View Full Version : Techinical Question - JSGME
03-30-2010, 09:55 AM
In order to use TMO or RFB, I just drop the files into the MODS folder created by JSGME? Then, enable them through the program right?
I'm not sure if I'm missing something because as far as I can tell, that's what I'm doing and I'm not seeing the effects of the mods so far.
Have I got the right idea or am I screwing this one away?
03-30-2010, 10:40 AM
Did you create the mods folder in the SH4 dir? Some open the data folder and do it there which is wrong.
03-30-2010, 10:59 AM
Yes, I did as the install instructions for JSGME said and installed it to the main SH4 directory (C:\.....\Silent Hunter Wolves of the Pacific\MODS). Got the same thing going for my SH3 install and it runs GWX3 just fine.
I'll try giving her a fresh install and see if that helps. I thought it was fresh, but just to be sure.
03-30-2010, 06:24 PM
Ok. Got it. It was a directory issue - inside the MODS folder. First failure was one folder too few, second was one folder too many. Just right on the third try and TMO is loaded up. Thanks for getting me looking in the right direction.