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Metamorph1982
09-04-2007, 10:44 AM
hi guys,
i have this problem. i installed Ghost Recon 2. everything went fine. all checked out in the test after installation. so i run the game. go as far as launching mission. when i launch it (the first one "search and destroy" or something) i see the first images. they are all messed up and cut. it goes like that for few secs and then quits unexpectidly with this error message:

----------------------------------------------------------------------

Tue Sep 04 13:25:01 2007


Crash in application version: 29980.2562

Vertex buffer Lock returned null pointer. Out of memory?

Renderer: threaded
Physics : threaded


----------------------------------------------------------------------

Tue Sep 04 13:26:59 2007


Crash in application version: 29980.2562

Could not load dynamic geometry because IDirect3D9::CreateVertexBuffer failed.
Direct3D does not have enough display memory to perform the operation.

Renderer: threaded
Physics : threaded


----------------------------------------------------------------------

Tue Sep 04 13:53:10 2007


Crash in application version: 29980.2562

Could not load indices because IDirect3D9::CreateIndexBuffer failed.
This device does not support the queried technique.

Renderer: threaded
Physics : threaded

my system specs are:

OS: WinXP Pro SP2
CPU: 2.4 Ghz
RAM: 2 Gb
Graphic card: nVidia GeForce 7600 GT (latest drivers)
and the latest DirectX 9.0c

so everything seems to be in order but oddly enough it isn't . anyone might know where is the flaw? seems like a driver problem? or should i patch the game?
thanks!
peter

Metamorph1982
09-04-2007, 10:44 AM
hi guys,
i have this problem. i installed Ghost Recon 2. everything went fine. all checked out in the test after installation. so i run the game. go as far as launching mission. when i launch it (the first one "search and destroy" or something) i see the first images. they are all messed up and cut. it goes like that for few secs and then quits unexpectidly with this error message:

----------------------------------------------------------------------

Tue Sep 04 13:25:01 2007


Crash in application version: 29980.2562

Vertex buffer Lock returned null pointer. Out of memory?

Renderer: threaded
Physics : threaded


----------------------------------------------------------------------

Tue Sep 04 13:26:59 2007


Crash in application version: 29980.2562

Could not load dynamic geometry because IDirect3D9::CreateVertexBuffer failed.
Direct3D does not have enough display memory to perform the operation.

Renderer: threaded
Physics : threaded


----------------------------------------------------------------------

Tue Sep 04 13:53:10 2007


Crash in application version: 29980.2562

Could not load indices because IDirect3D9::CreateIndexBuffer failed.
This device does not support the queried technique.

Renderer: threaded
Physics : threaded

my system specs are:

OS: WinXP Pro SP2
CPU: 2.4 Ghz
RAM: 2 Gb
Graphic card: nVidia GeForce 7600 GT (latest drivers)
and the latest DirectX 9.0c

so everything seems to be in order but oddly enough it isn't . anyone might know where is the flaw? seems like a driver problem? or should i patch the game?
thanks!
peter

Want2Snipe
09-04-2007, 01:33 PM
Patching to 1.04 is a good idea as you might want to go MP and w/o you won't be able to connect to their servers and it is stated that improves optimization a bit... don't quote me on the last one though.

Now, if you're NOT using THE BETA DRIVERS 163.44, you must DISABLE or turn DYNAMIC SHADOWS to LOW... have you tried this yet?

I am not sure about this but I think there is an issue with the 7600GT card (it may very well be the 7300 though), in any case, check the STICKY post up top for some tweaks that you can do to the game to smooth out gameplay.

cbedics
09-04-2007, 03:28 PM
where do i find this sticky post? I have a 7600gt and im killing myself to get this game to stop locking up.

buttercupp
09-04-2007, 04:08 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by cbedics:
where do i find this sticky post? I have a 7600gt and im killing myself to get this game to stop locking up. </div></BLOCKQUOTE>

Right at the top of this page http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

http://forums.ubi.com/eve/forums/a/tpc/f/2791043913/m/1361067245

http://forums.ubi.com/eve/forums/a/tpc/f/2791043913/m/9471094675