View Full Version : What do you think about the Lighthouse?
ChaosTheory13
03-07-2005, 04:40 PM
ChaosTheory13
03-07-2005, 04:40 PM
what do you think about the lighthouse.is it a good mission,a great mission and exciting or can it use some improvement?
dynamite360
03-07-2005, 04:42 PM
I think it's one of the best mission's I have ever played but it's kind of short.
psyichic
03-07-2005, 04:48 PM
agreed It is a good mission I THINK. See I have played it over so many times at this point slicing apart people,blowing them up, stabbing,breaking pull, pushing that I dont remeber the first time. But I do remeber it as good. Sadly as stated rather short and no real secondary objectives. If the other missions are longer though and invlolve anything like another CIA or FBI mission. Oh yes!!!!
ChaosTheory13
03-07-2005, 05:05 PM
oh and can you explain why you chose that choice...i wanna know why someone picked needs improvement...
NinjaHerbert
03-07-2005, 05:28 PM
I realize it's the first mission and is meant largely for training and getting a new/rusty player reacquainted with the game, but as far as how good it was overall, I said 'good'.
It's decent, and there are some fun parts, and overall the teamwork that the guards display can be challenging. I feel that aside from the training purpose, the shadows were far too abundant and sneaking past unnoticed was easier than I'd have liked.
SiLeNT-KiLLa134
03-07-2005, 06:49 PM
Hm the weird thing is i really didnt like the CIA mission just cuz it was so darned hard. That is where i quit the first splinter cell. And i made the GREAT choice of coming back to it and trying to just finish the game. I finally beat it and it was a really good mission. And a really long one. I think the lighthouse mission is good to show off some of the new gadgets and moves. but it could have had more passages and some more objectives..
Nightmarecast24
03-07-2005, 06:56 PM
It's way too **** short for what it is, I mean it's an excellent level in terms of design and such, it's extremely fun but the length of the level is very disappointing, I mean we constantly seen this level being demoed all the time not knowing that what we seen was the highlight of the level, which is the weather system, so overall it's excellent but comes to an end way too soon, it's the shortest SC level in history.
ChaosTheory13
03-07-2005, 07:20 PM
the train mission in scpt is the shortest mission.
germ1234
03-07-2005, 07:59 PM
oh yeah i played that level..man i wnated more
but i think the light house map was probably made shorter since it is the first level you know. wait till you get to the bank
multiple stories...multiple rooms and hallways, heck you can even gain access through the roof, a side window, or maybe even more routes we don't know about
sf_spartan
03-07-2005, 08:39 PM
Ah lighthouse looks and IS great, makes me wanna go over there in a Sam-Suit and kidnap the game! I think the lighting has significantly improved and the graphics on the characters christ its sweet! The new moves like pulling the poor sucker over the lighthouse rail will provide a sweet way to slink past an area while sparking laughs as he falls to his death! The AI is great now, they were actually acknowledging each other with the gestures and everything!! Lol and at the end where sam drops down with the knife! BOORAH! I cant wait! Video Linky: [URL=http://downloads.ubi.com/download.php?id=36]
Nightmarecast24
03-07-2005, 08:42 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by germ1234:
oh yeah i played that level..man i wnated more
but i think the light house map was probably made shorter since it is the first level you know. wait till you get to the bank
multiple stories...multiple rooms and hallways, heck you can even gain access through the roof, a side window, or maybe even more routes we don't know about <HR></BLOCKQUOTE>
Bank Entrances:
Front Door
Left Side of the Bank Door
Left Side of the Bank Ladder
Back of the Bank crawl space
Back of The Bank Door