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Delfin1941
03-07-2005, 05:57 PM
My tactics:

-At night in clear weather I will make surface torpeado attacks from long-medium range.
For this I will use T1 bubble torpeadoes.
Evadin should be done on the surface at maximum speed.

-In stormy weather (ocean) or when escort cover is heavy I will be less reluctant to dive.
The ocean below is calm, while on the surface a huge tropical storm is making the life hard for the escorts both to track me and deliver attacks.

(Note: The Navigator has an option to make weather reports, based on this I make my decision when and if to attack) http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif


-When attacking stationary ships in port, I will come at dusk, at periscope deapth and set the T1 compressed air torpeado to slow speed (12,500m) and target the largest warship. Fire a salvo of 4 torps. Then turn around, and with the back tube(s) fire 1 or two more set for Medium speed (40knots).
If all goes well, all my torpeadoes should hit at the same time.
I will make my escape at maximum speed, and surface the boat in the dark and head away at Full speed, not recharging the batteries.
(this can be done later in 'calmer waters')

-When attacking small to medium merchants, or early in the war, use the impact detonator.
-When attacking large ships or Warships, or later in the war, use the Magnetic impact detonator.

In the mediterranean, only a Type VII Uboat is suited, as the clear water and many patrolls would make life hard for anything larger.
Small size and fast diving speed, combined with good underwater performance make the Type VII especially suited for this.
Torpeado choice should be the Type II Electric motor torpeado, as the earlier steam powered one can be seen in the clear waters.
Note: Many Uboats were lost in the Meditteranean.

When using Type IX (IXB, IXC, IXD2) for patrolls in the Far east (Indian ocean) it is best to have a combination of Type I and type II torpeadoes (mostly type I).
The majority of the ships in this theater travell unescorted (compared to the Atlantic, Arctic, Mediterranean)..
Surface attacks are best.

-When allied planes become numerous towards the end of the war, travell submerged by daylight and surface to recharge batteries during the night. Half speed ahead is the most economical for both batteries and diesel engine) [4/12 knots]

Seeing that you can tell your gun crew which part of the target ship to aim their gun at, I choose 'aim at guns' for Armed Merchants. It's futile to have a gun duel with Escorts, unless their command bridge is destroyed and most of it's guns taken out of action.
Fast ships travelling alone should be 'imobilized' first (to make them stop). Perhaps a few hits could destroy the propeller, the engine room or the command deck.
If the ship is imobilized but has it's guns firing at the Uboat it is still better then (the other way around).
A sitting duck that is firing at you is not too bad, - you can submerge and close the distance under water!

Like in "Das Boot", I will put the Navigator on the brige all by himslef at night to spot for contacts. During the day, 4 sailors and the 1st Watch officers will be on deck to scout for the enemy. I the commander will sitt in the captain's cabin listening to March music and reading newspaper propaganda.

-Destroyers should be attacked with at least 2 torpeadoes fired simultaneously several degrees apart, (spead shot) to have a better chance of success.
I favour the impact detonator in this case, and a draft of 3 meters (if the destroyers draft is 4m). Why the Impact detonator? Because If I use the magnetic one and does not work, the destroyer will be alert to my presence and the element of surprise will be lost! http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif
If the [impact] torpeado hits , (and asuming it does not sink the escort), it may have caused enough damage that the enemy ship is no longer a threat to me and cannot hit back. The 3 meters draft setting is that it should hit as low as possible.

-A Destroyer looses Sonar contact at about 200 meters near the U-Boat. The wise U-Boat commander uses this moment to change speed, course and deapth.

-If the convoy of ships is heading West, and me the U-Boat am under-water getting depth-charged badly.. I will try to lure the escorts away from the convoy by heading in the opposite direction ~ East.
I will set the speed to Full or flank from time to time and draw the Escorts away from the convoy. This will confuse the Escorts as to what is better ..Follow the submarine contact underwater and loose the convoy or abandon the contact (me) and get back to the convoy before other U-boats sink the unprotected ships.

Note: 8 Knots is not much (14.62km/h) but it's better then sitting still. http://forums.ubi.com/images/smilies/59.gif

Going deep and travelling fast at right angles to the escort that is depth charging you is the best way to avoid the DC's.
As it's written in Das Boot book, "You don't score "hits" with Deapth Charges, a deapth Charge is the most innaccurate weapon there is"
http://forums.ubi.com/images/smilies/34.gif

Hope this helps. ~ What are your tactics ?

banzai_alex
03-07-2005, 06:14 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Delfin1941:
My tactics:

-At night in clear weather I will make surface torpeado attacks from long-medium range.
For this I will use T1 bubble torpeadoes.
Evadin should be done on the surface at maximum speed.

-In stormy weather (ocean) or when escort cover is heavy I will be less reluctant to dive.
The ocean below is calm, while on the surface a huge tropical storm is making the life hard for the escorts both to track me and deliver attacks.

