View Full Version : Poll: Number of towns
Svarog_HC
04-04-2005, 05:47 PM
The-Filth
04-04-2005, 06:12 PM
Vote more than 8.
9 is the number i would like the most.
KingImp
04-04-2005, 11:23 PM
Even though I believe in "the more, the merrier" and think 6 is way too little and will lead to many being disappointed as their favorite is missing, I voted for 8.
Didn't want to vote more than 8 so as to not look greedy. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
lord_stormwing
04-04-2005, 11:33 PM
More town-more fun.I say 10 5 good and 5 evil
Captain_Stifu
04-05-2005, 12:27 AM
I'd like to know the creature line-up for the 6 towns before voicing my opinion.
Morgana_HC
04-05-2005, 01:07 AM
I say expansion only. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Heroescorner (http://www.heroescorner.de/)
MacSoftish
04-05-2005, 01:10 AM
I say 6 is fine, but that is all depending on how well it is done ofcourse.
khabal
04-05-2005, 01:34 AM
Iâ´d like 8, letâ´s say humans (Iâ´d love a walking human troop on top or a griphon rider in this castle to choose along with angels) , barbarians, dungeon, undeads, devils, tower, preserve (the swamp town could well be mixed in dungeon and/or preserve) and the new one... but, since there will be only six, I guess that the dungeon and the tower will be mixed and so the preserve and the humans' castle, taking out that "swamp thing" town.
Aseved
04-05-2005, 03:34 AM
I was planing for 9-10 in my proposals... but 6 can be also fine. It really depends on if they are interesting and offer good and diversified gameplay.
nevermindspy
04-05-2005, 05:16 AM
I am so dissapointed with what i've just seen-that offically they desided on 6 towns only, I think that more towns in the game and more units the more possibilties and more strategy in the game,even if the each town will have more creatures in it then h3 (and 7 was alot) still be too little creatures and game will be getting boring pretty fast,my optimal number of towns is 12 ,on heroes3 9 towns were pretty good. I think the main problem with so many towns is the balance but i think that can be done even with 12 towns,but 6 towns?? just too little i think something should be done about this,this is the worst descision i've heard of heroes 5 all other things i've seen i loved so far but this can affect the hole game i hope they will change it to 8 atleast.
Darkuss1983
04-05-2005, 06:10 AM
6 aint bad when you come to think of it. The real question is how many creatures in each castle. If there will be only 5 (as shown on one of the sreenshots) then it's definetly to little. But if they gave each type let's say 10 creatures than I'm satissfied http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
UndeadDontDie
04-05-2005, 07:00 AM
The first things that completely disappointed me and was the first to destroy my enjoyment of HoMM IV was the number of factions, 6.
Not only that unlike all previous games they actually scaled back the amount of factions, but they completely and utterly destroyed my favorite faction (Necromancer).
I think 8 was a magic number, it allowed enough towns for diversity without overwhelming the player (and overwhelming the devs when it comes to balance).
Ar_Pi
04-05-2005, 07:48 AM
8 Towns yes.
but if its 6, then the good side is, they will have more time to polish and perfect those 6. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Morannon1
04-05-2005, 08:00 AM
Im happy with 6. Also, with 6 towns in the original game there is room for more = higher possiblity of an expansion.
Vavutsikarios
04-05-2005, 08:13 AM
Number of towns isnt that important.
Most important is a great number of interesting special attacks and attitudes, for all creatures if possible.
Mike447a
04-05-2005, 07:50 PM
vote 8 !!!!
(with 8 levels hihihihi)
Ya5MieL
04-05-2005, 08:02 PM
So its 6 towns?.. ok i can live with that.. but then they should be detailed and have many creatures... I liked 6 towns in H2,.. but didnt in H4... If Naval fellas make good game vith vast of intown options it wont matter much is it 6 or 8 towns. . AND plz... dont base towns on Magic the gathering colors and spells like it was done in H4.. Magic is k game, Heroes r as well.. but they just rnt so good when mixed together.
