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View Full Version : "Knights of the sky" latest news (Big Pics!!)



Bo_Nidle
09-02-2006, 05:12 AM
I haven't seen much on the forums about this forthcoming WW1 sim based on the IL2 engine which is surprising considering how impressive its looking.

Check out the latest development news here: www.gennadich.com (http://www.gennadich.com)

Personally I'm really looking forwards to this.

http://www.gennadich.com/images/299_pic_multi.jpg
http://www.gennadich.com/images/310_pic_multi.jpg
http://www.gennadich.com/images/333_pic_multi.jpg
http://www.gennadich.com/images/439_pic_multi.jpg
http://www.gennadich.com/images/419_pic_multi.jpg
http://www.gennadich.com/images/284_pic_multi.jpg
http://www.gennadich.com/images/153_pic_en.jpg

F19_Orheim
09-02-2006, 05:39 AM
I have been following the work on SIMHQ where guys form the development team frequelty post.

http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb....topic;f=144;t=001669 (http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb.php?ubb=get_topic;f=144;t=001669)

This is indeed a sim to look forward to, for me a much more eagerly awaited sim than Maddox' next generation.

They have changed course though, no longer IL2 engine.

flyable planes:


PC = flyable
+ = done
* = in progress

FR

Nieuport 17/17bis/23 (PC)+
SPAD XIII (PC)+
Breguet 14 (PC)*
SPAD VII (PC)+

Nieuport28+
Salmson 2 A2*

GER

Albatros D.III (PC)+
Albatros D.V/Va (PC)+
Fokker DR.1 (PC)+
Gotha G.V / AEG G.IV (PC)*
Fokker DVII (PC)+

Pfalz DXII+
Halberstadt CL.II+
Hannover CL.III*
Pfalz D.III/IIIa+
Roland D.VI+
Rumpler C.IV+
DFW C.V+


GBR

S.E.5/5a (PC)+
Sopwith Camel (PC)+
R.E.8 (PC)*
Sopwith Triplane (PC)+

Sopwith Pup+
Sopwith Dolphin+
Sopwith Snipe+
DH4+(PC)*
DH9+
Bristol Fighter+
Handley Page 0/400*

DmdSeeker
09-02-2006, 05:51 AM
Originally posted by F19_Orheim:


They have changed course though, no longer IL2 engine.



I wonder why; and what they're using instead?

OTOH; I refuse to get worked up on release dates; they always lie.

leitmotiv
09-02-2006, 06:29 AM
Yes, this looks likea great production. Getting it without reservations.

Feathered_IV
09-02-2006, 06:45 AM
Me too http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

And in Old Testament tradition, there are weekly updates every Thursday as well.

Bo_Nidle
09-02-2006, 06:49 AM
I did not know they had abandoned using the IL2 engine.

The quality of the aircraft/object modelling looks outstanding. It will be very interesting to see what the game world looks like.

I have acquired a few books on WW1 aircraft in the hope that these kites will be skinnable too.

F19_Orheim
09-02-2006, 07:05 AM
from gennadich forum:

Now we have 3 g-engines.

1) Il2 engine (MG)
2) DigitalNature (d-strick)
3) Newtonika (GT) - working name

Not convenient to us to use IL2 of engine because it is written with jawa code. We do not want to work on jawa. + there is several ideas which we will not be able to realize on IL2 engine with its entire attractiveness. Therefore we wrote our engine with work name â«Newtonika.â» So we are now expected engine оf â«digitalNatureâ» from d â€"striсt group.

Now we continue work on the base of â«Newtonikaâ». But we yet did not conduct the analysis of the code â«digitalNatureâ». Possible that we will use very large parts from it, or all engine. Now work continues only on â«Newtonikaâ».

I cannot say all to you now, since the part of the information is commercial secret. But I hope that before the presentation â«Newtonikaâ» to you these my explanations will be sufficient.

F19_Orheim
09-02-2006, 07:15 AM
more from an interview:


quote:
--------------------------------------------------------------------------------
LOFT,

If we are to understand you correctly then, do you mean you're not planning on using the IL-2 game engine for "Knights" anymore....not for anything in the new sim???
--------------------------------------------------------------------------------

Yes this is correct. This is the new solution. We accepted even it at the beginning of work. About the reasons for this solution I wrote before this. Best anything on IL2 of engine is obtained IL2 but it already is. We had additional time and calculated by the possible to use new possibilities and ideas and not to repeat old.



quote:
--------------------------------------------------------------------------------
Are you planning instead on using a different game engine than IL-2 for this WWI sim of yours, one you call "Newtonika", which GT has been developing itself?
--------------------------------------------------------------------------------

Yes its correct.



quote:
--------------------------------------------------------------------------------
Additionally, are you saying that you may include part of d-Strict's game engine into Newtonika as time goes on, but at the moment GT hasn't analysed the DigitalNature engine yet, so you're not sure what can be used from it? Therefore, GT is currently working only on its own game engine for "Knights" (Newtonika), but that some of the d-Strict code could end up in the final version of this sim's game engine afterall?

