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richardgadd
12-11-2009, 04:17 PM
New Ati 5850 with latest Catalyst 9.11 drivers.

Shaders ingame seem to be screwed up, as well as text displaying as unreadable blocks.

Is this driver problem? Anyone know a fix?

NDS_Camp.
12-11-2009, 04:45 PM
Try these optimized Conf.ini settings (ATI Radeon HD3000 series and later Only):

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=8
Water=2
Effects=2
ForceShaders1x=0

PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0


Note that TexFlags.UseVertexArrays=0 and TexFlags.VertexArrayExt=0 have to be "0" for ATI Radeon HD3000 series and later, these are to prevent those shader problems.

Same goes for TexFlags.TexEnvCombine4NV=0, TexFlags.DepthClampNV=0 and TexFlags.TextureShaderNV=0 wich are setting for nVidia cards only.

And keep in mind that Catalist A.I. has to be Off.

These settings should give you the maximum graphics quality with out weird glitches.

x6BL_Brando
12-11-2009, 04:55 PM
As many others have discovered, it is also that the 9.11 Catalysts are screwed up. The text glitching is only present in Open GL, so you may choose to use DirectX until the 9.12s are released. Otherwise you could try to get 9.10 working if you can. Specifically there is a beta 9.10 that was made to include the 5xxx series release.

B

richardgadd
12-11-2009, 06:17 PM
I tried the 9.10 dll, no go. And I think older ones (9.6 etc) wont work on this new 5850 card. I tried 9.6 dll, but it was really screwed up.

I guess us IL2 players are out of luck with these Ati cards eh?

dglasal
12-11-2009, 06:57 PM
I had the same problems when going from 9.10 to 9.11. I completely unistalled 9.11 driver and reinstalled 9.10. All is well again. I'm using an ATI 5870 card - Windows 7 Ultimate 64bit. I may be foolish but in the post you are mentioning DLLs in lieu of driver sets. If you are having problems still, it may be remnents of 9.11 driver remaining on your system that is causing a conflict.

x6BL_Brando
12-12-2009, 02:20 AM
Yes to dglasal's observation. You need to use a driver cleaner to completely remove all remnants of the previous drivers. I suggest using Driver Sweeper, available here (http://downloads.guru3d.com/Guru3D---Driver-Sweeper-%28Setup%29-download-1655.html).

richardgadd
12-12-2009, 10:01 AM
I'll try a total 9.10 install. If it works for your 5870, it should work on mine.

I was taking older open gl dlls and dropping them into the game folder. The game uses what it has, and overrides the system drivers.

Evidently, it didn't work with the 9.10 dll, so I'll do full 9.10 install and let ya know how it goes.

NDS_Camp.
12-12-2009, 01:15 PM
Dropping OpenGL DLL files into the games folder???

Why???

Theres no point in that at all, OpenGL is installed by your Videocard drivers, wich is version now at version 3.2,

The game runs OpenGL 1.1 (wich even if replacing those files has any affect is the oldest version you can find/use anyway IF your running XP)

There was a discusion on this a while ago, like i said than, you can not change the OpenGL version of the game, its the games "code"

richardgadd
12-13-2009, 06:04 AM
This got me flying....

Run il2setup exe, disable vertex shaders, and vertex extensions.

Then in game, video options, set landscape to "excellent", not "perfect". Artifacting, and blocky textures appear with perfect landscape.

This is with 9.11 drivers.

Its not perfect image quality, but its running until they fix these drivers. I might try 9.10 drivers later today.

Treetop64
12-13-2009, 08:41 AM
Originally posted by richardgadd:
New Ati 5850 with latest Catalyst 9.11 drivers.

Shaders ingame seem to be screwed up, as well as text displaying as unreadable blocks.

Is this driver problem? Anyone know a fix?

The blocks go away and normal text returns after a few seconds of gameplay (i.e. - when the smoke prours out of the engines at startup). The text remains for the entire gaming session. Also, the post mission briefing screen "disappearing mouse" errors go away once you zoom in and out of the map a few times. This repeats at every post mission briefing.

NDS_Camp.
12-13-2009, 08:52 AM
Originally posted by richardgadd:
This got me flying....

Run il2setup exe, disable vertex shaders, and vertex extensions.

Then in game, video options, set landscape to "excellent", not "perfect". Artifacting, and blocky textures appear with perfect landscape.

This is with 9.11 drivers.

Its not perfect image quality, but its running until they fix these drivers. I might try 9.10 drivers later today.


You did try my Conf.ini settings? you need to copie everything, because some lines dont work with out an other set to the corect value.

Those got the Vertex shaders disabled but still give you perfect qualety for the ATI cards.

richardgadd
12-13-2009, 03:29 PM
Your right. Thats fixed it. Things are corrupted for a minute or so, then it clears up.

This is great, cause I couldnt get 9.10 drivers to install correctly today.

Thanks a bunch.

richardgadd
12-14-2009, 09:46 AM
Well, its impossible to play online. The GUI is so garbled, corrupted and blocky, its impossible to select any options.

NDS_Camp.
12-14-2009, 10:55 AM
Originally posted by richardgadd:
Well, its impossible to play online. The GUI is so garbled, corrupted and blocky, its impossible to select any options.

That seems to be a real CCC 9.11 driver isue, why cant you get 9.10 to install?

richardgadd
12-14-2009, 01:46 PM
I got a "could not find INS error", (INS being the Northbridge filter), during 9.10 installation.

Some other people with same problem at AMD tech help were told to revert back to the last working driver set. (9.11 for me).

arjisme
12-14-2009, 03:00 PM
You have an AMD motherboard? If so, it sounds like you tried to uninstall all ATI drivers, not just the graphics driver.

richardgadd
12-14-2009, 03:33 PM
No, intel motherboard. Northbridge is an intel chip. The video card is an AMD.

NDS_Camp.
12-14-2009, 08:30 PM
Can you post your DXdiag here? if your running 64 bit run and post the 64 bit version.

NDS_Camp.
12-17-2009, 02:55 PM
Version 9.12 is out, together with an Hotfix.

RAF_OldBuzzard
12-17-2009, 08:29 PM
It's not a hot fix...it's a resolved issue:


Resolved: IL2 ? Sturmovik Forgotten Battles game may stop responding or not
free up system resources

NDS_Camp.
12-17-2009, 09:38 PM
Originally posted by RAF_OldBuzzard:
It's not a hot fix...it's a resolved issue:

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Resolved: IL2 ? Sturmovik Forgotten Battles game may stop responding or not
free up system resources </div></BLOCKQUOTE>

Whats more importand for IL2 is that the new 9.12 drivers come with OpenGL 3.2, that alone should fix some problems.

Burt the Hotfix does not come with the 9.12 drivers, its a seperate download.

http://support.amd.com/us/kbar...talyst912Hotfix.aspx (http://support.amd.com/us/kbarticles/Pages/ATICatalyst912Hotfix.aspx)

richardgadd
12-18-2009, 11:47 AM
This is a hotfix for 9.12 drivers?

Why didn't they just include the fix with the drivers, seeing how they just released them?

Anyway, I'm stuck at work and can't fire these up to test. I hope this clears the game up.

NDS_Camp.
12-18-2009, 01:56 PM
Originally posted by richardgadd:
This is a hotfix for 9.12 drivers?

Why didn't they just include the fix with the drivers, seeing how they just released them?

Anyway, I'm stuck at work and can't fire these up to test. I hope this clears the game up.

I dont know why they did not include this in the Driver it self, i asume they had the driver done and where thinking i would take longer to resolve those left over isues.

jedikwon
12-18-2009, 03:17 PM
Nope, 9.12 and hot fix don't change the game one bit. The texts are still unreadable.

NDS_Camp.
12-18-2009, 05:03 PM
Originally posted by jedikwon:
Nope, 9.12 and hot fix don't change the game one bit. The texts are still unreadable.

Might be a good idea to report this problem to AMD/ATI than if thats the case.

I sugest all of you who have this problem start a single topic about it, with atleast one screenshot of the problem here:

http://forums.amd.com/game/cat...catid=279&forumid=11 (http://forums.amd.com/game/categories.cfm?catid=279&forumid=11)

LEBillfish
12-21-2009, 10:26 PM
Just went from 9.7 to 9.12.....For the first time ever (besides the numerous other problems with this GPU), I have the blocky text and then all of the graphics go nuts.....My guess is it is some conflict between IL2 specifically and the 9.12's (no expert), yet would seem a fair bet).........Partly old software vs. new, partly a manufacturer not considering older stuff.

That's the 9.12 hotfix btw......Anywho, seems as though ATI has done it again! Weeeeeeee....

