not change a thing because of your guys demands, the sigs are an eyesore, and if someone disagrees with you, you flip out on them, calling them a suck-up or insulting them and saying, "We can say our opinions!" The problem is, you don't even want to concede an inch to anything positive. You guys instantly bring out all the negative points and complain about it, which I don't see how there are any negatives yet, you guys like to speculate.

You could at least wait to give it a once over instead of just hearing the phrase "Crowd Mutiplayer" then raising hell about it. You haven't even seen it, nor do you know anything about it other than the obvious involvement of crowds. When it gets closer to being released, and we all know more about it, then go ahead and complain, at least you'll have facts to counter people who like it other than, "Don't you dare disrepect my opinion! It's not spy versus merc, so it's garbage! You'd better not say otherwise or I'll lay down some more 'It's my opinion' on you!"

Yes, we understand it's your opinion.
Yes, we understand you like Spies Versus Mercenaries.

If you guys really want to be effective, don't put that thing in your sig, that doesn't really do anything as I doubt the devs read the forums all that often, and losing 10 people to the increases for making a game more accessible to Joe Shmoe is still good business. If you want to get your point across, do something bold. Start mailing Ubisoft something cumbersome with your "Crowd Multi means I won't buy" slogan. Mail them bricks with that painted on them or something that they can't just easily ignore.

I'm just sick of the same old complaining about the same thing creeping into every single thread one way or another. </div></BLOCKQUOTE>

Thats funny, you use the word "WE" as if someone is actually agreeing with you on this. </div></BLOCKQUOTE>
I "kind" of actually agree with him.

Stealth_chill
06-14-2007, 05:33 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MKCC14:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by NSAsFinest:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ArrowDynamicsX:
I can't take this anymore. Is all you guys can do whine about Multiplayer? There are at least 8 topics on the only 3 Conviction pages about Multiplayer, half of them are specifically labeled about SvM. I could understand starting a new topic if one was burried 10 pages ago, but when there are several on page one?
Let's just face it, Ubisoft will probably not change a thing because of your guys demands, the sigs are an eyesore, and if someone disagrees with you, you flip out on them, calling them a suck-up or insulting them and saying, "We can say our opinions!" The problem is, you don't even want to concede an inch to anything positive. You guys instantly bring out all the negative points and complain about it, which I don't see how there are any negatives yet, you guys like to speculate.

You could at least wait to give it a once over instead of just hearing the phrase "Crowd Mutiplayer" then raising hell about it. You haven't even seen it, nor do you know anything about it other than the obvious involvement of crowds. When it gets closer to being released, and we all know more about it, then go ahead and complain, at least you'll have facts to counter people who like it other than, "Don't you dare disrepect my opinion! It's not spy versus merc, so it's garbage! You'd better not say otherwise or I'll lay down some more 'It's my opinion' on you!"

Yes, we understand it's your opinion.
Yes, we understand you like Spies Versus Mercenaries.

If you guys really want to be effective, don't put that thing in your sig, that doesn't really do anything as I doubt the devs read the forums all that often, and losing 10 people to the increases for making a game more accessible to Joe Shmoe is still good business. If you want to get your point across, do something bold. Start mailing Ubisoft something cumbersome with your "Crowd Multi means I won't buy" slogan. Mail them bricks with that painted on them or something that they can't just easily ignore.

I'm just sick of the same old complaining about the same thing creeping into every single thread one way or another. </div></BLOCKQUOTE>

Thats funny, you use the word "WE" as if someone is actually agreeing with you on this. </div></BLOCKQUOTE>
I "kind" of actually agree with him. </div></BLOCKQUOTE>

*sigh* well again its like no 1 can get along. i am protesting because i dont want something new, i want something that ive played nad loved for 4 years. it took me a long time to hone my skills and get better. Then before i know it they destroy it. you may dissagree with me, im ok with that, thats your opinion. but please dont angry at us for expressing ours. thnx

MKCC14
06-14-2007, 05:46 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Stealth_chill:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MKCC14:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by NSAsFinest:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ArrowDynamicsX:
I can't take this anymore. Is all you guys can do whine about Multiplayer? There are at least 8 topics on the only 3 Conviction pages about Multiplayer, half of them are specifically labeled about SvM. I could understand starting a new topic if one was burried 10 pages ago, but when there are several on page one?
Let's just face it, Ubisoft will probably not change a thing because of your guys demands, the sigs are an eyesore, and if someone disagrees with you, you flip out on them, calling them a suck-up or insulting them and saying, "We can say our opinions!" The problem is, you don't even want to concede an inch to anything positive. You guys instantly bring out all the negative points and complain about it, which I don't see how there are any negatives yet, you guys like to speculate.

You could at least wait to give it a once over instead of just hearing the phrase "Crowd Mutiplayer" then raising hell about it. You haven't even seen it, nor do you know anything about it other than the obvious involvement of crowds. When it gets closer to being released, and we all know more about it, then go ahead and complain, at least you'll have facts to counter people who like it other than, "Don't you dare disrepect my opinion! It's not spy versus merc, so it's garbage! You'd better not say otherwise or I'll lay down some more 'It's my opinion' on you!"

Yes, we understand it's your opinion.
Yes, we understand you like Spies Versus Mercenaries.

