View Full Version : Animals in game
10-18-2009, 10:18 AM
People. I need help at creation of maps. How to make walked animals ?
P.S. Sorry for my bad english
10-19-2009, 02:55 AM
On mesh browser, in "basic element" use Goat hen or vulture...
On mesh browser, in "all" change
the "type": to Flock..
I think it's with this you can put butterfly or some other animal.. But I don't know how on this time.
In "Object Selections" you have this already made. Place "Goat Spawner", "Vulture Spawner" or "Hen Spawner" on map (black box in editor), double click on it to set population of animals in this group. Keep this value less than 8 to prevent low FPS.
Animals can be used only on SinglePlayer levels.
To Enable/Disable butterflies, spiders and other system-added animals go to "Map settings" and click on [+] at cNatureParams. You will see the list of options you can set on the map.
10-20-2009, 09:36 AM
10-23-2009, 03:07 AM
I want to add some butterfly on my map, so like you said I active theme on map setting.
Sow I create a vulture spawner, and change model to betterfly. I also reduce the speed.
But I think there is a better way to had butterfly.. ^^
No, don't do that. Vulture spawner is for vultures only http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
I already wrote in this topic how to add butterfiles http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
10-23-2009, 05:14 AM
Yes I enable in map setting, but we don't chose where they are...!!!
11-28-2009, 02:42 AM
How can I add an eagle to the map who flies around and finally sits down in his nest?
11-29-2009, 07:19 AM
Can we use wolf in game? I found model "wolf" and class "NewAIWolfBeast", but when I use them, map crashes. http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif
We didn't have wolfes in COJBiB. This class is not supported, it's from COJ1. We used a wolf model only on "Medalion" level to simulate wolf.