View Full Version : Might and Magic X?
SandroTheMaster
08-16-2006, 10:10 AM
Right, Heroes is very good and I believe Dark Messiah will be as well. But I'm hungering for a game that puts you completely free to explore Ashan and it's stories and backdrops. Noone of the above let you do that, they just point you a direction and say: "go"...
Basically, I'm saying:
"Now, give us a RPG"
Any thoughts?
UberMalark
08-16-2006, 10:15 AM
hmm.... are you talking about a RPG similiar to the Elder Srolls and Neverwinter Nights?... a semi-open ended main quest with hundreds of hours of side quests and totally custom characters and and and based in the world of Ashan?... http://forums.ubi.com/images/smilies/25.gif sounds good to me...
i mean imagine playing a dragon knight http://forums.ubi.com/images/smilies/metal.gif
SandroTheMaster
08-16-2006, 10:38 AM
I mean like Might and Magic, but basically, it's near that (save the open end). It must be Might and Magic because there are plenty of RPGs out there where you can evolve your character, make him unique, powerful... and alone... I want a M&M, where you make a group, not a character.
Dendroid_Arch
08-16-2006, 11:01 AM
Well, I don't know how many strings you've got with UBI or others. But if you would have to make a petition for it, I would vote for it. I can totally relate with your topic, I only didn't know how to put it into words http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
myythryyn
08-16-2006, 01:22 PM
sadly the party based rpg genre is dead.
R.I.P. old style might and magic games.
its all about single character "action rpg" games now. every single fantasy rpg game released in the past years has been that genre.
every developer that did make games where the player controlled four to six characters, is either bankrupt, or has moved on and makes action games now.
i dont think there is any hope of a M+M X
BTOG46
08-16-2006, 04:12 PM
Originally posted by myythryyn
sadly the party based rpg genre is dead.
R.I.P. old style might and magic games.
its all about single character "action rpg" games now. every single fantasy rpg game released in the past years has been that genre.
every developer that did make games where the player controlled four to six characters, is either bankrupt, or has moved on and makes action games now.
"Cough" Bioware "cough" Neverwinter Nights 2, "cough" http://forums.ubi.com/images/smilies/winky.gif
SirJohn1965
08-16-2006, 04:29 PM
I don't see why no one makes a game in this format anymore. The last good one was Wizardry 8. I think that was 3 years ago now?? There should be a game for those of us who don't like to have a clickfest where we can't even see what is going on. But re-playing MM6 just doesn't cut it anymore, we have been spoiled by the slick graphics and the mouse.
myythryyn
08-16-2006, 04:35 PM
is neverwinter nights a game where you have a party? from what ive seen in the pictures, and what ive read its just another single character game.
didnt bioware stopped the party based games after they put the baldurs gate game engine to rest?
we may have been spoiled by good graphics and a mouse interface, but it doesnt mean that they couldnt use todays graphics and a modern up to date interface to make MM X.
imagine if you combined HOMM and MM, in that when you had combat a mini battle screen came up, like small HOMM battlefield you could control tactically four-six heroes to fight, (like the old SSI dungeons and dragons games, but up to date graphics )and the rest of the game had oblivian type graphics and interface for world/dungeon exploration.
but even then, i really doubt ubisoft will take the risk of making an old fashioned game. if dark messiah is successful, theyll just make more of those games. so i think MMX is just a thing of dreams.
AdumbroDeus
08-16-2006, 04:45 PM
Originally posted by myythryyn:
sadly the party based rpg genre is dead.
R.I.P. old style might and magic games.
its all about single character "action rpg" games now. every single fantasy rpg game released in the past years has been that genre.
every developer that did make games where the player controlled four to six characters, is either bankrupt, or has moved on and makes action games now.
i dont think there is any hope of a M+M X
You didn't say they all had to be present in a single battle so...
*cough cough* Knights of the Old Republic (both), Final Fantasy X, Dragon Quest: Journey of the Cursed King, Final Fantasy 1, 2, and 4 (rereleases).... *cough cough*
Shall I go on?
There's still room for turn-based rpgs, just have to be somewhat creative with the battle system. Also, this could work as a party-based action rpg, just have the other charecters A.I. controlled, or better yet, allow co-op, either online or locally (hopefully both).
Oh, also, nice job with attempting to prove your point by creating too fine a distinction. 3 charecter parties are still party-based, even two-charecter can be. Eliminating 3 charecter parties is pointless.
BTOG46
08-16-2006, 04:55 PM
Originaly posted by myythryyn
is neverwinter nights a game where you have a party? from what ive seen in the pictures, and what ive read its just another single character game.
didnt bioware stopped the party based games after they put the baldurs gate game engine to rest?
even if it is, i really doubt ubisoft will take the risk of making an old fashioned game. if dark messiah is successful, theyll just make more of those games.
Neverwinter 1 had 2 characters you controled, the main character, and his companion, who could be changed as needed throughout the game.
Neverwinter 2 will have 3 characters.
Not every game has to be single character FPS style,they`re only so common because they`re easier to write, bang em out quick for the click fest kiddies http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif
Hodge_Podge
08-16-2006, 05:09 PM
Originally posted by myythryyn:
sadly the party based rpg genre is dead.
R.I.P. old style might and magic games. €¦
€¦ i dont think there is any hope of a M+M X
Oh ye of little faith. Of course there's hope for a "party based RPG" Might & Magic X! Time to bring back another winner.
Party based RPG Might & Magic ETERNAL!! http://forums.ubi.com/images/smilies/25.gif
myythryyn
08-16-2006, 07:31 PM
*cough cough* Knights of the Old Republic (both), Final Fantasy X, Dragon Quest: Journey of the Cursed King, Final Fantasy 1, 2, and 4 (rereleases).... *cough cough*.
the examples you gave are mostly console games, some that had pc adaptations. there are fewer and fewer turn based console games too, hardly any.
knights of the old republic you could have multiple characters, but it was more an action rpg then a turn based might and magic game.
dragon warrior is only console, but that game took years to be developed and released in north america, im sure it will be the last.
i wouldnt count the older final fantasy games as recent releases,and the more recent ones cannot be called open ended rpg's they are more like interactive movies with turn based combat, and no choices in what characters you have, and a very linear storyline.
i still say that there hasnt been a game similar to might and magic released for years, wizardy and baldurs gate being the last.
and i really dont count those games with the AI controlled companions. those just arnt the same.
i only said four to six characters since that is what most of the games could/did have.
i guess time will only tell if another game like might and magic is made, though i doubt it, sorry for my lack of faith hodge podge http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
AdumbroDeus
08-16-2006, 11:04 PM
Originally posted by myythryyn:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">*cough cough* Knights of the Old Republic (both), Final Fantasy X, Dragon Quest: Journey of the Cursed King, Final Fantasy 1, 2, and 4 (rereleases).... *cough cough*.
the examples you gave are mostly console games, some that had pc adaptations. there are fewer and fewer turn based console games too, hardly any.
knights of the old republic you could have multiple characters, but it was more an action rpg then a turn based might and magic game.
dragon warrior is only console, but that game took years to be developed and released in north america, im sure it will be the last.
i wouldnt count the older final fantasy games as recent releases,and the more recent ones cannot be called open ended rpg's they are more like interactive movies with turn based combat, and no choices in what characters you have, and a very linear storyline.
i still say that there hasnt been a game similar to might and magic released for years, wizardy and baldurs gate being the last.
and i really dont count those games with the AI controlled companions. those just arnt the same.
i only said four to six characters since that is what most of the games could/did have.
i guess time will only tell if another game like might and magic is made, though i doubt it, sorry for my lack of faith hodge podge http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>You didn't specify pc, what's wrong with console rpgs? Generally the pc market for such games is drying up, why not put it on consoles, though porting it to pc is a nice touch. Remember, 3DO originally MADE a console.
Hmmm, Knights of the Old Republic, an action rpg? Did you actually play it, obviously not so let me explain, it LOOKED like an action rpg, but it was menu-based, akin to chrono trigger, except that you could change position manually (or for melee attacks, it would be done automatically). For all relevent combat purposes it was turn-based. Anyway, what's wrong with action-rpgs, they can still be party based, Legend of Mana for instance (an older game, but still).
Actually, the new Dragon Quest game pretty much proved that there's still room for turn-based rpgs in the U.S., so instead of less, there's gonna be more (coincidently, Square-Enix chose this time to finally release the real FFIII in the U.S.).
How can you not count them, remember they were recently released again and saw considerable sale, which is important from a marketing standpoint, because that's what makes a company decide whether more games of that style will be made. As for the newer ones, where in the post that I quoted, did you say open-ended. A party-based rpg doesn't have to be open-ended.
While said games might not be VERY similar, they are similar to warrent game publishers to look further into the genre which has been neglected as of late, because they were successful, in all stated cases.
As for 4-6 charecters simply being the total charecters on average, good. That's what I thought you said
Personally, I've seen good activity of late in the party-based rpg genre, so I think we'll see another of this type in the form of Might and Magic.
galliard1981
08-17-2006, 12:45 AM
1. The thread is in wrong section, I believe. The moderator should move it to heroes tavern. This is homm5 section
2. We deserve mm10, after 3do hurt us with mm9. Although the storyline was fine, the so called "3d" graphics almost killed me.
3. Just yesterday, I started playing mm6 again. It can still be fun, especially when you know the secret, which speeds up the game a lot. Beautiful music and "living" world make up for old graphics.
pavel44
08-17-2006, 12:51 AM
what was/is so great about Might and Magic RPGs?
I only played VI and while some things that they ripped off the greatest RPG of all time (Betrayal at Krondor) were nice, the gameplay/fighting and story sucked.
SrCabeza
08-17-2006, 01:57 AM
Originally posted by BTOG46:
Originaly posted by myythryyn
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> is neverwinter nights a game where you have a party? from what ive seen in the pictures, and what ive read its just another single character game.
didnt bioware stopped the party based games after they put the baldurs gate game engine to rest?
even if it is, i really doubt ubisoft will take the risk of making an old fashioned game. if dark messiah is successful, theyll just make more of those games.
Neverwinter 1 had 2 characters you controled, the main character, and his companion, who could be changed as needed throughout the game.
Neverwinter 2 will have 3 characters.
