View Full Version : New Clouds and 3rd Party Missions/Campaigns.
07-15-2005, 05:45 PM
When I download a 3rd party mission or campaign, despite having the old clouds set in my config file, I get the new clouds.
I assume if the mission builder is running the new clouds, then they will appear no matter if clouds are set to =0 just like online?
The problem is if I fly an older campaign or a single mission the new clouds remain!!??
Anyone else experiencing this?
07-15-2005, 06:32 PM
clouds=0,1 or 2 aren't the setting to turn the new clouds on or off - that's the setting for the graphical detail.
The setting to add/remove the new clouds is
TypeClouds= (0 for old clouds, 1 for new)
You'll need to add it to the conf.ini under the [game] heading. Note that this only works for single player, or if you're a multiplayer host. The server sets the cloudtype, and that temporarily overrides your settings online. Most online servers are running with the old clouds for performance purposes, though.
07-16-2005, 05:03 AM
Sigh!...........Yes I know all about TypeClouds=0 which I added to my config file under game the moment I had downloaded the patch.
What I want to know is why I have the bloody new clouds when I shouldn't. Clear enough now?
07-19-2005, 03:53 PM
cool down buddy... he was only trying to be helpful....
I don't think a mission or campaign has the ability to re-set your conf.ini file... there must be something else...
try giving your DX dialog to the Technical forum guys