NDS_Camp.
12-22-2009, 12:03 PM
Runs like a dream here, 9.12 with the Hotfix really boosted performance on my AMD/ATI Laptop with atleast 25% for this game.
(AMD Athlon X2 QL-64 2.1Ghz and ATI Radeon HD4570 512MB)

You need to Download the Hotfix from the link i posted here in this topic.

If you have problems i recomend trying to set everything to Aplication Controled, Mipmaps high qualety and Adaptive AA on, and see if that helps.

And make sure you copied all of my Conf.ini settings for ATI wich i also posted here, all the lines have to be exactly the same since a lot of settings wont work corectly with out the other.

Duckmeister
12-22-2009, 01:02 PM
Originally posted by NDS_Camp.:
Burt the Hotfix does not come with the 9.12 drivers, its a seperate download.

http://support.amd.com/us/kbar...talyst912Hotfix.aspx (http://support.amd.com/us/kbarticles/Pages/ATICatalyst912Hotfix.aspx)

That's wrong, actually, the hotfix drivers are the same as the regular drivers, just with added fixes. Reason why they are called "hotfix" is because the new fixes aren't WHQL certified yet.

TheFamilyMan
12-22-2009, 04:11 PM
I was planning to get a 5850 some time soon but seeing these driver problems with IL-2 has really cooled my enthusiasm. I owned an ATI card years ago and loathed their drivers with their bloatware controllers. I was hoping it'd be better this time around; we'll see what happens...(imagine being stuck using a beta release driver)

x6BL_Brando
12-22-2009, 05:34 PM
There is a fix. It's an OpenGL issue which can be solved by using the atioglxx.dll file from Catalyst 9.10.

Inserted into the root folder of the game, the main IL-2 Sturmovik 1946 folder, this .dll will clear up the text problem instantly.

It has worked for my 4890s, my wingmens' 5750s and 5870s, a 4850x2, and several others. What's needed is that everyone who is experiencing this problem with the 9.11 and 9.12 Cats should write into the Catalyst Feedback crew and tell them about it. They will only get the message if you do that.

B

NDS_Camp.
12-22-2009, 05:59 PM
Originally posted by Duckmeister:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by NDS_Camp.:
Burt the Hotfix does not come with the 9.12 drivers, its a seperate download.

http://support.amd.com/us/kbar...talyst912Hotfix.aspx (http://support.amd.com/us/kbarticles/Pages/ATICatalyst912Hotfix.aspx)

That's wrong, actually, the hotfix drivers are the same as the regular drivers, just with added fixes. Reason why they are called "hotfix" is because the new fixes aren't WHQL certified yet. </div></BLOCKQUOTE>

I downloaded the 9.12 drivers and than put the Hotfix over them and there not the same, also in the readme files you can see that whats Unresolved in the 9.12 drivers is solved by the Hotfix, and the Hotfix addresses the OpenGL problem and boosted performance for IL2 me, took it from 30fps to 40fps.

Everything looks and runs perfect, no glitches, stuters or weird menu screens here.

Like Brando said, if you got a problem report it here: http://forums.amd.com/game/cat...catid=279&forumid=11 or even better here directly: http://www.amdsurveys.com/se.ashx?s=5A1E27D27E29B0E3

richardgadd
12-23-2009, 05:28 PM
The 9.10 ogl drivers work, and this will plug them into your game without changing system drivers. Follow carefully...

Run the setup application for the 9.10's, but don't allow the application to install anything. While the setup application is waiting for your input, navigate to "C:\ATI\Support...". You may have several folders containing previous driver versions, so you'll need to navigate the directory which contains the 9.10's. In fact, if the folder exists already, you can skip the driver setup entirely. Search for "atioglxx.dl_", copy this file to "C:\" (Root), open a "cmd" window (Start > Run > cmd > Enter) and type this in the command prompt:

"expand C:\atioglxx.dl_ C:\atioglxx.dll" < (w/o quotes)

Press Enter, copy "atioglxx.dll" to your IL-2 root (main) directory and cancel the ATI setup application if you haven't already.

Done.


You have to expand the dll like it says...I was running into trouble trying to copy and paste the dll, but it must be expanded first. Then you can copy and paste it to games root directory.

NDS_Camp.
12-23-2009, 11:14 PM
You dont need it anymore with the Catalyst 9.12 and the 9.12 Hotfix driver.
The Hotfix is specificly to correct the OpenGL isue.
I got a nice performance boost from it on my ATI Radeon HD4570 of 25%
Friend of mine has the same results on a HD4870 card.
FPS is up and Glitches are gone http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Duckmeister
12-24-2009, 09:20 AM
Originally posted by NDS_Camp.:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Duckmeister:
That's wrong, actually, the hotfix drivers are the same as the regular drivers, just with added fixes. Reason why they are called "hotfix" is because the new fixes aren't WHQL certified yet.

I downloaded the 9.12 drivers and than put the Hotfix over them and there not the same, also in the readme files you can see that whats Unresolved in the 9.12 drivers is solved by the Hotfix, and the Hotfix addresses the OpenGL problem and boosted performance for IL2 me, took it from 30fps to 40fps.

Everything looks and runs perfect, no glitches, stuters or weird menu screens here.

Like Brando said, if you got a problem report it here: http://forums.amd.com/game/cat...catid=279&forumid=11 or even better here directly: http://www.amdsurveys.com/se.ashx?s=5A1E27D27E29B0E3 </div></BLOCKQUOTE>

Does the phrase "just with added fixes" mean anything to you?

The 9.12 hotfix INCLUDES 9.12, you don't need to download both. Just download the hotfix, it INCLUDES 9.12, and added changes!

NDS_Camp.
12-25-2009, 01:30 AM
Originally posted by Duckmeister:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by NDS_Camp.:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Duckmeister:
That's wrong, actually, the hotfix drivers are the same as the regular drivers, just with added fixes. Reason why they are called "hotfix" is because the new fixes aren't WHQL certified yet.

I downloaded the 9.12 drivers and than put the Hotfix over them and there not the same, also in the readme files you can see that whats Unresolved in the 9.12 drivers is solved by the Hotfix, and the Hotfix addresses the OpenGL problem and boosted performance for IL2 me, took it from 30fps to 40fps.

Everything looks and runs perfect, no glitches, stuters or weird menu screens here.

Like Brando said, if you got a problem report it here: http://forums.amd.com/game/cat...catid=279&forumid=11 or even better here directly: http://www.amdsurveys.com/se.ashx?s=5A1E27D27E29B0E3 </div></BLOCKQUOTE>

Does the phrase "just with added fixes" mean anything to you?

The 9.12 hotfix INCLUDES 9.12, you don't need to download both. Just download the hotfix, it INCLUDES 9.12, and added changes! </div></BLOCKQUOTE>

It does not say that anywhere...

I installed them over Catalyst 9.12 and only saw that it changed a lot of stuff and added extra's, but you could be right its the whole thing but in that case they should just have named it 9.13 or something, not a Hotfix and posted it on the Drivers page.

Anyway it works great so far.

gprr
01-03-2010, 08:18 AM
Well guyz...

First,Many thanks to NDS_CAMP http://forums.ubi.com/images/smilies/11.gif

Done and got one of those 5850's and a new rig:

I7 920 @3ghz
Asus P6TD Delux
6gb DDR3 1600 CAS 8
Corsair 750w TX
Sapphire 5850 CAT 9.10(no artiffects at all)
Windows 7 Ultimate

This card is generally two times faster from my dying 8800 GTS512 but in Black Death...

Playing setup:

1920X1200 REZ
Conf.ini same as NDS_CAMP's with these changes for both systems:

Forest=2
LandGeom=2
Water=0
Effects=1

Same AA/AF settings(AA*16 / AF*Application controlled)

8800GTS + E8400 @3GHZ = MAX 63/ AVG 46.5 /MIN 34
5850 + I7 920 @3GHZ = MAX 63/ AVG 52.0 /MIN 24 !!!! http://forums.ubi.com/images/smilies/bigtears.gif

Poor il2 results for powerfuul card whitch also cost twice nvidia card.
On CannonUK Channel map,the 8800 "feels" faster than the 5850.
The good:Bigger aircraft dot far away,fantastic water look on rugh sea.

I was planning Crossfire but it would be to expensive for the expected result.
Lucky to have the deal with the seller to return 5850 and upgrade within 6 months.

No cheers today

NDS_Camp.
01-03-2010, 09:11 AM
I would really run Water 2 on that mate, looks stunning.

btw, i dont think that the poor performance results are due to the card, but due to the Intel i-Cores, i heard from difrent sorces now that they have a problem with running (older) OpenGL aplications...

They also got 136 know bugs versus around 20 for the older Intel Quad/Dual Cores and AMD's

and btw: Crossfire or SLI doesnt really do anything for this game, theres not much difrence if i run 1 8800GT or both with this game, the only advantage it has is that i can run 32xQ SLI AntiAliasing Mode, where one card basicly runs the game and the other just is bussy with the AntiAliasing.

