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flasht2
08-09-2007, 02:34 AM
Hi.

Was just looking at bug report thread but there seems to be nothing about fixing the "cant find member: size in type <void>" crash... Read somewhere that it could be a problem with connection but i was playing on LAN, no VISTA.

It almost always was caused during respawn or after respawn where respawning player didn't have any weapon and tried to select it.

Any fix for that or we're just waiting for next patch? Will it get released soon?

Thanx for help!
FlashT

flasht2
08-09-2007, 02:34 AM
Hi.

Was just looking at bug report thread but there seems to be nothing about fixing the "cant find member: size in type &lt;void&gt;" crash... Read somewhere that it could be a problem with connection but i was playing on LAN, no VISTA.

It almost always was caused during respawn or after respawn where respawning player didn't have any weapon and tried to select it.

Any fix for that or we're just waiting for next patch? Will it get released soon?

Thanx for help!
FlashT

ColinCJ
08-09-2007, 05:16 AM
This error is normally a pathing issue and these are addressed in patches.

flasht2
08-09-2007, 07:46 AM
They appear in 1.2 version, so is there any new patch that i dont know about?

-----------
crash.txt
-----------

Wed Aug 08 17:46:58 2007


Crash in application version: 30292.2673

data\lib\units\types\gear\gear.dsf(-1): cant find member: save in type &lt;Unit&gt;

Renderer: normal
Physics : threaded


----------------------------------------------------------------------

Wed Aug 08 19:35:35 2007


Crash in application version: 30292.2673

data\lib\units\extensions\hud\hud.dsf(-1): cant find member: size in type &lt;void&gt;

SCRIPT STACK:
data\lib\units\extensions\hud\hud.dsf(0)

Renderer: normal
Physics : threaded

-----------------
patch_history.txt
-----------------

================================================== =====================
Changes and fixes in v 1.02
================================================== =====================

- Fixed some issues with server listing

================================================== =====================
Changes and fixes in v 1.01
================================================== =====================

-Speedhacking antimeasure added.
-Fixed bugs and occasional crashes.
-Added server sorting to the server tab.
-Added favorites to the server tab.
-Fixed coop order commands if the server died and client became leader.
-Fixed "Unnamed" Loyalists for clients in coop.
-Fixed friendly markers for clients in coop
-Fixed some gui alignment bugs
-Fix for crouch leaning.
-Fixed some Saving / Loading bugs.
-Fixed some scoring issues in Multiplayer.
-Interface fixes.

================================================== =====================

buttercupp
08-09-2007, 10:57 AM
Yeah, we get similar crashes on dedicated coop:

----------------------------------------------------------------------

Wed Aug 08 20:39:23 2007

Crash in application version: 30292.2673

data\lib\units\extensions\huskinventory.dsf(-1): cant find member: upright_stock_fold in type &lt;Rpg&gt;

Renderer: threaded

Physics : normal

----------------------------------------------------------------------

Wed Aug 08 22:21:39 2007

Crash in application version: 30292.2673

data\lib\units\extensions\huskinventory.dsf(-1): cant find member: do_reload_mag_secure in type &lt;Rpg&gt;


Renderer: threaded

Physics : normal

flasht2
08-09-2007, 11:01 AM
Any chance for new patch soon or should I throw the game to trash?

BIGDOG_3
08-09-2007, 11:27 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by flasht2:
Any chance for new patch soon or should I throw the game to trash? </div></BLOCKQUOTE>

There will be another patch hopefully soon. Too early to throw it away.