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View Full Version : Do you guys think the game is poor or great?



JSBA
05-18-2006, 06:36 AM
After reading a lots of treads counting many complaints about the campaign A.I and generally bugs.
I get the feeling that many of you saying the campaigns are poor due to the scripted A.I - or is it a cry to Ubi to alter it through pathes?

And finally - is the game bad because of its lacking pathes, or is it only because your guys want this game to be as perfect as possible?

My copy of the game arrives tomorrow, and past these few days were many had got the game - the mude of this forum has turned to complains after complains. I haven't seen any threads saying: Wow this game is great! I will be sad if I was fc and looked at this...

Atrius2005
05-18-2006, 06:43 AM
I have seen nothing wrong with the game so far, that's worth complaining about. Mind you, I only got it about 7 hours ago.

I am on Chapther 4 of the Haven campaign and I only experience in battle, it's very rare and only after an attack. It is not easy, but a lot of fun and very addictive IMO.

I wouldn't worry too much about what everyone else says, it is their opinion and they seem to vary quite a bit. Don't ignore them completely, I have been trying to spot these major flaws while playing and the only thing I have noticed is that Sprites don't seem to cast Wasp Swarm at all.

elfen_lied
05-18-2006, 07:01 AM
And finally - is the game bad because of its lacking pathes, or is it only because your guys want this game to be as perfect as possible?


The game is great, if we rant so much about bugs,balance or AI it's because we like it (has a lot of potential) and want it to become almost perfect after the right patches http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Oakwarrior
05-18-2006, 07:36 AM
Well, I for one think it's great!

Jolly-Joker
05-18-2006, 07:39 AM
I think, it's great.
But I think, too, it will get better in the course of the next months.

Justice
05-18-2006, 07:45 AM
Wish I knew... do you know that it costs the same as the game to ship it to the Faroes http://forums.ubi.com/images/smilies/bigtears.gif and the stores here first get it in 14 days! 14 days http://forums.ubi.com/images/smilies/bigtears.gif i'll have to wait 10 dayys and them y parents bring it home from Denmark http://forums.ubi.com/images/smilies/sadeyes.gif at lest I'll get the patch right away then http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

RamzaBehoulve
05-18-2006, 08:43 AM
Great game. Main features are working perfectly.

Some minor bugs here and there with a few annoying things, but nothing that cannot be easily patched away soon.

foiden
05-18-2006, 08:49 AM
No matter the quality of the game, you'll see criticism here. It's the nature of the crowd. The Heroes community is rather critical and is probably instrumental to the quality of the series. I happened to be a member of that old Might and Magic community that 3DO offered. It provided even more opportunity to see the level of importance, on player feedback, in improving things. I wonder if Ubisoft realized what they were getting themselves into, when they picked up the M&M franchise. It meant the community came with it. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

It's also generally accepted that a Heroes game improves with age, and with updates. It's just the pattern. The same thing for balancing. I'm sure over time the balancing gets even better, but it's something that takes a little time.

For one, you have to sort out balance complaints that really have merit, from those that don't have merit. And with a strategy game of at least this complexity, even those with the best intentions might miss out on a not-so-obvious tactic that really makes a faction better than they think. Or perhaps, worse than they think. There's so many places to look. It's also why I tend to give Strategy game makers some of the highest respect, in the PC industry. (Not that I don't give devs respect) They happen to be the games I use my PC for, the most.

People here will especially be talkative on a game that's great, but shy in just a few areas as opposed to being just plain bad. If that was the case, people would have their say about why it is bad and generally not come back. This is a case of 'good game', but *this little thing* would make it even better.

So if you come here, expect to see some good healthy criticism, as that's what strategy gamers do.

DarkMystery1979
05-18-2006, 09:02 AM
well need to play more, but it think it could turn out great, so far its hihgly addictive.

there are some bugs.....like resource income disappearing for some turns...

and some primary skills lacks diversity like that necromancy skill that gives nothing but archers even if you got perfect necromancy(what about zombies?)

hmmmm......and i like how empowered spells work with hydras http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

can't say much about the ai , except its neither impressive as in hommII or weak as in hommIV. it builds lvl7 and mage guilds up to lvl5 and goes around with it....what more can you ask? :P

HealingAura
05-18-2006, 09:02 AM
I have finished the first campaign (Haven) and I'm now in the middle of the 2nd (Inferno) campaign mission 3. So far, the game looks great - the graphics are amazing compared to the previous games (of course compared to other games the graphics are not that good) and the sounds (not talking about voice) are wonderful (Thank you Rob King and friends http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif). The game is so addictive that I missed few courses just so I can play a little longer and I went to sleep at 4am. The AI (in combat - I didn't get to play the multiplayer maps yet) is good but it is buggy so sometimes it makes stupid decisions but as long as they fix those bugs it's fine. What I like about the campaigns the most is that the story is being told by videos instead of texts (the mouths don't move but it's much better than reading all those texts). I don't like the limit of 3 abilities from each skill because some skills have 5 abilities related to them so you always have to give up 2. The UI is good and very easy to get used to after all the explanations from the campaigns. There are some shortcuts keys that are very useful: SPACE (in town) switches between you hero and your garrison so double click SPACE will result in giving your visiting hero all the creatures in the garrison. W (in combat) is Wait. CTRL+mouseclick (in combat) will result in attacking in melee. But what I don't understand is how someone can understand what "enraged" means and what all the other status means because there is no explanation anywhere http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif.