BJ_Nitsuj
04-05-2005, 11:26 PM
Probably just repeating others, but...
I say having 6 is fine, especially if the final game will be more polished. Heroes 2 is definately a good example of six towns, because each town had great character and atmosphere. Even after playing Heroes 3, I don't feel like there is a lack of towns in Heroes 2. Hopefully the same thing will come about in V...
Also, I'm hoping that each expansion will have a fully developed town; maybe this time I can look forward to each new expansion as compared to the less-than-stellar expansions of Heroes IV.
El_Diablo999
04-29-2005, 08:26 AM
MORE TOWNS, i think 9 or 10 will be just enough to satisfy my thirst.
axels15
04-29-2005, 09:36 AM
6 is fine with me as long as they don't put undead and demons together again. That just sucked
phoenix_reb1973
04-29-2005, 07:20 PM
I agree that quantity of towns isn't the most important aspect , but my personal opinion - 9 would be the perfect number :
3 evil - demons , undead and dungeon
3 good - humans , elves and highlanders
3 neitral - tower , stronghold and fortress
euro_cup
04-29-2005, 07:48 PM
I think 6 is not enough. More towns equals more replay value. Thats one of the reasons why I can still enjoy Heroes III. The only problem of course is balance. I think 8 towns, all balanced, would be the optimal number.
dark-fire-R.B
04-29-2005, 10:58 PM
i personly think that 6 towns are bit less~~~8 should be good~~~
Alien_Hominid
04-29-2005, 11:21 PM
Perfect sollution could be heroes III Ab. there could be 9 towns but you could play with 8 of them. So i've voted for more than eight but i don't like that there would be 12 or more towns because they won't how others said be polished and creatures wouldn't be so attractive in them.
To sum up there could be 9-10 towns: castle, tower, rampart, stronghold, inferno, fortress (must not vanish, where my favourite basilisks and other lizards would go?) necropolis, dungeon, conflux and one new (if there is one).
Hey and don't forget archer towers in castles, because it was so lame without them in heroes IV and they were very important to the tactics in defensing your castle.
Zamolxis108
04-30-2005, 01:41 AM
Vote more than 8.
9 is minimum for me (3 of each: good, evil, neutral). There is still hope they'll bring the rest of 3 in the expansion.
Thom19
04-30-2005, 01:47 AM
Well, I think, 6 towns are okay, it's better to have 6 high qualtity towns and not 3 more towns, which are boring to play http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
vladww
04-30-2005, 03:46 AM
Originally posted by Thom19:
Well, I think, 6 towns are okay, it's better to have 6 high qualtity towns and not 3 more towns, which are boring to play http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
Nah, better to have 9 high quality towns http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
The_Vortex
04-30-2005, 04:15 AM
Vote 8.
(and hoping that the quality of expansion will be like Armageddon's Blade)
Zamolxis108
04-30-2005, 04:20 AM
Originally posted by Thom19:
Well, I think, 6 towns are okay, it's better to have 6 high qualtity towns and not 3 more towns, which are boring to play http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif I don't recall getting bored playing with any of the 9 towns in H3 (and the same with the 10th Neutral one in WoG).
Dink-the-Mink
04-30-2005, 04:22 AM
Allthough I'd say 6 can be good if done well, I voted 8 because I would no mind more towns and an even number is nicer :P Besides I want me Fortress! http://forums.ubi.com/images/smilies/cry.gif
reg
****
Zamolxis108
04-30-2005, 04:39 AM
Originally posted by ****-the-Mink:
Besides I want me Fortress! http://forums.ubi.com/images/smilies/cry.gif I'll think we'll first have to end up at the specialist with our depression after so much missing the Fortress before Ubi will consider bringing back that what should have never left Heroes (after H3), and even then it's small chance they'll take the right decision.
I don't know what are their plans for the expantion, but I hope they realize that the only town the fans accept to be left out is Conflux, and that only in case the Firebird & Phoenix (both!!) will be smartly attached to another alignment (probably Nature/Preserve).
