vonGraf77
04-04-2011, 08:14 AM
Hi,
I would suggest a way that could make Heroes VI the best of the entire series.
Everyone expect Dungeon, Sylvan and Academy to appear in the expansion. I wish the Dwarves from the Fortress would appear as well. That make a total of 9 factions and make every race of Ashan playable (that's cool :-))
However, there's another faction that should appear - not every human town is under control of this Holy Griffin Empire. As such, not every human town should have the opportunity to summon Angels and Elrath's powers to its help.
So I suggest another human faction - renegade people, knights with lost ideals, creatures who have nowhere to go just gather and form a very loose confederation.. Something in "Asylum from Heroes IV" style, but with more human troops.
Level 1:
Thief, upgrade: Rogue
(melee fighter, no retaliation)
Level 2:
Halfling, upgrade: Elder Halfling
(shooter)
Level 3:
Dark Hag, upgrade: Striga (Albanian Witch - if we have all these Asian creatures, why not this? :-))
(caster of curses) - it would be great if dwelling of this creature on the townscreen is found somewhere outside the town walls, just in some hills, some glowing cave.. like Behemoth's Crag from Heroes III.. :-)
Level 4:
Fallen Knight, upgrade Fallen Templar
(melee fighter, double strike, each strike decreases defense of the targer)
Level 5:
Nomad, upgrade Lone Wanderer
(quick mounted unit for quick strikes)
Level 6:
Conjurer, upgrade: Enchanter
(magic wielder, direct damage spells)
Level 7:
Green Dragon, upgrade: Red Dragon
- in Heroes III, we had 4 dragons and nobody argues, so why not two factions with dragons, right? :-)
Might Hero: Guildmaster
Magic Hero: Alchymist
For now, I'm out of ideas, just a little brainstorming.. if anyone cares, we could think more of this out..
However, I don't think the Devs will read this, but perhaps.. :-)
Have a nice day guys
I would suggest a way that could make Heroes VI the best of the entire series.
Everyone expect Dungeon, Sylvan and Academy to appear in the expansion. I wish the Dwarves from the Fortress would appear as well. That make a total of 9 factions and make every race of Ashan playable (that's cool :-))
However, there's another faction that should appear - not every human town is under control of this Holy Griffin Empire. As such, not every human town should have the opportunity to summon Angels and Elrath's powers to its help.
So I suggest another human faction - renegade people, knights with lost ideals, creatures who have nowhere to go just gather and form a very loose confederation.. Something in "Asylum from Heroes IV" style, but with more human troops.
Level 1:
Thief, upgrade: Rogue
(melee fighter, no retaliation)
Level 2:
Halfling, upgrade: Elder Halfling
(shooter)
Level 3:
Dark Hag, upgrade: Striga (Albanian Witch - if we have all these Asian creatures, why not this? :-))
(caster of curses) - it would be great if dwelling of this creature on the townscreen is found somewhere outside the town walls, just in some hills, some glowing cave.. like Behemoth's Crag from Heroes III.. :-)
Level 4:
Fallen Knight, upgrade Fallen Templar
(melee fighter, double strike, each strike decreases defense of the targer)
Level 5:
Nomad, upgrade Lone Wanderer
(quick mounted unit for quick strikes)
Level 6:
Conjurer, upgrade: Enchanter
(magic wielder, direct damage spells)
Level 7:
Green Dragon, upgrade: Red Dragon
- in Heroes III, we had 4 dragons and nobody argues, so why not two factions with dragons, right? :-)
Might Hero: Guildmaster
Magic Hero: Alchymist
For now, I'm out of ideas, just a little brainstorming.. if anyone cares, we could think more of this out..
However, I don't think the Devs will read this, but perhaps.. :-)
Have a nice day guys