JG52Uther
01-03-2010, 12:20 PM
I think the newer cards will come into their own with newer games.
My upgrades now are done with SoW in mind,not il2.

gprr
01-03-2010, 12:58 PM
Originally posted by NDS_Camp.:
I would really run Water 2 on that mate, looks stunning.

and btw: Crossfire or SLI doesnt really do anything for this game, theres not much difrence if i run 1 8800GT or both with this game, the only advantage it has is that i can run 32xQ SLI AntiAliasing Mode, where one card basicly runs the game and the other just is bussy with the AntiAliasing.

Well, Water=2 is ver nice but hurts fps a lot so it is a no go for me.
Regarding SLI/Crossfire in IL-2,that is mighty important info for me http://forums.ubi.com/images/smilies/25.gif what about single 295GTX ?

Thanks
gprr

NDS_Camp.
01-03-2010, 01:34 PM
Originally posted by gprr:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by NDS_Camp.:
I would really run Water 2 on that mate, looks stunning.

and btw: Crossfire or SLI doesnt really do anything for this game, theres not much difrence if i run 1 8800GT or both with this game, the only advantage it has is that i can run 32xQ SLI AntiAliasing Mode, where one card basicly runs the game and the other just is bussy with the AntiAliasing.

Well, Water=2 is ver nice but hurts fps a lot so it is a no go for me.
Regarding SLI/Crossfire in IL-2,that is mighty important info for me http://forums.ubi.com/images/smilies/25.gif what about single 295GTX ?

Thanks
gprr </div></BLOCKQUOTE>

Multi GPU cards its the same thing, but i think on the nVidia GTX295 you should be able to run the game on 1 GPU and let the other handle the AA (AA SLI Mode)

For a lot of games a second card/gpu doesnt give much performance increase, and for some other games you almost get double the performance, but for most games you generaly get a increase of 30% to 50% depending on the settings.

So what you see a lot is that 1 fast card often beats 2 slower ones while costing the same (or less!)
But keep in mind, some games do bennefit a lot from having 2 cards/gpu's instead of one, so its always good to look up some benchmark results (from a couple of difrent sites preferably)

Oh and i see this now:

8800GTS + E8400 @3GHZ = MAX 63/ AVG 46.5 /MIN 34
5850 + I7 920 @3GHZ = MAX 63/ AVG 52.0 /MIN 24


IL2 can not use multiple cores
(thats why a lot of people set the ProcessAffinityMask so it sticks to just one core and doesnt jump from one to the other and it stays on the core thats being the least used by the systems background tasks)
it doesnt run any better on a 3Ghz Quad Core than it does on a 3Ghz Dual Core.
Since IL2 leans really heavy on the CPU that might explain your FPS results

gprr
01-04-2010, 07:29 AM
NDS_Camp:

IL2 can not use multiple cores
(thats why a lot of people set the ProcessAffinityMask so it sticks to just one core and doesnt jump from one to the other and it stays on the core thats being the least used by the systems background tasks)
it doesnt run any better on a 3Ghz Quad Core than it does on a 3Ghz Dual Core.
Since IL2 leans really heavy on the CPU that might explain your FPS results

Hi

Well,I did based my purchase on this review:http://www.simhq.com/_technology2/technology_111c.html -
I7 core vs Core2quad wins as resolution gets higher and on other reviews where Core2quad beat Phenom II,
now you know my result http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

By the way,did the CAT 9.12 with the hotfix and got no change at all except getting garbled text.
Running ProcessAffinityMask=3(2nd was not good and 1st is left for PC activities)

Hoping for improvement.....

gprr

NDS_Camp.
01-04-2010, 09:54 AM
Originally posted by gprr:
NDS_Camp:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">IL2 can not use multiple cores
(thats why a lot of people set the ProcessAffinityMask so it sticks to just one core and doesnt jump from one to the other and it stays on the core thats being the least used by the systems background tasks)
it doesnt run any better on a 3Ghz Quad Core than it does on a 3Ghz Dual Core.
Since IL2 leans really heavy on the CPU that might explain your FPS results

Hi

Well,I did based my purchase on this review:http://www.simhq.com/_technology2/technology_111c.html -
I7 core vs Core2quad wins as resolution gets higher and on other reviews where Core2quad beat Phenom II,
now you know my result http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

By the way,did the CAT 9.12 with the hotfix and got no change at all except getting garbled text.
Running ProcessAffinityMask=3(2nd was not good and 1st is left for PC activities)

Hoping for improvement.....

gprr </div></BLOCKQUOTE>

Your average FPS went up, wich is good, but your Max FPS stayed the same and only the Min FPS went down, wich means that the Minimum FPS only must have been for a verry short time so i doubt it would have had any impact on Gameplay.

On those benchmarks i have to say they are good but might give a distorted view of things because you do not know which settings actualy where run.

And wen your compairing Intel vs AMD its best to look at difrent benchmarks from difrent sites, ive seen some really badly done compairs out there...

One Verry Importand note for you, your running ProcessAffinityMask=3
That means your running the game on Core 1 and 2...

These are the posible settings for the game in the Conf.ini:

;ProcessAffinityMask=1 = System desides what Core(s) to use (in some/most cases the best choice!)

ProcessAffinityMask=0 System desides what Core(s) to use.
ProcessAffinityMask=1 use Core 1
ProcessAffinityMask=2 use Core 2
ProcessAffinityMask=3 use Core 1+2
ProcessAffinityMask=4 use Core 3
ProcessAffinityMask=5 use Core 1+3
ProcessAffinityMask=6 use Core 2+3
ProcessAffinityMask=7 use Core 1+2+3
ProcessAffinityMask=8 use Core 4
ProcessAffinityMask=9 use Core 1+4
ProcessAffinityMask=10 use Core 2+4
ProcessAffinityMask=11 use Core 1+2+4
ProcessAffinityMask=12 use Core 3+4
ProcessAffinityMask=13 use Core 1+3+4
ProcessAffinityMask=14 use Core 2+3+4
ProcessAffinityMask=15 use Core 1+2+3+4

Thats for Normal Quadcores though with out HT, yours will actualy be seen as a 8 Core, so this line will only affact the first 4 cores, i had a completly list with the settings for all 8 cores but i think i misplaced it wen i upgraded my systems to Windows 7, cant find it anymore.

Keep in mind that wen monitoring Core usage that the System will display the first core (core 1) as Core 0 and so on.

Urufu_Shinjiro
01-04-2010, 10:09 AM
Originally posted by gprr:
Well guyz...

First,Many thanks to NDS_CAMP http://forums.ubi.com/images/smilies/11.gif

Done and got one of those 5850's and a new rig:

I7 920 @3ghz
Asus P6TD Delux
6gb DDR3 1600 CAS 8
Corsair 750w TX
Sapphire 5850 CAT 9.10(no artiffects at all)
Windows 7 Ultimate

This card is generally two times faster from my dying 8800 GTS512 but in Black Death...

Playing setup:

1920X1200 REZ
Conf.ini same as NDS_CAMP's with these changes for both systems:

Forest=2
LandGeom=2
Water=0
Effects=1

Same AA/AF settings(AA*16 / AF*Application controlled)

8800GTS + E8400 @3GHZ = MAX 63/ AVG 46.5 /MIN 34
5850 + I7 920 @3GHZ = MAX 63/ AVG 52.0 /MIN 24 !!!! http://forums.ubi.com/images/smilies/bigtears.gif

Poor il2 results for powerfuul card whitch also cost twice nvidia card.
On CannonUK Channel map,the 8800 "feels" faster than the 5850.
The good:Bigger aircraft dot far away,fantastic water look on rugh sea.

I was planning Crossfire but it would be to expensive for the expected result.
Lucky to have the deal with the seller to return 5850 and upgrade within 6 months.

No cheers today

You're overdoing the AA, at the resolution of 1920x1200 you don't need that much AA, 8x should be more than enough, I run 4x myself and it looks just fine.

NDS_Camp.
01-04-2010, 11:18 AM
Originally posted by Urufu_Shinjiro:
You're overdoing the AA, at the resolution of 1920x1200 you don't need that much AA, 8x should be more than enough, I run 4x myself and it looks just fine.

Good point, you might want to drop the AA in CCC, and turn on AAA in there if you got that disabled.