Not every game has to be single character FPS style,they`re only so common because they`re easier to write, bang em out quick for the click fest kiddies http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif </div></BLOCKQUOTE>
To be exact, NWN1 wasn't really about party control; you had total control over your main character, but your henchmen (up to two of them, not one) could only be issued general orders like "attack everyone on sight" or "protect me". NWN2 is another story though: you still have a main character but your have total control over every member of your party (up to 4, i think).
Come to think of it, the new NWN2 toolset would be a great opportunity to recreate a M&M rpg.
Beltion
08-17-2006, 02:21 AM
Originally posted by pavel44:
I only played VI and while some things that they ripped off the greatest RPG of all time (Betrayal at Krondor) were nice, the gameplay/fighting and story sucked.
I'm by no means a RPG expert, but are you sure MMVI ripped of Krondor and it wasn't Krondor that ripped of the earlier M&M games? /user
And since this thread isn't about Heroes -> Moved to the general board. /mod
Oakwarrior
08-17-2006, 02:35 AM
I only played VI and while some things that they ripped off the greatest RPG of all time (Betrayal at Krondor) were nice, the gameplay/fighting and story sucked.
You DO know there were a grand total of 5 M&M's before VI, right?
*cough Bioware cough Obsidian cough*
GrimReaper84_AU
08-17-2006, 03:31 AM
Damm man... lotta iritated throats in this thread. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif http://forums.ubi.com/images/smilies/88.gif
tadaeusas
08-17-2006, 07:52 AM
totally agree with Sandro.
moreover i suggest MMX could be an ORPG
someone-else90
08-17-2006, 08:51 AM
I would really like to see M&M X.
SandroTheMaster
08-17-2006, 09:58 AM
To compare M&M with FF is absurd!
FF is a great game and has a great story and etc... but is, by no means at all, an RPG... only in the strange view the japanese have on wat they consider RPG (characters with stats that get more powerful).
KotOR is better as an RPG, but also has you ALL the time being controled into doing something or anything, with lots of script to take care of the rest. Still, those two game, even with "parties" (by all means completely balanced so you have 3 all the time and no more, because more would be much freedom...), these parties are artificial and unrealistic the way you could put them out, but specially, save the main character of the former, it's NOT YOUR PARTY, it's a party made for you to take, mattering not if you want or not the guys.
Now, Oblivion... better yet, Morrowind, this is a game that REALLY is an RPG. You're not bound to do anything, you do as you please and your character is as your please in whatever way you please, as your character evolves INTO the world that he can explore at will accomplishing the slaying of powerful beings as you become more powerful yourself, avoiding the areas that are more dangerous (and less populated), but HAVING access to them before you are up to it (Oblivion not so much, since it makes the world revolve around you and just don't let because it don't you do some things). Still, you're alone. Any interation with others characters is shallow at best, and not to mention that the combat isn't that interesting nor tactical.
Now, Might and Magic, Baldur's Gate, Fallout (at some degree), and the more recent Temple of Elemental evil, all gave you a world to interact with and a party to interact within how you want, doing what you want, going to where you want, accomplishing what you want, WHEN you want. All that with a tactical and enjoyable battle system where each character matters and has a role that YOU chose.
So, what do we have to do for more games like these? Are we bond to just replay the old ones, or someone will do something and create a new Baldur's Gate? A new Might and Magic? When?
pavel44
08-17-2006, 10:10 AM
I'm by no means a RPG expert, but are you sure MMVI ripped of Krondor and it wasn't Krondor that ripped of the earlier M&M games?
lmao, what a joke
You DO know there were a grand total of 5 M&M's before VI, right?
huh who cares?
I remember in previews of Might and Magic 6 the developers stated they were big fans of Betrayal at Krondor and that they will make the game somewhat similar, that is why I bought that game in the first place.
and still nobody answered what was so great about Might and Magic games?
elflordtim
08-17-2006, 04:18 PM
I want an M & M where you can actually CREATE your own magic spells, build/customize your own weapons, etc. It should definately be open ended, yet have some main plot to it, and, of course, a choice to learn dark or light spells, or not learn any at all and just learn weaponry. And to create groupd that follow you, also comkpletely customizable. THAT would be an awesome RPG.
elflordtim
08-17-2006, 04:20 PM
I myself am tired of party-based RPG's. I mean, sure the KotoR's were great, would I buy the 3rd one if they came out with one? Of course. I'm just saying that party-based systems have to be EXTREMELY creative if they are going to be fun. All of the games are so repetative: sure they have different storylines and their own special powers and weaponry, but it all comes down to the same thing, which gets very old, very fast. They need to be creative to make another party-based RPG. That's why you aren't seeing so many party-based RPG's any more: because everyone began to copy the first person who did one, and then that was all there was, and the public began getting tired of them. So they reverted to first-person RPG's. Eventually first-person RPG's will probably get old too because everyone is creating them, and then they'll have to create something else new. But until then, first-person's are in. And frankly, I am perfectly okay with that. I hope that Dark Messiah doesn't get old. It probably will after I've mastered everything, but if it does well enough to create a second one, I sure hope they increase the amount of things you can do. I mean, they should make it more flexible, and not so you-can-kill-any-way-you-want-but-we'll-only-give-you-five-spells-to-choose-from. You know what I mean? Give us variety to work with so that it doesn't get old that fast. That's probably why they have a multiplayer mode, to give us a little bit more to do. But let's face it, everything gets old sometime, no matter how long it takes. And who knows. Maybe they'll make a heroes of might and magic like Dark Messiah where you run around and kill people, only it's based on the HOMM storyline and has its qualities.
elflordtim
08-17-2006, 04:41 PM
I hope that that loooooong post helped anybody and didn't offend anyone. If it did, I'm sorry, but please reply. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
C_h_u_c_k_l_e_s
08-18-2006, 07:47 AM
Originally posted by pavel44:
I remember in previews of Might and Magic 6 the developers stated they were big fans of Betrayal at Krondor and that they will make the game somewhat similar, that is why I bought that game in the first place.
and still nobody answered what was so great about Might and Magic games?
A few things. First off, yes...MM6 did use some ideas from BaK, but BaK most definitely used several ideas from the earlier M&M games as well. I've never seen an RPG with all completely fresh ideas....not unless you go back to the old text-based RPG's. But as for what was great about M&M's, it's quite simple. The storyline and the gameplay. While the graphics and the interfaces were definitely dated in many of the versions, the unique storyline and immersive game world set it apart from the other RPG's out there. M&M set many standards in the RPG genre through the years. Go back and look at the old RPG's...remember having to pull out graph paper to plot your course as you explored a dungeon? M&M2 introduced auto-mapping. That had never been seen before in a CRPG. The interlinking of 2 separate games into one long game (Xeen) had also never been seen before NWC introduced it. It also was the concept that spawned the expansion packs (World of Xeen). And then with Mandate of Heaven, they stepped it up to a whole new dimension. No RPG had ever been made on a scale like that before. The replayability and the HOURS and HOURS of gaming was simply unprecedented up to that point for an RPG. But when you go back and look at them now you see what the competition has done as well...and NWC's games don't seem as impressive. But you've got to look at them from the time they were made. Groundbreaking was a good description for NWC back in the day. As for the storyline, sure...lots of people hated the concept of adding technology into a fantasy setting, but NWC pulled it off remarkably well. And that one simple fact set them apart from all the others. I won't go into all the twists and turns of the plot, but suffice it to say that it was very detailed and very well done.
Hope that answers your question somewhat. The only real way to answer it though, is to play them yourself. (and to play them without seeing the dated aspects as negatives)
BTOG46
08-18-2006, 10:57 AM
Originally posted by C_h_u_c_k_l_e_s
remember having to pull out graph paper to plot your course as you explored a dungeon?
Remember them?
I still have them! http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif
I still have an A4 book of graph paper maps from those days.............damn, I`m giving my age away.......I`m not old, Honest! http://forums.ubi.com/images/smilies/shady.gif
Oakwarrior
08-18-2006, 11:04 AM
BTOG46
http://forums.ubi.com/images/smilies/winky.gif
tadaeusas
08-18-2006, 11:22 AM
BTOG46
http://forums.ubi.com/images/smilies/winky.gif http://forums.ubi.com/images/smilies/winky.gif
cruel.
pavel44
08-18-2006, 11:33 AM
Originally posted by C_h_u_c_k_l_e_s:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by pavel44:
I remember in previews of Might and Magic 6 the developers stated they were big fans of Betrayal at Krondor and that they will make the game somewhat similar, that is why I bought that game in the first place.
and still nobody answered what was so great about Might and Magic games?
A few things. First off, yes...MM6 did use some ideas from BaK, but BaK most definitely used several ideas from the earlier M&M games as well. I've never seen an RPG with all completely fresh ideas....not unless you go back to the old text-based RPG's. But as for what was great about M&M's, it's quite simple. The storyline and the gameplay. While the graphics and the interfaces were definitely dated in many of the versions, the unique storyline and immersive game world set it apart from the other RPG's out there. M&M set many standards in the RPG genre through the years. Go back and look at the old RPG's...remember having to pull out graph paper to plot your course as you explored a dungeon? M&M2 introduced auto-mapping. That had never been seen before in a CRPG. The interlinking of 2 separate games into one long game (Xeen) had also never been seen before NWC introduced it. It also was the concept that spawned the expansion packs (World of Xeen). And then with Mandate of Heaven, they stepped it up to a whole new dimension. No RPG had ever been made on a scale like that before. The replayability and the HOURS and HOURS of gaming was simply unprecedented up to that point for an RPG. But when you go back and look at them now you see what the competition has done as well...and NWC's games don't seem as impressive. But you've got to look at them from the time they were made. Groundbreaking was a good description for NWC back in the day. As for the storyline, sure...lots of people hated the concept of adding technology into a fantasy setting, but NWC pulled it off remarkably well. And that one simple fact set them apart from all the others. I won't go into all the twists and turns of the plot, but suffice it to say that it was very detailed and very well done.
Hope that answers your question somewhat. The only real way to answer it though, is to play them yourself. (and to play them without seeing the dated aspects as negatives) </div></BLOCKQUOTE>
I think there was nothing groundbreaking or great about M&M 6,7,8,9 and I will never understand what made M&M so great that they are still making it, while much better games are not having any sequels.
C_h_u_c_k_l_e_s
08-18-2006, 12:44 PM
Originally posted by BTOG46:
Originally posted by C_h_u_c_k_l_e_s
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> remember having to pull out graph paper to plot your course as you explored a dungeon?
Remember them?