--------------------------------------------------------------------------------

Yes. We plan to analys d-sticct engine on first week of July. And i think we can use some parts of thise engine. But i can`t say anything right now. Only after analys.


quote:
--------------------------------------------------------------------------------
Would you say these are correct interpretations of your posting LOFT?

Feel free to correct or add any additional information to clarify the situation for us please. Thanks again!

--------------------------------------------------------------------------------

Aabsolute you correct.

F19_Orheim
09-02-2006, 07:15 AM
quote:
--------------------------------------------------------------------------------
FlyXwire wrote:
Well we know that making a WWI sim on a pre-existing WW2 sim platform is a less than ideal situation, as it takes much "reverse-engineering" to build in some of the more WWI-like flight characteristics needed to make the flight modeling complete (such as sufficient gyroscopic precession and adverse yaw dynamics as a few examples), but perhaps this was not the problem with the idea of using the IL-2 engine afterall???
--------------------------------------------------------------------------------

You didnt get one thing - we will have our own, made from 0 to 100, Flight Model and dynamic engine made by our own programmers and flight dinamics engeeneer. (An.Petrovich - if you know him - he where workin over AFM in Eagle Dynamics).


quote:
--------------------------------------------------------------------------------
Without revealing too much protected information about "Newtonika" (name chosen in reference to Issac Newton perhaps?), can you tell us if abandoning the IL-2 engine was related to FM issues, and related AI issues, or for other reasons (like being able to fully include those new ideas you mentioned above)?

--------------------------------------------------------------------------------

correct, and also we can bring much more physics futures into our game by using our own FM and game-core.


quote:
--------------------------------------------------------------------------------
Could you give us an idea if it was the difficulties that GT faced in getting the IL-2 engine to correctly work with basic WWI-like sim functions (FM/DM/AI issues), or was it because of these new features that GT planned/wanted to include in the new sim that required the development of a new game engine altogether?
--------------------------------------------------------------------------------

you know, we cant tell you about it cause alot of reasons, and some of them does not depend on us


quote:
--------------------------------------------------------------------------------
(sorry if I'm digging here a bit, but I think many of us are interesting in understanding further the "why" behind the decision to switch from a modified IL-2 engine plan, to the "Newtonika" plan....that's all)

--------------------------------------------------------------------------------

The reason is..
that we will try to make it better, cause we know it by our own experience - what we whant from the aviasimulator.

F19_Orheim
09-02-2006, 07:19 AM
Also of interest ÃÂ*s this for those of you who havent followed this sim:.. this was announced in May

Official announcement from GT and d-strict teams.

Dear customers. Our teams are happy to announce about collaboration over our project. As many of you know, that during last time both companies where concentrated over work at the same theme projects during 2006. It was "Sykorsky" project for d-strict team www.d-strict.com (http://www.d-strict.com) , and "Knights of the Sky" for GT team www.gennadich.com (http://www.gennadich.com) . Both projects are pointed for simulation of WWI theme. During long period of negotiations we have decided that we can reach much more results and success while working together. Our joint work can give us much more that before and unite all best things that yet have been done from both projects. Our customers will be able to get much more complicated and qualitative product, while our companies will collaborate together to act for simulation market with better success.

Our teams resources collaboration are planned for early of July 2006. GT team will be as tech base for project. Sykorsky team members will be transferred into GT team and all items done for Sykorsky are included into "Knights of the Sky" project. We sure about that, that we will use all those materials in right way to bring out maximum quality products into game development market.

orkan_3d
09-02-2006, 07:26 AM
Here you can see how Knight of the sky might look like:

http://www.d-strict.com/index.php?lang=eng&page=gallery

Don`t forget to look the other two pages.
few examples:

http://www.d-strict.com/pages/gallery.php?shot_id=34
http://www.d-strict.com/pages/gallery.php?shot_id=31
http://www.d-strict.com/pages/gallery.php?shot_id=18

For some reason browser does not show images, but you can right click on it and click on view image

TgD Thunderbolt56
09-02-2006, 08:18 AM
I wonder if this engine-change will delay the release?...either way, I'm excited about it and fully intend on cruising the skies over Flanders.