That might give you room to turn on Water=2

As for the i-Core with HT these are the ProcessAffinityMask= settings for up to 8 core's
(got this from an other site, found my list on the other computers external harddrive but its a MS Exel file, cant copy and paste that)

Value Core 1 Core 2 Core 3 Core 4 Core 5 Core 6 Core 7 Core 8
1 Yes No No No No No No No
2 No Yes No No No No No No
3 Yes Yes No No No No No No
4 No No Yes No No No No No
5 Yes No Yes No No No No No
6 No Yes Yes No No No No No
7 Yes Yes Yes No No No No No
8 No No No Yes No No No No
9 Yes No No Yes No No No No
10 No Yes No Yes No No No No
11 Yes Yes No Yes No No No No
12 No No Yes Yes No No No No
13 Yes No Yes Yes No No No No
14 No Yes Yes Yes No No No No
15 Yes Yes Yes Yes No No No No
16 No No No No Yes No No No
17 Yes No No No Yes No No No
18 No Yes No No Yes No No No
19 Yes Yes No No Yes No No No
20 No No Yes No Yes No No No
21 Yes No Yes No Yes No No No
22 No Yes Yes No Yes No No No
23 Yes Yes Yes No Yes No No No
24 No No No Yes Yes No No No
25 Yes No No Yes Yes No No No
26 No Yes No Yes Yes No No No
27 Yes Yes No Yes Yes No No No
28 No No Yes Yes Yes No No No
29 Yes No Yes Yes Yes No No No
30 No Yes Yes Yes Yes No No No
31 Yes Yes Yes Yes Yes No No No
32 No No No No No Yes No No
33 Yes No No No No Yes No No
34 No Yes No No No Yes No No
35 Yes Yes No No No Yes No No
36 No No Yes No No Yes No No
37 Yes No Yes No No Yes No No
38 No Yes Yes No No Yes No No
39 Yes Yes Yes No No Yes No No
40 No No No Yes No Yes No No
41 Yes No No Yes No Yes No No
42 No Yes No Yes No Yes No No
43 Yes Yes No Yes No Yes No No
44 No No Yes Yes No Yes No No
45 Yes No Yes Yes No Yes No No
46 No Yes Yes Yes No Yes No No
47 Yes Yes Yes Yes No Yes No No
48 No No No No Yes Yes No No
49 Yes No No No Yes Yes No No
50 No Yes No No Yes Yes No No
51 Yes Yes No No Yes Yes No No
52 No No Yes No Yes Yes No No
53 Yes No Yes No Yes Yes No No
54 No Yes Yes No Yes Yes No No
55 Yes Yes Yes No Yes Yes No No
56 No No No Yes Yes Yes No No
57 Yes No No Yes Yes Yes No No
58 No Yes No Yes Yes Yes No No
59 Yes Yes No Yes Yes Yes No No
60 No No Yes Yes Yes Yes No No
61 Yes No Yes Yes Yes Yes No No
62 No Yes Yes Yes Yes Yes No No
63 Yes Yes Yes Yes Yes Yes No No
64 No No No No No No Yes No
65 Yes No No No No No Yes No
66 No Yes No No No No Yes No
67 Yes Yes No No No No Yes No
68 No No Yes No No No Yes No
69 Yes No Yes No No No Yes No
70 No Yes Yes No No No Yes No
71 Yes Yes Yes No No No Yes No
72 No No No Yes No No Yes No
73 Yes No No Yes No No Yes No
74 No Yes No Yes No No Yes No
75 Yes Yes No Yes No No Yes No
76 No No Yes Yes No No Yes No
77 Yes No Yes Yes No No Yes No
78 No Yes Yes Yes No No Yes No
79 Yes Yes Yes Yes No No Yes No
80 No No No No Yes No Yes No
81 Yes No No No Yes No Yes No
82 No Yes No No Yes No Yes No
83 Yes Yes No No Yes No Yes No
84 No No Yes No Yes No Yes No
85 Yes No Yes No Yes No Yes No
86 No Yes Yes No Yes No Yes No
87 Yes Yes Yes No Yes No Yes No
88 No No No Yes Yes No Yes No
89 Yes No No Yes Yes No Yes No
90 No Yes No Yes Yes No Yes No
91 Yes Yes No Yes Yes No Yes No
92 No No Yes Yes Yes No Yes No
93 Yes No Yes Yes Yes No Yes No
94 No Yes Yes Yes Yes No Yes No
95 Yes Yes Yes Yes Yes No Yes No
96 No No No No No Yes Yes No
97 Yes No No No No Yes Yes No
98 No Yes No No No Yes Yes No
99 Yes Yes No No No Yes Yes No
100 No No Yes No No Yes Yes No
101 Yes No Yes No No Yes Yes No
102 No Yes Yes No No Yes Yes No
103 Yes Yes Yes No No Yes Yes No
104 No No No Yes No Yes Yes No
105 Yes No No Yes No Yes Yes No
106 No Yes No Yes No Yes Yes No
107 Yes Yes No Yes No Yes Yes No
108 No No Yes Yes No Yes Yes No
109 Yes No Yes Yes No Yes Yes No
110 No Yes Yes Yes No Yes Yes No
111 Yes Yes Yes Yes No Yes Yes No
112 No No No No Yes Yes Yes No
113 Yes No No No Yes Yes Yes No
114 No Yes No No Yes Yes Yes No
115 Yes Yes No No Yes Yes Yes No
116 No No Yes No Yes Yes Yes No
117 Yes No Yes No Yes Yes Yes No
118 No Yes Yes No Yes Yes Yes No
119 Yes Yes Yes No Yes Yes Yes No
120 No No No Yes Yes Yes Yes No
121 Yes No No Yes Yes Yes Yes No
122 No Yes No Yes Yes Yes Yes No
123 Yes Yes No Yes Yes Yes Yes No
124 No No Yes Yes Yes Yes Yes No
125 Yes No Yes Yes Yes Yes Yes No
126 No Yes Yes Yes Yes Yes Yes No
127 Yes Yes Yes Yes Yes Yes Yes No
128 No No No No No No No Yes
129 Yes No No No No No No Yes
130 No Yes No No No No No Yes
131 Yes Yes No No No No No Yes
132 No No Yes No No No No Yes
133 Yes No Yes No No No No Yes
134 No Yes Yes No No No No Yes
135 Yes Yes Yes No No No No Yes
136 No No No Yes No No No Yes
137 Yes No No Yes No No No Yes
138 No Yes No Yes No No No Yes
139 Yes Yes No Yes No No No Yes
140 No No Yes Yes No No No Yes
141 Yes No Yes Yes No No No Yes
142 No Yes Yes Yes No No No Yes
143 Yes Yes Yes Yes No No No Yes
144 No No No No Yes No No Yes
145 Yes No No No Yes No No Yes
146 No Yes No No Yes No No Yes
147 Yes Yes No No Yes No No Yes
148 No No Yes No Yes No No Yes
149 Yes No Yes No Yes No No Yes
150 No Yes Yes No Yes No No Yes
151 Yes Yes Yes No Yes No No Yes
152 No No No Yes Yes No No Yes
153 Yes No No Yes Yes No No Yes
154 No Yes No Yes Yes No No Yes
155 Yes Yes No Yes Yes No No Yes
156 No No Yes Yes Yes No No Yes
157 Yes No Yes Yes Yes No No Yes
158 No Yes Yes Yes Yes No No Yes
159 Yes Yes Yes Yes Yes No No Yes
160 No No No No No Yes No Yes
161 Yes No No No No Yes No Yes
162 No Yes No No No Yes No Yes
163 Yes Yes No No No Yes No Yes
164 No No Yes No No Yes No Yes
165 Yes No Yes No No Yes No Yes
166 No Yes Yes No No Yes No Yes
167 Yes Yes Yes No No Yes No Yes
168 No No No Yes No Yes No Yes
169 Yes No No Yes No Yes No Yes
170 No Yes No Yes No Yes No Yes
171 Yes Yes No Yes No Yes No Yes
172 No No Yes Yes No Yes No Yes
173 Yes No Yes Yes No Yes No Yes
174 No Yes Yes Yes No Yes No Yes
175 Yes Yes Yes Yes No Yes No Yes
176 No No No No Yes Yes No Yes
177 Yes No No No Yes Yes No Yes
178 No Yes No No Yes Yes No Yes
179 Yes Yes No No Yes Yes No Yes
180 No No Yes No Yes Yes No Yes
181 Yes No Yes No Yes Yes No Yes
182 No Yes Yes No Yes Yes No Yes
183 Yes Yes Yes No Yes Yes No Yes
184 No No No Yes Yes Yes No Yes
185 Yes No No Yes Yes Yes No Yes
186 No Yes No Yes Yes Yes No Yes
187 Yes Yes No Yes Yes Yes No Yes
188 No No Yes Yes Yes Yes No Yes
189 Yes No Yes Yes Yes Yes No Yes
190 No Yes Yes Yes Yes Yes No Yes
191 Yes Yes Yes Yes Yes Yes No Yes
192 No No No No No No Yes Yes
193 Yes No No No No No Yes Yes
194 No Yes No No No No Yes Yes
195 Yes Yes No No No No Yes Yes
196 No No Yes No No No Yes Yes
197 Yes No Yes No No No Yes Yes
198 No Yes Yes No No No Yes Yes
199 Yes Yes Yes No No No Yes Yes
200 No No No Yes No No Yes Yes
201 Yes No No Yes No No Yes Yes
202 No Yes No Yes No No Yes Yes
203 Yes Yes No Yes No No Yes Yes
204 No No Yes Yes No No Yes Yes
205 Yes No Yes Yes No No Yes Yes
206 No Yes Yes Yes No No Yes Yes
207 Yes Yes Yes Yes No No Yes Yes
208 No No No No Yes No Yes Yes
209 Yes No No No Yes No Yes Yes
210 No Yes No No Yes No Yes Yes
211 Yes Yes No No Yes No Yes Yes
212 No No Yes No Yes No Yes Yes
213 Yes No Yes No Yes No Yes Yes
214 No Yes Yes No Yes No Yes Yes
215 Yes Yes Yes No Yes No Yes Yes
216 No No No Yes Yes No Yes Yes
217 Yes No No Yes Yes No Yes Yes
218 No Yes No Yes Yes No Yes Yes
219 Yes Yes No Yes Yes No Yes Yes
220 No No Yes Yes Yes No Yes Yes
221 Yes No Yes Yes Yes No Yes Yes
222 No Yes Yes Yes Yes No Yes Yes
223 Yes Yes Yes Yes Yes No Yes Yes
224 No No No No No Yes Yes Yes
225 Yes No No No No Yes Yes Yes
226 No Yes No No No Yes Yes Yes
227 Yes Yes No No No Yes Yes Yes
228 No No Yes No No Yes Yes Yes
229 Yes No Yes No No Yes Yes Yes
230 No Yes Yes No No Yes Yes Yes
231 Yes Yes Yes No No Yes Yes Yes
232 No No No Yes No Yes Yes Yes
233 Yes No No Yes No Yes Yes Yes
234 No Yes No Yes No Yes Yes Yes
235 Yes Yes No Yes No Yes Yes Yes
236 No No Yes Yes No Yes Yes Yes
237 Yes No Yes Yes No Yes Yes Yes
238 No Yes Yes Yes No Yes Yes Yes
239 Yes Yes Yes Yes No Yes Yes Yes
240 No No No No Yes Yes Yes Yes
241 Yes No No No Yes Yes Yes Yes
242 No Yes No No Yes Yes Yes Yes
243 Yes Yes No No Yes Yes Yes Yes
244 No No Yes No Yes Yes Yes Yes
245 Yes No Yes No Yes Yes Yes Yes
246 No Yes Yes No Yes Yes Yes Yes
247 Yes Yes Yes No Yes Yes Yes Yes
248 No No No Yes Yes Yes Yes Yes
249 Yes No No Yes Yes Yes Yes Yes
250 No Yes No Yes Yes Yes Yes Yes
251 Yes Yes No Yes Yes Yes Yes Yes
252 No No Yes Yes Yes Yes Yes Yes
253 Yes No Yes Yes Yes Yes Yes Yes
254 No Yes Yes Yes Yes Yes Yes Yes
255 Yes Yes Yes Yes Yes Yes Yes Yes