I still have them! http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif
I still have an A4 book of graph paper maps from those days.............damn, I`m giving my age away.......I`m not old, Honest! http://forums.ubi.com/images/smilies/shady.gif </div></BLOCKQUOTE>
Hehehe. I still have lots of mine too. I've got all my graphs from MM1 and several from MM2 before I realized it had automapping. :O) Ahhh...the old C64 games. Gotta love 'em.
C_h_u_c_k_l_e_s
08-18-2006, 12:50 PM
Originally posted by pavel44:
I think there was nothing groundbreaking or great about M&M 6,7,8,9 and I will never understand what made M&M so great that they are still making it, while much better games are not having any sequels.
MM6 was a HUGE hit. It's still got a huge cult following on the net. The subsequent sequals were not up to the same depth & quality though. 7 & 8 were fine games, but they seemed to be simply rehashed MM6. As for groundbreaking...the early ones set the stage for that. But MM6 was indeed groundbreaking due to the unbelievable scope of that game. Sure, we've got games since then that have had worlds as large as MM6's, but they all followed NWC's lead on that after they saw how successful it was. As for the storyline, jumping in at MM6 is a bad idea. "Some" of the story starts over at that stage, but to get the whole feel for it you'd need to start with MM1. Starting with 6 is like starting the Lord of the Rings novel in the middle of the book.
However, considering your apparent attitude towards the series...I highly doubt anything I say will change your mind. Apparently it's just not suited to your tastes. But to many others...it's nearly perfect.
BTOG46
08-18-2006, 12:51 PM
Originally posted by C_h_u_c_k_l_e_s
Ahhh...the old C64 games. Gotta love 'em.
I loved them soooo much I bought the disc drive, although on the 64 it was mainly the SSI Forgotten Realms games I played, Pool of Radiance, Curse of the Azure Bonds etc http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Oakwarrior
08-18-2006, 12:59 PM
I highly doubt anything I say will change your mind. Apparently it's just not suited to your tastes.
Well it just seems to me he'll peepee on anything remotely connected to M&M http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif
pavel44
08-18-2006, 01:57 PM
Originally posted by Oakwarrior:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I highly doubt anything I say will change your mind. Apparently it's just not suited to your tastes.
Well it just seems to me he'll peepee on anything remotely connected to M&M http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif </div></BLOCKQUOTE>
http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif it was kinda fun at first, but then became buggy and the story sucked. I played much much better RPGs, sorry for others that didn't.
SandroTheMaster
08-19-2006, 09:58 AM
I played many many good to great (and some awful) RPGs as well, and still think the M&M series were one of the best.
DrizztNeo
08-20-2006, 09:51 AM
M&M is the first RPG i ever played and to me is still the best of all(Favorite is World of Xeen). Only Planescape: Torment comes close with wizard and warriors also very fun.
I need a great party based game like M&M10. It has been so long since M&M9, wizardy 8 and wizard and warriors http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
Justice
08-27-2006, 04:23 AM
Might and Magic is great, will always be great and is the best nomatter what! *sees some funny IX thingy* ehm... Atleast I - VII were http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif
And I deffinetly want more of those. And just becasue no more RPGs of that kind are made, ought to guarantee that it will sell enough. No comepetition means money. And ofcourse I trust that they will NOT use the same actors or story writers as in HoMM V http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif
Kartabon
08-27-2006, 04:29 AM
Might and Magic X? I think that there weren't IX one http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif
Justice
09-02-2006, 09:46 AM
There neither is... And there never will be one!!! We are just ignoring that number... pretend we cound :
1,2,3,4,5,6,7,8,10,11,12,13,14,15,16,17,18,20..
fowles
09-07-2006, 02:39 AM
hey guyz,
it is a favour I want to ask within this reply..there werent many games I ve played with such passion like all MM series..MM III-IX were walked through dozens of timeshttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif unfortunately there havent been any like it:/ of course HMM are also fabulous, but sth just aint the same..anyway,I ve been waiting for MMX for years now, somehow used to releases at least once in 2 yrs..I was wrong..DM is a totally different type..since I simply cannot wait longer for a new MM series publisher- Ubi- to make this X...I have been searching for ANY of similar..and NEVER found any..I have skipped through this forum, but still cannot find any clue-DO U KNOW ANY GAME SIMILAR TO MM SERIES??!! Only one I know has been Ishar I,II,III..but it has been a looong long time ago and the graphics are,unfortunately much too week( gash, once upon I was overhelmed by it..).
anyway, pls help if you know about any titles!!
and lets hope there will be X one in some time..I would pay a little fortune to get one..
SandroTheMaster
09-07-2006, 08:19 AM
Originally posted by fowles:
hey guyz,
it is a favour I want to ask within this reply..there werent many games I ve played with such passion like all MM series..MM III-IX were walked through dozens of timeshttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif unfortunately there havent been any like it:/ of course HMM are also fabulous, but sth just aint the same..anyway,I ve been waiting for MMX for years now, somehow used to releases at least once in 2 yrs..I was wrong..DM is a totally different type..since I simply cannot wait longer for a new MM series publisher- Ubi- to make this X...I have been searching for ANY of similar..and NEVER found any..I have skipped through this forum, but still cannot find any clue-DO U KNOW ANY GAME SIMILAR TO MM SERIES??!! Only one I know has been Ishar I,II,III..but it has been a looong long time ago and the graphics are,unfortunately much too week( gash, once upon I was overhelmed by it..).
anyway, pls help if you know about any titles!!
and lets hope there will be X one in some time..I would pay a little fortune to get one..
You could try out Wizardry 8 (and the prequels), they are much alike the MM series.
extar01
09-08-2006, 01:49 AM
If there's a god, there will be a MMX! The game is the eternal quest to defeat evil. Or be evil? Best game ever...
Justice
09-08-2006, 07:50 AM
http://forums.ubi.com/images/smilies/agreepost.gif
sinheart
09-13-2006, 05:14 PM
Hey guys,
I stumbled in here, and I too am a MM fan. Reading about all these previous MM titles, and even Krondor is a very nostalgic feeling for me. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
I started with IV and V, then I bought III because I loved Xeen so much. Then VI and VII. I did buy 8 and 9, but they just didn't do it for me http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
Unfortunately I never did play 1 and 2... probably because they are too old for me (especially since I'm spoiled with graphics now). I'm sure If I started with 1 and 2 back then, I'd like those to this day.
I'm hoping MMX is going to revitalize the series again.
My favorite is world of xeen though (probably because it was the first one I played and I was so immersed in it when I was young). And I loved 7 because of the light and dark paths you can follow (now that I think about it, I actually like 7 more than 6 even though I hyped up 6 anticipating it to come out)
This post makes me want to go play em all again!
BTW, thanks for the wizardry tip Sandro, I think I may go play some of those while waitng for MMX to come out, since I've never played any of those.
AdumbroDeus
09-15-2006, 01:37 PM
Originally posted by SandroTheMaster:
To compare M&M with FF is absurd!
FF is a great game and has a great story and etc... but is, by no means at all, an RPG... only in the strange view the japanese have on wat they consider RPG (characters with stats that get more powerful).
KotOR is better as an RPG, but also has you ALL the time being controled into doing something or anything, with lots of script to take care of the rest. Still, those two game, even with "parties" (by all means completely balanced so you have 3 all the time and no more, because more would be much freedom...), these parties are artificial and unrealistic the way you could put them out, but specially, save the main character of the former, it's NOT YOUR PARTY, it's a party made for you to take, mattering not if you want or not the guys.
Now, Oblivion... better yet, Morrowind, this is a game that REALLY is an RPG. You're not bound to do anything, you do as you please and your character is as your please in whatever way you please, as your character evolves INTO the world that he can explore at will accomplishing the slaying of powerful beings as you become more powerful yourself, avoiding the areas that are more dangerous (and less populated), but HAVING access to them before you are up to it (Oblivion not so much, since it makes the world revolve around you and just don't let because it don't you do some things). Still, you're alone. Any interation with others characters is shallow at best, and not to mention that the combat isn't that interesting nor tactical.
Now, Might and Magic, Baldur's Gate, Fallout (at some degree), and the more recent Temple of Elemental evil, all gave you a world to interact with and a party to interact within how you want, doing what you want, going to where you want, accomplishing what you want, WHEN you want. All that with a tactical and enjoyable battle system where each character matters and has a role that YOU chose.
So, what do we have to do for more games like these? Are we bond to just replay the old ones, or someone will do something and create a new Baldur's Gate? A new Might and Magic? When?
Actually, it's not, whereas the games are very different styles of rpgs, they are still rpgs. The definition of an rpg has expanded considerably since the good 'ole days of Might and Magic I.
So, why is Final Fantasy important for the future of might and magic? Because of the number crunchers in various major corperations, the guys who decide what new games hit the shelves.
If they see that there is still room on the market for Final Fantasy, say VI (which offered considerable charecter costumization in spite of the fact that the charecters themselves were pre-set), then they might think of reviving an older rpg series, hyped up by new releases of it's companion games (also a major commercial success), and another assosiated which looks to be a commercial success.
It's all in the numbers, and the corperate powers see Might and Magic and Final Fantasy as one and the same, even though we know how different they are.
Originally posted by pavel44:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by C_h_u_c_k_l_e_s:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by pavel44:
I remember in previews of Might and Magic 6 the developers stated they were big fans of Betrayal at Krondor and that they will make the game somewhat similar, that is why I bought that game in the first place.
and still nobody answered what was so great about Might and Magic games?
A few things. First off, yes...MM6 did use some ideas from BaK, but BaK most definitely used several ideas from the earlier M&M games as well. I've never seen an RPG with all completely fresh ideas....not unless you go back to the old text-based RPG's. But as for what was great about M&M's, it's quite simple. The storyline and the gameplay. While the graphics and the interfaces were definitely dated in many of the versions, the unique storyline and immersive game world set it apart from the other RPG's out there. M&M set many standards in the RPG genre through the years. Go back and look at the old RPG's...remember having to pull out graph paper to plot your course as you explored a dungeon? M&M2 introduced auto-mapping. That had never been seen before in a CRPG. The interlinking of 2 separate games into one long game (Xeen) had also never been seen before NWC introduced it. It also was the concept that spawned the expansion packs (World of Xeen). And then with Mandate of Heaven, they stepped it up to a whole new dimension. No RPG had ever been made on a scale like that before. The replayability and the HOURS and HOURS of gaming was simply unprecedented up to that point for an RPG. But when you go back and look at them now you see what the competition has done as well...and NWC's games don't seem as impressive. But you've got to look at them from the time they were made. Groundbreaking was a good description for NWC back in the day. As for the storyline, sure...lots of people hated the concept of adding technology into a fantasy setting, but NWC pulled it off remarkably well. And that one simple fact set them apart from all the others. I won't go into all the twists and turns of the plot, but suffice it to say that it was very detailed and very well done.
