View Full Version : infinite respawn. Would you want it back
society8
03-27-2008, 02:19 PM
i would like to see it. it made games like attack and defend long and fun. Now the games are just to short.
society8
03-27-2008, 02:19 PM
i would like to see it. it made games like attack and defend long and fun. Now the games are just to short.
Stukaneer
03-27-2008, 02:23 PM
Yes please http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
society8
03-27-2008, 02:24 PM
leave comments dont jsut drop by. I want this thread alive
Stukaneer
03-27-2008, 02:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by society8:
leave comments dont jsut drop by. I want this thread alive </div></BLOCKQUOTE>
I want it alive as well. Voted yes. I really want unlimited respawns back. At least as option. It just HAS to be an option.
LANKY2007
03-27-2008, 03:31 PM
I dont mind either way since i dont play rank but they shud have made it an option. i found in RSV1 that aslong as the time limit was set at 10 minutes then unlimited respawns worked well.
fing3rban6
03-27-2008, 03:46 PM
voted NO,
Play tactically and it can still last 5-10 minutes
Although Ubi should have let us decide how we wnat to play, i am glad they did change it to limited respawn,
I guess they are showing us how they want their game played.
This tactical shooter is meant to be played tactically!!
showtimederek
03-27-2008, 03:53 PM
http://forums.ubi.com/images/smilies/agreepost.gif
That did this to stay tactical. Who wants some ******* who just runs in run and gun dying every 30 secs.
Go play Quake.
DA xSOULJAx
03-27-2008, 03:55 PM
Voted No.
You want infinite respawns.....
then go play player match with the other player match scrubs
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Flanker555
03-27-2008, 04:06 PM
While I like tactacle more than run and gun, I like choice even more! A separate Survival and Deathmatch mode would be most welcome.
GhostDance.2000
03-27-2008, 04:10 PM
No! It's already there. Just go play a player match!
ed187
03-27-2008, 04:21 PM
yes im a noob and i die a lot http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif
JCrim97
03-27-2008, 05:22 PM
Yes, there is no need for ONE respawn per match.
bOybLu1985
03-27-2008, 05:59 PM
i think the option should be there, i understand why some people wouldnt want unlimited, but i enjoy a long match of killing, which is why i dont play a&d right now. maybe a patch will allow me to play it again
TheUBERspectre
03-27-2008, 06:04 PM
Although it is more tactical, if UBI did this intentionally they would have set it to NO respawns. I'm scratching my head as to why they did not do this. I would like to at least have the option to have unlimited respawns. Don't get me wrong, I'm a fan of no respawns, but seriously, this isn't the way to do it.
GoldnGoose
03-27-2008, 06:12 PM
Does a bear take a **** in the woods?
Attack and Defend mode was the most fun with infinite respawns, but some arrogant Dev got mad that the other game modes werent getting as much attention so he decided to take it away....
kinda lousy thing to do, they better bring it back.
VP360
03-27-2008, 06:22 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by GhostDance.2000:
No! It's already there. Just go play a player match! </div></BLOCKQUOTE>
The only problem I have with the player matches is that alot people are always stacking one team and then its not even fun. Ranked games I dont think the host can boot or move a player to another team so you get better games. The problem with attack and defend from the first rsv was the attack team won 90% of the time because the time limit was usually always set to 20 min so of course the attack will score eventually. A simply solution would be to lower the maximum time to something like 10 minutes. They was no reason though to force people to play with limited respawns. Why not just give us the choice to play how we want?
Thoth49
03-27-2008, 06:23 PM
A respawn limit is why we can now have a variety of maps for attack and defend, instead of only one or two that turned out to be balanced enough for unlimited respawns uber-games. Since the assaulting team now has to watch their five hole, good maps don't have to be designed to favor the defenders.
Note: not saying I prefer the new way, just I think that's why it is.
spratty59
03-27-2008, 06:28 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by fing3rban6:
voted NO,
Play tactically and it can still last 5-10 minutes
Although Ubi should have let us decide how we wnat to play, i am glad they did change it to limited respawn,
I guess they are showing us how they want their game played.
This tactical shooter is meant to be played tactically!! </div></BLOCKQUOTE>
I was going to vote yes... Then i read this post!
PooNugg
03-27-2008, 09:11 PM
we shouldn't have LESS choices than we did in the RSV1
that's the bottom line
PooNugg
03-27-2008, 09:14 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WhiteSoulja:
Voted No.
You want infinite respawns.....
then go play player match with the other player match scrubs
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif </div></BLOCKQUOTE>
player a&d has limited respawns also, thanks for playing though
locsphere12
03-27-2008, 10:11 PM
should be up too me.
In my opinion they changed a lot of stuff that wasn't really a problem to begin with an failed to fix things that are a problem. Like sound glitches achievements and sound cutting out.
Paid 60 bucks for less options and less game.
jmzwebba
03-28-2008, 12:04 AM
You can have unlimited respawns. I think the host can change the settings. http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif
SLO_MVR
03-28-2008, 05:18 AM
Voted "NO".
With limited respawns, you're forced to move more tactically and score the package as quickly as possible. There's no turning it in to a sharpshooter like in V1.
crzyhorse88
03-28-2008, 06:18 AM
Would really like to see infinite respawn on ranked deathmatch games, was a bit disappointed while playing, as 1 Respawn isn't enough.
I have been playing COD4 and Halo3 for the last few months and gotten used to it. I agree infinite respawns waste certain game types, but in games like deathmatch sometimes you can get killed in the first 30 secs through bad luck alone, then you are left watching for ages, I just end up leaving and restarting another match - very hard to get into it when you are a noobie.
FLAV2000
03-28-2008, 06:20 AM
I voted yes. Sorry but what is the point of playing a ranked death match with one respawn? If you die twice in the first 2 minutes you have to stick around for 3 minutes. Your other option is to quit early, lose the exp you just earned , and risk negative feedback. I can see why they did this for certain game types but we should have the choice in others.
showtimederek
03-28-2008, 07:53 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by TheUBERspectre:
Although it is more tactical, if UBI did this intentionally they would have set it to NO respawns. I'm scratching my head as to why they did not do this. I would like to at least have the option to have unlimited respawns. Don't get me wrong, I'm a fan of no respawns, but seriously, this isn't the way to do it. </div></BLOCKQUOTE>
Probably cause they knew that there would be alot of TK's just like there already has been. Im averaging getting TKed once every 2 rounds at least.
showtimederek
03-28-2008, 07:58 AM
I also have to say that 20 minute matches with a stacked team sitting a the top helicopter pad with the briefcase, isn't considered a nice and long Attack and Defend game. Every game I joined in RSV1 was like that.
I'd play TDM with a bunch of stacked clan members and they be killin us by 20 in the first 5 mins. So why would you want to stay in a game knowing your going to get blown out by 50-60?
20 minute matches.....you can only get in 3 games in an hr at that rate. And what if you lose them all? Plain jane waste of time, the improvements to the ranked matches were needed and classify the game as much more tactical. If you want to stay alive then don't play Quake style.
Knight_of_Bronz
03-28-2008, 08:07 AM
I voted yes it would be nice to have the option and force them to come up with a real soloution to the holding the package prolabem.
akedo29
03-28-2008, 08:24 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Flanker555:
While I like tactacle more than run and gun, I like choice even more! A separate Survival and Deathmatch mode would be most welcome. </div></BLOCKQUOTE>
You have a choice.. play player matches or dont play at all.. see LOTS of choices. either way unlimited respawns are there already.
red.dot.captain
03-28-2008, 09:02 AM
voted hell no...cant have 40 kills and 50 deaths and call it a good match in a tactical shooter.
use tact and matches can last 20+ mins
Legga92
03-28-2008, 10:55 AM
It wud be graet to get unlimeted bck 4 modes like attack and defend, team leader already works great tho.
BRING BACK CALYPSO CASINO
society8
03-28-2008, 11:27 AM
thank you all for your support,
exterminatorm
03-28-2008, 01:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by fing3rban6:
voted NO,
Play tactically and it can still last 5-10 minutes
Although Ubi should have let us decide how we wnat to play, i am glad they did change it to limited respawn,
I guess they are showing us how they want their game played.
This tactical shooter is meant to be played tactically!! </div></BLOCKQUOTE>
I don't understand why a game with unlimited respawns can't also be tactical?
A good example is calypso A+D in V1. If that map had limited respawns, it would be a totally different game. And I'm not sure it would be a better game for it.
Besides, defenders usually benefit more from limitation in respawns than attackers
Mad_Fox84
03-28-2008, 04:04 PM
If you want infinite spawns go play quake or something. But in all fairness this is a tactical shooter and its not meant to be played run and gun. Taking unlimited spawns off was a good idea.
