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View Full Version : Critical Hour-The game we should of got???



NaRc.op
02-13-2006, 10:16 PM
This came out a while ago but I just read the interview now so someone may of pointed this out already so bear with me for I TRY to read everything on these forums but we all post so much :/

http://www.rainbowsixgame.com/uk/newspost.php?id=14636

the last question is what interests me the most...

"5. What makes Critical Hour different from previous Rainbow Six games?

We introduced back the realism that made old Rainbow Six so successful; strong enemy A.I., intelligent teammates (they are there when needed), realist pace (no more run & gun) etc. In fact, we heard what the community said, and made a game that answered those questions and comments. This way, Critical Hour will be different from previous Rainbow Six on console, with a PC feel to it and corrected gameplay features."

sx_amazing
02-13-2006, 10:19 PM
Originally posted by NaRc.op:
http://www.rainbowsixgame.com/uk/newspost.php?id=14636

the last question is what interests me the most...

"5. What makes Critical Hour different from previous Rainbow Six games?

We introduced back the realism that made old Rainbow Six so successful; strong enemy A.I., intelligent teammates (they are there when needed), realist pace (no more run & gun) etc. In fact, we heard what the community said, and made a game that answered those questions and comments. This way, Critical Hour will be different from previous Rainbow Six on console, with a PC feel to it and corrected gameplay features."

I remember reading that topic on gamespot.com's previews. Reminds me of the previews they gave regarding LockDown. I'll cross my fingers though, should it come out on the pc.

Jayavarman
02-13-2006, 10:21 PM
Screenies seem to show NO health "bars". 'Tis a good start!

Urban-Violence
02-13-2006, 10:22 PM
*double take* Huh? What? Why do I feel violated all of a sudden?

Seriously though, what? Were getting a PC version of critical hour right? Seeing as the Rainbow-Six series is joint PC and console now.

sx_amazing
02-13-2006, 10:26 PM
I feel uneasy about critical hour. The game looks similar to LockDown.

Jayavarman
02-13-2006, 10:26 PM
Originally posted by Urban-Violence:
Seriously though, what? Were getting a PC version of critical hour right? Seeing as the Rainbow-Six series is joint PC and console now.
I have yet to see any mention of a PC port.

deosl
02-13-2006, 11:05 PM
Critical Hour is a console exclusive. It gives the console fans what they want, RS3/BA+PEC.

Who cares about this title? Bring on RS:5.

WhiteKnight77
02-14-2006, 12:29 AM
Originally posted by deosl:
Critical Hour is a console exclusive. It gives the console fans what they want, RS3/BA+PEC.

Who cares about this title? Bring on RS:5.
On maps from R6 and RS to my understanding.

Urban-Violence
02-14-2006, 05:30 AM
Originally posted by deosl:
Critical Hour is a console exclusive. It gives the console fans what they want, RS3/BA+PEC.

Who cares about this title? Bring on RS:5.

Theres that double standard again, why is there a new game that is console exclusive yet the next one we'll see on the PC platform is going to be joint pc/console design?

Also when do the PC fans get what they want seeing as the console fans are getting what they want?

deosl
02-14-2006, 06:38 AM
Also when do the PC fans get what they want seeing as the console fans are getting what they want?
Feedback Council http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Urban-Violence
02-14-2006, 06:44 AM
Originally posted by deosl:
Feedback Council http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Feedback council is both PC and console, Geiger has said this and many of the council members have said so.

Theres that double standard again, why do the console audience get an exclusive but not us?

So when do the PC fans get what they want?

sx_amazing
02-14-2006, 07:30 AM
Exactly. Couldn't have said it better myself.

Urban-Violence
02-14-2006, 07:32 AM
Originally posted by sx_amazing:
Exactly. Couldn't have said it better myself.

You have to admit there is something a little off about the way things are shaping up.

DayGlow
02-14-2006, 08:25 AM
Originally posted by Urban-Violence:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by deosl:
Critical Hour is a console exclusive. It gives the console fans what they want, RS3/BA+PEC.

Who cares about this title? Bring on RS:5.

Theres that double standard again, why is there a new game that is console exclusive yet the next one we'll see on the PC platform is going to be joint pc/console design?

Also when do the PC fans get what they want seeing as the console fans are getting what they want? </div></BLOCKQUOTE>

It's not a double standard, it's economics.

JG27_Arklight
02-14-2006, 09:03 AM
Originally posted by Urban-Violence:
Also when do the PC fans get what they want seeing as the console fans are getting what they want?

When PC titles start making as much money as console titles.

Urban-Violence
02-14-2006, 09:26 AM
Originally posted by JG27_Arklight:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Urban-Violence:
Also when do the PC fans get what they want seeing as the console fans are getting what they want?

When PC titles start making as much money as console titles. </div></BLOCKQUOTE>

The sad truth of it all I suppose.