Hope that answers your question somewhat. The only real way to answer it though, is to play them yourself. (and to play them without seeing the dated aspects as negatives) </div></BLOCKQUOTE>
I think there was nothing groundbreaking or great about M&M 6,7,8,9 and I will never understand what made M&M so great that they are still making it, while much better games are not having any sequels. </div></BLOCKQUOTE>
Just throw out the last two, if I still had those disks, they'd be costers. Yes, costers.
As for the others, you need not be nessasarily ground-breaking, your implimentation must be better. Heroes of Might and Magic 3 showed that point very well, since it was not very different from II, but it was implimented better in every way, THAT'S why it's a classic.
PS: Lets all pray for a might and magic I-VII compilation (and maybe add VIII and IX, I don't really care, but somebody might wanna replay those travisties), personally I've never been able to play I, II, and III, and I'd love to play gaming history.
Secret_Holder
09-16-2006, 01:59 PM
I think there was nothing groundbreaking or great about M&M 6,7,8,9 and I will never understand what made M&M so great that they are still making it, while much better games are not having any sequels.
I don't know if you played MM6, but that was groundbreaking. It had great graphics (for it's time), a great, critically acclaimed musical score and not to mention huge maps.
Yes, MM6 was groundbreaking. The sequels however didn't have enough changes to make them as good (MM7 came close, but after that it just went downhill for the series...)
XE800
10-06-2006, 04:45 AM
Might and Magic X? Yes please! I prefer partybased RPGs and except from Wizardry 8 and Temple of Elemental Evil there hasn't been much of that lately. I can't believe the publisher of Wizardry 8 went bankrupt after releasing such a fantasticly charming game... there's no justice.
My favourite Might & Magic would be number 6. Haven't played 8 and 9 yet though. Or 4 and 5... a tip for those wanting to play 1-3: boot up your old Amiga emulator and have a go. Just remember to set Floppydisk speed to 800% :-)
extar01
10-27-2006, 01:57 AM
even if there is MMX and even if it sucks, I will still buy it and I will still love it. It is in my heart forever. Played em all many times. started with MMIII but loved MM7
Grimm_Spector
10-27-2006, 09:03 AM
for me the old Might & Magic games gave me two things...
1. A customizable party, I picked their looks, their skills, and upgraded as we went.
2. A wonderful immersive story for each world (ie. each game) that had elements from all the other worlds, a persistent overarching story that was truly epic, especially IV and V, the Xeen stories.
I grew up on these games, I loved them all, even with the bad graphics ov IX, and it saddens me to see one of the computer software companies I knew when I was a kid gone now that I've grown up.
I truly hope Ubisoft will continue in good NWC & 3DO tradition to further the Might & Magic storyline, with all it's quirks, twists, foibles and unexpected occurences in the fight between Chaos & Order in the Silence.
BTOG46
11-22-2006, 11:56 AM
As we already have this thread, is there any need for another? http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif<div class="ev_tpc_signature">
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Oakwarrior
11-22-2006, 12:53 PM
Necromancy... mmm...<div class="ev_tpc_signature">
WWRTFABATMKUITGShttp://forums.ubi.com/groupee_common/emoticons/icon_razz.gif
Planet_Pluto
11-23-2006, 12:07 PM
Originally posted by BTOG46:
As we already have this thread, is there any need for another? http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif
Yes because this one doesn't focus on actual idea making.
I really don't want to offend anyone, but the only way I could speak with any of you on how you are discussing this is only by utterly insulting you.
Since I'm not that kind of a person, I'd rather not insult each and every single person. Because that would be more wrong than making these kinds of awkward conversations. So that's why there are two X threads.
One for general conversations, which would be this one. Although there already is a conversation thread, but there is no way of fighting over this.
And one for formal idea making, which would be the other.
Unless you want to follow a formal format of speaking, which would then make the other obselete. Especially, since I doubt the game makers would actually get what you are talking about other than....
"Don't make another IX!"
"Don't make another IX!"
Are you getting what I'm saying? Because that is the only thing that I, myself see when I read this this whole thread.
Where is the class ideas?
Rangers, Barbarians, upgrades!?
Where's the race ideas?
Should there be a return of goblins, should it just all be humans?
What kind of music (not just good music) should be used? Give actual examples.
How should the story progress? (Actually progress, not relative)
You could say make the story better than IX. But the game makers would ask... HOW? And in what ways?
You could say entirely different. But they would then ask you... How? And in what way?
You have to be specific when doing these kinds of things. Otherwise you might just get another IX, simply because you didn't spoke about specific changes or specific needs. Yeah you didn't want another IX, but your suggestions weren't good enough to make any overall changes.
I know you probably can't or just don't like to think under these terms. But this is what the game makers want you to speak about when they are trying to gather ideas. Do you think what you are saying right now will actually do any better than what the game makers are actually seeking?
By the way, look back the other thread for some ideas I have proposed.
Madman_V3N0M
11-23-2006, 01:31 PM
Big_Ideas? Is that u?<div class="ev_tpc_signature">
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Justice
11-23-2006, 01:35 PM
That might be because this is the tavern you are posting in. It is for more chatty threads. There is one MM X thread in the general forum and that thread has a lot of ideas.- THe thread was started by me and I followed it quite closely.
And when we talk about MM it is pretty much self evident how we want the characters, the music, skill system and such (the MM VI - VIII way). So that thread was mostly used for story, atmosphere, style and such. The stuff that the developers won't find self evident http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif<div class="ev_tpc_signature">
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Planet_Pluto
11-23-2006, 02:52 PM
Originally posted by Justice:
That might be because this is the tavern you are posting in.
Yeah, but this ain't the conversation thread now isn't it?
It is for more chatty threads.
Gee. Wow. I never thought that there would be a place for spatting out utter nonesense.
There is one MM X thread in the general forum and that thread has a lot of ideas.
That seems to be this one right here, base on what I have read in one of the posts. "This shouldn't belong in the general forum"
Gee wilikers...
- THe thread was started by me and I followed it quite closely.
I seriously doubt that to be true...
And when we talk about MM it is pretty much self evident how we want the characters, the music, skill system and such (the MM VI - VIII way).
I love my BS with some LOL NS.
So that thread was mostly used for story, atmosphere, style and such. The stuff that the developers won't find self evident http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Geez maybe you should work for Disney since they like to make things up too.
Originally posted by Madman_V3N0M:
Big_Ideas? Is that u?
U?
And no I don't have any big ideas, but thank you for asking.
Secret_Holder
11-23-2006, 03:03 PM
I'm getting quite suspicious here.
Planet_Puto/Big_Ideas:
The way you are posting is not constructive, at all!
A comment like
Geez maybe you should work for Disney since they like to make things up too.
is unwanted here is that clear! If you want to critisise othere peoples' comments, do it constructively!! http://forums.ubi.com/images/smilies/51.gif<div class="ev_tpc_signature">
http://rds.yahoo.com/_ylt=A9iby6Hl5rhEBX0BXxKjzbkF;_ylu=X3oDMTA4NDgyNWN 0BHNlYwNwcm9m/SIG=12pai26fb/EXP=1153054821/**http%3a//www.muslimwakeup.com/mainarchive/images/coexist-museum-200.gif
Oh, judge, your damn laws: the good people don't need them and the bad people don't follow them, so what good are they? - Ammon Hennacy
BTOG46
11-23-2006, 04:16 PM
@ Planet_Pluto/Big_Ideas.....or whatever you come in as next.
If you want to annoy all the Tavern members, well, I shall just say you`ve made a good start, but it will take a much better debater than yourself to sway the opinions of most of the members, and they have formed their opinion of yourself from your few posts so far.
Keep up the good work, you have a great career ahead of you in PR.
http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif<div class="ev_tpc_signature">
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Planet_Pluto
11-23-2006, 04:21 PM
Originally posted by Secret_Holder:
I'm getting quite suspicious here.
Planet_Puto/Big_Ideas:
The way you are posting is not constructive, at all!
A comment like
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Geez maybe you should work for Disney since they like to make things up too.
is unwanted here is that clear! If you want to critisise othere peoples' comments, do it constructively!! http://forums.ubi.com/images/smilies/51.gif </div></BLOCKQUOTE>
Wow I didn't know that constructive and comical were antonyms. Maybe I should take a bit of a nap, since you want things to get dull and boring.
Originally posted by BTOG46:
@ Planet_Pluto/Big_Ideas.....or whatever you come in as next.
If you want to annoy all the Tavern members, well, I shall just say you`ve made a good start, but it will take a much better debater than yourself to sway the opinions of most of the members, and they have formed their opinion of yourself from your few posts so far.
Keep up the good work, you have a great career ahead of you in PR.
http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif
I can most certainly say you need a psychiatrist. That or take up a hobby. You seem to have wanted to say something like that for a very long time or maybe you've been saying such things for a very long time already. Take your pick, but honestly until you become more reasonable no one will take what you say seriously. Not even your own family members.
BTOG46
11-23-2006, 04:25 PM
I love hammer fodder http://forums.ubi.com/images/smilies/59.gif<div class="ev_tpc_signature">
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Secret_Holder
11-24-2006, 08:01 AM
Wow I didn't know that constructive and comical were antonyms. Maybe I should take a bit of a nap, since you want things to get dull and boring.
I don't know about you, but here, it's normal to post a " http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif " after making a negative comment that is meant to be comical. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif<div class="ev_tpc_signature">
http://rds.yahoo.com/_ylt=A9iby6Hl5rhEBX0BXxKjzbkF;_ylu=X3oDMTA4NDgyNWN 0BHNlYwNwcm9m/SIG=12pai26fb/EXP=1153054821/**http%3a//www.muslimwakeup.com/mainarchive/images/coexist-museum-200.gif
Oh, judge, your damn laws: the good people don't need them and the bad people don't follow them, so what good are they? - Ammon Hennacy
millabland
11-28-2006, 06:22 PM
Dude, get an xbox and gladius - you control a party of 20 characters with brilliant turn-based strategy.