Hope this helps http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

gprr
01-04-2010, 11:29 AM
Thak you Camp and Shinjiro

Thats very good to know ProcessAffinityMask= settings,need not to assign 1st core because of anti virus apdates that freez my game and kill my ffb2 plus don't know mutch about it but prefer not to use a virtual core?..
Regarding AA settings,did lower it before to x8 so got 30 FPS min with 409.m stock,but i do have poor gamplay vs my old 8800gts512 - use to play on CannonUK new map with higher settings without a hitch while the 5850 stuterse even there under "excelent" mod.
Update:
How the cores are orgenized:
1-4 are phisycal and 5-8 virtual?
Or in pairs?

gprr

NDS_Camp.
01-04-2010, 02:34 PM
Originally posted by gprr:
Thak you Camp and Shinjiro

Thats very good to know ProcessAffinityMask= settings,need not to assign 1st core because of anti virus apdates that freez my game and kill my ffb2 plus don't know mutch about it but prefer not to use a virtual core?..
Regarding AA settings,did lower it before to x8 so got 30 FPS min with 409.m stock,but i do have poor gamplay vs my old 8800gts512 - use to play on CannonUK new map with higher settings without a hitch while the 5850 stuterse even there under "excelent" mod.
Update:
How the cores are orgenized:
1-4 are phisycal and 5-8 virtual?
Or in pairs?

gprr

There in Pairs.
Stutters are caused mostly by the CPU and/or Memory, so finding the right settings for your CPU might solve it.

Wich AntiVirus you got?

If you got problems with your AntiVurus/Internet Securety taking up resourses while gaming try Norton Internet Securety 2010, i garantie you wont even know its there.
You can try it for free for 30 days: http://www.symantec.com/norton...fer.jsp?pvid=nis2010 (http://www.symantec.com/norton/downloads/trialsoftware/offer.jsp?pvid=nis2010)

Anyway maybe this will help you also, and maybe thefruitbat can give you a hand on finding the right settings for your CPU:
http://forums.ubi.com/eve/foru...3110283/m/9791004518 (http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/9791004518)

gprr
01-05-2010, 09:26 AM
Thanks Camp

I set it to ProcessAffinityMask=0
Disabled my AV-Avira,installed ATI Stream and got this:

Frames Time (ms) Min Max Avg
8046 150000 28 63 53.64

The thing is that my system delivers small stuters (atacking airbase in QMB) even if fps is above 25,40,60 and more when V.Sync is disabled http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif
These new game exes that suppose to help memory usage and resolve stuters above cities, do not work for me http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

Thanks for halping

gprr

gprr
01-05-2010, 11:16 AM
Hi all

Done some checking-
Memory MGB loads:
BLACK DEATH----------CannonUK map/base atack
Total 6135----------------6135
Cached 1456---------------1515
Available 4311------------3447
Free 3071-----------------2137
Task shows 1.78 load------2.62

So it's not ram problem

gprr

NDS_Camp.
01-05-2010, 12:34 PM
PM thefruitbat, maybe he can help you, i think its the CPU, might be the HT, might be that you just need to pick the right Cores to run the game on.

JG52Uther
01-05-2010, 02:01 PM
CAT 10.1's are out on Thursday apparently!

NDS_Camp.
01-05-2010, 03:20 PM
Originally posted by JG52Uther:
CAT 10.1's are out on Thursday apparently!

Hopefully they make this game run on everyones system just as good as it does on mine than http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

gprr
01-06-2010, 01:26 PM
Originally posted by NDS_Camp.:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JG52Uther:
CAT 10.1's are out on Thursday apparently!

Hopefully they make this game run on everyones system just as good as it does on mine than http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

I realy can't wait http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

But for now I can shout "RESOLVED" http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif
With very beautiful IQ.
Frames Time Min Max Avg
8300 150000 29 63 55.333

My conf.ini:

[window]
width=1920
height=1200

[rts]
ProcessAffinityMask=252

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=0
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0

Checking Dither can help but make abit hazy sometimes.
Effects=0 will help more with more realistic effects IMO


For now thank you very nuch Camp,Shijiro and all.

Cheers
gprr

TheFamilyMan
01-06-2010, 02:18 PM
Glad you got satisfaction for you BD track FRAPS score. But for me, claiming "very beautiful IQ" while using "water=0" is not saying a whole lot. If you would please, try the 'kamakazi' track with water=2 and post your fraps score. It'd kill the 5850 for me if it chokes rendering 'perfect' water in IL-2. I'd much rather enjoy the beauty of water=2 (or water=4 for us nvidia users) when flying in-game than worry about its low min BD track FRAPS score (which is mainly a CPU issue anyways).

Using an affinity setting of 252 for IL-2 is of little value. One should use a 'power of 2' value, such as 2, 4, 8, 16, 32, etc.; this will lock IL-2 to a single core, which is the rational for this setting's existance. I use 64 for my i7. The main improvement I notice is that explosions studder considerably less (and usually not at all).

NDS_Camp.
01-06-2010, 04:06 PM
Originally posted by TheFamilyMan:
Glad you got satisfaction for you BD track FRAPS score. But for me, claiming "very beautiful IQ" while using "water=0" is not saying a whole lot. If you would please, try the 'kamakazi' track with water=2 and post your fraps score. It'd kill the 5850 for me if it chokes rendering 'perfect' water in IL-2. I'd much rather enjoy the beauty of water=2 (or water=4 for us nvidia users) when flying in-game than worry about its low min BD track FRAPS score (which is mainly a CPU issue anyways).

Using an affinity setting of 252 for IL-2 is of little value. One should use a 'power of 2' value, such as 2, 4, 8, 16, 32, etc.; this will lock IL-2 to a single core, which is the rational for this setting's existance. I use 64 for my i7. The main improvement I notice is that explosions studder considerably less (and usually not at all).