(Note: The Navigator has an option to make weather reports, based on this I make my decision when and if to attack) http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif


-When attacking stationary ships in port, I will come at dusk, at periscope deapth and set the T1 compressed air torpeado to slow speed (12,500m) and target the largest warship. Fire a salvo of 4 torps. Then turn around, and with the back tube(s) fire 1 or two more set for Medium speed (40knots).
If all goes well, all my torpeadoes should hit at the same time.
I will make my escape at maximum speed, and surface the boat in the dark and head away at Full speed, not recharging the batteries.
(this can be done later in 'calmer waters')

-When attacking small to medium merchants, or early in the war, use the impact detonator.
-When attacking large ships or Warships, or later in the war, use the Magnetic impact detonator.

In the mediterranean, only a Type VII Uboat is suited, as the clear water and many patrolls would make life hard for anything larger.
Small size and fast diving speed, combined with good underwater performance make the Type VII especially suited for this.
Torpeado choice should be the Type II Electric motor torpeado, as the earlier steam powered one can be seen in the clear waters.
Note: Many Uboats were lost in the Meditteranean.

When using Type IX (IXB, IXC, IXD2) for patrolls in the Far east (Indian ocean) it is best to have a combination of Type I and type II torpeadoes (mostly type I).
The majority of the ships in this theater travell unescorted (compared to the Atlantic, Arctic, Mediterranean)..
Surface attacks are best.

-When allied planes become numerous towards the end of the war, travell submerged by daylight and surface to recharge batteries during the night. Half speed ahead is the most economical for both batteries and diesel engine) [4/12 knots]

Seeing that you can tell your gun crew which part of the target ship to aim their gun at, I choose 'aim at guns' for Armed Merchants. It's futile to have a gun duel with Escorts, unless their command bridge is destroyed and most of it's guns taken out of action.
Fast ships travelling alone should be 'imobilized' first (to make them stop). Perhaps a few hits could destroy the propeller, the engine room or the command deck.
If the ship is imobilized but has it's guns firing at the Uboat it is still better then (the other way around).
A sitting duck that is firing at you is not too bad, - you can submerge and close the distance under water!

Like in "Das Boot", I will put the Navigator on the brige all by himslef at night to spot for contacts. During the day, 4 sailors and the 1st Watch officers will be on deck to scout for the enemy. I the commander will sitt in the captain's cabin listening to March music and reading newspaper propaganda.

-Destroyers should be attacked with at least 2 torpeadoes fired simultaneously several degrees apart, (spead shot) to have a better chance of success.
I favour the impact detonator in this case, and a draft of 3 meters (if the destroyers draft is 4m). Why the Impact detonator? Because If I use the magnetic one and does not work, the destroyer will be alert to my presence and the element of surprise will be lost! http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif
If the [impact] torpeado hits , (and asuming it does not sink the escort), it may have caused enough damage that the enemy ship is no longer a threat to me and cannot hit back. The 3 meters draft setting is that it should hit as low as possible.

-A Destroyer looses Sonar contact at about 200 meters near the U-Boat. The wise U-Boat commander uses this moment to change speed, course and deapth.

-If the convoy of ships is heading West, and me the U-Boat am under-water getting depth-charged badly.. I will try to lure the escorts away from the convoy by heading in the opposite direction ~ East.
I will set the speed to Full or flank from time to time and draw the Escorts away from the convoy. This will confuse the Escorts as to what is better ..Follow the submarine contact underwater and loose the convoy or abandon the contact (me) and get back to the convoy before other U-boats sink the unprotected ships.

Note: 8 Knots is not much (14.62km/h) but it's better then sitting still. http://forums.ubi.com/images/smilies/59.gif

Going deep and travelling fast at right angles to the escort that is depth charging you is the best way to avoid the DC's.
As it's written in Das Boot book, "You don't score "hits" with Deapth Charges, a deapth Charge is the most innaccurate weapon there is"
http://forums.ubi.com/images/smilies/34.gif

Hope this helps. ~ What are your tactics ? <HR></BLOCKQUOTE>

U could have written a submariners tactics manual. I prefer to use contact detonators to try to take out vital parts under the waterline i.e. boilers, propellers. If i ever catch a ship on the surface unescorted i use guns but that is it. As for day-night patrolling, always on top. If u run into convoy at dusk when ur batteries are low then u are done for. For night attacks under good circustances launch anti-convoy torps (FaT or something) from all tubes towards front ship heading opposite the direction of movement so if they miss then they patrol whole connvoy, then dive deep and silent (if in shallow on bottom) and sit the search out. Hopefully they will make no asdic because of temp layer.

JavDog
03-07-2005, 06:21 PM
Cool thread.

I like to call it the "Javdog Maneuver".

See, you guys got it all backwards. I go for the escort Destroyers.

