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View Full Version : heres some stats of heroes/faction specialities.



akrav
05-27-2006, 12:07 PM
this is all code, you can practicly figure out what it means by reading the base and per level thingies.

factions: (I didnt include necromancy, cause the stats are explicitly defined ingame)

<Warlock>
<ElementalChainBonusPerInvocationTrained>0.05</ElementalChainBonusPerInvocationTrained>
<ElementalChainBonusPerAltarOfChaos>0.1</ElementalChainBonusPerAltarOfChaos>
<ShakeGroundDamage>10</ShakeGroundDamage>
<ShakeGroundDamagePerPower>5</ShakeGroundDamagePerPower>
<ShakeGroundATBReduce>0.1</ShakeGroundATBReduce>
</Warlock>

<Wizard>
<UnsummonPotionBase>0.25</UnsummonPotionBase>
<UnsummonPotionPerLevel>0.03</UnsummonPotionPerLevel>
</Wizard>

<Ranger>
<SunFireDamagePerHeroLevel>10</SunFireDamagePerHeroLevel>
<SoilBurnDamagePerHeroLevel>3</SoilBurnDamagePerHeroLevel>
</Ranger>

<DemonLord>
<Gating>
<PortionOfSummonedByGatingLevel>
<Item>0.25</Item>
<Item>0.3</Item>
<Item>0.35</Item>
<Item>0.4</Item>
</PortionOfSummonedByGatingLevel>
<StartATB>0</StartATB>
<InitiativeFactor>1</InitiativeFactor>
<GatingMasteryPortionBonus>0.2</GatingMasteryPortionBonus>
<QuickGatingStartATB>0.5</QuickGatingStartATB>
<CriticalGatingConstantProb>0.1</CriticalGatingConstantProb>
<CriticalGatingPerLuckPointProb>0.05</CriticalGatingPerLuckPointProb>
<InfernalLoomPortionBonus>0.05</InfernalLoomPortionBonus>
<GatekeeperHeroSpecPerLevelPortionBonus>0.01</GatekeeperHeroSpecPerLevelPortionBonus>
</Gating>
<DemonicFire>
<BaseDamage>50</BaseDamage>
<DamagePerSpellPower>5</DamagePerSpellPower>
<ManaCost>5</ManaCost>
</DemonicFire>
<ConsumeCorpseHPForOneMana>30</ConsumeCorpseHPForOneMana>
</DemonLord>



heroes:

<Knight>
<CavalryCommander_JoustingBonus>0.02</CavalryCommander_JoustingBonus>
<CavalryCommander_JoustingBonusPerLevel>0.02</CavalryCommander_JoustingBonusPerLevel>
<CavalryCommander_HolyChargeBonus>0.01</CavalryCommander_HolyChargeBonus>
<Expediter_HasteBonusPerLevel>0.01</Expediter_HasteBonusPerLevel>
<Wanderer_MPBonusBase>0</Wanderer_MPBonusBase>
<Wanderer_MPBonusPerLevel>0.01</Wanderer_MPBonusPerLevel>
<Wanderer_LevelDivisor>2</Wanderer_LevelDivisor>
</Knight>

<Demonlord>
<Hypnotist_ManaDrainPerLevel>1</Hypnotist_ManaDrainPerLevel>
<Bombardier_FireballSpellpower>1</Bombardier_FireballSpellpower>
<Bombardier_FireballSpellpowerPerLevel4>1</Bombardier_FireballSpellpowerPerLevel4>
<Beater_MPBonusBase>0.05</Beater_MPBonusBase>
<Beater_MPBonusPerLevel>0.01</Beater_MPBonusPerLevel>
<Beater_LevelDivisor>4</Beater_LevelDivisor>
<Furious_InitiativeBonusBase>0</Furious_InitiativeBonusBase>
<Furious_InitiativeBonusPerLevel>0.01</Furious_InitiativeBonusPerLevel>
</Demonlord>

<Ranger>
<CallOfTheWasp_DamageBonusPerLevel>0.02</CallOfTheWasp_DamageBonusPerLevel>
<CallOfTheWasp_ATBReducePerLevel3>0.01</CallOfTheWasp_ATBReducePerLevel3>
</Ranger>

<Necromancer>
<Soulhunter_ManesSummonedPerLevel>1</Soulhunter_ManesSummonedPerLevel>
</Necromancer>