I agrea, the Conf.ini i posted for ATI is what i use on my Laptop and i just really got to have Water=2 on there, i rather turn down the AA a little than turn that off.
TexFlags.UseDither=1 is to blend some textures/colors into each other, its something i would keep on to avoid banding in sky or water, also seems to help with coasts etc.

Also keep in mind that the Min. FPS and Max. FPS dont say to much by it self, its your Avg. FPS that counts. so if turning those setting on would mean you lose 5 FPS Avg. i would turn them on mate.

gprr
01-07-2010, 11:46 AM
Originally posted by TheFamilyMan:
Glad you got satisfaction for you BD track FRAPS score. But for me, claiming "very beautiful IQ" while using "water=0" is not saying a whole lot. If you would please, try the 'kamakazi' track with water=2 and post your fraps score. It'd kill the 5850 for me if it chokes rendering 'perfect' water in IL-2. I'd much rather enjoy the beauty of water=2 (or water=4 for us nvidia users) when flying in-game than worry about its low min BD track FRAPS score (which is mainly a CPU issue anyways).

Using an affinity setting of 252 for IL-2 is of little value. One should use a 'power of 2' value, such as 2, 4, 8, 16, 32, etc.; this will lock IL-2 to a single core, which is the rational for this setting's existance. I use 64 for my i7. The main improvement I notice is that explosions studder considerably less (and usually not at all).

Hello guyz

Modified conf.ini a bit and here it is with Kamikaze02 results:
PROC I7 920@2.67
AMD 5850
ASUS P6TD Delux
Cat 9.12 HotFix + Cat 9.10 ogl.dll ing game folder
ATI Stream installed(don't think it does something)

Those OGL settings are basicly nvidia's + unchecked lines by Camp to eliminate ATI artiffects.

Forgot to change 3dgunners to zero so it can be beeter http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Frames Time Min Max Avg
7802 155000 22 64 50.335

[window]
width=1920
height=1200
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1

[game]
3dgunners=1
ClearCache=1
TypeClouds=1

[sound]
SoundUse=1
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=0
RadioEngine=2
MusicVolume=0
ObjectVolume=7
MusState.takeoff=0
MusState.inflight=0
MusState.crash=0
MusFlags.play=0
MasterVolume=6
Attenuation=7
SoundMode=3
SamplingRate=2
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=7
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
ProcessAffinityMask=0

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0

For me, best featcher of 64bit PC is sound quality - some gunz sound is amazing.
Also memory use is very good.

Found also that in UP 2.0,using vpmedia "perfect textures" and use H&G Uranium eddition effects on ConnonUK,BOB newer set of maps,increased fps and smoothend game play http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Update:
With 3dgonners=0,result is:
Frames Time Min Max Avg
7976 155000 23 64 51.458


Cheers
gprr

TheFamilyMan
01-07-2010, 12:09 PM
Originally posted by gprr:
Hello guyz

Modified conf.ini a bit and here it is with Kamikaze02 results:
PROC I7 920@2.67
AMD 5850
ASUS P6TD Delux

Those OGL settings are basicly nvidia's + unchecked lines by Camp to eliminate ATI artiffects.

Forgot to change 3dgunners to zero so it can be beeter http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Frames Time Min Max Avg
7802 155000 22 64 50.335

...

Cheers
gprr Much thanks gprr for posting this. 50 FPS avg. for a 1900x1200 is plenty good enough for me for the settings you listed, assuming too that you used 16xAA (or even 8xAA). My philosophy for flight sims is to max everything out and only relent if the avg. dips below 30 or so (or more directly put: eye candy is life). I run 1680x1050 on my new 22" and a 5850 should smoke any game at that resolution. Just waiting for its price to drop...no hurry yet...

gprr
01-07-2010, 12:37 PM
Originally posted by TheFamilyMan:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by gprr:
Hello guyz

Modified conf.ini a bit and here it is with Kamikaze02 results:
PROC I7 920@2.67
AMD 5850
ASUS P6TD Delux

Those OGL settings are basicly nvidia's + unchecked lines by Camp to eliminate ATI artiffects.

Forgot to change 3dgunners to zero so it can be beeter http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Frames Time Min Max Avg
7802 155000 22 64 50.335

...

Cheers
gprr Much thanks gprr for posting this. 50 FPS avg. for a 1900x1200 is plenty good enough for me for the settings you listed, assuming too that you used 16xAA (or even 8xAA). My philosophy for flight sims is to max everything out and only relent if the avg. dips below 30 or so (or more directly put: eye candy is life). I run 1680x1050 on my new 22" and a 5850 should smoke any game at that resolution. Just waiting for its price to drop...no hurry yet... </div></BLOCKQUOTE>

Hapy to assist TheFamilyMan

Using AAx8(high enough rez) and regular multysampling mod.
AF is app' controlled - Game provides optinized behaviour,very good advice from ATI beta tester and Magnumpc owner - Hunter82

Look for update in my previous post regarding 3dgunners settings.
Regarding resolution setup..well nvidia's performence seems to be linear to resolution but sadly for some ATI owners, they will not see any good from ATI unless they cranck up the tez - They excel only when the tough gets going - mY daughter 3850 performs almost the same in 1240*1024 as on 1920*1200 http://forums.ubi.com/images/smilies/blink.gif from past times on this forum we new that "pressing" ATI card my give good results.in my BD testing found that moving from LandGeom=2 to=3 strangely incresed fps.

gprr

Tgd_Voxman
01-08-2010, 09:50 PM
Just got an HD 5770 and Cats 9.12 with hotfix don't work. I've tried all the recommendations in the posts above. Tried 9.10s and those don't work with this card. Haven't tried 9.11s. 9.12 straight hotfixes, or 9.12 with hotfix on top...nada. Complete FUBAR. And this game was running pretty good on my 8800GTS 320MB that I've had for the past 2.5 years after using ATI cards for 5+ years before that......

So now I await 10.1s.

Tgd_Voxman
01-08-2010, 11:31 PM
I got it to work for a bit...in fact for a long bit..will need to optimize though..in any case...
Here's a quick workaround for those who are trying to fly online and get the block text at map and arming screen. Before going online run the "Black Death" track for about a minute. Exit from that and then go into multiplayer.

Worked for me tonight for a little bit.

x6BL_Brando
01-09-2010, 03:23 AM
Use the 9.10 atioglxx.dll method Voxman, it's mentioned earlier in the thread. Place that file in your game folder and the blocky textures never appear. It works for all the 5xxx series cards.

B

Tgd_Voxman
01-09-2010, 07:42 AM
Originally posted by x6BL_Brando:
Use the 9.10 atioglxx.dll method Voxman, it's mentioned earlier in the thread. Place that file in your game folder and the blocky textures never appear. It works for all the 5xxx series cards.

B

Yes, I tried that but got a white screen during the splash screen and then the mouse barely moves. On another forum someone mentions having the same thing happen as well.

I downloaded the 9.10s for Windows XP from ATI's site, Guru 3D, and File hippo just to make sure I had the correct OGL DLL file. I do have a beta 9.10 file though that I haven't tried.

NDS_Camp.
01-09-2010, 09:06 AM
Sounds like something is left over from the nVidia drivers...

In annycase make sure everything is up to date like DirectX and Java etc. if you got 64 bit i sugest you get bith the 32 bit and 64 bit Java.

Tgd_Voxman
01-09-2010, 09:56 AM
Originally posted by NDS_Camp.:
Sounds like something is left over from the nVidia drivers...

In annycase make sure everything is up to date like DirectX and Java etc. if you got 64 bit i sugest you get bith the 32 bit and 64 bit Java.

Thanks for the suggestions. Between driver changes, I've been booting into Safe mode and using Driver Sweeper to remove old Nvidia, ATI drivers and what not. I ran CClean register cleaner and found an Nvidia registry entry that wasn't removed..so that's gone now. Java needed updating as the version I had went back to November. So I'll see if any improvements are had...probably tomorrow or so.

Tgd_Voxman
01-10-2010, 07:55 PM
Originally posted by Tgd_Voxman:
[QUOTE]Originally posted by NDS_Camp.:
Sounds like something is left over from the nVidia drivers...

In annycase make sure everything is up to date like DirectX and Java etc. if you got 64 bit i sugest you get bith the 32 bit and 64 bit Java.

No change.

LLv34_Flanker
01-13-2010, 02:07 AM
S!

Running ATI 5870HD on i7 920 (stock MHz) rig with Intel DX58SO mobo + 6Gb DDR3 at 1333MHz. I get average 55-56FPS in The Black Death track at 1920x1200. I have 8.70 drivers (newer than hotfix) and dropped the atioglxx.dll from 9.10 to IL2 folder. Conf.ini pretty much the same as in the thread.

From what I have noted most effect on ATI are the NV related settings in conf.ini (depth clamb, shaders etc)and in CCC AA Mode + Catalyst AI. Setting AA Mode to Performance and disabling Catalyst AI smoothens the ride. There is no real difference in performance if you run AF Application controlled(IL2 seems to use AF 2x) or set it to 4-8. Anything above that has no impact on anything. Vertex arrays are the root of evil regarding the "blue hue" people get with later drivers.

Will test the Affinity at 64 if it makes any change in performance.

C.te_Cujo
02-08-2010, 05:44 AM
Originally posted by Tgd_Voxman:
[QUOTE]Originally posted by x6BL_Brando:
Use the 9.10 atioglxx.dll method Voxman, it's mentioned earlier in the thread. Place that file in your game folder and the blocky textures never appear. It works for all the 5xxx series cards.



Yes, I tried that but got a white screen during the splash screen and then the mouse barely moves. On another forum someone mentions having the same thing happen as well. B

HI, I had the same problem, so I'm still using the 10.1 driver version. The BlackDeath trick works perfectly but I cannot find a solution for the online game through Hyperlobby. How did you solve it?

Tgd_Voxman
02-08-2010, 12:59 PM
I connect direct IP to the game server that I want to play on.

As I understand it, this will be a problem with Hyperlobby users.

PF_Coastie
02-08-2010, 07:58 PM
Hey guys,

I am currently testing my new rig.
AMD Phenom II x 4 955BE
HIS ATI 5770 1gb
4gb PC1600 ram
Gigabyte GA-790XTA-UD4 Mobo
Win7 x 64

I see a lot of people in here using Vsynch for their Benchmarks. Doing this will greatly reduce your average by never allowing the fps to go above your monitors refresh rate of 60. YOU MUST TURN OFF VSYNCH WHILE BENCHING!

I started with Camps settings and worked my way backwards and have come up with some very preliminary settings:

I am using Supersampling AA because it gets rid of the shimmering on distant rivers. This really kills fps especially if you go to 4x. Using Multisampling will get you better FPS but you will have the shimmering.

Also, Water=2 kills the min fps. Unless I am playing a the PTO then I prefer water=0. water=2 looks stupid in a river because it is always the same waves. You just miss out on some reflections with 0 but I don't notice while fighting anyway.

To correct another poster above: Using App pref on the CCC for Aniso and choosing Aniso filtering in game will give you optimized Aniso for this game. You will get the equivalent of 16x aniso using the games settings and get MUCH better performance.



Frames, Time (ms), Min, Max, Avg
9974, 145000, 24, 192, 68.786



1920x1080/2xssaa(NOshimmering)/anisofilteringame(cccapppref)/aioff
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=1<<<<<<<<<<<<<<<<<<<<<<<<<<<<
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=8
Water=0<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Effects=1<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
ForceShaders1x=0

PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0


I hope to have these tweaked out with Camps help in the next few weeks.

I have also been experimenting with 1680x1050 to see dots better. Still working on this.

gprr
02-09-2010, 10:39 AM
Hi Coastie and all

Am not using supersampling since saw this article:
http://www.anandtech.com/video...doc.aspx?i=3643&p=14 (http://www.anandtech.com/video/showdoc.aspx?i=3643&p=14)
Plus its heavy burden on my 5850(much more then on my late 8800gts 512)
Also have to use Vsync=on otherwise I get tearing when using my Tir4 and moving my head sideways..

gprr

NDS_Camp.
02-09-2010, 12:23 PM
Originally posted by gprr:
Hi Coastie and all

Am not using supersampling since saw this article:
http://www.anandtech.com/video...doc.aspx?i=3643&p=14 (http://www.anandtech.com/video/showdoc.aspx?i=3643&p=14)
Plus its heavy burden on my 5850(much more then on my late 8800gts 512)
Also have to use Vsync=on otherwise I get tearing when using my Tir4 and moving my head sideways..

gprr

Lot of people report having to turn Vsync off because it gives glitches and/or problems with TIR. I think the TIR problem depents on where you live (powernet frequency) and Frequency of your Screen.

PF_Coastie
02-09-2010, 01:33 PM
Originally posted by gprr:
Hi Coastie and all

Am not using supersampling since saw this article:
http://www.anandtech.com/video...doc.aspx?i=3643&p=14 (http://www.anandtech.com/video/showdoc.aspx?i=3643&p=14)
Plus its heavy burden on my 5850(much more then on my late 8800gts 512)
Also have to use Vsync=on otherwise I get tearing when using my Tir4 and moving my head sideways..

gprr

I am saying to only turn it off for Bench marking. If you normally use it when playing, that is fine. But in order to get consistant Bench marks for everyone to compare, it needs to be OFF when measuring FPS in the BD track or Kamikaze track.

Just remember to turn it back on when you are done benching if you normally use it.

PF_Coastie
02-09-2010, 03:29 PM
gprr, regarding that article. They used the CAT9.9's in that article. Also, they say that older titles with lots of transparent textures(alpha textures) will benefit most from SSAA. However, at a huge cost in FPS. BUT, 2x SSAA is all you need to get rid of the crawly rivers in the distance at high resolutions. With my rig it is still very playable.

If you are playing a Pacific campaign over the ocean 90% of the time, then switch to MSAA or AMSAA and take the nice increase in FPS. You could also bump it up to 4x or 8x and still come out higher in fps.

All I can say is to try it for yourself. If you can tolerate the crawly(shimmering) rivers, then don't use it. But if they drive you nuts, then try it at 2x and see.

gprr
02-10-2010, 09:56 AM
Thanks guyz

Didn't suffer much from the shimmering rivers but still moved from aax12 Edge detect+msaa to aa*2+ssaa and saw a better river image and about the same fps,will keep it for online testing.
Using 1920*1200.
Got the idea about fps and Vsync standard.

Cheers
gprr

Gigantor1966
02-10-2010, 12:30 PM
Hi everyone!

Firstly let me thank you guys for spending the time to answer all the questions re ATI and OpenGL issues. It's so relieving to know that I may have found the crew that can release me from my graphics nightmare.

I've been watching this thread closely as I'm going crazy and about to jump off a cliff! I'm experiencing the low fps saga since upgrading to Win 7 64 Ult and wish I'd seen this thread 2 weeks, and about 8 sets of drivers, and 50 or so hours....ago.

FPS is currently 26, and I can't can't live without that gorgeous water! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
And have Ultra pack V2.0(wicked! http://forums.ubi.com/images/smilies/inlove.gif)

My system: 2 x Force3D HD 4870X2 2GB GDDR5 Dual DVI HDTV Out PCI-E Graphics Card, Intel Core 2 Quad Q9550 2.83GHz (FSB 1333MHz) Socket 775 L2 12MB Cache, 1 x Western Digital VelociRaptor 300GB Hard Drive SATAII 16MB Cache 10000rpm, 8GB DDR3 2000Mhz PC3 16000 PLATINUM SERIES DUAL CHANNEL KIT. WIN 7 64 ULT.

I'm not that IT literate but have a basic understanding of the suggestions already posted here. I'm just getting a bit confused, tho. I've installed the 9.12 drivers and then the 9.12 hotfix over the top.

Now I'm getting the black and white blocks again.

This is my current config:-

[window]
width=1920
height=1200
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=1
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=8000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
remoteHost_000=86.27.157.41:21000
remoteHost_001=82.47.72.50:21000
remoteHost_002=82.47.72.51:21000
remoteHost_003=

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.104166664,x=0.0,y=0.0)
adr0=ALL
msg1=r\u0020bullet!!!gr

[game]
Arcade=0
HighGore=0
mapPadX=0.678125
mapPadY=-0.016666668
viewSet=33
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
ClearCache=1
TypeClouds=1


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=0
RadioEngine=2
MusicVolume=0
ObjectVolume=7
MusState.takeoff=0
MusState.inflight=0
MusState.crash=0
MusFlags.play=0
MasterVolume=6
Attenuation=7
SoundMode=3
SamplingRate=2
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=7
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
ProcessAffinityMask=0
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=2
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0

---------------------------

I hate to ask this as I like to work things out for myself and not burden other people, but frankly I'd almost sell my soul for help! And you guys look like you know what your talking about http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Would it be possible for someone to post a config, CCC settings, IL2 setup.exe settings that would be suited to my rig to get my fps up?

I would be eternally greatful.

Thanking you in anticipation.

85FG_Hellman.
IL2 addict.

NDS_Camp.
02-10-2010, 02:13 PM
SoundFlags.hardware=1

IL2 uses DirectX Sound (DirecSound) wich has No Hardware Suport under Vista and Windows 7.

So Disable SoundHardware Acceleration and Effects for IL2.

If you leave it On you get things like Lower FPS, Stutters/Freezes, Crashes etc. etc.