BTOG46
11-28-2006, 06:30 PM
Why would I want to get a PC in a fancy case without a keyboard or mouse, and no provision for upgrading, and a mere fraction of the power of the PC I have now? http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif<div class="ev_tpc_signature">
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Madman_V3N0M
11-29-2006, 05:56 AM
You said it yourself, the fancy case!<div class="ev_tpc_signature">
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Edwardum
01-10-2007, 07:37 AM
What you people think if MM10 was like MM8 o'k graphics ,but with now tech you could easily insert Enroth,Erathia,Jadame twice over?Naturally it's a dream no one would make 2D now.Yet would some designer go easy on graph ,but instead of make world huge and have 3-4 hundreds of quests in it!Because now dumb tendency make it nicer does take most efforts .Take HMM 5 beatiful overall map which can not even take so much cities as HMM 3, because of overdone attention to graphs designers didn't find anything new getting everything from 3DO classic,yeah the only personal thing is: slow AI proccesing. P.S.I wish they created a classical party game based on MM 6-8(hidden sobs)
Ven28
01-18-2007, 11:30 PM
I really really miss the world of might and magic... When so many ppl are waiting for might and magic 10 it shouldn't be impossible to create something that we would like! I was hoping for might and magic the Tribute for a while but it seems that it will take forever. Fans chouldn't have to make the game themselves. I hope that Ubisoft one day will make something to bring MMX to life.
Secret_Holder
01-20-2007, 07:46 AM
http://forums.ubi.com/images/smilies/agreepost.gif
You said it all.
We just have to keep on fighting (and demanding http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif )<div class="ev_tpc_signature">
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Oh, judge, your damn laws: the good people don't need them and the bad people don't follow them, so what good are they? - Ammon Hennacy
Zoloco
03-30-2007, 12:34 PM
Hear , Hear..
Since Ubi Soft bought 3DOs rights to the M&M series we should demand a release that is similar to the M&M series.
Like the gameplay in Might and Magic 6 -> 9. (Note the numbers, you Ubi Soft game developer)
They released the awfull 'counterstrike' game called Might and Magic Dark Messiah. Like, omg, it was a taunt to the old 3DO players. Using the gloryfull title Might and Magic on such a dreadfull bad planned game like that.
There are almost no options to develop magic, most weight on melee. Im disgusted as for the options while gaining lvls. And whats this? 20 + lvls or so to 'walk' thru..
Wheres the exploration option? Wheres the trainers? And where is the Classes? NO!!
Lets leave this behind us , and salute the 3DO Company with a real RPG, thats identical to the GREAT playing of M&M 6->9. Partys, trainers, quests, exploration of a great land and ofcourse the class customizing..
I beg that this posts drives a quest in a Ubi Soft developer. That he posts as a next reply: By God YES!! Ill take the quest. :-P
Ive done my quest, for the good of all the 3DO game we all loved.
Might And Magic!!!!
Dont tell party based games are dead. Im gonna cry....
TrevElvis
03-30-2007, 03:18 PM
If they base Might and Magic X on MM6 I think they will be on to a winner. I have alot of games baldurs gate, neverwinter nights etc but Might & Magic 6 has more replayability than the rest put together.
Secret_Holder
03-30-2007, 04:27 PM
I have alot of games baldurs gate, neverwinter nights etc but Might & Magic 6 has more replayability than the rest put together.
Tbaks to the vastness of the duengons and multitude of quests, that's true.
But a point we have to make to Ubi if they decide to make MMX is, that it has to be based on the rinciples in MM6. Anything less, ain't gonna cut it.
Justice
04-06-2007, 01:20 PM
Or they could aim even higher and take MM VII as the example http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Oakwarrior
04-06-2007, 01:40 PM
MM VII as the example
No. M&M VI led to the newer era of M&M games, it was more open-ended than the others, had a solid amount of classes, etc. while M&M VII only built on that http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Justice
04-06-2007, 01:44 PM
I still think VII is better though. Light and dark for instance http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Oakwarrior
04-06-2007, 01:46 PM
I still think VII is better though.
Me too http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
But VI should be used as the base for X, if anything.
Justice
04-06-2007, 01:48 PM
can't we jsut say the best bits from VI and VII? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Oakwarrior
04-06-2007, 04:48 PM
Good compromise, let's do that http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
Secret_Holder
04-06-2007, 06:21 PM
Originally posted by Justice:
can't we jsut say the best bits from VI and VII? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Hear, hear! http://forums.ubi.com/images/smilies/25.gif
But weren't Ubi supposed to announce a new game in the M&M universe soon?
I'm getting kinda inpatient.
Justice
04-06-2007, 11:58 PM
Yeah, I would like to get that announcement too... Wonder what it is. One of them clearly was the next expansion, but the surprise?
And the news archive for 2007 doesn't excist on CH http://forums.ubi.com/images/smilies/51.gif
k0syak
04-15-2007, 09:56 AM
MM 6-8 the best parts of the cool world...no no... universe
MM9 - suxx
Dark Messiah - stupid fighting and nothing else
I bet Sells of classical MM10 will be AE Heroes V
Edwardum
04-18-2007, 04:35 AM
Now ,also bad news: 'Sir-tech Canada' sold 'Wizardry' to japanese firm who wants to do Online-game from Wizardry series.I more like 'MM 6-8' ,but hoped that it might be time for Wizardry 9 to show up - still similar somewhere... no. About this Dark Mess :I've played 'Arx Fatalis' -so I understand where the designers got their ideas from -they had old idea about 'gameplay's immersiveness' and they didn't left them ,I mean DM is more from their first game 'Arx Fatalis' then has anything to do with Might & Magic . P.S. @Justice - can you, please, provide me with link for patch till 'MM 8' for Win XP .I already ,with your help, have patched MM 6-7,but I'm finishing them .Thanks!
Justice
04-18-2007, 11:19 AM
http://telp.org/mm8/tavern/mm8tavern.html
Here you go http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Edwardum
04-19-2007, 03:21 AM
Thanks again ! P.S. On this page they have also 'Klaravoyjas peasant games' link .What are those 'peasant games' ,I wonder ?
Justice
04-19-2007, 06:04 AM
Np. They are saves to lvl 0 parties, with 0 in every stat. The first 20 levels are quite though that way http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Edwardum
04-19-2007, 12:17 PM
If @Klaravoyjas could get that much into gamedata why not to mod little more ?
Justice
04-20-2007, 06:55 AM
Some folkes do mod a bit more, but it isn't really possible to do too much. Some things are easier to do than others and some are impossible.- If you want some more precise info, then I'm not the right person to ask, I'm more or less a PC troll http://forums.ubi.com/images/smilies/shady.gif
Edwardum
04-26-2007, 01:16 PM
Something is posssible - I, now, have goblins on Emerald Islands not dragonflies(can get there Titans or Ancient Behem).I also changed re-spawn rate for Clanker laboratory - four times more often(get more relics).I can change monsters stats ,weapons stats and many more and I'm not a modder - modder could create new quests, export territories from MM6 into MM 7....
Secret_Holder
04-26-2007, 01:58 PM
export territories from MM6 into MM 7....
Now there's a really good idea! http://forums.ubi.com/images/smilies/winky.gif (It would also be good to throw Jadame in the pot)
Edwardum
05-12-2007, 02:00 AM
Well on MM7 tavern mod is announced for MM7 coming up next week .Greetings.
Gaewyn
05-26-2007, 06:53 AM
Might and Magic RPG revival!!!
First of all I have to say If there is one man in this world who is really long for a next Might and Magic (PC game) that's certainly me. /a bit off : I said Pc game for a reason , a pretty good one: because I don't want a freakish console Stuff :S/
Well, I have played all the M&M games, All of them, Heroes games are included ...
As it was mentioned before there are many and many rpg games today,
Nevertheless, I find none of them as exciting and fascinating as the world of M&M
It's a fact that the 8th an 9th "episodes" aren't as good as the ones before this also has a reason , I'm not planning to discuss it now http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
But what like the next M&M (10) should be? (The title is not that important /shouldn't be stupid that's all http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif )
(( These are all my own considerations/opinions/thoughts, if you don't agree, it's okay http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif ))
(+)Should stay/Positive things/
- So the world of Might and Magic (but improved design),..Absolutely http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
- character generation /maybe more customizable appearance(like in TES:Oblivion)
- character development (exp(by killing monstas/completing quests)->skillp->skill-masteres<-by teachers/trainers)
- I liked one thing in M&M8http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gifoD, and it's that we start with a main char and then hire as much as we want up to 5 chars..
- The whole feeling of the game should be adopted (M&M6-7)
- Heroes could appear /Gavin Magnus, Sandro..etc/
- Traveling system ( * also at (-)-s )
- Playable Races (M&M 6-7) (No merged Races/Classes pls)
- Complex quests and some logic stuff (but not too much http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
- Character/Quests..etc info charts http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
(-)Negative things/ and those should be improved
- GRAPHIC for god's sake!! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif that's why I'm glad that Ubisoft has the license now (of M&M) because generally Ubi games have pretty good graphic
But as for M&M, please do the best
- No more Startrek Freak stuff, bah most disappointing element ever included in an rpg game ...no Q ,no space ships, and aliens with blasters ,pls, pls, pls leave them behind
- The Traveling system (no separate places (no loading between them))
Of course, as for larger places like continents if there will be more, loading is understandable.
- More LIVE (breathing) environment...(physics , npc-s should live their own life (see Gothic) )
- Reduce the number of bugs (test it well and patch it often) mainly in Quest, there is no disappointing thing like that I cannot complete even the main quests because of a bug...I think gamers undoubtedly agree with me at least in this point .http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
- A story that is more deep with sudden twists and complex factions/guilds should be included.
Well in the future I'm going to follow this topic and maybe I will add some more points or ideas...I am also very open to discuss about the game
Might and Magic is a world that should not be forgotten and the real immensity of this world can only be experienced through a real RPG.
This is the game I am really waiting for and the game I would certainly save my money for ..., agree mates?
Edwardum
05-27-2007, 01:01 AM
I think it can be more promotions .For example your knight first he can be promoted to Knight-Brother then to Crusader and then to Order's Master(Grossmeister).
But that's not important .Important is - how can we convince 'Ubisoft' to go on with series ?They even don't need to bother a lot just refresh and re-edit'World of Xeen'( MM 4-5) - anywhere it is for free on Abandon sites .
