baarssen
01-31-2010, 05:44 PM
is there a way that i can write a script or something so that I know which character the player selected, ray or thomas. for example if player selected "ray" ai would say "thank you ray" when quest completed. And if player selected "Thomas" ai would say "thank you thomas". I see there is m_onselect<action[]> but won't that perform the same action no matter which character is selected?