PDA

View Full Version : Turn and shoot from cover - some weapons faster. ?



raiderfanatic
11-23-2006, 05:09 PM
Definitly takes away stopping power. Even the handbook says you'll sacrifice that.<div class="ev_tpc_signature">

http://www.methodofmadness.com/sleepy/raider.jpg

Flameboy0173
11-23-2006, 05:11 PM
well I dont know about the damage or accuracy but The silencer I put on and leave on until its out of ammo then i pik up a gun and forget to put the silencer

parabellum9mm
11-23-2006, 06:35 PM
there's already a few of these threads out there.

too lazy to find em right now, try searching.

LiLGRIMgrim
11-24-2006, 09:13 AM
Actualy, it is very realistic, silencer reduce accuracy. Try silenincing a sniper in Rl and hitting a quarter from 200 yards....not possible...without silencer it is.

dascott2
11-24-2006, 09:31 AM
Does firing un-silenced guns cause you to show up on the enemies radar?

Jermtheory
11-24-2006, 10:13 AM
a suppressor doesnt reduce accuracy or power,atleast not to any noticeable degree.it does usually make the weapon easier to shoot accurately,and the reduction in power is typically due to the use of sub-sonic ammo not the silencer itself.

TW_Night_Fox
11-24-2006, 10:25 AM
Actually Sound surpressors do reduce damage.(real ones at least) They slow a bullets Velocity to under the speed of sound (so you dont get the bang of the bullet breaking the sound barrier as it leaves the barrel) making the stopping power less as the round is traveling slower

My 2 cents<div class="ev_tpc_signature">

http://i97.photobucket.com/albums/l211/icednightfox/RS_bannermedium.jpg

Join the tactical warfare clan at www.twhq.org (http://www.twhq.org)

parabellum9mm
11-24-2006, 10:33 AM
Originally posted by TW_Night_Fox:
Actually Sound surpressors do reduce damage.(real ones at least) They slow a bullets Velocity to under the speed of sound (so you dont get the bang of the bullet breaking the sound barrier as it leaves the barrel) making the stopping power less as the round is traveling slower

My 2 cents

you are wrong. the way wet and dry silencers work is by inhibiting the expansion of propellant gasses through a series of baffles, thus creating chambers where the gasses can expand and exit the muzzle at a controlled rate.

a weapon's report is caused by both a sonic boom of the projectile and the rapid expansion of gasses from the muzzle into the air.

please explain to me how these baffles would slow the projectile. i'd like that. why do you think explosions make noise? its not from a sonic boom. (yes i know, gunpower doesn't explode under normal conditions, it just burns extremely rapidly...but the principle is the same)

the only (sane) way to slow a projectile to sub-sonic levels, is by loading the cartridge to sub-sonic pressures.

Jermtheory
11-24-2006, 02:29 PM
Originally posted by TW_Night_Fox:
Actually Sound surpressors do reduce damage.(real ones at least) They slow a bullets Velocity to under the speed of sound (so you dont get the bang of the bullet breaking the sound barrier as it leaves the barrel) making the stopping power less as the round is traveling slower

My 2 cents

see post above. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

MadCat360
11-24-2006, 03:07 PM
A barrel attachment never touches the slug. How can it slow it down? Or reduce accuracy?

I can understand the concepts for game balance, but I just wonder why people think that is true for real rifles.<div class="ev_tpc_signature">


O.D.S.T. Tactical High Altitude Low Opening Insertion Operations. Drop us a line if ya want someone knocked hard.
http://img.photobucket.com/albums/v324/MadCat360/AirsoftSigv3.jpg

Hatchetforce
11-24-2006, 03:53 PM
Originally posted by LiLGRIMgrim:
<span class="ev_code_RED">Actualy, it is very realistic, silencer reduce accuracy</span>. Try silenincing a sniper in Rl and hitting a quarter from 200 yards....not possible...without silencer it is.

No that isn't wholly true. Whether or not a suppressor reduces velocity or greatly affects accuracy depends upon the suppressor - there are no such things as silencers. As far as rtealism, look at the M4. The SOPMOD suppressor for that affects the accuracy LESS than a quarter a minute of angle at 100 meters. That's nothing, especially at the disatnces shooting occurs in this game and velocity reduction is negligable. Some suppressors are specifically designed to bleed velocity though and thus reduce penetration of the round.<div class="ev_tpc_signature">

http://www.hatchetforce.net/sitesig.jpg (http://www.hatchetforce.net/)

TW_Night_Fox
11-24-2006, 04:38 PM
Ok, So Im wrong about the silencer thing, Ive never used one cause there illegal in my state. Its just what i was told. All you guys need to calm down Its just a video game forum.

(nice rebuttal parabellum9mm http://forums.ubi.com/images/smilies/clap.gif)

gfitzpatrick
11-24-2006, 04:40 PM
http://www.youtube.com/watch?v=7WRJ87cWA-4

http://www.youtube.com/watch?v=U8upximSZRU<div class="ev_tpc_signature">

Gamertag: SlamEagle

TW_Night_Fox
11-24-2006, 04:51 PM
The first <STRIKE>video</STRIKE>... scratch that, commercial was realy lame and they forgot the part about them being ILLEGAL. The latter was much better

gfitzpatrick
11-24-2006, 05:07 PM
In the second vid at the 1 min mark. The gun being fired has a Eotech sight infront of a red dot sight. What is the point or advantage in that? The Eotech is superior in every way to a red dot?<div class="ev_tpc_signature">

Gamertag: SlamEagle

Ryan282
11-24-2006, 06:03 PM
All the guy asked was if a silencer reduces damage with in the game... not in RL geez people take this game too seriously, anyways regarding the question if it does indeed reduce damage YES it does.

I made a game with a friend of mine to test some thing's and we found out that it reduces dmg by alot but it reduces recoil.. and the mussle flash basically improving accuracy, so it 's up to you... more accuracy or more dmg per bullet?

MadCat360
11-24-2006, 06:12 PM
Originally posted by gfitzpatrick:
http://www.youtube.com/watch?v=7WRJ87cWA-4

http://www.youtube.com/watch?v=U8upximSZRU

The problem with that is silencers are illegal unless you have a (very hard to get) license.<div class="ev_tpc_signature">


O.D.S.T. Tactical High Altitude Low Opening Insertion Operations. Drop us a line if ya want someone knocked hard.
http://img.photobucket.com/albums/v324/MadCat360/AirsoftSigv3.jpg

parabellum9mm
11-24-2006, 06:40 PM
Originally posted by MadCat360:

The problem with that is silencers are illegal unless you have a (very hard to get) license.

they're easy to get. just need a a waiver from the batfe that costs about $400. you also need to live in a state that allows them.


i think silencers are illegal in 23 states (including mine)

parabellum9mm
11-24-2006, 06:41 PM
Originally posted by Hatchetforce:
Some suppressors are specifically designed to bleed velocity though and thus reduce penetration of the round.

i didn't know that. how do they accomplish this? do they have ports? does that make the report louder?

porting seems the only way to do this and i cant help but imagine it would reduce the efficiency of dB reduction from the muzzle.

asowle
11-26-2006, 02:57 AM
Been playing the demo online, quick question it see if anybody has tested this out before me.
When you open a door, is it quicker with a pistol in your hand or a assault rifle.
Thats what pistols are for, opening doors with free hand..?
Question two.

When you are in cover and pop around to shoot, is it faster with a pistol of short smg, and slower with a longer barreled weapon.
I mean between somebody with a pistol against a ak, the ak should be much slower.

Anybody test this out..?
Cheers
Alan

topeira
11-26-2006, 03:12 AM
actually, it's an interesting thought.
i dont own a 360 so i cant answer but i'd like to know that as well, though i doought there will be any difference between the types of guns.
ppl already say the SMGs are too strong.

i wonder what is the big advantage of assault rifles in this game...

noodles000
11-26-2006, 03:28 AM
Originally posted by topeira:
actually, it's an interesting thought.
i dont own a 360 so i cant answer but i'd like to know that as well, though i doought there will be any difference between the types of guns.
ppl already say the SMGs are too strong.

i wonder what is the big advantage of assault rifles in this game...

none really, except for the parts of some maps where there are long pathways to shoot down..which is only like in two maps. even then the ump or mp7 will work just fine.

Menacewithin
11-26-2006, 04:30 AM
Most of the movement to get out of cover relies on your body, not the weapon you are holding. This isn't the case always. When you are comparing a 2lb pistol to a 10 lb assault rifle... There isn't going to be much difference. The pistol would be able to aim faster, but to the trained professional it would only be a difference of a second or less.

A pistol in comparison to a long range sniper rifle, or a LMG is a different story. Most of the time these weapons are used from bipod position. Surely it would take much more time to line up a shot using one of the heavier weapons in comparison to your light weight pistol.

I'm basing this off real life, not the game itself. In short... I don't think you'll see any difference in the game, and between a Pistol/SMG/Shotgun/AR you probably won't see a difference in Real life. As long as you have the proper training and are very familiar with the weapons; which is what we assume the operatives in Rainbow have. You should expect some type of hinderance from a much larger weapon, but it's a game and I doubt it.

Hope that helps.

Uziyahu-IDF
11-26-2006, 06:22 AM
Training, even elite training, doesn't defy the laws of physics. A heavier weapon, doesn't matter how much heavier, is going to be slower to swing around then a lighter weapon. It's also going to be harder to stop swinging, once you get your hands lined up with the target.

I carried the M16A1 when I entered the Army. Then they phased it out and fielded the M16A2 in our unit. The M16A2 was noticeably heavier.

I had the armorer give me an M203, making it even heavier.

When I switched to a regular M16A2 for MILES wargames at JRTC, it felt like a submachinegun in comparison.<div class="ev_tpc_signature">

____________
http://www.simes.org/gamercard/fluk/IDF%20Uziyahu.png (http://www.specforce.net/)
It's nearly 2007. Do you know where your robots are?

asowle
11-26-2006, 07:14 AM
I have used a m14 when playing a town assault in the Uk with airsoft weapons, the weapons was too long and heavy for room to room fighting, now a p90 is 100% spot on.
I will test something out the next time i play rainbow.