The poll on Nival showed that 10% of the fans have the Swamp/Fortress town as their favourite. And that's not counting those who have it as 2nd or 3rd in their list. That's a lot of people to disappoint.
Let's all keep our fingers crossed and not stop giving hints to Ubi to make them understand the importance of that town in the Heroes universe. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
Campaigner_1st
04-30-2005, 01:45 PM
The number isn't what's important. Every town must have a unique flavor and a distinct playingstyle for being considered a town. Having towns which are too similar or boring are a waste of time to incorporate.
And that town poll about Fortress is inaccurate as many people voted for it just because they want to see it back. You were meant to vote for your favorite town but some guys ignored that which unfairly raised the votes for the swamp.
I would like to never see that town again. "But play with the other towns then!" some of you might say. I will, but that dreadful swamp will take up a valuable townslot which could have been used for the Warlocks, Wizards or Forge which is much more welcome IMO.
....Reading all the replies makes me wish that NWC never included that many towns.as people are blinded by a number.
Dink-the-Mink
04-30-2005, 02:22 PM
Aaw, not this forge thing again..
My opinion on that is that it has nothing to do with 'Fantasy' and there for shouldn't be in a Fantasy-Strategy Game.
If you want this kind of stuff, there are games like Starcraft.
reg
****
Zamolxis108
04-30-2005, 05:39 PM
Originally posted by Campaigner_1st:
...that dreadful swamp will take up a valuable townslot which could have been used for the Warlocks, Wizards or Forge which is much more welcome IMO. Much more welcome??? A Forge town will turn the game from HoMM into HoTE (technology & engineering). Where's the fantasy? Where's the mythology? There is no mythic might in a machine, and science & technology kill the beauty (and mistery) of magic. Gnolls, Basilisks, Gorgons, Wyverns, Hydras can be found in various mythologies, but where did encounter Naga Tanks, Ogre Mutants and Cyber Zombies in myths and legends? Feel free to wish for such town, but then you wish for another game my friend, and that explains why you don't understand the beauty of the Swamp town in the Heroes universe.
El_Diablo999
04-30-2005, 05:50 PM
Originally posted by Zamolxis108:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Campaigner_1st:
...that dreadful swamp will take up a valuable townslot which could have been used for the Warlocks, Wizards or Forge which is much more welcome IMO. Much more welcome??? A Forge town will turn the game from HoMM into HoTE (technology & engineering). Where's the fantasy? Where's the mythology? There is no mythic might in a machine, and science & technology kill the beauty (and mistery) of magic. Gnolls, Basilisks, Gorgons, Wyverns, Hydras can be found in various mythologies, but where did encounter Naga Tanks, Ogre Mutants and Cyber Zombies in myths and legends? Feel free to wish for such town, but then you wish for another game my friend, and that explains why you don't understand the beauty of the Swamp town in the Heroes universe. </div></BLOCKQUOTE>
I couldnt agree more.
And they cant take away the hydras! they've been around since heroes I.
Dink-the-Mink
05-01-2005, 01:47 AM
Exactly.
This town just always had this special feeling - somewhat natural and wild/bestial - that made it so much fun to play it. Also the heroes were very special imo because many of them were creatures that could also be hired in the town (at least the two humanoidic creatures, Gnolls and Lizardmen). Ok, now you could come and say that this is also true for other towns (Liches in Necropolis and Devils/Efreti in Inferno) but imo those weren't as special or unique as the Fortress-guys.
Dunno, I just more or less liked everything about that town http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
reg
****
Galgoyle
05-01-2005, 07:31 AM
So what is left for me to say.
The Fortress is a MUST for H5.
http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Baburate
05-04-2005, 12:27 AM
8 or 9.Just like Heroes3.
Magic_stick
05-04-2005, 12:54 AM
I voted for 8, but i think 6 is a good starting number!if then with the expansion will be 2 more towns, it would be fantastic!!
JoostJens
05-04-2005, 03:48 AM
Originally posted by Magic_stick:
I voted for 8, but i think 6 is a good starting number!if then with the expansion will be 2 more towns, it would be fantastic!!
I agree. (I do want the phoenix in. http://forums.ubi.com/images/smilies/784.gif the rule. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif )
Campaigner_1st
05-04-2005, 04:45 AM
Originally posted by Zamolxis108:
Much more welcome??? A Forge town will turn the game from HoMM into HoTE (technology & engineering). Where's the fantasy? Where's the mythology? There is no mythic might in a machine, and science & technology kill the beauty (and mistery) of magic. Gnolls, Basilisks, Gorgons, Wyverns, Hydras can be found in various mythologies, but where did encounter Naga Tanks, Ogre Mutants and Cyber Zombies in myths and legends? Feel free to wish for such town, but then you wish for another game my friend, and that explains why you don't understand the beauty of the Swamp town in the Heroes universe.
I forgot to say what kind of technology town I meant. I meant steam tech. Things like flying machines, musketeers and cannons. NOT lasers, rockets and stuff.
As far as fantasy and mythology is concerned....fantasy is similar to imagination and mythology isn't needed all the time.
And magic and technology can both be incorporated in the same game. It was done in Arcanum for instance. And steamteach isn't hard to swallow. It's very lowtech and to make it more believable to you people the Dwarves could have it.
ChimTheGrim
05-04-2005, 11:38 AM
Originally posted by Campaigner_1st:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Zamolxis108:
Much more welcome??? A Forge town will turn the game from HoMM into HoTE (technology & engineering). Where's the fantasy? Where's the mythology? There is no mythic might in a machine, and science & technology kill the beauty (and mistery) of magic. Gnolls, Basilisks, Gorgons, Wyverns, Hydras can be found in various mythologies, but where did encounter Naga Tanks, Ogre Mutants and Cyber Zombies in myths and legends? Feel free to wish for such town, but then you wish for another game my friend, and that explains why you don't understand the beauty of the Swamp town in the Heroes universe.
I forgot to say what kind of technology town I meant. I meant steam tech. Things like flying machines, musketeers and cannons. NOT lasers, rockets and stuff.
As far as fantasy and mythology is concerned....fantasy is similar to imagination and mythology isn't needed all the time.
And magic and technology can both be incorporated in the same game. It was done in Arcanum for instance. And steamteach isn't hard to swallow. It's very lowtech and to make it more believable to you people the Dwarves could have it. </div></BLOCKQUOTE>
Steam Tanks, Flying Machines, and Riflemen are all apart of the Warcraft universe (Human race), So I could see it work well in the Heros universe aswell.
Valtor2
05-04-2005, 12:59 PM
technology is even present in most (if not all) of the final fantasy game. it doesn't destroy the feeling either. I don't believe that forge town is necessarily a bad thing, it all depends on the way the incorporate it.
Zamolxis108
05-04-2005, 04:11 PM
Well then, the only thing that's left for me to say, is that I really hope, in case they ever bring such thing in Heroes, that they'll not spoil the magic of it, the atmosphere...
Alien_Hominid
05-05-2005, 01:10 PM
Please, not a Warcraft again... If you want it, go and play wow.
ArmagedD00M
05-06-2005, 03:06 PM
Aseved
posted Tue April 05 2005 03:34
I think that 7 is good .3 good 3 evil and one barbarian and I think that elementals are best without a town.
pielover1993
05-14-2005, 01:46 PM
http://forums.ubi.com/images/smilies/354.gif 6 towns would be great!
recca_cool
05-17-2005, 11:32 AM
6 is Good enough http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
With upgrades, future expansions, etc. it will be very sufficient.
More towns will definitally result in un-balanced creatures, useless creatures, non-unique creatures, repeating creatures... and I am sure all of you know instances of them http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif
I have to admit though, less than 6 would be really little.. so 6 is good enough (with upgrades) & hopefully all the creatures will be unique & useull
Otherwise, 6 is little & 7 or 8 would be better http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif