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View Full Version : Brink. Could this really revolutionize FPS?



Melonie
08-24-2010, 11:52 AM
http://www.exasm.net/wessel/brink/logos/brink_logo3.png

http://www.thesixthaxis.com/wp-content/uploads/2010/05/Brink1.jpg

Haven't really kept all that updated with this game until just recently, but I am very curious to see how this game plays out. It plays like a general first person shooter, but with the maneuverability of Mirror's Edge. Supposedly, it's very fluid and less constricting than what we're used to seeing in FPS, and the agility is nearly effortless to pull off, while still in combat.

I'm very curious to see how fluid it really is. If it's as they say, I think it could be a revolutionary FPS! We're so used to bunny hopping, dolphin diving, and strafing, but how cool would it be to dodge speeding bullets with actual agility? It could be a huge evolutionary step for FPS!

On top of that, the character customization looks SWEET! I know I'll be spending a great deal of time fiddling around with my character. The only downfall is that, to my knowledge, there will be no female character option. Which is ok if the game is super awesome, and it's still fun to design cool guy characters, but I'm partial to playing as a female. Perhaps if the game is a huge success, they will add that feature in the next one. Or maybe a DLC add on??

http://i.ytimg.com/vi/e2rjVqgTp7w/0.jpg

My first impressions of the game actually remind me of Team Fortress crossed with Mirror's Edge, with a twist of its own style. I have high hopes for this game, and hope it's as awesome as it seems! I'm definitely going to keep my eye out on this one.

Cinematic Trailer (http://www.youtube.com/watch?v=xYvAAb2qEFk&feature=search)

Single Player Gameplay 1 (http://www.youtube.com/watch?v=RmKZchM0AiE&feature=search)

Gameplay Trailer (http://www.youtube.com/watch?v=5kjmS_sknkA&feature=search)

BCA
08-24-2010, 12:42 PM
I hate you Melonie. Now I have to buy this game. And its all your fault.

z0mbieMUFFinz
08-24-2010, 12:48 PM
This game is incredible.

I went to Quake Con here in Dallas a few weekends ago. On Sunday near the end of Con everything started to wind down and and got a Chance to Demo Brink , Fallout : New Vegas, Hunted : The Demon Forge, And Rage.

Other than New Vegas Which I will definitely buy, This was the other game I was most interested in and have been following for since E3.


While I didn't get to take the time to customize my own character the awesome guy helping me out showed me a few of the customization screens and talked about how in depth the customization went the further into the game you got as far as not only look but race and class [which apparently can switch to do different thinks ]. I believe you can only play as a male character, unfortunately for us girls. :]]] But still the plethora of character options seems incredible without actually having touched them myself.

The movement system was completely different than I expected. The fluid movement S.M.A.R.T System picks the best possible path for you when you're moving and moves you there with the touch of a button sometimes helping you get past a traps or just zip around a better route more quickly. For instance if you look up at something and move toward it while pressing the smart button you will jump the distance to it automatically.

I'm going to keep watching this game too. I like the idea for a setting and I more than likely will buy it. I'd love to get further than the demo allowed.

POP-SOT
08-24-2010, 12:51 PM
Originally posted by Melonie:
My first impressions of the game actually remind me of Team Fortress crossed with Mirror's Edge, with a twist of its own style. I have high hopes for this game, and hope it's as awesome as it seems! I'm definitely going to keep my eye out on this one.

Well, then you haven't played Team Fortress (which i've been trying to get you to play it with us for a while but you keep ignoring me), i've been tracking the updates of this game for a while and it actually reminds me much of their Enemy Territory Quake Wars but in a new skin and with lots of new features, and that is not a bad thing i believe, i actually liked Enemy Territory Quake Wars even though it had some problems.

I do have high hopes for this game (like i did with Quake Wars when they announced it) but i'm afraid that i didn't see any thing that impress me about this game yet, it looks so normal to me.

ERRRskate151
08-24-2010, 01:14 PM
I find your displays of fanboydom disturbing...

Mookel
08-24-2010, 01:17 PM
Now where have I heard this before...I'll believe it when I sees it...

seductivpancake
08-24-2010, 01:27 PM
I would hardly call this revolutionizing.

Is it unique? A bit. Is it different from your usual run about shoot em up? A bit.