Arcleaf
03-28-2008, 05:00 PM
Infinite respawns is sometimes annoying but thats all about preference. I would definitely like to see infinite respawns in atk&def player matches.
Also I believe there should also be an option for 5 and 10 respawns. Like why not? You don't have to ever host a room with any more respawns than you want. More options always equals a better game. Thats why theres that feature to see how many respawns are in a room.
I absolutely hate atk&def in rv2 because of many things and limited respawns is one of them. Sometimes you do need men being rolled constantly at one entrance to buy you a diversion at a another.
Flashbangs are useless because you can still view radar while flashed so you can run and hide. I still use them though.
I like tactics but I also like respawning. You can have both. I was a fan of atk&def in rv1 and didnt think holding the package for 20 minutes on defence was that hard. It was a disadvantage to defenders but thats why you just limit game time down to 10.
They should also make searching/sorting game rooms better so that you can list games in ascending/descending order of any list ie. ping, time left, people in room, map, respawns. It would easily make this game better so you can find and join games you want to play faster.
(waiting in a game room is also terribly boring especially when its down to the last two or three men on a huge map especially when some of them camp)
society8
03-28-2008, 07:20 PM
hi this is an update to whats been going on here. This is not in the main post becasue it willl reset the poll.
Anyway the magority of you want this back so keep this thread alive and well
zack991
03-28-2008, 07:26 PM
I would say NO, it encourages run and gun type tactics. For a game that meant to be tactical its not needed. "Anyone can Spray and pray and hope God does not blow your *** away!!" It takes true skill to take your shot carefully and make them count, plus it makes a match more bearable and challenging of a match then a grenade fest that so many see.
Tim_the_Redd
03-28-2008, 07:54 PM
"Hey there's a defender behind that pillar. Lets all throw grenades at him until he dies. We may die, alot, but we'll still get the package and spawn camp them until they all quit. Doesn't matter, they're all privates and we're all elites."
Sound familiar? I'm glad no it's more like:
"There's a guy behind that pillar, you suppress him with your MG while I flank around him and kill him from behind with a silenced headshot."
Much Better.
zack991
03-28-2008, 09:35 PM
http://forums.ubi.com/images/smilies/agreepost.gif Only if they made the rest of the game more like the orginal, and take their bloody time.
Col.Wahoo
03-28-2008, 11:49 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Tim_the_Redd:
"Hey there's a defender behind that pillar. Lets all throw grenades at him until he dies. We may die, alot, but we'll still get the package and spawn camp them until they all quit. Doesn't matter, they're all privates and we're all elites."
Sound familiar? I'm glad no it's more like:
"There's a guy behind that pillar, you suppress him with your MG while I flank around him and kill him from behind with a silenced headshot."
Much Better. </div></BLOCKQUOTE>
http://forums.ubi.com/images/smilies/agreepost.gif
Freaking Nade W****s, I hated the spawn camping in CC Vegas 1
This is why CC died, and will stay dead in its pestilent grave.
Now if they only brought Garage back....man Id cry.
venomshot629
03-29-2008, 12:04 AM
Let people play how they want to play; we paid $60, and if people are stupid enough to play this like its Halo and try to "run and gun" let them go ahead and keep dying, they'll eventually leave...
Either way, infinite respawns is NOT available in every game type in player match, namely A&D. We should at least have the option to turn it on, and it's flat out stupid that we don't. R6V1 had it and NO ONE complained, because for the people who are "against" respawns there was a solution: Survival mode. Now since they took that away, WE get punished because Ubisoft decided to mix two gametypes into one? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif
Brodovitch
03-29-2008, 02:51 AM
bump
UKClockwork
03-29-2008, 04:27 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by fing3rban6:
voted NO,
Play tactically and it can still last 5-10 minutes
Although Ubi should have let us decide how we wnat to play, i am glad they did change it to limited respawn,
I guess they are showing us how they want their game played.
This tactical shooter is meant to be played tactically!! </div></BLOCKQUOTE>
Playing tactically is one thing camping like a scared animal is another.
AntiPersonnel
03-29-2008, 04:33 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Playing tactically is one thing camping like a scared animal is another. </div></BLOCKQUOTE>
yeah, its amazing how many people think playing with tactics automatically equates to camping.
its like theyve never heard of tactical assault or anything. or when you have to use tactics to rescue hostages? i mean imagine being on the assault team for a hostage rescue and you camp the entire mission. LOL
command: WHAT ARE YOU WAITING FOR?!??!?!
operative: What? My C4 is right there, and I havent seen anyone walk by yet.
bLiTz2kX
03-29-2008, 09:47 AM
Respawns are for terrible gamers with no skill. Theres no consequence to your death when you play a respawn, so people tend to act retarted the entire game, and use no strategy.
When you have limited or no lives, you play a much more meaningful tactical game...primarily the reason why Vegas 2 appeals to me more so than a game like Halo.
If you want respawns go play COD4.
bLiTz2kX
03-29-2008, 09:50 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by venomshot629:
Let people play how they want to play; we paid $60, and if people are stupid enough to play this like its Halo and try to "run and gun" let them go ahead and keep dying, they'll eventually leave...
Either way, infinite respawns is NOT available in every game type in player match, namely A&D. We should at least have the option to turn it on, and it's flat out stupid that we don't. R6V1 had it and NO ONE complained, because for the people who are "against" respawns there was a solution: Survival mode. Now since they took that away, WE get punished because Ubisoft decided to mix two gametypes into one? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif </div></BLOCKQUOTE>
I dont know if you realize this, but there arent exactly a TON of servers for this game. It was extremely hard to get a survival game going on Vegas1 because too many kids complained about there not being respawns.
Not that any gamer should be forced into something they dont want to play...but maybe you'll realize the TYPE of game your buying before you do so. Rainbow Six made its mark as a tactical online shooter..I cant help but feel relieved its staying that way.
Taking away respawns makes it much easier to find games online for people that actually want to play strategically.
iSam-D
03-29-2008, 11:27 AM
I voted no, for the simple reason that having less lives makes the game alot steathier, and makes players use alot more skill rather than run and gun tactics http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif
Tim_the_Redd
03-29-2008, 11:41 AM
Having limited lives makes you think..."How am I going to survive this and complete my goal?"
Whereas with respawns it's "Damn that guy has killed me here like SEVEN times! Why does he still kill me everytime I go there?"
JustCDR
03-29-2008, 11:45 AM
def NO !!
its more like the old real rainbow six games eg. ravenshield, not like any other shooter games quake etc...
people only like unlimted spawns cause there ****, and end up dieing more than actually learning and playing the game and working as a team.
and its good is it restricted, because all the idots would have it on unlimted spawns all the time on multiplayer, and a single respawn would hardly get a showing.
good job ubi !
now just hurry up and release the pc version.
exterminatorm
03-29-2008, 03:48 PM
To all the NO voters: what is wrong with Ubisoft enabling unlimited respawns, so I can play in my favorite (unlimited respawn) room, and you can find a room with limited respawns? Result: everybody happy.
On a side note: I still disagree that unlimited respawns has 'less strategy'. It changes the game completely, and your strategy changes from being stealth to regroup and conquer. Different doesn't mean less.
venomshot629
03-30-2008, 12:13 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by bLiTz2kX:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by venomshot629:
Let people play how they want to play; we paid $60, and if people are stupid enough to play this like its Halo and try to "run and gun" let them go ahead and keep dying, they'll eventually leave...
Either way, infinite respawns is NOT available in every game type in player match, namely A&D. We should at least have the option to turn it on, and it's flat out stupid that we don't. R6V1 had it and NO ONE complained, because for the people who are "against" respawns there was a solution: Survival mode. Now since they took that away, WE get punished because Ubisoft decided to mix two gametypes into one? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif </div></BLOCKQUOTE>
I dont know if you realize this, but there arent exactly a TON of servers for this game. It was extremely hard to get a survival game going on Vegas1 because too many kids complained about there not being respawns.
Not that any gamer should be forced into something they dont want to play...but maybe you'll realize the TYPE of game your buying before you do so. Rainbow Six made its mark as a tactical online shooter..I cant help but feel relieved its staying that way.
Taking away respawns makes it much easier to find games online for people that actually want to play strategically. </div></BLOCKQUOTE>
So for everyone who LOVED Rainbow Six Vegas 1 for the fact that they could play strategically with unlimited respawns, you say:....?
Stukaneer
03-30-2008, 02:10 AM
@ All people with their "Tactical" gameplay
People, PEOPLE! We can keep playing with limited respawns! The most servers will still have it set to limited respawns!
Nobody will take your TACTICAL gameplay away!
All we want is a CHOICE. In ranked matches, not player matches. What is wrong with having more CHOICES for ****s sake?
We don't want to take your limited respawns away, we just want to have the CHOICE to set it to unlimited when we feel like it.