DarkMystery1979
05-18-2006, 09:05 AM
i am also in inferno campaign mission3 http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

i think ther inferno campaign so far was quite annoying and interesting http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

especially the "contest" in mission2 was fun i must say http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

RamzaBehoulve
05-18-2006, 09:24 AM
But what I don't understand is how someone can understand what "enraged" means and what all the other status means because there is no explanation anywhere http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif.

You can see the list of abilites from demo build here (http://www.the-genies-lamp.com/heroes_5_main.htm) (on left menu : --> miscellaneous --> creature abilities).

dhrddm
05-18-2006, 09:29 AM
The only thing i don't like is that they didn't included the tcp/ip option for the mp in this first release...

Jolly-Joker
05-18-2006, 09:32 AM
You can simply play via ubi.com and create a password coded game. Then you send the password to your friend(s) and off it goes.

Shredst0r
05-18-2006, 09:33 AM
great game with much depth and an elaborated mp mode.
a juwel for every strategian http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

RamzaBehoulve
05-18-2006, 09:34 AM
Originally posted by dhrddm:
The only thing i don't like is that they didn't included the tcp/ip option for the mp in this first release...

No, it's the best thing they did. Pirates cannot play multiplayer over Internet that way.

hudson633
05-18-2006, 09:47 AM
My impression thus far is the game is fabulously addictive, but the ai strategic ai is limp. That's okay because the scripted campaigns compensate, but a challenging opponent would be nice. You can even see in that one haven maps architecture how the designers prepared for a good ai being that the underground is populated with demon structures, but no hero. His domain is there but he is not. Obviously they opted to removed the opponent for he wasn't worth a damn and made the whole map a scripted event, leaving his dwellings. Shame shame.

But generally I love it. I do hope the expansion has a better ai. With patches the ai will not be fixed for the campaigns... I could be wrong. But I doubt it.

Also, my one grievance! Bear in mind I had a volume of grievances with IV, so my one here is actually good news. The town screen is utterly useless. USELESS!!! It is pretty, but after watching it once, who here actually uses it? I go straight to the build screen or the creature screen. I never rotate the city or search for the proper building to use directly. Hell, I don't even know where half the buildings are. I develop software so I know how easy it is to get attached to a useless feature, but come on! It doesn't do anything but delay the process. Dump it and make a serviceable screen.

pavel44
05-18-2006, 10:37 AM
I am a perfectionist and a whiner(lol) so I'll definitely complain until the game is close to perfect.

simon_cowell
05-18-2006, 10:55 AM
So let me see...

1. AI is weak and campaigns only work because they are heavily scripted.

That alone was anough for HoMM 4 to be declared a failure. But HoMM 5 is... the best HoMM ever??

2. No map generator
People used to be so pissed off that HoMM did not have a random map generator. BUT GUESS WHAT?
HoMM 5 doesn't even have a map editor, so it is... greatest HoMM ever??

3. UI is embarassingly bad.
Don't even want to explain this one

4. Graphics
Well, many people love it. And I'm ready to accept that there could be a Quad Core, 10Ghz,
Radeon X1999 XXX system out there that renders it beautifully. Mine does not. And I never saw a screenshot that would show it.
But that is not the point. The point is that I feel that all that graphics was added to make all your trivial tasks more difficult.

JSBA
05-18-2006, 11:10 AM
So let me see...

1. AI is weak and campaigns only work because they are heavily scripted.

That alone was anough for HoMM 4 to be declared a failure. But HoMM 5 is... the best HoMM ever??

2. No map generator
People used to be so pissed off that HoMM did not have a random map generator. BUT GUESS WHAT?
HoMM 5 doesn't even have a map editor, so it is... greatest HoMM ever??

3. UI is embarassingly bad.
Don't even want to explain this one

4. Graphics
Well, many people love it. And I'm ready to accept that there could be a Quad Core, 10Ghz,
Radeon X1999 XXX system out there that renders it beautifully. Mine does not. And I never saw a screenshot that would show it.
But that is not the point. The point is that I feel that all that graphics was added to make all your trivial tasks more difficult.

