View Full Version : Random Poll of the Day, Force Recon Level One
b_4721
04-08-2009, 03:24 AM
Should Level 1 Force Recon guarding a uplink defeat a deepstrike?
Why I ask is because when I have FR on larger maps I like to keep one uplink to FR to guard back uplinks from those pesky deep strikers.
The problem is that a level 1 deployment will almost always be killed by the riflemen and they will secure the uplink. Two level 1s will stop them usually(although sometimes they are able to still desecure it) but most of them will be dead and a second deepstrike will succeed.
So should they be buffed to where they are able to defeat the hostile riflemen? Either increasing their damage or hitpoints, at the very least make them automatically move into cover so that the riflemen aren't gunned down in seconds.
General_Mexican
04-08-2009, 04:40 AM
if you them to guard and uplink they'll automatically go into cover within that uplink
SimpleThunder
04-08-2009, 08:38 AM
I think that a Level 1 Force Recon should be able to atleast MATCH a Riflemen squad. However I do not think that a Level 1 Force Recon should be able to defeat Riflemen by standard. I mean... You put a Force Recon out to protect an Uplink, but if they can't even do that, why use them at all?
I think a Level 1 Force Recon should be able to defeat a Riflemen unit, but this should depend on rank, upgrades, in cover or garrisoned and batallion bonus.
Low leveled and hardly upgraded units should be killed by the Level 1 Force Recon, tougher Riflemen units shouldn't.
TGxXOutLawXx16
04-08-2009, 09:22 AM
just leave it they need to fix all the bugs in the game and the connecting probs first and btw i dont think they need buffed as they are all right the way they are
b_4721
04-08-2009, 10:41 AM
Originally posted by General_Mexican:
if you them to guard and uplink they'll automatically go into cover within that uplink
I have never seen them go into cover, even if I point the cursor inside the uplinks barricades when I call them.
Minitrue
04-08-2009, 11:22 AM
Originally posted by b_4721:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by General_Mexican:
if you them to guard and uplink they'll automatically go into cover within that uplink
I have never seen them go into cover, even if I point the cursor inside the uplinks barricades when I call them. </div></BLOCKQUOTE>
click on the uplink itself.
Force recon tanks need to be brought down a peg or two. maybe the cost of sending FR in should be taken from your reinforcement count instead of points. anything to stop this Recon whoring that's become all the rage.
@ FR *****s- C'mon guys, i know you're probably proud of the super L337 arty unit you have but letting the computer do your fighting and dying for you is just gay.
b_4721
04-08-2009, 11:27 AM
Originally posted by Minitrue:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by b_4721:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by General_Mexican:
if you them to guard and uplink they'll automatically go into cover within that uplink
I have never seen them go into cover, even if I point the cursor inside the uplinks barricades when I call them. </div></BLOCKQUOTE>
click on the uplink itself.
Force recon tanks need to be brought down a peg or two. maybe the cost of sending FR in should be taken from your reinforcement count instead of points. anything to stop this Recon whoring that's become all the rage.
@ FR *****s- C'mon guys, i know you're probably proud of the super L337 arty unit you have but letting the computer do your fighting and dying for you is just gay. </div></BLOCKQUOTE>
I've done it every way, sending them to uplink via voice command, targeting uplink with it, and pointing outside it. They have yet to move to cover.
I'm not sure what tanks have to do with this though, different topic.
Minitrue
04-08-2009, 11:40 AM
mine move into cover when if i send them to an uplink by either VC or using the cursor.
Your poll asks if they should make force recon more powerful. it fits perfectly in this topic
b_4721
04-08-2009, 11:45 AM
Originally posted by Minitrue:
mine move into cover when if i send them to an uplink by either VC or using the cursor.
Your poll asks if they should make force recon more powerful. it fits perfectly in this topic
Not tanks though.
Blood_Eagle_67.
04-08-2009, 12:37 PM
More hitpoint and move into cover;
But just think about it, FR is regular army troop and JSF/EFEC/SGB rifleman are elite, it's normal that they can defeat a FR lvl 1
deamonomic
04-08-2009, 01:06 PM
Originally posted by b_4721:
Should Level 1 Force Recon guarding a uplink defeat a deepstrike?
Why I ask is because when I have FR on larger maps I like to keep one uplink to FR to guard back uplinks from those pesky deep strikers.
The problem is that a level 1 deployment will almost always be killed by the riflemen and they will secure the uplink. Two level 1s will stop them usually(although sometimes they are able to still desecure it) but most of them will be dead and a second deepstrike will succeed.
So should they be buffed to where they are able to defeat the hostile riflemen? Either increasing their damage or hitpoints, at the very least make them automatically move into cover so that the riflemen aren't gunned down in seconds.
i would say no, they are only ment to "supplement" your forces. you cant make the too powerful otherwise players begin to rely on them far more then they should. the point of supports is that they support you, not do the fighting for you. they really shouldnt be able to defeat any unit on their own, unless upgraded and then only the lower end units.
i do agree with them moving into cover tho. it makes little sense that they would sit out there in the open.
Decoy-Mantis
04-08-2009, 04:07 PM
Originally posted by SimpleThunder:
I think that a Level 1 Force Recon should be able to atleast MATCH a Riflemen squad. However I do not think that a Level 1 Force Recon should be able to defeat Riflemen by standard. I mean... You put a Force Recon out to protect an Uplink, but if they can't even do that, why use them at all?
I think a Level 1 Force Recon should be able to defeat a Riflemen unit, but this should depend on rank, upgrades, in cover or garrisoned and batallion bonus.
Low leveled and hardly upgraded units should be killed by the Level 1 Force Recon, tougher Riflemen units shouldn't.