If you guys really want to be effective, don't put that thing in your sig, that doesn't really do anything as I doubt the devs read the forums all that often, and losing 10 people to the increases for making a game more accessible to Joe Shmoe is still good business. If you want to get your point across, do something bold. Start mailing Ubisoft something cumbersome with your "Crowd Multi means I won't buy" slogan. Mail them bricks with that painted on them or something that they can't just easily ignore.

I'm just sick of the same old complaining about the same thing creeping into every single thread one way or another. </div></BLOCKQUOTE>

Thats funny, you use the word "WE" as if someone is actually agreeing with you on this. </div></BLOCKQUOTE>
I "kind" of actually agree with him. </div></BLOCKQUOTE>

*sigh* well again its like no 1 can get along. i am protesting because i dont want something new, i want something that ive played nad loved for 4 years. it took me a long time to hone my skills and get better. Then before i know it they destroy it. you may dissagree with me, im ok with that, thats your opinion. but please dont angry at us for expressing ours. thnx </div></BLOCKQUOTE>
Im worried about HOW you express it...not particuraly you, but some people just keep going around complaining and bashing the game with nonsense. You dont see the people that are willing to give the new gameplay a chance going around praising the game and saying this will be the best game ever.

ArrowDynamicsX
06-14-2007, 08:47 PM
Yeah, good job just trying to insult me. NSAsFinest. I only used the word "we" in four circumstances.

1. "'We can say our opinions!'"

This one was referring to you guys saying "we," so it's irrelevant.

2. "When it gets closer to being released, and we all know more about it, then go ahead and complain..."

This one is referring to a future date in which everyone, on both sides, knows more about it, and doesn't fit into your argument either.

3. "Yes, we understand it's your opinion."
4. "Yes, we understand you like Spies Versus Mercenaries."

Here we go. According to you, I am the only one who understands that it's your opinion and that you like spies versus mercs. So everyone else thinks that it's a fact that you hate spies versus mercs? I don't think that's right at all.

So if you must insult me, sock it to me good with a reason why I am wrong. Say something like, "Well, when we demanded Spies versus Mercs for the PC last year, they gave in, so your argument about them not changing it isn't certain. If we try this time, we might be able to pull it off again." I'd provide some sort of rebuttle, but it would be much more constructive than insinuating I'm a loser.

Plus, I'm also trying to give you ideas to get spy versus mercs back. I believe you'll just have to think a lot bigger this time around. Because they are not developing what you want concurrently, to get them to scrap it will be a more difficult task. You want change, get people to picket in front of their HQ, send them handwritten letters, send them emails, send them cumbersome items, get a non-online petition going. Show them that you mean business.

goodkebab_00
06-15-2007, 02:09 AM
Arrow,

Were you here when Spy vs: Spy was announced for PC with Double Agent?

If you were, perhaps you have forgotten. Because the community pulled together and did exactly what they are doing now, with online petitions and sigs to pressure UBI to keep SvsM in DA.

And you wanna know what? Because we did it respectfully (withought spamming UBI with emails), Rhoullette was able to make an argument to the Developers.

And we succeeded; despite getting a totally nerfed multiplayer.

So we do it once again, and Braiog has enough respect in this community and the moderators to be taken seriously. -He, some others in this thread, and myself were elected by the community to communicate with the developers on bug reports of DA.

If that annoys you, then that is something you have to deal with. What annoys us, is not getting an upgraded Multiplayer loyal to its original conception....and we are dealing with it by creating these threads.

-----------
I personally feel that the direction Convictions is taking is to far way from SvsM for them to be able to integrate anything like we are requesting. They just cannot afford to make the game we want because they are already in production and would waste a considerable amount of money to change all of that. Which is why making an independant game makes sense.

Sir_Jams
06-15-2007, 09:56 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by goodkebab_00:
Arrow,

Were you here when Spy vs: Spy was announced for PC with Double Agent?

If you were, perhaps you have forgotten. Because the community pulled together and did exactly what they are doing now, with online petitions and sigs to pressure UBI to keep SvsM in DA.

And you wanna know what? Because we did it respectfully (withought spamming UBI with emails), Rhoullette was able to make an argument to the Developers.

And we succeeded; despite getting a totally nerfed multiplayer.

So we do it once again, and Braiog has enough respect in this community and the moderators to be taken seriously. -He, some others in this thread, and myself were elected by the community to communicate with the developers on bug reports of DA.

If that annoys you, then that is something you have to deal with. What annoys us, is not getting an upgraded Multiplayer loyal to its original conception....and we are dealing with it by creating these threads.

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I personally feel that the direction Convictions is taking is to far way from SvsM for them to be able to integrate anything like we are requesting. They just cannot afford to make the game we want because they are already in production and would waste a considerable amount of money to change all of that. Which is why making an independant game makes sense. </div></BLOCKQUOTE>

If that didn't get through to you, I honestly don't know what will.

ArrowDynamicsX
06-16-2007, 02:10 PM
I used that very same argument against myself. But I think you guys need to do more this time; something on a grander scale. You're right, last time they were making Spies versus Mercs for the 360 at the same time, and so adding it in was nothing more than porting it in. They didn't need to scrap something they already started on and start over. But I don't think that it would be a financially sound investment to release it as its own game. So getting them to scap their current multiplayer seems much more viable than the other, but doing that would be equally as difficult.