Sub_Boy
01-14-2008, 10:18 AM
First off greetings to all the forum members,
I can bite my tounge with the best of them, but once again SH-4 has driven me too after many months of forum silence to add this my latest post.
After months of enjoying playing SH-3 only,I noticed on my shelf the lonely SH-4 game, and thought I'd give it yet another try, so having it already installed since it was released I went to Ubi Soft to see if there were any updates/fixes to the game, and was pleased to see the 1.4 patch which I did not have.
So before playing, I carefully read all instructions, and installed the patch, defraged, stayed "in port", etc.
Then upon playing the game, once again I quickly lost interest due to it's continued flaws, poor play design, and lack of lustre or excitment.
I realise most of the members here are die hard sub sim fans as I am, and I mean no offence to any one here but I as a member am intitled to express an opinion.
I was not sure as where I should add this post, is it "general discussion", or "technical"?, but I believe due to all SH-4's games gliches, and inaccurate flaws, I chose to post it here.
To be honest it was a toss up.
Now I will list the main premise behind this post, and I will try to make it as short as possible with regards to my main complaints about this game.
Any feed back would be appreciated.
1)Where did Ubi soft come up with the accurate system requirements for this game?
My computer has twice the "minimal requirements" spec. wise required in this game, yet I find it runs best on the "low" graphic setting, anything above it lags, and yes I have every unneccessary process shut off I can think off.
I would feel sorry for anyone trying to run SH-4 on a 2ghz computer, as my old pentium 4 1.8 ghz, barely ran SH-3.
2)My lord! what did they do to the playing interface, I spend more time working on remembering how to get to the different stations than having to figure out what action, or where to click next,also having to double click or more to get where I hope to go, talk about sore fingers.
Not good when your under attack, and seconds count!
This is far more a keyboard game, than point & click, it's way over complicated and confusing.
They should have included the keyboard control sheet diagram as they did in SH-3, instead of having to print it out.
SH-3 had it right, interface wise, simple and fast.
3) Why is the periscope so cluttered!!
I don't know how many times I've died,or missed targets especially during a blind night attack becuase I can barely see past the TDC, and the idiotic positioning of the clock!!
I'm trying to track my torpedoes progress clock wise, but if I'm lineing up more than one target I have to turn the clock off to see (periscope bearing)where I am, or what to do/kill next???
Once again SH-3 had it just right.
4)To be honest,I like realism in my sim's so I play all my SH series games on the highest realism settings except for manual targeting, call me lazy.
But with SH-4,I find it neccessary to leave the external view camera on so that during a dived attack, I can get a handle where I'm positioned, and avoid the cluttered periscope view til needed.
Having to rely on the external view option on bothers me.
5) Heres a quick one, how do you calculate fuel vs. maxinum range??? instead of looking at your fuel indicater as a car gas guage, or best guess?
Am I missing a button or somthing here, this game lacks the "fuel report, maxinum range, etc." options among others in SH-3.
6)I suppose the question above now leads me to this puzzlement.
What is the point of the crew?, they don't do much other than look like hung over life less 2D paper cutouts that just take up space, they have zero personality, you can't click on them to order them to do anything, thier just there thats it!
It is because of thier lack of real purpose that makes this game into a micro management nightmare leaving you to do just about every thing for them any way, and this is one reason why the game loses it's "want to play", lustre, and any excitment value.
The bottom line is with SH-3, I could feel my pulse rise when trying to get under depth charges, but never in this game.
SH-3 was,and still is a classic, cinematic feel game, no question.
7) last but not least, how could this game come out of the box so flawed??
This game relys heavilly on correct calculations, and a high degree of accuracy during game play.
How can I enjoy or trust a game thats been patched/modded to death to repair, every TDC, bearing etc,etc,etc. errors going.
Even the AI is stupid, as after installing the 1.4 patch, I, as an experiment surfaced among FOUR Japanese destroyers, than manned the deck gun, only to have them at point blank range chase me in a circle, and take occasional pot shots at me, as my crew fired back.
By the way I had time to leave my computer, go to the can, and do a #2, come back and was still floating and fighting, lol.
Try doing that with just one Tribal destroyer in SH-3, or in the real world, lol.
Yes they finally killed me.
At this point I put the "again to be lonely" game back on the shelf,till the next patch??.
SH-4's strong points, you ask?
Pretty water & lighting effects, missions with real objectives, and a good back story.
It's too bad this could of been a winner,and if there's ever a SH-5, Ubi Soft & developers should take another look at the "gem" SH-3 as a role model to design,build, and improve on.
So in ending, to all you fine folks at Ubi Soft & developers, please don't look at this, or me as another "game basher", just more as constuctive critism from one who paid good money for what I believe a long awaited disappointing product.