But no, I wouldn't call this revolutionizing. Maybe it will set new standards, that is all. Standards as in, other games should strive to make the game as fun as this. This game is not in anyway, changing the way FPS games are played for me.

It does look fun. Like a gritty Borderlands, which I loved, and i am always in support of character customization.

And, what exactly is actual agility? That sounds more interesting out of all the features.

tibbsy07
08-24-2010, 03:12 PM
I'm really excited for this game because I think it's going to be fun. I do think it's going to be a bit more difficult for them to execute the smart move idea than they think. Computers are smart, but sometimes games pick the best route and it's by no means the actual best route. I think it's a great idea, but I have reservations as to how it will all work while trying to run around and blast people to bits.

XBLirael
08-24-2010, 03:16 PM
That movement style sounds like games with quick-button cover, like SCC. I think it could be really cool if the quick-button movement is tricky to pull off and they put a lot of work into designing all different kinds of animations for the movement.

It sounds like the movement isn't context-sensitive, either. That's cool! Like, you can go anywhere by looking and tapping the "smart button."

But it doesn't sound like it's actual agility so much... one of the cool things about Mirror's Edge is that you use all the buttons on the control to duck, jump, slide, grab, etc. I think it would be hard to make an FPS with movement mapped so specifically.

Sounds fun, though!

castorz
08-24-2010, 03:42 PM
I've had my eye on this one for a while. It's actually my most anticipated game besides Reach and of course FIFA 11...

The city in the middle of the Ocean reminds me of a french cartoon called Golden City, the poor live on the landish outskirts while the rich enjoy this wonder of Architecture. One must ponder why Humans haven't built sea cities or even underwater ones like Rapture.

To come back to Brink, not to sound like a broken record, but near-future games are really where it's at for me, I like the fact that you create your own soldier. Sucks for the female part, I'll give you that. It's stated for 2011 so still a long way off.

There's some really great vidz of it on the Marketplace, but I'm skeptic about the controls, FPS games don't usually give you a lot of ways to dodge bullets besides finding cover - I doubt the controls will be as deep as Mirror's Eddge... I know I'll be part of the ragtag group if I end up purchasing it...

castorz
08-24-2010, 04:32 PM
My bad, it's actually a comic not a cartoon:

http://i4.photobucket.com/albums/y139/Castorz/GoldenCity.jpg http://i4.photobucket.com/albums/y139/Castorz/Goldencity2.jpg
GC

http://i4.photobucket.com/albums/y139/Castorz/BrinkCity.jpg
Brink

Brimtown
08-24-2010, 08:52 PM
Originally posted by Mookel:
Now where have I heard this before...I'll believe it when I sees it...

Not sure if I've ever really said this beore...but I agree with Mookel. There have been tons of games over the past several years that have claimed they would "revolutionize" the FPS genre. It's only revolutionary if developers begin to imitate and adopt unique elements of this game. Games like Counterstrike and Halo - those are what you would classify as revolutionary shooters, because their impact on the genre is undisputable. Not saying this game doesn't look cool, but I don't really see it as adding anything "revolutionary".

Melonie
08-24-2010, 11:23 PM
Originally posted by Boo_Master:
I hate you Melonie. Now I have to buy this game. And its all your fault.

haha awesome http://forums.ubi.com/images/smilies/88.gif Maybe we can have some awesome community game nights with this game. If it turns out to be as awesome as it looks, anyway. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif


Originally posted by tibbsy07:
I'm really excited for this game because I think it's going to be fun. I do think it's going to be a bit more difficult for them to execute the smart move idea than they think. Computers are smart, but sometimes games pick the best route and it's by no means the actual best route. I think it's a great idea, but I have reservations as to how it will all work while trying to run around and blast people to bits.

Definitely some great points, I have to agree with you on that. I'm really anticipating some great reviews for this game, it looks fantastic. Let's hope I'm not getting my hopes up. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I also can understand the skeptical posts regarding this game. Is this another flop that's claiming to revolutionize the FPS genre? Perhaps. Hopefully not, though. Heck, I'm just happy to see that people are making the effort to. We'll definitely see something pull through, hopefully this game will be a step in the right direction.

FPS is my favorite genre, but I see a lot of room for evolvement that would just be insanely awesome sauce to see take place. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif


Originally posted by z0mbieMUFFinz:
This game is incredible.

I went to Quake Con here in Dallas a few weekends ago. On Sunday near the end of Con everything started to wind down and and got a Chance to Demo Brink , Fallout : New Vegas, Hunted : The Demon Forge, And Rage.

Other than New Vegas Which I will definitely buy, This was the other game I was most interested in and have been following for since E3.


While I didn't get to take the time to customize my own character the awesome guy helping me out showed me a few of the customization screens and talked about how in depth the customization went the further into the game you got as far as not only look but race and class [which apparently can switch to do different thinks ]. I believe you can only play as a male character, unfortunately for us girls. :]]] But still the plethora of character options seems incredible without actually having touched them myself.

The movement system was completely different than I expected. The fluid movement S.M.A.R.T System picks the best possible path for you when you're moving and moves you there with the touch of a button sometimes helping you get past a traps or just zip around a better route more quickly. For instance if you look up at something and move toward it while pressing the smart button you will jump the distance to it automatically.

I'm going to keep watching this game too. I like the idea for a setting and I more than likely will buy it. I'd love to get further than the demo allowed.

Wow, that's very insightful. Makes me excited!!! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif


Originally posted by POP-SOT:
Well, then you haven't played Team Fortress (which i've been trying to get you to play it with us for a while but you keep ignoring me),

Yes, I've played Team Fortress. I was referring to the art direction when I noted the similarities. And I'm sorry if I have made you feel ignored. I just don't play PC games that often (I'm an Xbox 360 girl), and if you ever see me on Steam, it's mainly because it automatically starts up when my computer does. I'll hop on every once in a while, but for the most part, it's only if my friends who aren't on XBL want to play something. But even then, it's kind of rare, because I have a lot of friends who want to play with me on XBL as well. I'd love to play with you sometime, though. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Brimtown
08-24-2010, 11:30 PM
The in-game narrator sounds like the one in Far Cry 2.


The character customization does look very nice, very in-depth.

Melonie
08-24-2010, 11:44 PM
Originally posted by Brimtown:

The character customization does look very nice, very in-depth.

Oh heck yes, that had me interested. I looooove anything customizable. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

BCA
08-25-2010, 02:33 AM
The only complaint I have is the character voice in game. He just sounds SO BAD! Other than that I want to get my hands on a beta or demo. The FPS junkie in me wants to get ahold of this game.

shrubbinator
08-26-2010, 08:05 AM
I've been watching this game for a while now *since they showed the first trailer at E3, splash damage *are* very awesome in my oppinion, and besethsda is generally a decent publisher. It was actually due for release this year but got delayed, and as for the females, tis quite old, but they would have had to cut down on their custimization options. I'd rather have more custom options and more seemless animation / classes / body types then a gender. There were some rumours on the spash damage forums about possibly putting in females as DLC or in later versions (though I haven't been there for a while, b) no developers confirmed or denied this).

As for uniqueness, I think its unique in the same sense that borderlands was 'unique'. Neither are 'revolutionary', *syncial*, all it is a few more unique selling points, which isn't revolutionary at all. Especially when you consider the indie front http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif .

When I first saw it (http://www.youtube.com/watch?v=Bc9QYtszhgI E3 2009) I thought it was a fallout spinnoff, even though the game stylistically looks nothing like it, some of the setting does look a little bit like megaton (in terms of the steel sheets, wood work, gritty ground textures). Styleistically its alot like borderlands, you've got the hand created textures that borderlands uses to make it look like a 'cell' shade. Definatly agreeing that it looks alot like Team Fortress two gameplay wise, ie you've got classes and tradeoff of classes to keep things very balanced.

What I do like is the ability of either playing online or offline http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif would love to see the story they have attached to it ^_^

...PS if you preorder it you could get these goodies http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif http://www.splashdamage.com/co...n-retailers-revealed (http://www.splashdamage.com/content/brink-pre-order-packages-and-north-american-retailers-revealed) *I'm liking that uber cute vault boy tee http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif*

seductivpancake
08-26-2010, 08:20 AM
Originally posted by Brimtown:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Mookel:
Now where have I heard this before...I'll believe it when I sees it...
I don't really see it as adding anything "revolutionary". </div></BLOCKQUOTE>
Yea, I don't see it either Brim, but I am all for customizable features. When someone started a rumor about that option being available for MW2, I was so giddy, but that turned out to be false.

MMORPGS have let you customize your looks since like forever. No reason why you shouldn't able to for FPS games since its pretty much the leading genre for online gaming.