Level 1 Force Recon should not match a rifleman squad. An airstrike "matches" half of a units health, costing 3 cp. Why should a mobile unit that costs 3cp, that lasts longer than an airstrike, be twice as powerful as an airstrike for the same amount of CP?
deamonomic
04-08-2009, 04:31 PM
Originally posted by Decoy-Mantis:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SimpleThunder:
I think that a Level 1 Force Recon should be able to atleast MATCH a Riflemen squad. However I do not think that a Level 1 Force Recon should be able to defeat Riflemen by standard. I mean... You put a Force Recon out to protect an Uplink, but if they can't even do that, why use them at all?
I think a Level 1 Force Recon should be able to defeat a Riflemen unit, but this should depend on rank, upgrades, in cover or garrisoned and batallion bonus.
Low leveled and hardly upgraded units should be killed by the Level 1 Force Recon, tougher Riflemen units shouldn't.
Level 1 Force Recon should not match a rifleman squad. An airstrike "matches" half of a units health, costing 3 cp. Why should a mobile unit that costs 3cp, that lasts longer than an airstrike, be twice as powerful as an airstrike for the same amount of CP? </div></BLOCKQUOTE>
http://forums.ubi.com/images/smilies/agreepost.gif
PsychoRaptor
04-08-2009, 05:55 PM
the hit points should be increased and the riflemen already should move into cover but an airstrike cost 4 cp and is a direct damage thats why force recon should be capable of the same or more as it lasts longer...usually i would agree with it but the damage inflicted is already pretty good especially against gunships any stronger and it would be able to take down tanks and then level 2 and 3 FR would really pose a huge threat more then it already does
General-Generic
04-08-2009, 06:57 PM
Okay FR riflemen go into cover no matter what. Unless you put them in the middle of an empty field. I've even seen them move a good distance just to get into cover. The thing is they have to deploy first. Then it takes about 20 seconds for them to start moving around looking for that place to hide. So if your guys aren't going into cover your calling them in way to late.
On the other subject. My force recon beats riflemen 9 out of 10 times. You don't just have riflemen there. Your FAV's will be sitting there also. So really I don't see the whole point of this poll. Unless with the last update its all changed this will still be the same.
SimpleThunder
04-09-2009, 09:56 AM
Originally posted by Decoy-Mantis:
Level 1 Force Recon should not match a rifleman squad. An airstrike "matches" half of a units health, costing 3 cp. Why should a mobile unit that costs 3cp, that lasts longer than an airstrike, be twice as powerful as an airstrike for the same amount of CP?
A Level 1 Force Recon currently doesn't even dent a Riflemen squad, unless they're not in cover. So actually it's 3 CPs wasted. Besides that Riflemen are already pretty damned strong and have a 101 uses, I think they should be toned down a little and this is just the way to do that.
Sure, whatever, make the Level 1 FR not match a Riflemen squad, but atleast make it do decent damage to their health before they go down.
PS: A Force Recon ISN'T mobile, it's just a REALLY slow airstrike and the only units it beats are Gunships. It's currently not worth 3 CPs, simply because it does less damage than an airstrike and is ALOT slower than an airstrike.
I think the airstrike's speed is one of the reasons it costs so much CP. Making the Level 1 FR unit match a recruit Riflemen unit with level 1 upgrades and in cover would make it alot more useful.
deamonomic
04-09-2009, 11:50 AM
Originally posted by SimpleThunder:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Decoy-Mantis:
Level 1 Force Recon should not match a rifleman squad. An airstrike "matches" half of a units health, costing 3 cp. Why should a mobile unit that costs 3cp, that lasts longer than an airstrike, be twice as powerful as an airstrike for the same amount of CP?
A Level 1 Force Recon currently doesn't even dent a Riflemen squad, unless they're not in cover. So actually it's 3 CPs wasted. Besides that Riflemen are already pretty damned strong and have a 101 uses, I think they should be toned down a little and this is just the way to do that.
Sure, whatever, make the Level 1 FR not match a Riflemen squad, but atleast make it do decent damage to their health before they go down.
PS: A Force Recon ISN'T mobile, it's just a REALLY slow airstrike and the only units it beats are Gunships. It's currently not worth 3 CPs, simply because it does less damage than an airstrike and is ALOT slower than an airstrike.
I think the airstrike's speed is one of the reasons it costs so much CP. Making the Level 1 FR unit match a recruit Riflemen unit with level 1 upgrades and in cover would make it alot more useful. </div></BLOCKQUOTE>
i can see them going toe to toe with recruits. that would be fair, they should still lose that fight, but not by much imo.
Donos2
04-09-2009, 12:47 PM
I'd say just turn down the Health of the transport choppers. Sure, a good Riflemen squad should be able to kill a lv1 FR, but a transport chopper shouldn't be able to easily survive 10 seconds of concentrated fire from that FR.
After all, the level 1 FR squad is based around ANTI AIR units. How the hell can an Anti Air unit not kill a single chopper?
b_4721
04-09-2009, 06:29 PM
I don't mean they should be equal in strength to the riflemen, but they should still defeat a riflemen unit outside of cover when they are in a defencive position, otherwise what is the point of them guarding a position? They can't even beat engineers half the time.
deamonomic
04-09-2009, 06:32 PM
Originally posted by b_4721:
I don't mean they should be equal in strength to the riflemen, but they should still defeat a riflemen unit outside of cover when they are in a defencive position, otherwise what is the point of them guarding a position? They can't even beat engineers half the time.
i agree with that. like i said they should be able to atleast make you worry about them being there. but win in the end on their own? i dont think they should.
i agree they should be able to take them out when they are out of cover.