Sneak up on the trailing escort. Nail her right between the screws. She's disabled and calling for bloddy help. I fly past her (under) and keep heading toward the lead ship. One torp per closest ship once I clear the disabled escort. Meanwhile, all bloddy hell is breaking loose topside and the escorts are frantic trying to pinpoint a bearing on me. I proceed straight thru the convoy (leaving burning hulks in my wake) and get the hell out of there. Hit and run baby, hit and run. http://forums.ubi.com/images/smilies/784.gif

NickNameless
03-07-2005, 06:26 PM
I'll just follow Delfin 1941 and pick off the left overs. http://forums.ubi.com/images/smilies/11.gif

Delfin1941
03-07-2005, 06:37 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by NickNameless:
I'll just follow Delfin 1941 and pick off the left overs. http://forums.ubi.com/images/smilies/11.gif <HR></BLOCKQUOTE>

Hmmm,
http://forums.ubi.com/images/smilies/25.gif Good tactic!

ingsoc41
03-07-2005, 06:52 PM
I'll play the game as often as I can given the time constraints of
1.Full time job
2.Wife I love
3.All the other things that naturally should come first in one's life..
4.Other full time hobbies of model building and collecting REAL german..us.soviet uniforms from WWII..including uboat gear!
Naturally I'd love to play more often..but given the above..I'll be lucky to get a few hours in a week...they will be "quality" hours ..I've yet to sit down and play Il2 forgetten battles like I want to..perhaps inbetween I'll workon my typing and spelling!

Arsonide
03-07-2005, 07:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> 3.All the other things that naturally should come first in one's life.. <HR></BLOCKQUOTE>

That would be Silent Hunter III...

Yog_Shoggoth
03-07-2005, 07:28 PM
I plan on making the big floaty thingies go boom.
My plans might get a little more complecated as I gain experience, put that will allway be my primary. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

BobV_07
03-07-2005, 09:40 PM
3 differant ways! Hard, fast, and continuously! http://forums.ubi.com/images/smilies/59.gif


http://adjunct.diodon349.com/photopoint/0037/0046.jpg

JavDog
03-07-2005, 09:43 PM
I am really interested in the multiplayer mode.

A wolfpack sounds like oodles of fun, and I can just imagine the stories afterward! Especially trying that JavDog maneuver with help. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

blue_76
03-07-2005, 09:50 PM
i like to be cautious.. stalk the prey, look for weaknesses in the convoy defence.. if the destroyers leave a gap, i make sure its not a trap.. if they go after another uboat, then i make sure i am within range.. say about 1000m within target range.. and i always go for troop ships first. I also prefer to attack at night or in fog.

Tomcat41
03-08-2005, 03:27 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Delfin1941:
I the commander will sitt in the captain's cabin listening to March music and reading newspaper propaganda.
<HR></BLOCKQUOTE>

forgive me for asking, but, you have a daily newspaper delivery on your Uboat? http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

EFileTahi-A
03-08-2005, 05:32 AM
I just love to attack at down or dusk for 2 primary reasons:

1 - Subs are harder to spot!
2 - I get an spectacular view of the sky! Mainly, if its with some clouds and with full moon http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Muppetts
03-08-2005, 05:59 AM
Total coward tatic, line up biggest target, fire and run. Never give the escorts any chance. You will get some miss's but you'll hit some too!!

I cannot wait for Multi player!! Just the idea of a WOlf Pack. fantastic!

8 or 9 days to go, have pre ordered through Play.com, hope their posts is first class!!

EFileTahi-A
03-08-2005, 06:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by muppetts:
Total coward tatic, line up biggest target, fire and run. Never give the escorts any chance. You will get some miss's but you'll hit some too!!

I cannot wait for Multi player!! Just the idea of a WOlf Pack. fantastic!

8 or 9 days to go, have pre ordered through Play.com, hope their posts is first class!! <HR></BLOCKQUOTE>

This "coward" tatic my save your and the life of your crew, unless you like to be easly deph charged...

Ioandar
03-08-2005, 06:15 AM
> How will you play the Game?

@work:
low energy business (trying to fetch up sleep I lost)

@home
- gf not at home
- phone disconnected
- room darkened down
- cat saturated (and therefor sleeping)
- "Erzherzog Albrecht Marsch"
- "Klar bei Maschine! Kleine Fahrt voraus!"

thomas

Jester_159th
03-08-2005, 06:40 AM
At some time or other I'll probably try all of the above.

Digger1957
03-08-2005, 12:10 PM
I remember from playing Aces of the Deep the first time, I was just cruising the seas, staring at the waves, enjoying the sheer atmosphere with the reassuring, monotonous pounding of the diesels. I'm shure SHIII, with it's marvellous graphics and dito sounds, will let me do the same thing the first hours of playing it. That's why I'm so glad SHIII has the free-roaming option in it.

Delfin1941
03-09-2005, 11:19 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Ioandar:
> How will you play the Game?

@work:
low energy business (trying to fetch up sleep I lost)

@home
- gf not at home
- phone disconnected
- room darkened down
- cat saturated (and therefor sleeping)
- "Erzherzog Albrecht Marsch"
- "Klar bei Maschine! Kleine Fahrt voraus!"

thomas <HR></BLOCKQUOTE>

good advice! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
I'll do the same.

Also before I install it,.. - this week I will defragment my drive, do a full system scan for viruses. Make a backup CD of my most essential files and free up some space (altough I got over 85Gigs of free HD space).

Then I will do some nice cleaning and vacuming in my room (silent hunter III deserves to be played in a 'fresh air' environment like on the open sea" http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif