MaxPower1978
10-02-2005, 03:03 PM
Hi,
since v1.6 is out i got nothing but trouble.
First i couldn't get to the server list (see other users). Fixed the problem with the altered router-file.
Now the game crashes. Mostly when there's a map-change.
It tells me something about a critical error.
I never had any probs up to v1.56.
HELP.
Greetings Alex:-)
Oh, btw it is NOT the ten-million-loop-thing.
This is what it says:
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2202 MHz with 510MB RAM
Video: ALL-IN-WONDER 9600 SERIES (6422)
Bad name index -819199/566
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad313 15706821)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- VerifyPackages <- UGameEngine::LoadMap <- AttemptLoadPending <- TickPending <- UGameEngine::Tick <- UpdateWorld <- MainLoop
since v1.6 is out i got nothing but trouble.
First i couldn't get to the server list (see other users). Fixed the problem with the altered router-file.
Now the game crashes. Mostly when there's a map-change.
It tells me something about a critical error.
I never had any probs up to v1.56.
HELP.
Greetings Alex:-)
Oh, btw it is NOT the ten-million-loop-thing.
This is what it says:
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2202 MHz with 510MB RAM
Video: ALL-IN-WONDER 9600 SERIES (6422)
Bad name index -819199/566
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad313 15706821)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- VerifyPackages <- UGameEngine::LoadMap <- AttemptLoadPending <- TickPending <- UGameEngine::Tick <- UpdateWorld <- MainLoop