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MaxPower1978
10-02-2005, 03:03 PM
Hi,

since v1.6 is out i got nothing but trouble.
First i couldn't get to the server list (see other users). Fixed the problem with the altered router-file.

Now the game crashes. Mostly when there's a map-change.
It tells me something about a critical error.

I never had any probs up to v1.56.

HELP.

Greetings Alex:-)

Oh, btw it is NOT the ten-million-loop-thing.
This is what it says:

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2202 MHz with 510MB RAM
Video: ALL-IN-WONDER 9600 SERIES (6422)

Bad name index -819199/566

History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad313 15706821)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- VerifyPackages <- UGameEngine::LoadMap <- AttemptLoadPending <- TickPending <- UGameEngine::Tick <- UpdateWorld <- MainLoop

MaxPower1978
10-02-2005, 03:03 PM
Hi,

since v1.6 is out i got nothing but trouble.
First i couldn't get to the server list (see other users). Fixed the problem with the altered router-file.

Now the game crashes. Mostly when there's a map-change.
It tells me something about a critical error.

I never had any probs up to v1.56.

HELP.

Greetings Alex:-)

Oh, btw it is NOT the ten-million-loop-thing.
This is what it says:

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2202 MHz with 510MB RAM
Video: ALL-IN-WONDER 9600 SERIES (6422)

Bad name index -819199/566

History: ULinkerLoad&lt;&lt;FName &lt;- (LinkerLoad Transient.LinkerLoad313 15706821)) &lt;- FObjectImport&lt;&lt; &lt;- LoadImportMap &lt;- ULinkerLoad::ULinkerLoad &lt;- UObject::GetPackageLinker &lt;- VerifyPackages &lt;- UGameEngine::LoadMap &lt;- AttemptLoadPending &lt;- TickPending &lt;- UGameEngine::Tick &lt;- UpdateWorld &lt;- MainLoop

orbit22679
10-03-2005, 10:17 PM
Is this a multiplayer issue? Since you said it happens mostly when you change maps, try deleting all the files in your RavenShield\cache directory EXCEPT cache.ini. If you delete that file the game doesn't know which maps to load from the cache.