GrimReaper84_AU
05-27-2007, 01:25 AM
Originally posted by Gaewyn:
Might and Magic RPG revival!!!
- No more Startrek Freak stuff, bah most disappointing element ever included in an rpg game ...no Q ,no space ships, and aliens with blasters ,pls, pls, pls leave them behind
I've never understood why so many people hate this coming up.
Why is it there? It's to show the player that there's a whole lot more going on then they thought.
The Silence brought an extremely high-tech civilization able to build their own planets into a group of primitive Feudal worlds with no knowledge of their heritage outside of a few scraps of lore held by the wisest.
I really have problems counting M&M IX as a full M&M game not because it sucked but because it has done away with this common thread that links the entire series of games together.
If anything I think there needs to be a RPG that delves MORE into the world of the Ancients. A game that picks up part way through where the good ending of VII leaves off.
Gaewyn
05-27-2007, 03:22 AM
Originally posted by GrimReaper84_AU:
I've never understood why so many people hate this coming up.
Well, that was my point of view because I think these aliens in MM6,droids in MM7
and the "basic" world of Might and Magic just don't go together or match...
Example: That was rather disappointing for me when my characters were at very high lvl
and had the most powerful equipment including artifacts ..etc
however at the Lincoln I had to runaway , I was even boosted with all the available and most powerful spells . (so I made it with a trick actually by smiply running :S ) (and this is only 1 example from MM7..)
I do not want to say with this that there is no need for CHALLENGE, of course there is.
But I think this challenge (generally a boss http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif or the strongest creature..)
should match with the "Feudal" world of MM...I don't really like when "modern" and "old-style" things are mixed ...you certainly know the thing called anachronism.
Of course, in fictive worlds it is barely used but this mixture can be rather funny and disappointing than fascinating. <--As for me
Grimreaper84_AU : I can see your point too that you miss the link between these "episodes" but tell me what do you expect after MM7 ? Something like the world of Anarchy online? Or Mages and warriors adventuring in space?
Look, I really do not want to hurt your feelings
... and actually any of yours , that's why I always aim to express these are my opinions.
If it doesn't match with yours it's no problem
As for MM8 and MM9 : I played them both but I could not completely forgive for MM8 because they still
used the g.engine of MM6 and for MM9 because the
large number of bugs that almost made the entire game unplayable :S:S
But, let's not forget the most important thing is still to convince Ubi to bring us the next (gen http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif ) chapter of MM.
Dergos
05-27-2007, 08:09 AM
I find it quite strange you dislike the scifi-parts of M&M (an understand i tough), but i found those scifi elements one of the things that made m&m original, besides it's the story of the kreegans and the ancients that actually is the link between the different games. that's why i was dissapointed with mm9, no ancients(and you weren't able to kill peasants).
I hope that they just make the important people immortal like in gothic, you are sane enough to not kill the ones that give you quests.
I think making the districts separte maps is quite good that gives you really the feeling you have to travel 3 days. Cause between the two maps there are other things but they are of none importance. no, don't go oblivion, just stay as m&m. I Found the m&m-party system in nr 8 intressting, but i would rather stay like the others 4-5 part that stays the same, it's easier for leveling and adjusting your persons to your preference.
In the inventory screen i would have something like 6-8 were you really dress up your model and not the static picture in m&m9.
The classes and races shouldn't linked. every race can become every class. i would also leave thedragons from mm8 out, they were overpowerd. besides the mage can use fly and fireball too.
as to spells armageddon and invisibility must come back.
Skill system as in mm 6-8 should stay.
and maybe good 3d graphics altough i think improved mm8 graphics are alreaady good for me, but 3d will be nessacry for the big public
Gaewyn
05-27-2007, 12:37 PM
Well, Dergos after reconsidering the traveling system, I have to say you are right.
So, I'm sorry, it was a mistake bothering that part...
The idea of making essential NPCs immortal or offering another way to complete main quests is very worth considering and should be carried out.
Skills should stay ...undoubtedly.
As for graphics: I suppose that for a great return it is also very very essential.
I would also make do with an improved MM8 graphics but many others would not.
I still prefer to lead one main char and then hire as much as I need to start with a predefined number of chars.
Yes, yes the dragons made MM8 pretty unbalanced, but was fun having three in the party, anyway I would also exclude them.
By DERGOS
In the inventory screen i would have something like 6-8 were you really dress up your model and not the static picture in m&m9.
...Agree m8 http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Finally, I never really used the Armageddon spell but Invisibility should be back. (One of the best non-offensive spells)
Secret_Holder
05-27-2007, 03:29 PM
No more Startrek Freak stuff
I was quite surprised to hear this from someone who claims to have played all M&M games released.
The sci-fi elements have been there from the beginning of the series, so why scrap that now? (Well one reason could be that JVC doesn't run the operations anymore)
I'm not going to say much about this as much has alredy been said, but this was what made them different from other RPG's so NO, this must not be scrapped.
Edwardum
05-28-2007, 10:30 AM
Originally posted by Secret_Holder:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> No more Startrek Freak stuff
I was quite surprised to hear this from someone who claims to have played all M&M games released.
The sci-fi elements have been there from the beginning of the series, so why scrap that now? (Well one reason could be that JVC doesn't run the operations anymore)
I'm not going to say much about this as much has alredy been said, but this was what made them different from other RPG's so NO, this must not be scrapped. </div></BLOCKQUOTE> Yeah? What about 'Wizardry' d ? They've used even more sci-fi in series ! So it is not unique and has to be scrapped(with un-escapable finallity).Or it least turned to be fantasy-like like in MM 8 .One thing I agree though I doubt he's played MM 1-5.Or he would see MM8 as heaven come true http://forums.ubi.com/images/smilies/mockface.gifI mean 'Xeen' man(-MM's junkie) can somewhat get use to ,but MM 1-2 is breathtakenly ugly(no)
P.S. Don't forget that interest in sci-fi has gone for good now it's not time o'Skywalker-this is time of the StroggsWar & Warhammer !.But all this talk has no importance Ubisoft would never listen...
Secret_Holder
05-28-2007, 11:22 AM
Edwardum, if you would write more cohernet so I could understand you that would be great.
I was not aware that Wizardry also had sci-fi elements, but sci-fi elements have been in M&M, so scrapping it would be (almost) heresy.
Edwardum
05-28-2007, 11:29 AM
They do a lot ,granted you might not be interested in that serie ,yet they were somewhat influencing each other .I mean Wizardry(Sirtech,DW Bradley) and MM with 3DO (Johnny Van ..) Monks & Ninja-classes are from Wizardry and you move from planet to planet there -your party -you can export them from Wiz 6 to 7 to 8.They also have some advanced space race called Cosmic Lords-Athelides and come to think about it sci-fi part in MM could be influenced by Wizardry since last is older .I play World of Xeen ,but I'm not much into the cosmic background of it.
Well o'k leave some sci-fi in MM ,I agree
Dergos
05-28-2007, 12:36 PM
the only thing i can say about the acients and the scifi-elements is they are essential for being a might and magic rpg. They ll had it (exluding 9 ofcourse http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif )it's not about saving the world or improving your castle but comming to realize that your wworld was ruled over by the ancients and trying to get back in touch with them or use ancients weapons to rule the world.
I feel the choices in the story line should stay but more like mm7 then mm8
Gaewyn
05-29-2007, 06:07 AM
All right then :S
Im so sorry I bothered
BUT 1st of all don't call me a liar (played MM games ALL) and never liked the "ancients stuff" that's my opinion... should respect it as I do respect yours ...
Im so sorry that you are too limited to see beyond the sentence (now I know it was a mistake to write that but lets forget it pls )
No more Startrek Freak stuff
I believe I've written many things and I always try to be positive and supporting.
/Well,If you're so strict to that (I dont know how to write ...to not quote it anymore)'Ancients' ,so be it .../
My intention was originally to enrich the forum with some ideas (may agree or not) and to somewhat support the idea that another MM should be released.
And Finally Im so sorry that you are so pessimistic about the issue
But all this talk has no importance Ubisoft would never listen..
.: You can h8 me ...but I believe I gave you no reason.(I admit that sentence mentioned above was impolite so sorry for that too) :.
Edwardum
05-29-2007, 06:34 AM
Why do you take this all chat so personally ? I assure you that I have all respect for you ,we all are friends here! By saying that Ubisoft would never listen I meant that many game FUNatics have alredy been asking Ubisoft to go on with this serie for long time, but ....do you see any result? But ,maybe, Ubisoft would make something after all ?I only can pray that our children would be yet living to see this miracle http://forums.ubi.com/images/smilies/11.gif
Dergos
05-29-2007, 11:28 AM
UT 1st of all don't call me a liar (played MM games ALL) and never liked the "ancients stuff" that's my opinion... should respect it as I do respect yours ...
opinion respected http://forums.ubi.com/images/smilies/25.gif
about that pessimistic opinion about making mm10, i'm sure it will come maybe not near future, but they can't ignore us besides there are already several rumors about a new one
Gaewyn
05-30-2007, 03:35 AM
Originally posted by Edwardum:
By saying that Ubisoft would never listen I meant that many game FUNatics have alredy been asking Ubisoft to go on with this serie for long time, but ....do you see any result?
Well, you're right : Ubi seems to be paralyzed.
However, we should not give up.
Unfortunately most companies are inspired and motivated by only one thing and it's called money :S
Edwardum
05-30-2007, 05:12 AM
Yes if Ubisoft would find this idea profitable they would do something .From my side I've bought both Heroes MM 5 with expansion and Dark M to support Ubisoft . At least one thing they can do - make edition of MM 6-8 which is compatible with Win XP, Vista .
Oakwarrior
05-30-2007, 05:28 AM
There are patches to make them work on XP at www.celestialheavens.com (http://www.celestialheavens.com)
Edwardum
05-30-2007, 08:46 AM
Thanks , I'm using them - Mok's patches,but there're always some guys who post this question and nobody is sure those patches would work with Vista.