Gigantor1966
02-10-2010, 02:23 PM
Er...was that directed to me?

NDS_Camp.
02-10-2010, 02:29 PM
Originally posted by Gigantor1966:
Er...was that directed to me?

Yes... that line i quoted shows your Soundhardware Acceleration and Effects are On, it should read 0 under Windows Vista/7.

Gigantor1966
02-10-2010, 02:34 PM
Yep, tried it. But when I load a mission or FMB it goes all "blocky" and is unreadable so can't even get into mission to see fps

Urufu_Shinjiro
02-10-2010, 02:35 PM
Originally posted by Gigantor1966:
Yep, tried it. But when I load a mission or FMB it goes all "blocky" and is unreadable so can't even get into mission to see fps

To fix the blocky text you need to get the opengl.dll from an older version of the ATI drivers and put it in the game folder, I think there is a link in this thread somewhere.

NDS_Camp.
02-10-2010, 03:08 PM
Originally posted by Gigantor1966:
Yep, tried it. But when I load a mission or FMB it goes all "blocky" and is unreadable so can't even get into mission to see fps

I missed out the part that your using UltraPack 2.0...

I sugest you try to get help from them in that case because on my ATI HD4570 i have almost no isues with the Vanilla 4.09m while the UP 2.0 gives me a lot of trouble like blocky text and graphics glitches.

One thing is for sure, with an ATI card VertexArrays (<-nVidia feature) always need to be Disabled altough the UP Forum Setting guide has them Activated...

Gigantor1966
02-11-2010, 06:08 AM
Well, tried all of this and still just getting 15-25 fps.

Strange, I've got a friend with a 4870 1gb GPU, quad core, and win 7 ult and Ultra 2.0 and his is running at 130 fps http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

He's at work at the mo so I'll found out what drivers but I believe they are 9.10

I've just downloaded "Sun virtual box" and am going to run XP in it and see if I can run IL2 virtually. Copying game across now.

Still, if it works for my m8, it must be something I'm doing wrong.

Are any of you guys running Ultra 2.0? I've posted on their forums but they just give a really low spec config.

I'm seriously thinking of just shelling out for a reasonable Nvidia card as I'd like to keep Win 7. Then just put my 4870 x2's back in when SOW arrives.

Depressed http://forums.ubi.com/images/smilies/51.gif

Gigantor1966
02-11-2010, 06:11 AM
By the way, thx for getting back to me so promptly. Much appreciated

~S~

miatacol
02-11-2010, 07:35 AM
Gigantor1966, you should be seeing better performance. The issue is not Windows 7 or your card, it's just your configuration. Don't give up on it yet http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

The first step is to go into Catalyst Control Center and look at your settings there. Can you post how it's set up? CCC settings can make a massive difference to FPS.

For comparison I have a 5850 running triple-screen with the exact same conf.ini settings that you do and I get 100+ fps all the time running Windows 7 so it is possible. I do have the 9.10 version of atiolgxx.dll in my IL-2 folder which is essential.

Urufu_Shinjiro
02-11-2010, 07:37 AM
Originally posted by Gigantor1966:
Well, tried all of this and still just getting 15-25 fps.

Strange, I've got a friend with a 4870 1gb GPU, quad core, and win 7 ult and Ultra 2.0 and his is running at 130 fps http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

He's at work at the mo so I'll found out what drivers but I believe they are 9.10

I've just downloaded "Sun virtual box" and am going to run XP in it and see if I can run IL2 virtually. Copying game across now.

Still, if it works for my m8, it must be something I'm doing wrong.

Are any of you guys running Ultra 2.0? I've posted on their forums but they just give a really low spec config.

I'm seriously thinking of just shelling out for a reasonable Nvidia card as I'd like to keep Win 7. Then just put my 4870 x2's back in when SOW arrives.

Depressed http://forums.ubi.com/images/smilies/51.gif

Ok, two things,

1. Did you insert the atiogl.dll file from an older version of the drivers into your game folder? This should work 100% of the time.

2. Because of the official nature of this forum and the unofficial nature of the mods, we cannot offer support for modded installs, you need to either do a clean install and test the problem without the mods, or ask where you got the mods from. I hope you understand.

PF_Coastie
02-11-2010, 09:24 AM
[Render_OpenGL]
TexQual=3
TexMipFilter=3<<<<<<<MAKE SURE YOUR ANISO IS SET TO APPLICATION PREFERENCE IN THE CCC
TexCompress=2<<<<<<<CHANGE TO ZERO
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2<<<<<<<<<TRY THIS IN ZERO
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0

Check the above adjustments to make. Top two are mandatory. The water is just a suggestion.

Texmipmapfilter means you have it set to aniso. Which is fine. But make sure you go into the CCC and check the box under anisotropic filtering that says"let application decide". This tells the video card not to use aniso if it is set in game.

Texcompress is absolutely not needed with your rig. Switch to zero. You do not need to use compressed textures if you have a 1 gb video card, especially if you have 2 of them!

I will post more after I get home from work.

Your problem is more than likely a simple setup problem or driver(install) related.

Gigantor1966
02-11-2010, 09:34 AM
Thx guys.

Please allow me to offer my apologies if I have put anyone in an inappropriate position regarding my posts. And yes, Urufu, I totally understand your position http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I'm checking on the .dll versions and will get back to you as I'm at work at the mo.

~S~

Urufu_Shinjiro
02-11-2010, 11:19 AM
You need the atioglxx.dll file from an version of the ATI drivers prior to 9.11's, put that atioglxx.dll file into the il2 folder and the blocky text will go away. I have a link to the file but that forum seems to be down right now, here's the link anyway:

http://forum.1cpublishing.eu/s...ad.php?t=9067&page=4 (http://forum.1cpublishing.eu/showthread.php?t=9067&page=4)

NDS_Camp.
02-11-2010, 11:39 AM
Originally posted by Urufu_Shinjiro:

1. Did you insert the atiogl.dll file from an older version of the drivers into your game folder? This should work 100% of the time.



It does not work 100% of the time, in some cases it seems to make the game unplayable (low FPS, 1~2 FPS)

Gigantor1966
02-11-2010, 04:46 PM
Well, the dll I got from that link worked and the blocks are gone. Follwed the config tips but no matter what I tweak I get no change from 15-25 fps. Mind boggling!

Currently using 9.10's.

CCC setup is AA 4x,AAA not enabled,AF app set, Cat AI disabled, Mipmap set to Quality, Crossfire disabled.

IL2 setup is Anis, no text comp. Sound extensions disabled.

Stock 4.09 experiences same fps.

I've noticed on some forums that alot of players say the the 9.5's have had the least probs, and the best results. Anyone hear that?

Gigantor1966
02-12-2010, 10:48 AM
Using 9.5's now. No change.

NDS_Camp.
02-12-2010, 11:48 AM
As i posted tro JarHeadEd:

Here you go:

Try these optimized Conf.ini settings (ATI Radeon HD3000 series and later Only):

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=8
Water=2
Effects=2
ForceShaders1x=0

PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0


Note that TexFlags.UseVertexArrays=0 and TexFlags.VertexArrayExt=0 have to be "0" for ATI Radeon HD3000 series and later, these are to prevent those shader problems.

Same goes for TexFlags.TexEnvCombine4NV=0, TexFlags.DepthClampNV=0 and TexFlags.TextureShaderNV=0 wich are setting for nVidia cards only.

And keep in mind that Catalist A.I. has to be Off.

These settings should give you the maximum graphics quality with out weird glitches.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

I done some testing and found that Adaptive Anti-Aliasing has a great negative effect on the FPS.

SmoothVision HD Anti Aliasing and Anisotropic Filtering i can set to the Highest setting with no problems.

Catalist A.I. gives me glitches at times so i really would leave that off.

Detaillevel Mipmap is at Max Quality

Vertical Refrashing (Vsync) is (Off) Aplication Controled, BUT you might want to experiment with that, Powergrid Frequency and Hz of your screen seem to have an influence on it, especaily if you use something like TrackIR.

Adaptive Anti-Aliasing does make the game look slightly better but does cut into your FPS.

OpenGL Triple Buffering Enabled.

Once again: All of these settings are ATI Radeon HD3000 and later Only!

Hope this helps a little.



On my Notebook, AMD Athlon X2 QL-64 2.1Ghz, AMD 780G Chipset, ATI Radeon HD4570 512MB, OCZ 2x2GB DDR2-800, WD Scorpion Black, 1366x786 screen, I get 25FPS with the above settings.

But i sugest you leave the AF on Aplication Controled like you already have, seems to run better and look a little better like that also.

PF_Coastie
02-12-2010, 12:19 PM
Gigantor,

Have you tried looking for the latest chipset drivers for your mobo? I think you need to either update or reinstall your chipset divers.