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View Full Version : Unbelievable!!!



deep6dlh
12-13-2010, 01:56 AM
There were soooooooooo many good points to this game, I cant even start. However, for every good point there were 3 bad hits. I will not go into the good side, mainly because I just finished and am ****ed. I would rather ask a couple of important questions. First, are you f*cking serious?? Every time you lock the camera you adjust the controls on the basis of the camera position? WHAT? Are you stupid? Up is always up down is down, etc., etc.. Nothing ever changes based on which direction you are looking.

I can only think that your project management dept and your quality control department have their heads up each otherís a**es and every deep breath gives each of them a divine fever of inspiration. Hence, we have a game that could have taken every award on the block.

Secondly, what the hell is with changing the buttons with different situations? Again, are you f*cking stupid? Set the controls at the beginning of the game and allow the player to base his/her strategy off that. Donít decide that "this situation should allow this, and that situation should allow that.

I knew this was coming from the first, because this has been a recurring problem, but I thought you were smart enough to figure it out.

It appears you have forgotten what it is to play games and the line that changes a game (or any other media) from enjoyment to frustration.

I am truly disappointed and will not likely purchase another game from Ubisoft, until I am firmly convinced you have truly thought about what the game experience means to the player.

I really hate that because you guys are one of the premier studios. The problem is that I get so sick of the BS with your dumb *** coders that I canít even finish a game.

I will be posting online to discuss these topics; hopefully, you will fire some dumb asses and really think about some quality control before you release another disaster.

X10J
12-13-2010, 02:08 AM
Originally posted by deep6dlh:
Secondly, what the hell is with changing the buttons with different situations? Again, are you f*cking stupid? Set the controls at the beginning of the game and allow the player to base his/her strategy off that. Donít decide that "this situation should allow this, and that situation should allow that.

I knew this was coming from the first, because this has been a recurring problem, but I thought you were smart enough to figure it out.



You mean context sensitivity? Thats kind of common now a days.

SpyderNynja
12-13-2010, 02:14 AM
http://www.funnyforumpics.com/forums/This-Thread-Delivers/1/ike_where_this_thread_is_going-vi.jpg

HorTyS
12-13-2010, 03:37 AM
Originally posted by deep6dlh:
Secondly, what the hell is with changing the buttons with different situations? Again, are you f*cking stupid? Set the controls at the beginning of the game and allow the player to base his/her strategy off that. Donít decide that "this situation should allow this, and that situation should allow that.


without the context sensitivity you speak of, where the action a certain button performs changes depending on the situation, the amount of things the character would be able to do would have to be DRASTICALLY decreased. context sensitivity allows for a wider range of actions to be performed when limited by the number of buttons on a controller. until they come out with a controller with the entire alphabet for buttons, you're sh!t out of luck on that complaint. maybe just learn how to play assassin's creed rather then blaming missteps you may take on the controls.

TheSpectator
12-13-2010, 05:00 AM
Originally posted by swiftslasher7:
http://www.funnyforumpics.com/forums/This-Thread-Delivers/1/ike_where_this_thread_is_going-vi.jpg
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Black_Widow9
12-13-2010, 01:08 PM
Hello and welcome to the Forums http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif
Please post your Feedback here-
Assassins Creed: Brotherhood Bugs and Issues thread. (http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/7421045298)
Thanks http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif