BacAwhO
11-20-2010, 12:34 PM
I have been playing AC brotherhood since it came out and have been loving it. So far though I have seen a need for more game modes so it doesn't become stale. I was thinking about this, and I know its cliche, but capture the flag would work out well in this game. Let me explain.
At the start of the map you would have two teams of four both after the other teams flag which is carried by one team member. The object of the game is to kill there flag holder, loot there body and get back to your flag holder while blended or hidden. This both adds the challenge of being discreet and stops runners from rushing you and running back to there flag. The flag stealer has to be hidden in a crowd or hiding spot with there teams flag holder to score points. Adding a much needed balance to team work and team talk.
The challenge lies in you have to watch the area cause even if you kill the flag holder it still takes time to loot the body, giving other players time to rush rescue and recover the flag for themselves.
For this mode to work there would only be one target, which is the flag holder. The other players who make themselves known can only be stunned by other non flag carrying players like in alliance when you smoke bomb your hunter. stunning a target though also marks you as a player to there team so discreet is still the game. You can only stun when you have seen them stand out of the crowd you cant stun unless discreet and blending in has broken.
I figure they could still do a point system on this game mode making it so if you get back to your flag with better kills and more discreet, you would get more points.
I figure for this to work you would need to be able to switch targets showing you the locations of both flags as you would in manhunt.
It would make for a hard but fun map where you have to really pay attention to all your surrounding while trying to protect and steal a flag to get the most points possible.
Honestly it sounds like it could be a fun game mode to toy with. Anyone else have a though?
At the start of the map you would have two teams of four both after the other teams flag which is carried by one team member. The object of the game is to kill there flag holder, loot there body and get back to your flag holder while blended or hidden. This both adds the challenge of being discreet and stops runners from rushing you and running back to there flag. The flag stealer has to be hidden in a crowd or hiding spot with there teams flag holder to score points. Adding a much needed balance to team work and team talk.
The challenge lies in you have to watch the area cause even if you kill the flag holder it still takes time to loot the body, giving other players time to rush rescue and recover the flag for themselves.
For this mode to work there would only be one target, which is the flag holder. The other players who make themselves known can only be stunned by other non flag carrying players like in alliance when you smoke bomb your hunter. stunning a target though also marks you as a player to there team so discreet is still the game. You can only stun when you have seen them stand out of the crowd you cant stun unless discreet and blending in has broken.
I figure they could still do a point system on this game mode making it so if you get back to your flag with better kills and more discreet, you would get more points.
I figure for this to work you would need to be able to switch targets showing you the locations of both flags as you would in manhunt.
It would make for a hard but fun map where you have to really pay attention to all your surrounding while trying to protect and steal a flag to get the most points possible.
Honestly it sounds like it could be a fun game mode to toy with. Anyone else have a though?