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alliedforce45
07-05-2007, 05:34 AM
Greetings everyone!

Well, I've been playing Tactical Realism in Call of Duty: UO and Call of Duty 2 for a while now. This is a totally different style of online gaming and has its own community sort of. We have a set of rules (http://www.45thinfantry.com/modules.php?name=Forums&file=viewtopic&t=105) (Some have nothing to do with gameplay, but I think those are standard rules on most clan servers.) and all the Tactical Realism Units (clans) enforse those. We have people on the servers to make sure that those rules are being followed and this way we can ensure we get a totally different Online Gameplay than most Call of Duty players do.

Now I was thinking in BIA: HH, this might be a really good thing to do. Anyone that has played Tactical Realism in Call of Duty should most likely agree on that point.

Now my question is, has there ever been anything a like in BIA? Cause I haven't been following up on the Multiplayer due to having it on Xbox, it's less easy. And do you guys think this is possible?

Greetings,
FSgt. Capelle
Headquarters
45th Infantry Division, a Call of Duty 2 Tactical realism Unit.

ps: Is there any way I can delete this account and create a new one or change my name to Capelle?

ragingpaseo
07-05-2007, 09:47 AM
Sure it's possible as long as everybody agree and follows to the rules.

alliedforce45
07-05-2007, 10:47 AM
Well thing we do, as I said above: We have people on the server with the power to kick/ban or whatever, Using rcon powers. And you just kick as example, etc. Than after all the people that are left are those who want to play the game that way.

M1_Maniac
07-05-2007, 04:56 PM
Hey man, I think I know where you are from, I was in the 1st ID COD:UO/COD:2 realism unit. The tactical form of gameplay I'm sure can be enforced with servers on the PC. It would be a hit I am sure! If someone got started on that when it came out and made a tact. realism unit, I'd hop right on that boat. http://forums.ubi.com/images/smilies/25.gif
-M1

alliedforce45
07-14-2007, 04:28 PM
I'll see what I can get going http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif I don't have the money, I just need to convince some people. Good to know there's interest and belief in this!

ps: Thanks for whoever put Capelle in there, it's more than good enough. Thanks a ton! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

sAz1964
08-05-2007, 11:27 PM
Hello all.

Hello Capelle of the 45thID.

It is Capt.sAz of the 1stSF/SS, another Tactical Realism MOHAA, COD, COD:UO, COD:UO/GFM, COD2 clan. For those interested in learning more about other TR clans out there, you can visit ours as well (http://www.1stsfss.org/forums/cindex.php?page=ServerRules). Each TR clan has slight variations on TR rules, but we have enough in common to form our own TR tournament (http://www.eto-league.com). We are also the home of Wolfsbane's Realism Mod (WRM).

In any event, we are looking at BIA:HH as a possible game to move to but we know so little of its MP gameplay it is hard to predict how viable a candidate it will be. The MP scoop on MOH:Airborne does not look favorable and we definitely have to move to a new game soon. WW2 shooters are preferred but you never know.

Definitely need more on MP. I don't know why every developer holds back this info or waits until the end to develop it.

alliedforce45
08-15-2007, 03:41 PM
Oh my sweet lord. It's sAz!!! Wasup buddy? http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif It's great to see you on here.

45th has a new site, once again, but most likely we will keep this one. Still needs some changes in layout though http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

http://www.45th-infantry-division.org/

Gypsy816
08-16-2007, 03:18 PM
Originally posted by ragingpaseo:
Sure it's possible as long as everybody agree and follows to the rules.

What he said lol.

Mac1337
08-17-2007, 01:35 PM
I'm in a COD2 TR clan right now and we've already decided that we're switching to BIA:HH, so there already is one BIA:HH TR clan.

alliedforce45
08-18-2007, 03:18 AM
Good to see there's others! What clan/unit are you in, Mac?

Mac1337
08-18-2007, 07:12 AM
I'm in 28thID. We're not ETO, although we play TR. We tried to implement fire and maneuver tactics into COD2, and the result were somewhat promising, but hopefully, they'll be better with HH.

alliedforce45
08-19-2007, 05:13 AM
That's cool. We're not in the ETO yet either. We're building up again to become the strong Unit we once were, to join up again strong. Most likely we will not switch, but I will be playing in BIA: HH anyway http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Mac1337
08-20-2007, 11:04 PM
That's cool, I've always liked 45thID. Hope you guys might consider switching in the future, would do the community some good.

Rifl3M4n
08-28-2007, 12:02 PM
Plenty of tactical realism players around Gewehrmann from the 5.SS COD:UO and i know this game is a hit for it but the MP for the past couple games were i can say boring 2 on 2??? but hopefully that gets changed...

Mac1337
08-30-2007, 08:03 AM
I don't have it on hand, but I saw an interview with one of the creators of BIA:HH and they said HH will have servers up to 32 players and that you can make your own platoon online.

BCOthers
09-14-2007, 03:16 PM
Here are a couple of interviews in which the MP is mentioned.

http://www.gametrailers.com/player/19888.html

http://www.gametrailers.com/player/10544.html

alliedforce45
09-15-2007, 01:12 AM
Whadoyouknow. It's Ohters. I'll check those interviews out sometime when I really have time for it. Thanks for the links http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

PutTheFire-onEM
09-16-2007, 08:55 PM
Originally posted by sAz1964:
Hello all.

Hello Capelle of the 45thID.

It is Capt.sAz of the 1stSF/SS, another Tactical Realism MOHAA, COD, COD:UO, COD:UO/GFM, COD2 clan. For those interested in learning more about other TR clans out there, you can visit ours as well (http://www.1stsfss.org/forums/cindex.php?page=ServerRules). Each TR clan has slight variations on TR rules, but we have enough in common to form our own TR tournament (http://www.eto-league.com). We are also the home of Wolfsbane's Realism Mod (WRM).

In any event, we are looking at BIA:HH as a possible game to move to but we know so little of its MP gameplay it is hard to predict how viable a candidate it will be. The MP scoop on MOH:Airborne does not look favorable and we definitely have to move to a new game soon. WW2 shooters are preferred but you never know.

Definitely need more on MP. I don't know why every developer holds back this info or waits until the end to develop it.

Hey, if your TR unit hops over to hells highway, send me a personal message on this website. I want to be the first one in the boat, and i mean.. The First One. im a huge fan. thnx.

BHCSavage
10-02-2007, 04:22 AM
I found you Capelle...muhahahaha

Hopefully there will be a damn good TR scene in BiA:HH Cause i for one poop on cod2. It doesnt matter what mod it is or how you play it. The game is a joke! Made the sad mistake of buying MOH:AB ugg EA i want 50 bucks back. But hopefully BIA will be the new home for TR. I do miss UO immensenly esp. with GFM. But as soon as its out im getting this.

alliedforce45
10-02-2007, 09:59 AM
Oh my god. Wherever I go, my stalker finds me. Leave me alone lol! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif It's good to see though that the entire community (by which I mean, some of different Units/Clans) comes over here too once http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

Savage, I'll get back to you for playing this game in MP when it gets out http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Chiles4
10-03-2007, 09:51 AM
The TR concept you're referring to reminds of a gameplay style used by the group at Teamcoop.net when I played co-op in VietCong. It was a very disciplined approach with several rules geared to creating a vastly superior combat experience. It was coupled with "teamrespawn" which meant that no one respawned until the whole squad was wiped out. But since losing the whole squad meant mission failure, it really meant no respawn.

I took a quick peek at the link (http://www.1stsfss.org/forums/cindex.php?page=ServerRules) you included and the rules are quite similar. One thing that was key to it was that one person was specified as Team Leader and gave orders to every person in the "squad".

IMHO, the whole concept works even better in co-op because you only have to worry about the "discipline" of your own group and not that of the opposing team as well.

Using these rules resulted in the best gameplay I've ever experienced.

alliedforce45
10-03-2007, 09:57 AM
Originally posted by Chiles4:
IMHO, the whole concept works even better in co-op because you only have to worry about the "discipline" of your own group and not that of the opposing team as well.
Wise words. But it's more fun on the other hand to fight real people with, relativly, the same intelligence.

Skeen506
10-03-2007, 02:03 PM
*Salut*
I am 1Lt. Walter J Skeen,
of the 506 Parachute Infantry Regiment, We are currently WAITING on BIA HH to expend our unit
We are a Realism Gaming Unit. We follow the Structure and Command of an actual unit that fought in WWII and today. We strive for Realism and Historical Learning. Aside from being and avid gamer you must be interested in History and the history of the Airborne.

Our Goal aside from Historical Accuracy and fun is to scrim againt other Realism Units in and to achieve Battalion size roster. That means we are on our way to over 600 Current Active members. We have had over 600 Members come and go with an average of 80 plus Active members. So go enlist and be part of the biggest Unit in Realism today.
We curentrly play DOD:Source and Armed assault and planing to branching out in BIA HH as soon as it comes out
So if you thing you got what it take to be in the Airborne ....

check us ou at
http://www.506th-pir.org/
DOD server 8.9.36.70:27015

BloodyBucket
10-07-2007, 03:42 PM
Tactical Realism in first person shooters?

I can see a tactical FPS, where the meaning of the word has more to do with the idea of a team working together to try and employ the classic tactics of fire and movement rather than the scale of the game (all FPS games are tactical by definition).

The realism component has always had me scratching my head.

Hardware seems to be the easiest thing to "get right", although crew served machine guns have yet to emerge as the focal point of tactics in any FPS I'm aware of. Most games do a pretty decent job of remaining faithful to the individual small arms of WWII, but they fall woefully short on getting the right TE. Watching a game full of Thompson toting GIs always makes me cringe.

I've always been interested in ballistic realism, and it looks like COD4 is going to take a jump in that direction by having cover that can be penetrated by small arms fire. It remains to be seen if this is going to be adjusted for caliber and type of structure, or if a pistol bullet has as much penetrating power as a rifle bullet. I think I read that the AI won't shoot through cover.

Terminal ballistics are another matter. I think the next step there is location based damage.

Morale and Command control is where things really get murky. I confess to having no answers here, but I don't think that the suppressive effect of fire has ever been played up to the level it should. The morale effects of being with comrades vs being alone, the effect of friendly casualties, the way FPS soldiers all fight to the last man, etc. are difficult things to factor in to a game.

I hope the latest BIA gives the genre another nudge in the realistic direction, but I really think the audience for that is limited, and the real fan base is for movie simulators, not combat simulators.

PutTheFire-onEM
10-08-2007, 04:17 PM
i completely love the idea of realism. its not fun to play a game where everyone is doing their own thing. its not worth playing multiplayer on a game unless its how it was supposed to be played.

I dont want to seea " Gameplay may change during online experience." sign at the start of hells highway.

many multiplayer games arent played right. it seems that most of them revert back to the old quake style gameplay where the first one to react faster wins. its not how its supposed to be.

bunnyhopping and shooting isnt fun. http://forums.ubi.com/images/smilies/compsmash.gif
quake should stay quake and other games should be played the way they were meant to.

and hopefully hells highway will be the most realistic of all the previous multiplayers. even RO http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

alliedforce45
10-09-2007, 10:06 AM
Originally posted by PutTheFire-onEM:
I dont want to seea " Gameplay may change during online experience." sign at the start of hells highway.
That doesn't even make a problem. We're doing good and having fun in the Realism community in COD2. You just need to make sure you have the right connections and keep your servers the way you (and your fellow people, friends) want it. Just my 2 cents.

sAz1964
10-14-2007, 08:35 AM
Most mods/server configs for COD2 (and this will be a priority for BIA:HH if not supported out of the box), can limit the number and type of weapons available in MP. On our server, we have Thompsons, MP44, BARs all on limited availability. So, you won't see a game full of Thompson toting GIs on our or most TR clan servers. If you are still scratching your head about the realism component, go to a TDM or DM server running no mods and then come visit ours. It is all relative, but our server will seem more realistic than the TDM server.

PutTheFire-onEM
10-14-2007, 01:57 PM
Originally posted by sAz1964:
Most mods/server configs for COD2 (and this will be a priority for BIA:HH if not supported out of the box), can limit the number and type of weapons available in MP. On our server, we have Thompsons, MP44, BARs all on limited availability. So, you won't see a game full of Thompson toting GIs on our or most TR clan servers. If you are still scratching your head about the realism component, go to a TDM or DM server running no mods and then come visit ours. It is all relative, but our server will seem more realistic than the TDM server.

hey i was wondering if you could give me the IP to your TR server. i play cod 2 but its not insaneley active like counterstrike so im always lookin for a good server.
thanks.

azamato2007
10-14-2007, 03:14 PM
yeah me too

alliedforce45
10-15-2007, 12:51 PM
I'll give you guys some IP's of some CoD2 TR Servers.

[1stSF/SS]Tactical Realism, Server-IP: 67.18.213.147:28960
<82ndAB>WRM#1(B3), Server-IP: 70.84.77.125:28960
{BHC} Battleground I [Tactical Realism], Server-IP: 8.9.17.2:28960
[45th ID] Tactical Realism:, Server-IP: 208.167.249.14:28960

3 very active ones, and our own of course, how could I skip it. Pretty variating mods and gameplay as well. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Admir91
11-01-2007, 04:12 PM
Well, you do not really need a mod or special server for tactical realism. For UO I was the Commandor of 20-40 men. And I had rules that were very simple. But what made us tactical realism (TR) is that we all liked to play TR so they agreed to study or learn the tactics we use and we also you teamspeak. Some things we would do is learn how to line up or group up if we were by a certain door/window/ or object. We would also learn several different flanking manouvers aswell as suppressing fire.

If that is possible with CoD, I think it would be possible with Bia:HH if there are people willing to play like that.


P.S-We won a lot of clan wars because we were in small sqauds, so 1 enemy got killed by our 4 man fire team or assault team.

PutTheFire-onEM
11-01-2007, 06:22 PM
Originally posted by alliedforce45:
I'll give you guys some IP's of some CoD2 TR Servers.

[1stSF/SS]Tactical Realism, Server-IP: 67.18.213.147:28960
<82ndAB>WRM#1(B3), Server-IP: 70.84.77.125:28960
{BHC} Battleground I [Tactical Realism], Server-IP: 8.9.17.2:28960
[45th ID] Tactical Realism:, Server-IP: 208.167.249.14:28960

3 very active ones, and our own of course, how could I skip it. Pretty variating mods and gameplay as well. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

hey thanks for the servers, however, i don't see the server names in the list, is there anyway to input the server IP address to join?

Admir91
11-02-2007, 12:09 PM
Originally posted by PutTheFire-onEM:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by alliedforce45:
I'll give you guys some IP's of some CoD2 TR Servers.

[1stSF/SS]Tactical Realism, Server-IP: 67.18.213.147:28960
<82ndAB>WRM#1(B3), Server-IP: 70.84.77.125:28960
{BHC} Battleground I [Tactical Realism], Server-IP: 8.9.17.2:28960
[45th ID] Tactical Realism:, Server-IP: 208.167.249.14:28960

3 very active ones, and our own of course, how could I skip it. Pretty variating mods and gameplay as well. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

hey thanks for the servers, however, i don't see the server names in the list, is there anyway to input the server IP address to join? </div></BLOCKQUOTE>


In conosle type in /connect ( IP ADDRESS IN HERE) 1 space after connect...use the top numbers of your keyboard.

PutTheFire-onEM
11-02-2007, 01:39 PM
Thanks alot admir91.

oh. and welcome to the ubisoft forums. they are quite dead but its always great to see more people interested in this game!

Admir91
11-02-2007, 03:48 PM
Yeah I was waiting for BIA HH since that short video showing how the game will look in next gen.

I wanted to know more info so I went to look for some forums and here it is.

ThAtGEyE
01-15-2008, 07:45 PM
I posted in a couple of different threads basically saying the same thing. The game has the look of something that can be very good. I know Capelle, Saz...the rest of the cod2 TR community. We are looking for something substantial in the gameplay. COD2 is getting old. Alot of players have been moving on. The problem is alot of us want to stay with a WW2 game. Looking forward to checking out this game.

Lt Steinmann

Tanker1988
01-16-2008, 12:06 AM
yea imo there is no better game than hells highway for TR was so downed the first two bias multi player sucked

alliedforce45
01-16-2008, 07:09 AM
Agreed Steinman http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif Was wondering who from GJrg it would be after reading the first few posts. Always good to see more TR Units interested http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

smithde101
01-19-2008, 08:18 AM
TACTICAL REALSIM FTW!!!!

and most units are moving to COD4

-Smith[10thMD]...out

predator19887
05-07-2008, 10:55 PM
good to see the tactical realism community is still alive.

The only to play call of duty

Ronin_NL
06-01-2008, 04:51 PM
Hi alliedforce45 (Capelle)

I totally agree with your rules ....I used to play Battlefield 2 but stopped because I thought I was in a bunny farm...everybody bunnyhopping, hacking and glitching took my fun away.

They had stupid rules like "don't use grenate launcher" The weapon is in the game so I'm allowed to use it. (which was forbidden by EA games btw.)

further all when I'm a sniper, I camp...thats what snipers do. I relocate my postion after every shot....but then i wait for the next target.


anyway, it should be fun to play online in a realism game

snake1007
06-01-2008, 05:47 PM
agree with the post above me http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

But if you want realism just wait for operation Flashpoint 2 http://forums.ubi.com/images/smilies/784.gif

http://www.codemasters.com/flashpoint2/

Ronin_NL
06-02-2008, 01:14 AM
http://forums.ubi.com/images/smilies/agreepost.gif and I agree with the post above me http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

I was a biug fan of OFP and have game 1 and the add-ons...fantastic game

I bought ArmA because i thought THAT was OFP 2 http://forums.ubi.com/images/smilies/1072.gif

OFP2 and Bia:HH are highest on my "things to buy" list http://forums.ubi.com/images/smilies/winky.gif

ps: any release date on OFP2?

alliedforce45
06-02-2008, 09:47 AM
Good to see there's still people who get introduced to Tactical Realism, gents. We see so many of the people we've known for ages, we sometimes forget there are people who would also like it but don't know it yet http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif