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View Full Version : Uru became the first 3D Forum



GrumpyGnome
02-06-2004, 10:18 AM
I am really bummed. But Has anyone noticed what has happened here. I purchased Uru to solve puzzles online. The concecpt was fascinating. What I found was a 3d Forum. I continued to 'play' even with all the issues because of the people here like you. Will this text type of fourm is going to go the way of the ole text adventure games? I really wish they had structured Uru differently. This would have been really great if they had used a more conventional online game structure. Cities could have remained the meeting place to form hoods. From the hoods we could have had 'maps' that either we made, or purchased to go exploring. Cyan should have been able to run dozens of servers like other games and managed the cities but we would have been able to branch out in small groups from the hoods or cities to play a whole myriad of games and puzzles. If we could run our own servers now the game would not be dead. Or is it? It seems like the future is shrouded in mystery and I am not sure what is really going to happen. I urge Cyan to restructure the game and press on with the development. In a different way Uru was just as remarkable as Myst.

GrumpyGnome
02-06-2004, 10:18 AM
I am really bummed. But Has anyone noticed what has happened here. I purchased Uru to solve puzzles online. The concecpt was fascinating. What I found was a 3d Forum. I continued to 'play' even with all the issues because of the people here like you. Will this text type of fourm is going to go the way of the ole text adventure games? I really wish they had structured Uru differently. This would have been really great if they had used a more conventional online game structure. Cities could have remained the meeting place to form hoods. From the hoods we could have had 'maps' that either we made, or purchased to go exploring. Cyan should have been able to run dozens of servers like other games and managed the cities but we would have been able to branch out in small groups from the hoods or cities to play a whole myriad of games and puzzles. If we could run our own servers now the game would not be dead. Or is it? It seems like the future is shrouded in mystery and I am not sure what is really going to happen. I urge Cyan to restructure the game and press on with the development. In a different way Uru was just as remarkable as Myst.

ChaoticCoyote
02-06-2004, 11:06 AM
Uru Live would have had new puzzles and such -- they just never got to that point.

Cyan would have done better in implementing some real multiplayer puzzles in the city, giving people something to do during the Prologue. We have existing forums and chatrooms for sharing Uru experiences; what was needed was a place to share the actual exploration of new worlds.

Cyan just ran out of time. And maybe they can now take a breather, work in the background, and bring us Uru Live as they envisioned it.

CosmicFawn
02-06-2004, 11:18 AM
Uru Live would have ahd new puzzles, things to do the fact that there are going to be expansion packs tells us that even if the other information released by the company didn't.

I for one though am glad Cyan didn't implement any new puzzles during prologue, expecially in the city. It was frustrating enough for everyone to attempt to get into the city to get the markers that were there.

We can all spend time on discussing what they should have done and what they shouldn't have done and I'm sure that no matter what decisions we make in life there will always be someone to tell us we should be making a different one but these were the ones that UbiSoft and Cyan made, the past can't be erased for better or for worse and I don't want to.

I'm grateful for the glimpse I got of what these people spent so many years working on, pouring their hearts and souls into and I hold out hope one day that their dream, which has now become mine, will be able to become a reality.

www.mystrealm.com/forums/ (http://www.mystrealm.com/forums/)

Khatie_
02-06-2004, 11:26 AM
Nicely said, Cossie. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

~ Kha'tie
Uru Community Manager
Ubi.com

GrumpyGnome
02-06-2004, 11:48 AM
Cossie I didn't mean to sound like I was saying they should have done... or to be critical of the work that was done.
Just as a suggestion for what I hope will come. I had as much or more fun in the hood as in the prime or city parts of the game. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

CosmicFawn
02-06-2004, 12:10 PM
*hugs GrumpyGnome*

You felt like I jumped on you? I'm sorry that wasn't my intention. I'm glad you found enjoyment in D'ni and I hope you'll remember the fun times always http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

www.mystrealm.com/forums/ (http://www.mystrealm.com/forums/)