.... But still you play the game http://forums.ubi.com/images/smilies/clap.gif

During the demo I thought H5 has the greatest potential. And now it lays on my tabel - but my pc is still broken, and my insurence company hasen't payed yet... http://forums.ubi.com/images/smilies/784.gif

ST_Ghost
05-18-2006, 11:12 AM
Originally posted by simon_cowell:
So let me see...

1. AI is weak and campaigns only work because they are heavily scripted.

That alone was anough for HoMM 4 to be declared a failure. But HoMM 5 is... the best HoMM ever??

2. No map generator
People used to be so pissed off that HoMM did not have a random map generator. BUT GUESS WHAT?
HoMM 5 doesn't even have a map editor, so it is... greatest HoMM ever??

3. UI is embarassingly bad.
Don't even want to explain this one

4. Graphics
Well, many people love it. And I'm ready to accept that there could be a Quad Core, 10Ghz,
Radeon X1999 XXX system out there that renders it beautifully. Mine does not. And I never saw a screenshot that would show it.
But that is not the point. The point is that I feel that all that graphics was added to make all your trivial tasks more difficult.

http://forums.ubi.com/images/smilies/agreepost.gif

Very good points. I think this game isn't as great as the other 4 HOMM titles. The only thing that's really changed is the move from 2D to 3D. Gameplay is almsot the same but the game itself is still very buggy even after a long production extension and the AI can't even compete to either HOMM 3 or HOMM 4's.

Heck, its not even polished. 10% of the screens still have language errors and in the campaigns, the voice acting does not even agree with the typed words. Like in the necro campaign the voice talks about the Lich's Garment while the text says Vampire's Garment. The Ring's name is different too.

Even more, they didn't test the campaigns much.
Cyrus is a level 30 mage with no skills and the abilities of a lvl2 hero and 10 mana...no spells either.
Godric gets delevelled to 10th but keeps all skills / spells /etc. Just a change in number there, not the corresponding things.
1st map of the dungeon campaign is nigh on impossible on Heroic difficulty because, surprise surprise, the level limit is 10 and you get to fight a level 21 hero who will have a larger army than you can accumulate too. Besides, all the stacks around your starting point have at least 60+ units and if you are unlucky as me, they are all imperial griffins, marksmen and archmages.

Cironir
05-18-2006, 11:16 AM
3. UI is embarassingly bad.Don't even want to explain this one

I like the UI and find it more intuitive than what previous HoMM installments offered.


4. Graphics - Well, many people love it. And I'm ready to accept that there could be a Quad Core, 10Ghz, Radeon X1999 XXX system out there that renders it beautifully. Mine does not.

It's probably a matter of preference. I like the way HoMM5 looks, and my machine is over a year old and not top-notch: P4 3Ghz HT, 1 GB RAM, ATI X700pro with 256 MB. I play in 1280x1024. I don't have any performance troubles, long loading times, or any of the problems I read about. And as I said, I like what the game looks like. Maybe my expectations are lower, or my taste off, but I have no issue with the game's visual appearance. Then again, I also adore AoW2:SM's look, and some people didn't like that one either.

HealingAura
05-18-2006, 11:31 AM
Originally posted by RamzaBehoulve:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">But what I don't understand is how someone can understand what "enraged" means and what all the other status means because there is no explanation anywhere http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif.
You can see the list of abilites from demo build here (http://www.the-genies-lamp.com/heroes_5_main.htm) (on left menu : --> miscellaneous --> creature abilities). </div></BLOCKQUOTE>
Very funny http://forums.ubi.com/images/smilies/88.gif
I visit "The Genies Lamp" "Celestial Heavens" and "Age of Heroes" everyday and I know exactly where to look. But if someone has the original game it should at least get an official information about the creature's abilities and status (whether it's in a printed manual or a PDF file). In the worse case, it should be written there "visit the-genies-lamp.com for more information" http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Originally posted by simon_cowell:
1. AI is weak and campaigns only work because they are heavily scripted. I'm not sure about the map AI but the combat AI - 95% of the time is doing great (exactly what it supposed to do) but 5% it just clearly making mistakes which are obvious and can be fixed with a patch
Originally posted by simon_cowell:
2. No map generator
People used to be so pissed off that HoMM did not have a random map generator. BUT GUESS WHAT?
HoMM 5 doesn't even have a map editor, so it is... greatest HoMM ever??
Map Generator came only in an EXPANSION of heroes 3 and not even in heroes 4. It's not a surprise that we didn't get it in the first release, this is clearly something that should be in an add-on (and we already know that it will be). Map editor will come with a patch with more multiplayer maps. Only after the players start to get used to the balance and learn more about the game (by playing it for hours http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif) then they can make maps that are worthy.
Originally posted by simon_cowell:
3. UI is embarassingly bad.
Don't even want to explain this one
The UI is great and you got a button for every important thing and no waste of screen space. Though, I wish there was a Wait button and not just "W".
Originally posted by simon_cowell:
4. Graphics
Well, many people love it. And I'm ready to accept that there could be a Quad Core, 10Ghz,
Radeon X1999 XXX system out there that renders it beautifully. Mine does not. And I never saw a screenshot that would show it.
But that is not the point. The point is that I feel that all that graphics was added to make all your trivial tasks more difficult.
I have GeForce 4 Ti 4800 SE, P4 2.4 GHz, 1024 RAM and the game runs great (much better than the beta).