TB

Divine-Wind
09-02-2006, 09:18 AM
That is one sweet, kick-arse cockpit.

Will it have TrackIR support/6DOF?

F19_Orheim
09-02-2006, 11:33 AM
6DOF fully supported

F19_Orheim
09-02-2006, 11:39 AM
Originally posted by TgD Thunderbolt56:
I wonder if this engine-change will delay the release?...either way, I'm excited about it and fully intend on cruising the skies over Flanders.


TB

I think it might work both ways. I think that there could be a delay due to the fact that two companies make a "joint venture" for a game, and stuff like that always takes time. But then again, it seems like there are so many things already produced by both companies (objects etc) that will be of benefit for the project, so in that sense maybe they save time. But then again, if they are two, and they imagine how "Huge" this actually can get, maybe they make the scope even bigger which means more time.... just speculations but hey, that is what we are here for right?

No matter, this is the game for me.. I HOPE!!! We need a decent WWI sim.... turn burners, unitehttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

DuxCorvan
09-02-2006, 11:51 AM
Originally posted by F19_Orheim:
Turn burners, unitehttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

There was also Boom'n'Zoom in ww1. That's the way to go with Bristol, Spads, SE.5 and Albatros: fast planes, not very good turners. You'll find air combat is very similar to ww2, only lower speeds and shorter distances.

For turning, Nieuports, Sopwiths and Fokkers.

Good for all, Fokker D.VII.

I hope that they reproduce the unreliability of those machines, and the dangers of 'pushing the envelope'.

PBNA-Boosher
09-02-2006, 12:01 PM
It's going to be ROXORZ fo sure!

Rebel_Yell_21
09-02-2006, 12:10 PM
Originally posted by F19_Orheim:
No matter, this is the game for me.. I HOPE!!! We need a decent WWI sim.... turn burners, unitehttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Amen. Looking so much more forward to this than BoB.

Jasko76
09-02-2006, 12:38 PM
Good God, that's pretty! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

Low_Flyer_MkVb
09-02-2006, 12:46 PM
A 'Good-God-I'm-really-looking-forwards-to-this' type bump http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

F19_Olli72
09-02-2006, 01:06 PM
Posted this before but since the topic is up:

http://video.google.com/videoplay?docid=7355509364849167695&q=biplane

http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

This sim will rock!

HuninMunin
09-02-2006, 01:39 PM
Fly boys, The Red Baron, Knights of the Sky....
It's a great time for WW1 enthousiasts like me. http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

GerritJ9
09-02-2006, 02:05 PM
Originally posted by DuxCorvan:

I hope that they reproduce the unreliability of those machines, and the dangers of 'pushing the envelope'.

Hmmmmm............ Nieuport 28s suddenly losing their wing fabric, Albatross D.Vs losing lower wings http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif
Are you REALLY sure you want this to happen to you???????

VF51_Flatspin
09-02-2006, 04:45 PM
This is so f'n cool I might have to stop flying FB/PF!! Bummer we won't see the Fokker E. III or the Morane "Bullet", love that early war warped wing stuff! Alas, I will hope for them in future add-ons. http://forums.ubi.com/images/smilies/25.gif

heywooood
09-02-2006, 05:29 PM
I keep seeing comments about early WWI planes for KOTS on these boards...but if I recall correctly - it was stated by the developers that they would model, as flyable, only the more evenly matched late war airplanes for this sim.

DuxCorvan
09-02-2006, 05:46 PM
Originally posted by heywooood:
I keep seeing comments about early WWI planes for KOTS on these boards...but if I recall correctly - it was stated by the developers that they would model, as flyable, only the more evenly matched late war airplanes for this sim.

More of that *balanced* bullsh*t. Good for DF servers, terrible for historical simulation.

heywooood
09-02-2006, 08:43 PM
see!!? He's not as funny as he used to be.

But he's right - that 'balanced' carp has got to stop.

Someone might want to fly a Gunbus online vs DVII's - I say we let 'em.

InyerEye
09-02-2006, 10:42 PM
It's about time...
Been hoping for a WW1 sim since...forever

Feathered_IV
09-03-2006, 03:59 AM
Originally posted by heywooood:
Someone might want to fly a Gunbus online vs DVII's - I say we let 'em.

That would be me http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

F19_Orheim
09-03-2006, 04:09 AM
Originally posted by heywooood:
see!!? He's not as funny as he used to be.

But he's right - that 'balanced' carp has got to stop.

