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View Full Version : FBI level would be awesome



Agentfisher2006
06-27-2007, 04:54 AM
Wouldnt it be awesome if there was an FBI HQ level. Anyways I am looking forward to this game and it was time for a change and UBI Montreal wont dissapoint us.

psyichic
06-27-2007, 06:29 AM
How would the game be able to do that? I mean it's not like large crowds wander through the FBI building every day.

marinius
06-27-2007, 06:41 AM
Originally posted by psyichic:
How would the game be able to do that? I mean it's not like large crowds wander through the FBI building every day.

Lol exactly! You'd need large crowds in the FBI-building and you'd need not to stand out in that place in a hoodie looking like a hobo! Nope, an FBI-level is something the old SC could pull off, in this one you're left to walk in the crowds thrashing cafés whenever you feel like it... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

MKCC14
06-27-2007, 06:59 AM
The game is based around more public places so a level like that wont really work. Sam wouldnt have the tools and weapons to help him get through the building.

SPROGGY
06-27-2007, 07:28 AM
He would if he could get his hands on a change of clothes and an FBI ID badge. And large crowds do move through the J Edgar Hoover FBI building everyday. They just happen to be large crowds of federal agents..... http://forums.ubi.com/images/smilies/winky.gif

Knot3D
06-27-2007, 08:49 AM
Originally posted by deepego3:
He would if he could get his hands on a change of clothes and an FBI ID badge.

See... 'retarted' old gameplay mechanics like (Hitman) disguises are still potential key elements of a game....

FARLEYFAN
06-27-2007, 09:23 AM
There could be an FBI mission, they could have incorporated crowd stealth as well as shadow stealth, but they didn't. I don't see why sam can only use crowd stealth now as well as shadow. It is just dumb.

SPROGGY
06-27-2007, 11:36 AM
Originally posted by Knot3D:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by deepego3:
He would if he could get his hands on a change of clothes and an FBI ID badge.

See... 'retarted' old gameplay mechanics like (Hitman) disguises are still potential key elements of a game.... </div></BLOCKQUOTE>

How is that ******ed? Thats how it works in the real world bud, disguise and deception. As for the shadow gameplay....it doesnt work if you dont have the kind of technological support he did previously. The thing about shadows is that if you can really find one dark enough to hide in( which is a stretch the way Sam does it), then you cant see **** either! You need NVG's and the other gadgets and gizmos that made sneaking around like that possible.

teengamer14
06-27-2007, 11:47 AM
I thought the first few levels were suposed to be with the 3E. if so its possible

Knot3D
06-27-2007, 12:12 PM
Originally posted by deepego3:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Knot3D:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by deepego3:
He would if he could get his hands on a change of clothes and an FBI ID badge.

See... 'retarted' old gameplay mechanics like (Hitman) disguises are still potential key elements of a game.... </div></BLOCKQUOTE>

How is that ******ed? Thats how it works in the real world bud, disguise and deception. As for the shadow gameplay....it doesnt work if you dont have the kind of technological support he did previously. The thing about shadows is that if you can really find one dark enough to hide in( which is a stretch the way Sam does it), then you cant see **** either! You need NVG's and the other gadgets and gizmos that made sneaking around like that possible. </div></BLOCKQUOTE>

Look... i meant the exact opposite ; as in, sarcasm mode. I put ******ED between '.......' for a reason ; these days i see people stating how NVG play is unrealistic and ******ed. The point is ; it's a gameplay mechanic just like the ability to disguise yourself in games like Hitman. Of course...the bald dude would be easy to recognize IRL, despite any disguise.

Still, both NVG's and disguises have their roots in the real world. If neoprene black suits and NVG's were so unrealistic and silly, the realworld army wouldn't invest in them so much.

Anyway, if Conviction wants to retain ANY credibility it should have at least 'disguises'. How much suspicion depleting stretch is in that Hoodie ? For the game it's sake, it had better have a very low max.

