View Full Version : GF4200 TI sunset reflex
Spy17
11-25-2004, 09:56 AM
Hi I am pretty content with my old GF4 and I use it in perfect settings.
Only the Sunset waterreflextion looks strange:
http://www.frutsel.terrainhost.com/frutselapp/dump/spy/il2pf.bmp
My comp:
P3 2,4
GF4200TI 128 latest Drivers
1G RAM
Suggestions how to fix this?
FoolTrottel
11-25-2004, 11:58 AM
Hey, I've seen this before.
My system specs are equal to yours...(Well, I've got a P4 2,4Ghz, but your 'P3 2,4' must be a typo...)
But I find perfect to be unplayable regarding drop in FPS..
So, how's your FPS, and what resolution and other settings do you use?
Spy17
11-25-2004, 01:12 PM
You are right it is a P4.
This sun reflection looks so bad that it is not nice for me to play in perfect settings. The FPS are OK though (did not measure it). This reflection thing is not influenced by water settings (0/1/2). I do not use anisotr. filter and antialiasing and I have this new Java installed.
[Render_OpenGL]
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=0
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=2
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=3
Water=2
Effects=0
ForceShaders1x=0
Because I like the improved viewdistance I would really like to play in perfect setting. I hope I find a way to do so.
FoolTrottel
11-25-2004, 01:46 PM
What's your resolution? I use 1152x864
ThaBlackDeatchtrack runs at excelent at about 28-30FPS AVG
Perfect gives me too much stutters and all, don't remember FPS...
Will try your conf.ini part 'in blind trust' (LOL)
Will report on that later...
My Conf.ini looks like:
[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
HardwareShaders=0
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=1
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=3
Water=0
Effects=0
ForceShaders1x=0
FoolTrottel
11-25-2004, 01:53 PM
Hm, no change in FPS with your settings....
Looks all the same to me!
(Well, have not compared them, could be they are equal?)
Anyhow, I've seen your sun-effects on the water the same way you have them... must be the 4200.
"Get an 9800 Pro" they told me... could be, but I'll wait, the time will come that I will need all new parts, not just a video card...
KG26_Alpha
11-25-2004, 03:00 PM
Try setting this
ForceShaders1x=0
to
ForceShaders1x=1
for older Gf4 ti series
KeyCat
11-26-2004, 12:11 AM
I have the exact same sun glare problem as you Spy17... Happend after I applied 3.01m and before it was OK. I've tried toggle several graphic options in conf.ini (including ForceShaders1x=1) but the problems persists and I really hope anyone knows a fix/workaround?
I'm using an GF4 Ti4200 128 MB with 60.72 drivers, DirectX 9.0b running XP Pro.
/Christer (a.k.a KeyCat)
EURO_Snoopy
11-26-2004, 01:48 AM
I had a similar problem with my TI4600 along with some other graphics anomalies which were cured with latest 66.93 drivers (http://www.nvidia.com/object/winxp_2k_66.93)
conf.ini:
[Render_OpenGL]
TexQual=3
TexMipFilter=1
TexCompress=2
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=2
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=1
Effects=1
ForceShaders1x=1
IL2setup:
custom
bilinear
S3TC On
Dither Off
Use Vertex Arrays On
Polygon Stipple Off
KeyCat
11-26-2004, 02:58 AM
Thanks for posting this Snoopy!
Setting Dither=Off fixed the problem for me... Since I'm avoiding swapping drivers and this version works great with all other sims I'm still using 60.72.
Now I'm able to enjoy Perfect settings again with my old (but thrusty) GF4 Ti4200 http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Thanks again!
/Christer (a.k.a KeyCat)
EURO_Snoopy
11-26-2004, 03:55 AM
Cool http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif
Chug along quite nicely for old cards the TI4X series
Spy17
11-26-2004, 06:39 AM
I was also partial succesfull!
First I tried out Snoopys settings.
I was disappointed to find out it did not help.
So I tried about the last thing that was untouched in my GF4 settings:
I changed image settings from high performance to quality!
This made a big difference!
The problem is not solved but it looks much better!
Thanks for the help so far!
I am still open for new suggestions.
KeyCat
11-26-2004, 07:34 AM
Strange, I tried to re-create the problem by setting Dither=On again but I can't. Can't explain it but my problem with the sun glare seemes to been fixed by toggling some of the settings back and forth.
I'm a bit affraid to muck around to much now that I have it fixed http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
Hope you find your problem Spy17 since perfect mode is much more pleasant to fly in and the GF4 Ti4200 handle it well even if I have to disable all FSAA and AF. However, I'm quite amazed what this "ancient" card can deliver....
/Christer (a.k.a KeyCat)