Justice
06-03-2007, 06:14 AM
I'm afraid that we won't need MM X any longer http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif I mean, just think of all the mods that are being created, the fan created games, the music, the art... These things are everywhere now http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif hardly a week has gone without a new mod or game being announced and almost all the things look like they'll be really good http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
So there is no point in it for Ubisoft to create MM X, since the fans are resurrecting the game by themselves, and the new interest is bound to continue for quite some time http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
- And still no MM forum *runs away before Acheval notices the last sentence*
Dergos
06-03-2007, 07:21 AM
And still no MM forum *runs away before Acheval notices the last sentence*
http://forums.ubi.com/images/smilies/agreepost.gif
still i would like an mm10 or a remake of mm1-8 in 3d, they already have the quests and story so only engine, models and all should be made, so since they know how to do that i hope they would that
Justice
06-03-2007, 07:23 AM
So would I, just pointing out how much more the fans are doing than Ubisoft is and that the MM serie is far from dead http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Secret_Holder
06-05-2007, 11:06 AM
http://forums.ubi.com/images/smilies/agreepost.gif
Those MM Trbute gyus are some hardcore fans for sure http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
Thumbs up for 'em http://forums.ubi.com/images/smilies/25.gif
Justice
06-05-2007, 12:39 PM
Yeah http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif and luckily (or unluckily, will steal all my time) they are far from the only ones http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Edwardum
06-17-2007, 03:17 AM
Forget those hardcore fanatics from 'Tribute'for they are making game based on MM1-2 which is too ugly for modern users.Subdue your happiness about mods for they are limited a lot , not creators fall but never the less.You can edit quest but not make new one
We need this game ,you read me,so don't give up waiting & asking for it !
Justice
06-18-2007, 02:55 AM
I utterly disagree with your comments about the mods, Tribute and the other games.- And yeah, I am aware of the limited modding possibilities.
But otherwise it was mostly to point out to Ubisoft that the games are still very much alive and have just a wee bit bigger potential than Dark Messiah...
Edwardum
06-18-2007, 02:56 PM
Common buddy you are nothing but computer ogre http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif Your own words in many posts!
Justice
06-18-2007, 05:16 PM
Znork claims I'm too modest and my friends are starting to ask me for help, so it's probably a computer half - ogre by now http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
But you just seem to be mixing the different games up.- The comments about MMT are directed at the remake of MM II and perhaps the Save Tara oone, although I doubt that since that's another type of looks. And you also seem to forget that we don't need the old quests since we have completed them a few dozens time.- Right? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Edwardum
06-19-2007, 01:58 PM
Sure!
P.S.Sorry for question does people speak Danish on Fararna?
Justice
06-19-2007, 02:43 PM
Ehm, we are forced to learn Danish in our schools, the most hated subject in the Faroe Islands, but otherwise we speak Faroese (or Froyskt).- In parliament (The Ting), schools, public instituitions, in everyday life and so on.- Most Danes in the Faroes Islands also teach themselves Faroes http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Edwardum
06-19-2007, 02:53 PM
I understand Danish after a fashion -better written.I think Chlala -moderator in TELP(Redneck MM6 tavern) is Danish ,but she must be old for she is one from that crew in Tomb of Lord Brinne in Ravenshore -ye in MM8 http://forums.ubi.com/groupee_common/emoticons/icon_wink.gifThey also have there Ribanah-Tribute maker ,DaveO,HodgePodge and some other fans
P.S. speaking of which whats up with celestial ?Error connection.I look for Pascal he should be finishing his full mod by now.
Justice
06-19-2007, 04:36 PM
I didn't realies she and HodgePdge were some of those in the tomb. But I don't know their nationality, mostly I just wander around here and if I have anything to do with the MM games any more it's praising the old ones, since I haven't foudn the same pleasure in the mafter HoMM IV and MM IX http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
Works fine for me, and did a bit before you posted that.- I must also admit though, that I don't remember which of the mod's is Pascal's... There are so many and I'm quite horrible at names http://forums.ubi.com/images/smilies/51.gif
Secret_Holder
06-26-2007, 03:36 PM
Most Danes in the Faroes Islands also teach themselves Faroes
I disagree 100% with this claim. Very few Danes, that I know of, teach themselves Faroese. But that may very well be the reason why: They have to teach themselves Faroese.
Otherwise back on topic (sorta):
Are there any news from Ubi about that new MM-related game, they are supposed to announce soon?
Justice
06-26-2007, 04:44 PM
Offtopic, only know one Dane in the Faores who doesn't speak Faroese http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Ontopic, nope. I seriously doupt it'll ever happen too, since Ubisoft seems ot believe the market for a serious RPG which last longer than 12 hours is dead http://forums.ubi.com/images/smilies/disagree.gif
Secret_Holder
06-26-2007, 06:09 PM
Ontopic, nope. I seriously doupt it'll ever happen too, since Ubisoft seems ot believe the market for a serious RPG which last longer than 12 hours is dead
Exactly the reason why they should make MM X. There are very few RPGs in that style any more, and therefore less competition on the market. So if they were to make a really good MM X, they could not only revive the MM series, but the cash would start rolling in...
K_D_291
06-30-2007, 02:18 AM
I love Elder Scrolls 4 Oblivion and Might and Magic! Oblivion is a TRUE RPG, while Dark Messiah is nothing!
There are no subquests, you cannot buy items, you cannot explore, you annot make your own character! What kind if RPG is it? It's an action game!
Give us an RPG!
If SandroTheMaster agree with me, lets join to me!
Protest agints Dark Messiah! (http://forums.ubi.com/eve/forums/a/tpc/f/808101043/m/9671054075?r=4621055075#4621055075)
Everyone, who want to see and play a T.R.U.E R.P.G. join to me!
Justice
06-30-2007, 03:53 AM
I'm tempted to agree with both of the above posts...
Although I wouldn't go as far as saying DM is nothing, but it's far from as good as a MM game would be.
K_D_291
06-30-2007, 07:06 AM
Originally posted by Justice:
I'm tempted to agree with both of the above posts...
Although I wouldn't go as far as saying DM is nothing, but it's far from as good as a MM game would be.
DM is S.M.A.F.U.!!!
kivancmuslu
11-25-2009, 07:36 PM
Hi everyone,
First of all I cannot believe that it has been more than 3 years since this topic has started and Ubisoft haven't released a M&M 10 yet!
As you guys, I have been bored and restarted to M&M 6 from the beginning to enjoy this (almost) perfect game once more. I am still at very beginning, and enjoy it almost as I have played the first day (I am just lying, the first time I played M&M 6 I didn't know English, so I couldn't figure out the game, and I didn't like it http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif)
As most here, I started the series with M&M 6 and continued with M&M 7 and M&M 8. I didn't play M&M 9 yet, however I have it (I might play in the future). I agree to most that M&M 6 was the most open-ended and revolutionary of the series, however I also think that the best of the series is definitely M&M 7. The new skill system introduced in M&M 7 was just very impressive and smart. I mean how is it possible that your archer can cast Town Portal or throw a Meteor Shower to the enemies? These high level magic should be exclusive to the mages (i.e., sorceress). Or what is the point of the misc. abilities like Disarm Trap, and Merchant where any people in your group can master them easily? Isn't it a little stupid that you could brew Black Potions at the beginning of the game? All these logic errors are fixed by the great skill system of M&M 7. Choosing the path was also very smart, though I still prefer that Clerics can cast Light Magic, and Liches are expert of Dark (from M&M 8).
When I thought of replying, I didn't want to write this much, however as you might understand M&M is an internal part of me. I just love the series and the words are coming out of me http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Ok, just a last point. It is still weird that for almost 2 years, no body made any comment on this topic. I didn't read the other M&M 10 topics, however I think that none of them should be abounded. If you ask me "Would Ubisoft make M&M 10 after all this time?", my answer would probably be a "NO" (with a great regret), however I just wanted Ubisoft to know that if they will make M&M 10 anywhere in the future, there will be just one more person (ME) buying it!
Full support for M&M 10! One should never lose its hope.
EBugle
11-25-2009, 11:03 PM
Xhane has said there will never be an M&M X, since they're renaming all games in the brand from now on as Might and Magic: blah blah. Example: Might and Magic: Clash of Heroes. Might and Magick: Heroes KIngdoms. Because of this name change, there will never be a game simply titled Might and Magic
Xhane has also said that this doesn't mean there won't be more RPGs, just that they won't be called Might and Magic X
TheGamePilot
11-26-2009, 04:14 PM
Yeah I'm still very much intrested in the might and magic series, mainly the RPG's. I saw the recent post on the forums about the rebranding of the series. They didn't rule out the possibilty of Might and Magic X but with a different title. But you would say this to keep fans happy. I always have and always probably will support the might and magic series and own most of the games.
I was glad to hear the news that Ubi had purchased the rights to the game at first. I'm also glad that Ubi have not gone down the path of EA and Activision's of trying to make a sell out of everything. But it doesn't seem that the series is being used at the moment. Or maybe that some game all the might and magic fans have been waiting for is being developed behind closed doors, wishful thinking.
The game is a very old title and there are very few titles on going now that can boast that back catalogue. I think the people at Ubi see the potential of might and magic X a gamble.
Look at the financial presure 3DO/new world computing was under to develop a new revolution to the RPG series of the game. It was do or die and they had to spice it up to encourage a new market as VIII was escentually the same as VII and not all of the hardcore fans would accept that especially with how much the gaming industry has come on and as well there would be very little drive to a new market either. The outcome was inevitable with the funding the game had, and the rush job to release it before it was shut down.
For this title to be the success that Ubi would want it, would mean the graphic's would be like those on fallout 3 of example, a depth of gameplay like the old games had, the masses of quests and dungeons, new elements ect. This would require a massive budget and would be like creating the game from scratch with some pointers to the old style. Ubi do not release bog standard material, Like how 3do, new world computing did in its last years of existance.
I am in no doubt that Ubi could find developers to make a title like might and magic x. That would top the charts and sell very well. It just would take alot of time and money to make. Maybe this is what they have been doing the past years, and maybe this is the reason for a relaunch of a different title style to the might and magic series to remove the burden of expectancy.
All might and magic fans can continue to wish for the so called MMX, after all Ubi still hold the rights, haven't ruled it out and have websites for the might and magic games they have released
http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Talin_Trollbane
01-02-2010, 08:07 AM
but the only problem is those games really isnt Might and Magic games, apart from Heroes 5 then.
somesort of one char actiongame (Dark Messiah) and a Japanese anime strategy game (Clash something).
no my personal belief is that Ubisoft bought the franchise only to get their hands on Heroes.
and besides, can you name any party based RPG's released lately besides indiegames?
EBugle
01-03-2010, 01:48 AM
How about... Dragon Age?