SPROGGY
06-27-2007, 12:30 PM
I didnt catch the sarcasm, but my point still stands. To me the way social stealth is being used in Conviction is more realistic/plausible than the way Shadows were used in the past games. I never said NVG's and the other stuff werent realistic or useful. What I was saying is that the way Sam is able to elude ANYONE by hiding in a shadow in the corner of a fairly well lit room while they walk right past is just bogus. Its fun, but its just not possible. The shadows in past SC games were always dark enough to provide cover, even when theres no way they could possibly do so in reality. At least this way we arent defying the laws of physics while eluding capture. And I agree, Sam needs some way to change his appearance at certain points throughout the game. At the very least a change of hoodie or something every couple levels.

Chinese_Bookey
06-27-2007, 01:22 PM
Originally posted by psyichic:
How would the game be able to do that? I mean it's not like large crowds wander through the FBI building every day.
Why, with the fine art of disguise, of course. That'd be solid, seriously. Sam could get a haircut, glasses, fake moustache, and look like any other FBI chump, and nobody would pay any unnecessary attention. Why not? :/ You don't need tools or weapons, just your wits! And fake ID. No biggies. Screw all the technicalities; this is SC, not real life. It could be amazing, even without shadows.

stealthjim1
06-28-2007, 10:05 AM
i was thinking the exact same thing! after thinking about the cia level from sc1, i was thinking that an fbi level would be frickn awesome. !!!!

Stealth_chill
06-28-2007, 11:30 AM
Originally posted by marinius:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by psyichic:
How would the game be able to do that? I mean it's not like large crowds wander through the FBI building every day.

Lol exactly! You'd need large crowds in the FBI-building and you'd need not to stand out in that place in a hoodie looking like a hobo! Nope, an FBI-level is something the old SC could pull off, in this one you're left to walk in the crowds thrashing cafés whenever you feel like it... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>

yeah...and you cant forget this game is like frogger http://forums.ubi.com/images/smilies/88.gif

halo_99
06-28-2007, 08:49 PM
The CIA map in the original Splinter Cell was probably the best map in the whole series.

Doogsy1
06-29-2007, 01:15 AM
Originally posted by teengamer14:
I thought the first few levels were suposed to be with the 3E. if so its possible

Yeh but apparently they'll just be introducing you into social stealth. They are not going to have two completely different gameplay types in one game.

Anyway, there will be more than just social stealth, it just won't be in the dark. Like in the daytime levels of DA where you had to hide behind stuff. http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

KJ_White
06-29-2007, 01:30 AM
i don't kno it would probs turn into the same thing that the level in the CIA building where u have to kidnap that computer geek.

marinius
06-29-2007, 01:52 AM
Originally posted by Halo_99:
The CIA map in the original Splinter Cell was probably the best map in the whole series.

I completely agree! That is one helluva level, always fun to revisit it.

BurningDeath.
06-29-2007, 07:39 AM
Originally posted by Halo_99:
The CIA map in the original Splinter Cell was probably the best map in the whole series.
It surely was!

psyichic
06-29-2007, 11:58 AM
Originally posted by Chinese_Bookey:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by psyichic:
How would the game be able to do that? I mean it's not like large crowds wander through the FBI building every day.
Why, with the fine art of disguise, of course. That'd be solid, seriously. Sam could get a haircut, glasses, fake moustache, and look like any other FBI chump, and nobody would pay any unnecessary attention. Why not? :/ You don't need tools or weapons, just your wits! And fake ID. No biggies. Screw all the technicalities; this is SC, not real life. It could be amazing, even without shadows. </div></BLOCKQUOTE>

Are we really trying to rip-off the Hitman series to an even greater extent? I smell the fires of lawsuits going....

bioguy7
06-29-2007, 04:39 PM
i agree it the hardest part would be getting in. after that just walk. it's not like the halls are empty in buldings . there is always people walking in them. they probably wont spend alot of time looking at your face. it would be another level in convicton where you dont try to attrackt attension. then say you have to get into someone's office then make a distraction out side. they leave and you sneak in.