hudson633
05-18-2006, 12:09 PM
Very good points. I think this game isn't as great as the other 4 HOMM titles. The only thing that's really changed is the move from 2D to 3D. Gameplay is almsot the same but the game itself is still very buggy even after a long production extension and the AI can't even compete to either HOMM 3 or HOMM 4's.



There is no comparison between this and 4. 4 was wretched and I played it for two days and returned the bastard. 5 is really good but for replay sake the ai needs to be improved. There was no scripting in 4's original campaigns to make them entertaining. At least as a linear saga goes 5 can entertain for at least one run through. The gameplay feels more like an strategic RPG due to the scripting, but it is still challenging and addicting. You just wont encounter any surprises on the second run through.

So those on the fence don't despair. The gameplay is really fun. It just lacks the replay value of the first three. The expansion or patches hopefully will correct this. What is baffling is that since the gameplay is so similar in the strategic aspect to 1-3 how can the ai not function. You'd imagine those algorithms for the ai from the first three would import for the ai to 5.

Val-Gaav
05-18-2006, 05:02 PM
Originally posted by Cironir:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">3. UI is embarassingly bad.Don't even want to explain this one

I like the UI and find it more intuitive than what previous HoMM installments offered.
</div></BLOCKQUOTE>


Emmm ... So where is :
wait button ? attack meele or ranged button ?
where are descriptoins for creatures abilities

- Why when you are in town you can only change by arrows to the next or previous town ? (for your information in h3 you could choose any town)

-Why is axchanging troops or arts so difficult ?

-Where is replay opnoent turn , sleep / wake hero and many other usefull features

- Why do you have to zoom in out and turn camera so often to find anything on map ?

-Why town interface (build tree) suck so much ?


People if u like this game (or even love it) at least try to be objective and say that inteface is a bit worse then in previous homm titles ...

I like many things they did to gameplay (the tactics always present , racials , skill and abilities, hero having his turn ) however I'm sure that this game has one of worst interfaces i ever seen ... And if somebody says that it's actualy better then in h3 or h4 then he should really think about it once again ...

ZaDogg2006
05-18-2006, 05:08 PM
Originally posted by Val-Gaav:

I like many things they did to gameplay (the tactics always present , racials , skill and abilities, hero having his turn ) however I'm sure that this game has one of worst interfaces i ever seen ... And if somebody says that it's actualy better then in h3 or h4 then he should really think about it once again ...
You right, this interface sucks

RamzaBehoulve
05-18-2006, 06:05 PM
Originally posted by Val-Gaav:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Cironir:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">3. UI is embarassingly bad.Don't even want to explain this one

I like the UI and find it more intuitive than what previous HoMM installments offered.
</div></BLOCKQUOTE>


Emmm ... So where is :
wait button ? attack meele or ranged button ?
where are descriptoins for creatures abilities

- Why when you are in town you can only change by arrows to the next or previous town ? (for your information in h3 you could choose any town)

-Why is axchanging troops or arts so difficult ?

-Where is replay opnoent turn , sleep / wake hero and many other usefull features

- Why do you have to zoom in out and turn camera so often to find anything on map ?

-Why town interface (build tree) suck so much ?


People if u like this game (or even love it) at least try to be objective and say that inteface is a bit worse then in previous homm titles ...

I like many things they did to gameplay (the tactics always present , racials , skill and abilities, hero having his turn ) however I'm sure that this game has one of worst interfaces i ever seen ... And if somebody says that it's actualy better then in h3 or h4 then he should really think about it once again ... </div></BLOCKQUOTE>

I found the interface just as good as Warcraft 3, easily took control of everything. However, I did not play previous HoMM games.

As far as zooming in and out with camera...welcome to a 3D world. Kinda obvious you won't see something behind a tree if you don't move the camera, that's the whole point of 3D!

pavel44
05-18-2006, 06:14 PM
Originally posted by ZaDogg2006:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Val-Gaav:

I like many things they did to gameplay (the tactics always present , racials , skill and abilities, hero having his turn ) however I'm sure that this game has one of worst interfaces i ever seen ... And if somebody says that it's actualy better then in h3 or h4 then he should really think about it once again ...
You right, this interface sucks </div></BLOCKQUOTE>

interface is fine and easy to use, what are you talking about?