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View Full Version : possible to tweak renown for a XXI?



Sergeant_Uhanov
04-09-2006, 10:07 PM
hi mates! i just started a new career and i'm determined this time to survive to 1944 and buy this XXI baby. I started in 1941 and now i have 9K renown in dec.'41.

I'm wondering if i will get the desired 30K in time as i am no sure that i will maintain the high "renown geting" ratio in the difficult 1943.

So, just to be sure, is there any way to change renown in already existing career? and how

Mittelwaechter
04-10-2006, 03:01 AM
Earn some money!

...\Ubisoft\SilentHunterIII\data\Cfg\basic.cfg

Open with notepad.

[RENOWN]
RenownReachGridObjCompleted=500
RenownPatrolGridObjCompleted=200
CompletedPatrol=100

Edit to taste...

Sergeant_Uhanov
04-10-2006, 07:56 AM
thanks! http://forums.ubi.com/images/smilies/clap.gif

Kaleun_Hume
04-10-2006, 09:51 AM
thats interesting......infinite renown....hmmm

Karl_Donitz_Jr
04-10-2006, 09:57 AM
LOL I want the XXI also. Started in '39 and now in early 41. I have 17K renown and suspect I'll hit 25k before the year is out. I rekon I need 45-50k to get a fully upgraided XXI. That is all it is worth in '44. Fully upgraided! Allied dd's are toooo good!

WilhelmSchulz.
04-10-2006, 10:07 AM
What exactly do you change the XXI renown to. It is curntly 11? http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

lecek
04-10-2006, 10:58 AM
Originally posted by WilhelmSchulz.:
What exactly do you change the XXI renown to. It is curntly 11? http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

You are looking in the right place just a few lines to high.


Year0=1943
ForeTube00=3 ;T1
ForeTube01=3
ForeTube02=3
ForeTube03=3
ForeTube04=1
ForeTube05=1
ForeResIntern00=0
ForeResIntern01=0
ForeResIntern02=0
ForeResIntern03=0
ForeResIntern04=3
ForeResIntern05=3
ForeResIntern06=3
ForeResIntern07=3
ForeResIntern08=3
ForeResIntern09=3
ForeResIntern010=3
ForeResIntern011=5
ForeResIntern012=5
ForeResIntern013=1
ForeResIntern014=1
ForeResIntern015=1
ForeResIntern016=1
Z01_00=12 ; IX/3
A01_00=9
A02_00=9
SuperCharger_00=-1
Snorkel_00=1262
Batteries_00=1269
AftBatteries_00=1269
Hydrophone_00=1272
Sonar_00=1274
Radar_00=1278
RadarWarningReceiver_00=1282
Decoy_Launcher_00=1285
SonarCoatings_00=-1
RadarCoatings_00=-1
Renown0=30000

Those are the very next lines.

Look at the last line in the above quote.

That is just for 1943, the game has separate renown values for each year.

Kaleun1961
04-10-2006, 11:29 AM
It is very easy to give yourself as much renown as you like. Go to My Documents\data\cfg\careers and then your captain's name. Open the files careers_0 and patrols_0. Look in the careers_0 file and scroll down for the line renown= and edit it to whatever you wish it to be. You do the same in the patrols_0 file and edit the line DeltaRenown= and edit it to the same value as you did in careers_0. You can use Notepad to edit these files, as they are text files. Don't forget to save the file before you close it! At the end of each patrol it makes another copy of the patrol file. You can edit these files as you progress in your career.

The renown earned for each patrol is modified by your difficulty settings. At 100% you earn the maximum renown for your victories and patrols. At lower settings you earn a reduced amount. If you are playing at greatly reduced settings it will take you much longer to earn renown.

If you use certain "eye candy" features in order to be able to take screenshots, you will suffer a renown penalty. This is a graphically pleasant game, and encourages you to enjoy such things as the view camera, but you are then penalized renown for using them. You can tinker with your game files and alter them so that you earn 100% renown while playing at lower settings. Here's how:

Navigate to Program Files \ Ubisoft \ SilentHunterIII \ data \ cfg \ GamePlaySettings. Open GamePlaySettings with a text editor, like Notepad. Scroll down to the section [RealismPercentage] and you will see options that you choose for your patrol difficulty settings. Each line is assigned a percentage number. What you do is change the numbers to offset the settings you use in the game. If you check off view camera, in other words, you use the view camera in the game, then you must make that line a zero and add its value to another setting that you do not use. For example, if you play with realistic batteries, then add the value for the camera to the batteries line. For every option you use in the game, you must offset that value to another line's value for an item you do not use. Before you save the file, check that the values for all lines add up to 100. It will not work otherwise. Once you are certain of all your changes, save and exit the file. When you go to the game, uncheck the boxes for your patrol settings for the lines you made a zero and you should be able to, for instance, use your event camera and yet it still says you are playing at 100%. You will earn the same renown as if your were truly playing at 100%. A nice bonus is that the AI plays against you at 100%.

I am currently using the NYGM mod suite, so renown does not matter for that mod. If you are playing with renown active, then this should enhance your gameplay. Enjoy!

Bowski1
04-10-2006, 06:12 PM
Not only can you tweak the renown but you can change the default torpedos to whatever you like . To use the homing torps for example you can change them all to a value of 9. Also if you do some reseach it is possible to get the sub in 1939 fully loaded by changing other values. Like year0=1939 etc. Also you can go into the files that contain similar info on equipment and change their availability dates and renown requirements to get them cheaper and sooner. One can also alter the number of medals and promotions awarded after a mission from the carrers folder.
Year0=1939
ForeTube00=9 ;T1
ForeTube01=9
ForeTube02=9
ForeTube03=9
ForeTube04=9
ForeTube05=9
ForeResIntern00=9
ForeResIntern01=9
ForeResIntern02=9
ForeResIntern03=9
ForeResIntern04=9
ForeResIntern05=9
ForeResIntern06=9
ForeResIntern07=9
ForeResIntern08=9
ForeResIntern09=9
ForeResIntern010=9
ForeResIntern011=9
ForeResIntern012=9
ForeResIntern013=9
ForeResIntern014=9
ForeResIntern015=9
ForeResIntern016=9
Z01_00=12 ; IX/3
A01_00=9
A02_00=9
SuperCharger_00=-1
Snorkel_00=1262
Batteries_00=1269
AftBatteries_00=1269
Hydrophone_00=1272
Sonar_00=1274
Radar_00=1278
RadarWarningReceiver_00=1282
Decoy_Launcher_00=1285
SonarCoatings_00=-1
RadarCoatings_00=-1
Renown0=1

PhantomKira
12-16-2009, 09:34 PM
Okay, call me the resurrecter, but I just had to bring this one back up to the forefront.

Here's why:

Suppose you wanted to start a mid-war career, with full available equipment. 500 renown isn't going to cut it. So how to get more?

Now, hats off to K61. He got me started on the right track with this old post, but his method wasn't working, and I figured out why, and how to make it work.

All his advice is spot on, however, it doesn't seem to work with an initial career start. My guess is the files get "re-made" every time you do an initial career start so any fiddling around with .cfg files etc gets undone when you fire up the game.

The solution is to go ahead with starting a new career, and patrol #1. As soon as it loads in the harbor, exit patrol: dock back at wherever you are, without going anywhere. Once back at the desk screen, with Patrol #1 officially in the game's think tank, exit the game.

Now you can go do your .cfg fiddling (with renown, or whatever), as he stated.

Next, reload the game. Go to saved games, and load your commander's first saved game. Not patrol #2, or even the end of patrol #1, but the very first save file on the list.

Now you should have however much renown you put in via K61's directions.

What I do is check to see how much X, Y and Z U boat components cost, then put in that exact amount, so I know I have it. Load up and ta-da: the needed renown to buy all those fancy new toys a real commander would have had with a new boat.

I guess you could go the route of coding, too, if you felt like it. This is a bit more visually oriented for those who don't like 1s and 0s much. (Me!)

Finally, while we're on the subject of work-arounds, if you don't like the qualifications the game gave your officers, you can exit from the personnel screen to the main desk screen and click back into the personnel screen. Notice that the new officers have different qualifications. Works every time you do it. I've used it every time I start a new career (pre-GWX commander, that is) to make sure I get the qualifications I need to run an efficient U-boat.