<Wizard>
<Radiant_MirrorProb>0.4</Radiant_MirrorProb>
<Radiant_MirrorProbPerLevel>0.02</Radiant_MirrorProbPerLevel>
<Disrupter_Damage>10</Disrupter_Damage>
<Disrupter_DamagePerLevel3>10</Disrupter_DamagePerLevel3>
<TimeShiftStopFactor>0.05</TimeShiftStopFactor>
<TimeShiftBonusATBPerLevel>0.5</TimeShiftBonusATBPerLevel>
<FeatherMage_InitiativeBonusBase>0</FeatherMage_InitiativeBonusBase>
<FeatherMage_InitiativeBonusPerLevel>0.005</FeatherMage_InitiativeBonusPerLevel>
</Wizard>

<Warlock>
<Poisoner_PlagueProb>0.1</Poisoner_PlagueProb>
<Poisoner_PlagueProbPerLevel>0.02</Poisoner_PlagueProbPerLevel>
<PowerBargain_CostReduce>0.1</PowerBargain_CostReduce>
<PowerBargain_CostReducePerLevel>0.02</PowerBargain_CostReducePerLevel>
<Prudent_InitiativeDisbonusBase>0</Prudent_InitiativeDisbonusBase>
<Prudent_InitiativeDisbonusPerLevel>0.01</Prudent_InitiativeDisbonusPerLevel>
</Warlock>

akrav
05-27-2006, 12:07 PM
this is all code, you can practicly figure out what it means by reading the base and per level thingies.

factions: (I didnt include necromancy, cause the stats are explicitly defined ingame)

&lt;Warlock&gt;
&lt;ElementalChainBonusPerInvocationTrained&gt;0.05&lt;/ElementalChainBonusPerInvocationTrained&gt;
&lt;ElementalChainBonusPerAltarOfChaos&gt;0.1&lt;/ElementalChainBonusPerAltarOfChaos&gt;
&lt;ShakeGroundDamage&gt;10&lt;/ShakeGroundDamage&gt;
&lt;ShakeGroundDamagePerPower&gt;5&lt;/ShakeGroundDamagePerPower&gt;
&lt;ShakeGroundATBReduce&gt;0.1&lt;/ShakeGroundATBReduce&gt;
&lt;/Warlock&gt;

&lt;Wizard&gt;
&lt;UnsummonPotionBase&gt;0.25&lt;/UnsummonPotionBase&gt;
&lt;UnsummonPotionPerLevel&gt;0.03&lt;/UnsummonPotionPerLevel&gt;
&lt;/Wizard&gt;

&lt;Ranger&gt;
&lt;SunFireDamagePerHeroLevel&gt;10&lt;/SunFireDamagePerHeroLevel&gt;
&lt;SoilBurnDamagePerHeroLevel&gt;3&lt;/SoilBurnDamagePerHeroLevel&gt;
&lt;/Ranger&gt;

&lt;DemonLord&gt;
&lt;Gating&gt;
&lt;PortionOfSummonedByGatingLevel&gt;
&lt;Item&gt;0.25&lt;/Item&gt;
&lt;Item&gt;0.3&lt;/Item&gt;
&lt;Item&gt;0.35&lt;/Item&gt;
&lt;Item&gt;0.4&lt;/Item&gt;
&lt;/PortionOfSummonedByGatingLevel&gt;
&lt;StartATB&gt;0&lt;/StartATB&gt;
&lt;InitiativeFactor&gt;1&lt;/InitiativeFactor&gt;
&lt;GatingMasteryPortionBonus&gt;0.2&lt;/GatingMasteryPortionBonus&gt;
&lt;QuickGatingStartATB&gt;0.5&lt;/QuickGatingStartATB&gt;
&lt;CriticalGatingConstantProb&gt;0.1&lt;/CriticalGatingConstantProb&gt;
&lt;CriticalGatingPerLuckPointProb&gt;0.05&lt;/CriticalGatingPerLuckPointProb&gt;
&lt;InfernalLoomPortionBonus&gt;0.05&lt;/InfernalLoomPortionBonus&gt;
&lt;GatekeeperHeroSpecPerLevelPortionBonus&gt;0.01&lt;/GatekeeperHeroSpecPerLevelPortionBonus&gt;
&lt;/Gating&gt;
&lt;DemonicFire&gt;
&lt;BaseDamage&gt;50&lt;/BaseDamage&gt;
&lt;DamagePerSpellPower&gt;5&lt;/DamagePerSpellPower&gt;
&lt;ManaCost&gt;5&lt;/ManaCost&gt;
&lt;/DemonicFire&gt;
&lt;ConsumeCorpseHPForOneMana&gt;30&lt;/ConsumeCorpseHPForOneMana&gt;
&lt;/DemonLord&gt;



heroes:

&lt;Knight&gt;
&lt;CavalryCommander_JoustingBonus&gt;0.02&lt;/CavalryCommander_JoustingBonus&gt;
&lt;CavalryCommander_JoustingBonusPerLevel&gt;0.02&lt;/CavalryCommander_JoustingBonusPerLevel&gt;
&lt;CavalryCommander_HolyChargeBonus&gt;0.01&lt;/CavalryCommander_HolyChargeBonus&gt;
&lt;Expediter_HasteBonusPerLevel&gt;0.01&lt;/Expediter_HasteBonusPerLevel&gt;
&lt;Wanderer_MPBonusBase&gt;0&lt;/Wanderer_MPBonusBase&gt;
&lt;Wanderer_MPBonusPerLevel&gt;0.01&lt;/Wanderer_MPBonusPerLevel&gt;
&lt;Wanderer_LevelDivisor&gt;2&lt;/Wanderer_LevelDivisor&gt;
&lt;/Knight&gt;

&lt;Demonlord&gt;
&lt;Hypnotist_ManaDrainPerLevel&gt;1&lt;/Hypnotist_ManaDrainPerLevel&gt;
&lt;Bombardier_FireballSpellpower&gt;1&lt;/Bombardier_FireballSpellpower&gt;
&lt;Bombardier_FireballSpellpowerPerLevel4&gt;1&lt;/Bombardier_FireballSpellpowerPerLevel4&gt;
&lt;Beater_MPBonusBase&gt;0.05&lt;/Beater_MPBonusBase&gt;
&lt;Beater_MPBonusPerLevel&gt;0.01&lt;/Beater_MPBonusPerLevel&gt;
&lt;Beater_LevelDivisor&gt;4&lt;/Beater_LevelDivisor&gt;
&lt;Furious_InitiativeBonusBase&gt;0&lt;/Furious_InitiativeBonusBase&gt;
&lt;Furious_InitiativeBonusPerLevel&gt;0.01&lt;/Furious_InitiativeBonusPerLevel&gt;
&lt;/Demonlord&gt;

&lt;Ranger&gt;
&lt;CallOfTheWasp_DamageBonusPerLevel&gt;0.02&lt;/CallOfTheWasp_DamageBonusPerLevel&gt;
&lt;CallOfTheWasp_ATBReducePerLevel3&gt;0.01&lt;/CallOfTheWasp_ATBReducePerLevel3&gt;
&lt;/Ranger&gt;

&lt;Necromancer&gt;
&lt;Soulhunter_ManesSummonedPerLevel&gt;1&lt;/Soulhunter_ManesSummonedPerLevel&gt;
&lt;/Necromancer&gt;

&lt;Wizard&gt;
&lt;Radiant_MirrorProb&gt;0.4&lt;/Radiant_MirrorProb&gt;
&lt;Radiant_MirrorProbPerLevel&gt;0.02&lt;/Radiant_MirrorProbPerLevel&gt;
&lt;Disrupter_Damage&gt;10&lt;/Disrupter_Damage&gt;
&lt;Disrupter_DamagePerLevel3&gt;10&lt;/Disrupter_DamagePerLevel3&gt;
&lt;TimeShiftStopFactor&gt;0.05&lt;/TimeShiftStopFactor&gt;
&lt;TimeShiftBonusATBPerLevel&gt;0.5&lt;/TimeShiftBonusATBPerLevel&gt;
&lt;FeatherMage_InitiativeBonusBase&gt;0&lt;/FeatherMage_InitiativeBonusBase&gt;
&lt;FeatherMage_InitiativeBonusPerLevel&gt;0.005&lt;/FeatherMage_InitiativeBonusPerLevel&gt;
&lt;/Wizard&gt;

&lt;Warlock&gt;
&lt;Poisoner_PlagueProb&gt;0.1&lt;/Poisoner_PlagueProb&gt;
&lt;Poisoner_PlagueProbPerLevel&gt;0.02&lt;/Poisoner_PlagueProbPerLevel&gt;
&lt;PowerBargain_CostReduce&gt;0.1&lt;/PowerBargain_CostReduce&gt;
&lt;PowerBargain_CostReducePerLevel&gt;0.02&lt;/PowerBargain_CostReducePerLevel&gt;
&lt;Prudent_InitiativeDisbonusBase&gt;0&lt;/Prudent_InitiativeDisbonusBase&gt;
&lt;Prudent_InitiativeDisbonusPerLevel&gt;0.01&lt;/Prudent_InitiativeDisbonusPerLevel&gt;
&lt;/Warlock&gt;