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View Full Version : Selecting a plane's Air Force



TTU_Phoenix
03-30-2008, 06:55 AM
I am making an alternate history campaign (or in reality, am still planning it) in which WWII occurs, but the sides are somewhat different... Anyways, the emblems are different, and in hte FMB, it seems that a plane's air force is automatically selected based upon what nation is came from. Is there any way to change this? Can you either a)create new airforces to select from, or b)just set the air force to none and build the emblem into the skins? Help greatly appreciated.

TTU_Phoenix
03-30-2008, 06:55 AM
I am making an alternate history campaign (or in reality, am still planning it) in which WWII occurs, but the sides are somewhat different... Anyways, the emblems are different, and in hte FMB, it seems that a plane's air force is automatically selected based upon what nation is came from. Is there any way to change this? Can you either a)create new airforces to select from, or b)just set the air force to none and build the emblem into the skins? Help greatly appreciated.

-HH- Beebop
03-30-2008, 02:27 PM
Too change the a/c's nationality or side use the "Properties" tab and choose Red or Blue and the country from that list.
However you cannot change the skins or add national marks that are not already encoded.
One of the things that will hopefully be changed in SoW.

Don_X
03-30-2008, 06:00 PM
Not strictly true Beebop, as a visit to the skins forum will show.
http://i44.photobucket.com/albums/f18/Don_X/FI/Burnbabyburn.gif

You'd have to use custom skins and select "markings off" in FMB.

Sadly you'll be stuck with default skins and markings for any "Static Aircraft" - or select "none" for nationality and have them unmarked.

Another solution would be to use Mat Manager, but you'd have to add your custom markings there.

-HH- Beebop
03-30-2008, 06:36 PM
True Don. I thought Phoenix was speaking of static planes and answered based on that assumption.

TTU_Phoenix
03-31-2008, 06:53 PM
Thanks a lot guys, this is a big help.