SPROGGY
06-29-2007, 04:41 PM
Hitman didnt invent the idea of disguise. They may have used it first, but it is in no way exclusive. Disguise is every bit as believable as spandex, and could be just as enjoyable.

CovertKi11
06-29-2007, 06:56 PM
Originally posted by deepego3:
The thing about shadows is that if you can really find one dark enough to hide in( which is a stretch the way Sam does it), My personal favourite was when you're up by that launcher you need to get the BIOS for in the missle level. There's a wall you can lean up against where, according to the game, you're in complete darkness, but Sam is still completely illuminated. It's awesome.

ArrowDynamicsX
06-29-2007, 11:04 PM
Maybe a lot of you only played it on Xbox or PC or whatnot, but Sam already did this on the CIA level in some other versions. It was weird because I originally played the Xbox version, but when I played the Gamecube one, it skipped past infiltration by having him walk in, show his ID like a normal person, get into the elevator, then while it was going down he changed into his suit. All of that was a cinematic, but I could totally see it allowing the player to do it this time. That'd be pretty sweet.

SPROGGY
06-30-2007, 11:24 AM
Originally posted by CovertKi11:
My personal favourite was when you're up by that launcher you need to get the BIOS for in the missle level. There's a wall you can lean up against where, according to the game, you're in complete darkness, but Sam is still completely illuminated. It's awesome.

Exactly....there are moments like this in every SC game. In order for you to effectively be able to remain concealed using only shadows there would have to be very few light sources in the surrounding area. Now you can of course shoot those out.....but I personally would be a little suspicious as soon as that fifth light bulb got shot out. Social stealth is more believable, and requires less of a reality suspension.

ShockWave_942
06-30-2007, 11:28 AM
Originally posted by deepego3:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by CovertKi11:
My personal favourite was when you're up by that launcher you need to get the BIOS for in the missle level. There's a wall you can lean up against where, according to the game, you're in complete darkness, but Sam is still completely illuminated. It's awesome.

Exactly....there are moments like this in every SC game. In order for you to effectively be able to remain concealed using only shadows there would have to be very few light sources in the surrounding area. Now you can of course shoot those out.....but I personally would be a little suspicious as soon as that fifth light bulb got shot out. Social stealth is more believable, and requires less of a reality suspension. </div></BLOCKQUOTE>
http://forums.ubi.com/images/smilies/agreepost.gif

ArrowDynamicsX
06-30-2007, 04:44 PM
Not to mention the fact that most of these buildings are lit so poorly. In real life, I doubt places like the CIA would be lit so that half the building is in complete darkness, and the other half is very dim. The entire place would be lit like the server room.

Chinese_Bookey
07-01-2007, 07:35 AM
Originally posted by psyichic:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chinese_Bookey:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by psyichic:
How would the game be able to do that? I mean it's not like large crowds wander through the FBI building every day.
Why, with the fine art of disguise, of course. That'd be solid, seriously. Sam could get a haircut, glasses, fake moustache, and look like any other FBI chump, and nobody would pay any unnecessary attention. Why not? :/ You don't need tools or weapons, just your wits! And fake ID. No biggies. Screw all the technicalities; this is SC, not real life. It could be amazing, even without shadows. </div></BLOCKQUOTE>

Are we really trying to rip-off the Hitman series to an even greater extent? I smell the fires of lawsuits going.... </div></BLOCKQUOTE>

I don't care. Not anymore, I just don't. If Conviction is the way the series is headed, then screw it, I'll just try to get along with that fact and see what comes out the other end. I'm tired. Fact: Sam has a hoodie and throws cops on walls, while his physical look resembles that of a 19 year old girl; a Splinter Cell title can't get much worse than that, so at least give us the damn FBI building! Grrr... http://forums.ubi.com/images/smilies/crackwhip.gif

SPROGGY
07-01-2007, 05:27 PM
Ive gotta ask.....

How many 19 year old girls do you know with a full beard? At least youve adopted the "lets wait and see" attitude instead of the "ill hate it whether its good or not" **** that alot of people are preaching. I truly hope youre not dissapointed when the gam comes out.