10-29-2008, 02:11 PM
How do you place the playable zone, do you paint it on or what?
10-30-2008, 03:24 PM
When you click the playable zone tool, you should see a red square with nodes at each corner. By clicking and dragging the corners you can change the size of the rectangle. But if you want odd shapes, you must click somewhere in between the nodes to create another node and simply drag these to create the play area.
It's smart to test the boundary out after you place it to make sure the player isn't able to reach an area you don't want them to go before the timer runs out or that they don't reach the edge. A very realistic map wouldn't have the cliffs magically disappear into thin air or become nothing. So you may want this boundary to be a considerable distance from the edge unless you plan on surrounding the entire map with cliffs, in which case, you should just set the edges all the way to the outside, unless there may be an area where the player could potentially climb to the top of a cliff.