Someone might want to fly a Gunbus online vs DVII's - I say we let 'em.

me

F19_Olli72
09-03-2006, 04:16 AM
What about me? I want to fly Zeppelins! http://forums.ubi.com/images/smilies/touche.gif

F19_Orheim
09-03-2006, 04:20 AM
I want to be a scout in a ballon.. COME ON .. I dare you!! I have a riflehttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Friendly_flyer
09-03-2006, 04:20 AM
Man, this looks soooo good!

HuninMunin
09-03-2006, 04:30 AM
DVII for teh win!
It will by über, be shure. http://forums.ubi.com/images/smilies/59.gif

F19_Olli72
09-03-2006, 04:39 AM
Who will make the first Udet skin? http://forums.ubi.com/images/smilies/typing.gif
http://www.wwi-models.org/Images/Thompson_J/Fokker/Udet.jpg

HuninMunin
09-03-2006, 04:49 AM
Thats a great pic!
Are there more where it came from?

F19_Orheim
09-03-2006, 04:50 AM
http://www.wwi-models.org/Images/Thompson_J/Fokker/FokDVII_Jasta8.jpg
http://www.wwi-models.org/Images/Miller/render/Camel/camel70.jpg
http://www.aspeterpan.com/book1/images/fokker-dvii-udet.jpg
http://www.wwi-models.org/Images/Miller/render/Albatros/htcat.jpg
http://www.wwi-models.org/Images/Miller/render/Albatros/hitechrevsm.jpg

http://www.wwi-models.org/Images/Miller/render/Albatros/j5flight.jpg

http://www.wwi-models.org/Images/Miller/render/Camel/naval10.jpg

http://www.aspeterpan.com/book1/images/fokker-dvii-udet-top.jpg

http://www.fw.hu/mascher/10mascherudet.jpg

http://www.barryweekleyart.com/gallery8/141.jpg

HuninMunin
09-03-2006, 04:54 AM
http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif
I just love WW1 aviation.
It so much more exiting and primal.

F19_Orheim
09-03-2006, 05:03 AM
This is the "Mood" I wish for in KoS

http://www.fokkerdr1.com/Arrtwork/flyingCricus_art.jpg

F19_Orheim
09-03-2006, 05:10 AM
A nice place for some Fokker art:

http://www.fokkerdr1.com/Artwork.htm

http://www.fokkerdr1.com/Arrtwork/vossfight_art.jpg

Low_Flyer_MkVb
09-03-2006, 05:17 AM
Nice pics, Orheim - thanks for the link.

Perhaps now is the time to start up the Westland Wagtail Whiners? Who's with me? http://forums.ubi.com/images/smilies/winky.gif

http://i6.photobucket.com/albums/y231/Low_Flyer/history_wagtail-1.jpg

F19_Olli72
09-03-2006, 05:23 AM
Not me, i'll be in the Phönix D.I & II whiner camp http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif:
http://www.modellbau-universe.de/uploadfiles/original/sh_48036.jpg

DuxCorvan
09-03-2006, 05:25 AM
Aviatik D.I and Siemens-Schuckert D.III/IV someone? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

F19_Orheim
09-03-2006, 05:30 AM
http://www.wwi-models.org/Images/Miller/render/Nieuport/0n17e.jpg

This is already flyablehttp://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Nieuport 17

DuxCorvan
09-03-2006, 05:37 AM
Originally posted by F19_Orheim:

This is already flyablehttp://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Nieuport 17

They just have to make the engine and propeller turn the other way round... and you have also a German Siemens-Schuckert D.I... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

heywooood
09-03-2006, 10:01 AM
sadly the pilot performed a loop without first checking his seat harness....

too many pints last night

Nice pics there Orheim.

DuxCorvan
09-03-2006, 12:07 PM
Originally posted by heywooood:
sadly the pilot performed a loop without first checking his seat harness....

too many pints last night

Nice pics there Orheim.


Maybe it's AI... http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

HuninMunin
09-03-2006, 12:56 PM
http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif
Thank you very much, all.

DuxCorvan
09-03-2006, 01:27 PM
'Sikorsky' project included some Russian WW1 planes. Aren't they merged into this?

ploughman
09-03-2006, 01:34 PM
Wow, those clouds and the ground rendering is phenomenal, it looks almost real. http://forums.ubi.com/images/smilies/shady.gif

VMF-214_HaVoK
09-03-2006, 01:54 PM
Man you guys have converted me...into an offical WW1 sim lover. And I have not even flown one yet. Im realy looking forward to KOTS! Is there any news on a possible release date?

