CptGlub
10-21-2011, 07:25 AM
I've got tmo up and running. Am much relieved that the frequency of air attacks against me have been reduced to a more realistic level.
My question is this:
Does the code spawn new units according to history during my patrol or does it set up the map according to date when I start my patrol and I live with that until my next patrol?
For instance, I found a spot off Mindanao that yielded a couple of separate merchants. I assume that it is a shipping lane. However when I loiter and even when I come back after a jog to Formosa and camp out again at the site of my trophies, I get nothing.
Does it make sense to hang out because more cargo vessels will be spawned to support the war effort and use the same lane or should I assume that the only two ships that were placed there for this patrol have been destroyed and nothing new will be coming until I dock and launch my next patrol?
This would also lead to the question of does the patrol get stale by units destroying each other when I'm not around and thereby reduce my available targets?
I'm on my first asiatic fleet patrol in an S-18 if that makes any difference to the questions I've asked.
BTW: So far I'm loving TMO. On one hand I'm glad all those pointless notifications about convoys 1500nm away have been eliminated. On the other hand, all those red marks on the map tended to point out the general shipping lanes. Now I'm guessing and apparently guessing wrong about where my quarry are. I've had some action and about 21000 tonnes but for the most part we play checkers and have painted the entire boat twice.
My question is this:
Does the code spawn new units according to history during my patrol or does it set up the map according to date when I start my patrol and I live with that until my next patrol?
For instance, I found a spot off Mindanao that yielded a couple of separate merchants. I assume that it is a shipping lane. However when I loiter and even when I come back after a jog to Formosa and camp out again at the site of my trophies, I get nothing.
Does it make sense to hang out because more cargo vessels will be spawned to support the war effort and use the same lane or should I assume that the only two ships that were placed there for this patrol have been destroyed and nothing new will be coming until I dock and launch my next patrol?
This would also lead to the question of does the patrol get stale by units destroying each other when I'm not around and thereby reduce my available targets?
I'm on my first asiatic fleet patrol in an S-18 if that makes any difference to the questions I've asked.
BTW: So far I'm loving TMO. On one hand I'm glad all those pointless notifications about convoys 1500nm away have been eliminated. On the other hand, all those red marks on the map tended to point out the general shipping lanes. Now I'm guessing and apparently guessing wrong about where my quarry are. I've had some action and about 21000 tonnes but for the most part we play checkers and have painted the entire boat twice.