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View Full Version : Bug in the SH3 game manual!!



Gizmostar
03-19-2005, 01:42 PM
Reading the "Conducting torpedo attacks" section of the game manual and corect me if i'm wrong but the formula used to calculate range is incorrect. I believe the correct formula should be:-

range = Mast / tan(α)

Just hope that they are using the correct formula in-game! Might explain the rather high rate of torp misses http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

dagamecat
03-19-2005, 01:44 PM
nope.


you are indeed correct.

Frederf220
03-19-2005, 03:50 PM
At extremely small angles, the tangent (opposite over adjacent) and the cosine (opposite over hypontenuse) are very very nearly equal because thehypontenuse and the adjacent leg of the triangle are very very close to the same length.