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View Full Version : I tryed XXI type for the first time. Wooahhhh!



EFileTahi-A
08-08-2005, 03:55 AM
Well, I was really going to try XXI type ONLY throught the campaign as it become available. But I just could not wait no more! Yesterday I made a single player mission with XXI type.

Jesus! They just can't sink me with depth charges! It is too easy to avoid them having 17Knots while submerged at deep depths! I also noticed the short reload time it took to reload torpedos! **** great! But the most intregating thing was this:

I shoot 4 torps against a aircraft carrier at long range, two of them actually missed. While I was appreciating the carrier and it's sinking bow compartment another 2 torps hit it on the other side of the hull! What the heck! I did not fired nothing else. Well, I inturupted my thinkings with other Aircraft carrier which was poistionating itself to a perfect salvo fire. And, while I was using the external camera to watch their detonations I was able to see one of my torpedos changing direction alone to a perfect colision.

My WWII naval acknowledge is kinda poor, so, I don't know if this is a silly question but, was in 1945 homing torps?

Extremely confused up here!

JU88
08-08-2005, 04:03 AM
Yep, not homing exactly, but 'acoustic torps' that followed the sound of a ships srews.

rls669
08-08-2005, 04:05 AM
Yes, acoustic homing torpedoes are available late in the war.

EFileTahi-A
08-08-2005, 06:06 AM
- When do become these torps available (year I mean)?
- how efficiet are they?
- What's the range of their "listening"?

RosenbauU73
08-08-2005, 07:37 AM
Hi
They are not bad anti destroyer torpedos here is a link to a little more
http://uboat.net/technical/torpedoes.htm
hope that can help you.

EFileTahi-A
08-08-2005, 07:41 AM
JU88, just a hint. You should resize your avatar with some 2D program. Not only it will load faster but improve drastically its image quality...

Vehterinen
08-08-2005, 08:07 AM
I remember well the first time i shot a acoustic torpedo
It came right back at me because i moved ahead flank http://forums.ubi.com/images/smilies/1072.gif
Since then i allways stop the engines after the torp has been fired. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

capt_frank
08-08-2005, 09:33 AM
i just got my XXI yesterday and loaded up with slots of homers and fats. saved the game for later on today. what game, most fun i've had since IL2!

frank

EFileTahi-A
08-09-2005, 03:27 AM
But how well can acoustic torps hit a DD in running attack?

Uber_Venom
08-09-2005, 05:40 AM
I love the XXI for two reasons :

- the high speed underwater

- and the torpedoes launching without using the periscope !!! For the fisrt time in the game, you can launch torp completly submerged !

Celeon999
08-09-2005, 05:55 AM
Jesus! They just can't sink me with depth charges! It is too easy to avoid them having 17Knots while submerged at deep depths! I also noticed the short reload time it took to reload torpedos! **** great!

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif That was the idea behind building the XXI.

The increased speed should give new life to the old convoy battles.

The acoustic Eels were also a great improvement but they came too late like the XXI itself.

The technology for building acoustic torpedos was already avaible in 1940 but the development was delayed over and over again.

The new reloading time for the torpedos was reached with an semi automatic reloading system.

No more pushing the eel into the lady manually. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif The crew just had to push some buttons.


Also noticed the new fluorescent gauges all over the boat ? Everything readable even when the light switches off. Only a detail but a BIG advantage for 1945 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Uber_Venom
08-09-2005, 09:11 AM
Originally posted by Celeon999:

Also noticed the new fluorescent gauges all over the boat ? Everything readable even when the light switches off. Only a detail but a BIG advantage for 1945 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

hu ? can you take a screenshot, please ? I don't see it in game...

Celeon999
08-09-2005, 09:21 AM
Take a look at the gauges in the control room of the XXI.

You will notice that the color of scales and numbers has been altered.

These are made with fluorescent paint that glows in the dark.

I dont think that it is actually working in the game. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif But in in reality these were fluorescent.

Celeon999
08-09-2005, 10:02 AM
http://img341.imageshack.us/img341/193/fluo17xu.jpg
http://img341.imageshack.us/img341/230/fluo24zt.jpg


I just noticed : Habmurg instead of Hamburg http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Dominicrigg
08-09-2005, 10:22 AM
Yeah in real life the acoustics were a bit ****. But in game they are pretty infallible and great fun, especially against destroyers.

I havent tried a 21 though, can anyone tell me is it possible to make proper submerged attacks yet as everyone used to say you couldnt in the early unpatched game. Can you only make submerged attacks with acoustics?

3.JG51_Molders
08-09-2005, 10:46 AM
I believe I had a similar experience with the acoustic torpedos in my Type IXc in 1943. Either that or I had a really lucky shot. On my first patrol my watch officer sighted a warship on the horzion and closing. Ordering periscope depth, I slowed to ahead slow and set an intercept course. I came up to about 1300m with a destroyer class River escort infront of me. I fired one type II and I couldn't remember the other type of torpedo in my next tube. My first torpedo hit him in right in the aft section, I watched as my other torpedo headed straight for his midships turned and went right for his aft. I was like "WTH?". I was relived to see it hit his screws and blow the stern right off.

WilhelmSchulz.-
08-09-2005, 01:17 PM
Originally posted by EFileTahi-A:
But how well can acoustic torps hit a DD in running attack? The faster the ships are going the better the chances of a hit are.