View Full Version : UBI this is your game, save it from itself
06-27-2009, 01:20 PM
Now, i believe there is urgency required for addressing the present issue and I'll do this by asking a question, how do you sell a game that isn't marketed, not updated with DLC, and gets aweful sales numbers to a place such as America where there are still incredible loyal fans? Majority of the time I don't feel obligated to show my credentials but I've been an active member for the community for quite some time and taking a glance at leaderboards or find a match, out of persay 5,000 new players to come to ACFA how many stayed? Very few, its a niche market but who the hell knows when a new game comes out because noone advertises. FromSoftware is making this franchise into a dynasty warrior when it could be so much more. Heres a suggestion, give the community... the fans... yes we exist, TALK to us, give us a word because how do you think buys every new Armored Core always excited and hopeing for something better.
Its simple what we want, DLC, clan support, large, more fluid maps, more maps, and always more parts. Trust me all of this is possible, i know it is, they did it with chromehounds, why can't they do it here?
Oh btw - Natethegreat09
06-28-2009, 08:02 AM
Ubisoft is the Publisher for Armoured Core, not the Developer. In regards to Updates and DLC, FromSoftware are in charge of that.
07-01-2009, 03:35 PM
True... But as the publishers they do have better communication with the developers. This game has SO much potential, I cant believe the same people that created the Chrome Hounds online system made this. The mission coop was a good start but that should have been included in the last game. FromSoftware needs to play catch up and pull out of this rut they've gotten one of my favorite games in. We all want clan support and bigger better maps. Those seem to be the most wanted additions to the game.
Player input is a great tool to making a hit. Only a few studios like Epic and Bungie have actually used it, and look how well it's tuned out for them. Japanese-based studios arent known for listening to their market. With Ubisoft having their hands in it, it'd be nice for them relay the feedback. I play Chromehounds, and all the folk in my clan say the same thing. They like AC, but the online is just so one-dimensional, they'd rather put up with the snail-crawl pace of Chromehounds.
If you have no say so in how the game is marketed or at least how it's preceived... perhaps its not best to print your logo all over it. The other complaint is the rediculous requirements for the online achievements. 5000 wins and kills..? 10,000, even?! But all in all, as far as AC games go... For Answer is the best so far. Would have liked to have been able to upload my previous mechs from 4.
09-18-2009, 04:50 PM
i say screw armored core and buy the rights to chromehounds =]
09-27-2009, 06:06 PM
Armored Core has the most intensive customizable multiplay around. The problem is that noone knows about. The only reason the die hard fans know about it is because we follow it. I've been around since the ps1 demo disc and I've not seen one advertisement for the game. There isn't even a demo or trailer on the marketplace. How do they expect the game to get any kind of notoriety if they don't advertise. Stupid games like HALO: ODST and Assassins creed are shoved down ur throat so hard and when you buy them you see that they're all hype. When you have a true diamond like armored core going unnoticed. Is the game rough around the edges? Sure, but thats due to low budget and time constraints. If they had the player-base I'm sure this would all be taken care of. Also, we need servers. Lag is a big issue not only because of terrible coding but we have no servers and personal connection weighs heavy. So come on UbiSoft, you have serious gold here, you just need to let people know about it.
11-16-2009, 11:57 PM
I know, maybe if they tried to talk to us we could give them input to make thsi game (even lol) more amazing. AC has been one of my favorite games since ac3 silent line. I loved the idea of a large tournament in nexus, and the character created A.I. in S.L. And im a HUGE fan of A.C.4 answer, but when i finished the missions, there really wasnt anything to do, other than pwn my friends. What would be a cool idea... Starting the game as a no one, just hired into a startup company that you can help rise to the top of the league, and even create custom parts suited to your style , much like ams points but for rifles and whatnot.
Something like that would add alot of replay value to the game, along with your ideas, of course.
12-01-2009, 01:51 PM
This game is good. Except for clan support, which would take it on that last baby step to perfection. Also, DLC parts would be great. You're executing Chromehounds, and yet they have DLC!
There's plenty to do after the missions. Play Ranked Matched competitively, and strive to be a Ranker.
I'm currently Ranker #22 - I love ACFA; everything from making the emblems, to figuring out designs for competition, and the piloting.
I agree that they could focus more on clans. Even by having seperate Leaderboards for 2v2 / 3v3 / 4v4 would suffice. I don't know how they would implement it, as far as if you'd have to stay with the same person, and etc., but they're the devs. ;] But team matches on Rank is pretty non-existant, even though it's an option.
12-14-2009, 01:12 PM
Multiplayer is amazing in this game. Well an amazing concept, terribly executed, but the gameplay is still way above every other game. Now if they made an MMO armored core. Sickest concept ever.
01-30-2010, 10:13 PM
I hope that they will step up to the plate if they decide to publish AC 5, and offer all of these things to us players in the future.
03-01-2010, 03:56 PM
What I would like to see in AC5 is more online coop play. Sure the online versus is fun, you get to test your piloting and designing skills against others. But in the end, in AC you play a mercenary that goes on missions. How great would it be if you could team up with your friends to create your own squad of bad *** mercenaries and go on missions that are designed to be handled by a squad of ACs of different types. Just imagine a mission like spirit of motherwill (but harder) where a group of ACs would attack on multiple fronts.
03-03-2010, 12:48 AM