Feathered_IV
09-03-2006, 05:37 PM
Originally posted by Ploughman:
Wow, those clouds and the ground rendering is phenomenal, it looks almost real. http://forums.ubi.com/images/smilies/shady.gif

Could be http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

That pic is by Mark Miller. Google his CG work and be amazed http://forums.ubi.com/images/smilies/25.gif

LEBillfish
09-03-2006, 05:45 PM
Wonder if we'll get anchors as optional loadouts in the Eastern Theatre...

http://img.photobucket.com/albums/v707/Kaytoo/IL2/Kazakov3.jpg

Bo_Nidle
09-03-2006, 06:34 PM
The art posted by F19_Orheim is amazing. http://forums.ubi.com/images/smilies/blink.gif

What is its origin? Is there more?

TgD Thunderbolt56
09-03-2006, 11:14 PM
Originally posted by F19_Orheim:
A nice place for some Fokker art:

http://www.fokkerdr1.com/Arrtwork/vossfight_art.jpg


Werner Voss! A true Knight of The Sky.

F19_Olli72
09-04-2006, 01:53 AM
Originally posted by VMF-214_HaVoK:
Is there any news on a possible release date?

Devs said fall 2006, but i think we might as well add "two weeks" to it.

major_setback
09-04-2006, 12:41 PM
Originally posted by Bo_Nidle:
The art posted by F19_Orheim is amazing. http://forums.ubi.com/images/smilies/blink.gif

What is its origin? Is there more?

Click on all the pictures and scroll down, loads of high res images here. Mark Miller does great computer imaging.

http://www.wwi-models.org/Images/Miller/render/index.html


http://wwi-cookup.com/albatros/dv/j79bkallmunzer02.jpg

http://wwi-cookup.com/albatros/dv/j18strahleprofile01.jpg

http://wwi-cookup.com/albatros/dv/j18strahle01.jpg

Later I'll post some of the higher resolution 'paintings' that seem to have been removed from the site (maybe tomorrow). Lots more to come.

grumpy01
09-04-2006, 01:53 PM
Does Mark W Miller have a website where he sells prints of his work? His work is outstanding and just what I'm looking for to put up in my sons room. I'm especially interested in any Fokker Dr1 prints. Mr. Miller should get into aircraft skinning for Knights of the Sky. German aircraft had some of the funkiest patterns I've ever seen and would look great ingame.

fordfan25
09-04-2006, 03:17 PM
is it going to be retail on CD/DVD in store or download only?

LEBillfish
09-04-2006, 03:24 PM
To fully appreciate Mark Millers work you MUST look at all the work to just make the engines for the Albatros........At that point you'll start getting a vague idea of the depth of the work.

Bo_Nidle
09-04-2006, 04:13 PM
Thanks people. Amazing images. I'm going to have to get really informed on the aircraft involved.

I really do hope that they will be skinnable like IL2.So many amazingly intricate schemes! I'm surprised that they could find the time to fly with all the painting that was going on:

"I'm sorry Herr Major but you cannot have the aircraft today as the purple isn't dry yet. You get it wet and it will run with the red and how will that look to the enemy? Your other aircraft will not be ready until Thursday. We just can't get the yellow until then you see?.Red we have no problem but yellow?!! Pink we can do but theres no call for it, except for Lt Schnitzelhider who was very keen, but the less said about that the better!!"

major_setback
09-04-2006, 05:02 PM
For now, another Jay M. Thompson picture:

http://www.wwi-models.org/Images/Thompson_J/Fokker/FokDVII_Jasta8_2.jpg

DuxCorvan
09-04-2006, 05:28 PM
Originally posted by Bo_Nidle:
So many amazingly intricate schemes! I'm surprised that they could find the time to fly with all the painting that was going on:


That colourful quasi-hexagonal cells pattern that late German aircraft wore wasn't painted: it was actually printed on the fabric from factory. Before that, they were usually painted in factory with a generic olive drab tone. BTW, the elegant plywood fuselage of the albatros was often left unpainted, only varnished, hence that beatiful clear wood color.

slo_1_2_3
09-04-2006, 05:31 PM
I just have another quick question,will the be a game for online play like Il*2 with online and offline?

F19_Olli72
09-04-2006, 05:33 PM
Originally posted by slo_1_2_3:
I just have another quick question,will the be a game for online play like Il*2 with online and offline?

Yes, both online multiplay and single player (with campaign) are planned http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

fordfan25
09-04-2006, 08:21 PM
awsome. after my very on topic thread about the up comeing WW1 movie i cant wait for this game. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif lol