After all it's the input from myself, and others that either "puts you on the map,OR under it. http://forums.ubi.com/images/smilies/typing.gif
Cheers sub_boy
I can bite my tounge with the best of them, but once again SH-4 has driven me too after many months of forum silence to add this my latest post.
After months of enjoying playing SH-3 only,I noticed on my shelf the lonely SH-4 game, and thought I'd give it yet another try, so having it already installed since it was released I went to Ubi Soft to see if there were any updates/fixes to the game, and was pleased to see the 1.4 patch which I did not have.
So before playing, I carefully read all instructions, and installed the patch, defraged, stayed "in port", etc.
Then upon playing the game, once again I quickly lost interest due to it's continued flaws, poor play design, and lack of lustre or excitment.
I realise most of the members here are die hard sub sim fans as I am, and I mean no offence to any one here but I as a member am intitled to express an opinion.
I was not sure as where I should add this post, is it "general discussion", or "technical"?, but I believe due to all SH-4's games gliches, and inaccurate flaws, I chose to post it here.
To be honest it was a toss up.
Now I will list the main premise behind this post, and I will try to make it as short as possible with regards to my main complaints about this game.
Any feed back would be appreciated.
1)Where did Ubi soft come up with the accurate system requirements for this game?
My computer has twice the "minimal requirements" spec. wise required in this game, yet I find it runs best on the "low" graphic setting, anything above it lags, and yes I have every unneccessary process shut off I can think off.
I would feel sorry for anyone trying to run SH-4 on a 2ghz computer, as my old pentium 4 1.8 ghz, barely ran SH-3.
2)My lord! what did they do to the playing interface, I spend more time working on remembering how to get to the different stations than having to figure out what action, or where to click next,also having to double click or more to get where I hope to go, talk about sore fingers.
Not good when your under attack, and seconds count!
This is far more a keyboard game, than point & click, it's way over complicated and confusing.
They should have included the keyboard control sheet diagram as they did in SH-3, instead of having to print it out.
SH-3 had it right, interface wise, simple and fast.
3) Why is the periscope so cluttered!!
I don't know how many times I've died,or missed targets especially during a blind night attack becuase I can barely see past the TDC, and the idiotic positioning of the clock!!
I'm trying to track my torpedoes progress clock wise, but if I'm lineing up more than one target I have to turn the clock off to see (periscope bearing)where I am, or what to do/kill next???
Once again SH-3 had it just right.
4)To be honest,I like realism in my sim's so I play all my SH series games on the highest realism settings except for manual targeting, call me lazy.
But with SH-4,I find it neccessary to leave the external view camera on so that during a dived attack, I can get a handle where I'm positioned, and avoid the cluttered periscope view til needed.
Having to rely on the external view option on bothers me.
5) Heres a quick one, how do you calculate fuel vs. maxinum range??? instead of looking at your fuel indicater as a car gas guage, or best guess?
Am I missing a button or somthing here, this game lacks the "fuel report, maxinum range, etc." options among others in SH-3.
6)I suppose the question above now leads me to this puzzlement.
What is the point of the crew?, they don't do much other than look like hung over life less 2D paper cutouts that just take up space, they have zero personality, you can't click on them to order them to do anything, thier just there thats it!
It is because of thier lack of real purpose that makes this game into a micro management nightmare leaving you to do just about every thing for them any way, and this is one reason why the game loses it's "want to play", lustre, and any excitment value.
The bottom line is with SH-3, I could feel my pulse rise when trying to get under depth charges, but never in this game.
SH-3 was,and still is a classic, cinematic feel game, no question.
7) last but not least, how could this game come out of the box so flawed??
This game relys heavilly on correct calculations, and a high degree of accuracy during game play.
How can I enjoy or trust a game thats been patched/modded to death to repair, every TDC, bearing etc,etc,etc. errors going.
Even the AI is stupid, as after installing the 1.4 patch, I, as an experiment surfaced among FOUR Japanese destroyers, than manned the deck gun, only to have them at point blank range chase me in a circle, and take occasional pot shots at me, as my crew fired back.
By the way I had time to leave my computer, go to the can, and do a #2, come back and was still floating and fighting, lol.
Try doing that with just one Tribal destroyer in SH-3, or in the real world, lol.
Yes they finally killed me.
At this point I put the "again to be lonely" game back on the shelf,till the next patch??.
SH-4's strong points, you ask?
Pretty water & lighting effects, missions with real objectives, and a good back story.
It's too bad this could of been a winner,and if there's ever a SH-5, Ubi Soft & developers should take another look at the "gem" SH-3 as a role model to design,build, and improve on.
So in ending, to all you fine folks at Ubi Soft & developers, please don't look at this, or me as another "game basher", just more as constuctive critism from one who paid good money for what I believe a long awaited disappointing product.
After all it's the input from myself, and others that either "puts you on the map,OR under it. http://forums.ubi.com/images/smilies/typing.gif
Cheers sub_boy