View Full Version : (lack of) AI discussion
GhostPoet1
08-16-2006, 08:42 PM
In the DEMO it's painfully obvious the enemies have NO thinking power. At all. I shot an arrow that took out a floor underneath a guard, he fell...stands up and sighs. And then he just stands there like it never happened.
Another time I had bodies all over the place...one of the other guards comes by and doesn't even notice.
AI is painfully broken and non-existant.
IS the full game going to be the same?
GhostPoet1
08-16-2006, 08:42 PM
In the DEMO it's painfully obvious the enemies have NO thinking power. At all. I shot an arrow that took out a floor underneath a guard, he fell...stands up and sighs. And then he just stands there like it never happened.
Another time I had bodies all over the place...one of the other guards comes by and doesn't even notice.
AI is painfully broken and non-existant.
IS the full game going to be the same?
ch4os_1337
08-16-2006, 08:58 PM
it will probably be fixed or, tuned to be more realistic. thats what they said that they were working on in some interviews
The_Shaftzor
08-16-2006, 09:08 PM
Read the single player review on Gamespot that just came out. They thought the AI was quite impressive so I'm sure it's much more polished now.
Shogoll
08-16-2006, 09:48 PM
It's also because were doing things were not supposed to with the game. Like spawning tons of orcs and having piles of bodies around. This will never happen in the real game, so there will be no need to program fear from seeing piles of bodies, since the game will never put you in a situation were you fight off hundreds of enemies.
ekko2006
08-16-2006, 10:17 PM
If you look at some of the sound files you will see many dailects for the orcs which aren't used in the demo. So it will probably be much less repetitive in the actual release. Also yeah it also has to do with all of us spawning mass hordes of orcs.
TrikzUk
08-17-2006, 07:15 AM
http://img104.imageshack.us/img104/760/dmreadde5.png