Talin_Trollbane
01-03-2010, 04:02 AM
Dragon Age? that is more of a 3rd person/birds-eye-view party game then a FPV.
i meant like Might and Magic.
phoenix919
10-09-2010, 12:00 PM
Originally posted by myythryyn:
sadly the party based rpg genre is dead.
Negative, my friend.
Star Wars, Knights of the Old Republic was such a massive hit BECAUSE it was a turn-based party-based RPG, and there are none others out there! BECAUSE of KOTOR, Star Wars: TOR (The old Republic), the MMO bioware is working on, is set to destroy World of Warcraft when it comes out. It WILL BE the hottest MMO ever.
Ubisoft can dominate as well, IF they make a similar move. Everyone has been waiting for a remake of the might magic 6/7 era games, if they made an updated graphics engine, and actually KEPT THE PLAYSTYLE a way that people enjoyed rather than changing all the spells and messing up the world and the tempo of the game like they did with MM9, a game where you can switch from 1st person view to 3rd person (as in KOTOR), where you can pause the action (as in Kotor) JUST LIKE YOU COULD WITH MM6/7, they would not only have a game that would break sales records, they would also be poised to use that gamestyle to jump into an MMORPG with all the might and backing of the Might and Magic fans of old.
And we pray its Something that isn't based off of an "rpg" FPS light messiah! (It seems to me when ubisoft acquired 3do, it lost the MM RPG base by trying to make FPS's and ignoring the people who loved Might and magic for the old RPG's and the Heroes games). There's nothing wrong with a first person / third person camera based game, if the game is designed in the way the player wants to play it.
Orry1992
10-11-2010, 04:58 PM
Originally posted by phoenix919:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by myythryyn:
sadly the party based rpg genre is dead.
Negative, my friend.
Star Wars, Knights of the Old Republic was such a massive hit BECAUSE it was a turn-based party-based RPG, and there are none others out there! BECAUSE of KOTOR, Star Wars: TOR (The old Republic), the MMO bioware is working on, is set to destroy World of Warcraft when it comes out. It WILL BE the hottest MMO ever.
Ubisoft can dominate as well, IF they make a similar move. Everyone has been waiting for a remake of the might magic 6/7 era games, if they made an updated graphics engine, and actually KEPT THE PLAYSTYLE a way that people enjoyed rather than changing all the spells and messing up the world and the tempo of the game like they did with MM9, a game where you can switch from 1st person view to 3rd person (as in KOTOR), where you can pause the action (as in Kotor) JUST LIKE YOU COULD WITH MM6/7, they would not only have a game that would break sales records, they would also be poised to use that gamestyle to jump into an MMORPG with all the might and backing of the Might and Magic fans of old.
And we pray its Something that isn't based off of an "rpg" FPS light messiah! (It seems to me when ubisoft acquired 3do, it lost the MM RPG base by trying to make FPS's and ignoring the people who loved Might and magic for the old RPG's and the Heroes games). There's nothing wrong with a first person / third person camera based game, if the game is designed in the way the player wants to play it. </div></BLOCKQUOTE>
The problem with MMIX was that it was unfinished and extremely buggy, not the change in the system.
phoenix919
10-12-2010, 06:29 AM
I would say perhaps both. Mm9 had a lot of problems... same goes for homm4. Consider though... they both had problems patching could have fixed had the games made enough money to continue support... but less people bought those two games than games before or after. It's how ubisoft acquired the title from 3do in the first place. And yes, both were completely unfinished, but its almost as if no one expected them to do well enough to bother finishing them. And these just HAPPENED to be the games that so blatantly gave up on the storyline for the previous games people enjoyed?
C_h_u_c_k_l_e_s
10-26-2010, 02:44 PM
Originally posted by Secret_Holder:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Ontopic, nope. I seriously doupt it'll ever happen too, since Ubisoft seems ot believe the market for a serious RPG which last longer than 12 hours is dead
Exactly the reason why they should make MM X. There are very few RPGs in that style any more, and therefore less competition on the market. So if they were to make a really good MM X, they could not only revive the MM series, but the cash would start rolling in... </div></BLOCKQUOTE>
Unfortunately, they won't look at it that way. The way they'll look at it is this....
1. Developing a deep, involved RPG is VERY costly. Much more so than a Heroes game or a FPS game.
2. The PC market for games is dwindling to the point of nearly being non-existent.
3. The small PC market is even smaller for non-online based games.
4. The small PC market of non-online based games is even SMALLER for RPG's...and it has been for quite some time.
5. Making one would surely appease the long-time fans, and it would certainly corner the market...but when the market is a few thousand people....
They can't HOPE that it revives the genre. For the amount of expense a game like that would cost to make in today's gaming environment, they would have to have some certainty in regards to their final payoff.
I'd love to see one probably more than most here (I'm one of the few here who bought MM1 when it first came out and have played and replayed every incarnation of the series since 1986 or so), but that being said...I'm a realist. The odds of seeing a true M&M RPG are long indeed. If we see anything along those lines, it'll be more of the Dark Messiah ilk than anything resembling the beauty of Mandate.
Sad, but true.
ps. I noticed that some have reference KOTOR as a successful RPG. Please remember that it was made over SEVEN YEARS AGO. And it was the first one in quite some time prior to that. Seven years after KOTOR was released, they're finally making #3...but as you'd expect, it's an online game.
Xenofex_086
10-28-2010, 01:24 AM
Originally posted by C_h_u_c_k_l_e_s:
3. The small PC market is even smaller for non-online based games.
Even if this is true, which I doubt, it does not explain how a hard-core, PC-exclusive RPG as The Witcher can sell more than 1 million copies. This is a slap in the face of those who think that the console ******ness has already conquered all and everybody wants to play some brainless click-feasts. I for one think that exactly this kind of (incorrect) reasoning - namely that the old genres and platforms are nearly dead - among the vast majority of the devs and the publishers will make the producers of a good ol' style RPG rich and famous.
However, I doubt that M&M X will ever be produced. The old universe is no more, which makes the continuity impossible and even if something like M&M X comes to live, it will essentially NOT be M&M. Ashan, on the other hand, is not inspiring enough for a good RPG. Thus, I think this part of the series is gone for good.
C_h_u_c_k_l_e_s
10-28-2010, 02:38 PM
Originally posted by Xenofex_086:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by C_h_u_c_k_l_e_s:
3. The small PC market is even smaller for non-online based games.
Even if this is true, which I doubt, it does not explain how a hard-core, PC-exclusive RPG as The Witcher can sell more than 1 million copies. This is a slap in the face of those who think that the console ******ness has already conquered all and everybody wants to play some brainless click-feasts. I for one think that exactly this kind of (incorrect) reasoning - namely that the old genres and platforms are nearly dead - among the vast majority of the devs and the publishers will make the producers of a good ol' style RPG rich and famous.
However, I doubt that M&M X will ever be produced. The old universe is no more, which makes the continuity impossible and even if something like M&M X comes to live, it will essentially NOT be M&M. Ashan, on the other hand, is not inspiring enough for a good RPG. Thus, I think this part of the series is gone for good. </div></BLOCKQUOTE>
Well, first let me say that I'm in the US, and European markets from the sounds of things are VERY different. In the US...it's getting close to the point where it's consoles or nothing. Go into any local game store and you'll find the store easily 90% console. Now I'm not familiar with The Witcher so I can't really speculate on that particular game. But there have ALWAYS been outliers when it comes to games. Some games simply go against the norm in terms of sales. But we're talking about Ubisoft here. They don't exactly have the reputation of putting out a top quality game at the outset...after some patches...sure. Add to that the fact that the M&M RPG brand got hit with a big club to the head with the release of MM9. That game soured a LOT of the fan-base.
Is it impossible for there to be a new MM rpg? No. But the odds are stacked VERY HEAVILY against it. I'll leave it at that.
Xenofex_086
10-29-2010, 12:00 AM
The Witcher is in many aspects a "heavy class" RPG - many character development options (although not exactly equally useful, but that's a common flaw), lots of inventory items, strong dialogue with plenty of NPCs, complex and actually enjoyable Alchemy system and somewhat abundant side quests. Additionally it has 3 things which I value a lot in a RPG game - interesting, breathing world, intelligent plot and various intriguing characters (some of them taken from The Witcher books, which are quite well-written, but some are new). The game is considered such success that the devs are now making a second part, which they intend to polish even more.
Another example for a recently released successful RPG is Dragon Age. Although it is not PC-exclusive, it is still quite a complex game and if it was not for the horrifically generic world and plot and some other shallow design decisions, it could have been among the greatest RPGs ever. And this is Electronic Arts we are talking about - these people are masters when it comes to releasing mainstream ******ed-to-its-intestines crap and ruining good projects and even studios, so the very fact that they decided to publish something as sophisticated as Dragon Age speaks much. And in this case we are again expecting a sequel.
So, the old-school RPGs aren't dead in my opinion and Ubisoft will be taking calculated risk with more than mediocre chances for good sales if they decide to release one. What I doubt is that the current Might & Magic world can be squeezed hard enough to provide at least decent setting for a good role-playing game - it's just full of everything that everybody has seen 10000000 times already.
alextwigg
12-14-2010, 02:33 AM
I think there is a reasonable chance of the MM franchise going to the MMO market. A universe with a unique blend of sci-fi and high fantasy with years of back story to prop the world up on. No doubt they would ignore all the back story...no mention of the ancients in DMoMM, but that would just be a large waste of a good resource.
I think the chance of them releasing a stand alone RPG is small now; as stated elsewhere, they have high production cost and a more limited market. MMOs on the other hand...they have a constant revenue stream. Plus, Might and Magic Online would become MMO...what could be better? (Well, I thought MMX released in 2010 would have been perfect...but that's just me!)
MMXAlamar
01-14-2011, 10:12 AM
For those of you still curious about a Might and Magic 10, there is one in development by a fan-based project.
Unfortunately Ubisoft has decided to scrap the old worlds of Might and Magic for brand new worlds, but they've done wonders with HoMM 5 and Heroes VI looks amazing!
As for Might and Magic X, we are working on the project slowly but surely. I know there are many fans out there who want to see the completion of the project, but there aren't many members working on it right now, so it will be on hold until we can acquire more dedicated fans to help us out.
If you're interested in joining the team, by all means, let me know or sign up on the forums in my signature.
Here are some cool screenshots from the game website: http://mightandmagic10.thegami...iverse.com/media.php (http://mightandmagic10.thegaminguniverse.com/media.php)
Check it out guys!
~Ari