View Full Version : Camera Idea for Towns
05-17-2006, 05:31 AM
I think this is a good idea, instead of having the camera in towns fixed at a location in the middle of the town and circle around you could make it a free camera..Like we were a bird that could fly around and under, and behind all things in the town freely.
05-17-2006, 07:17 AM
Or it coud be like this:
8. "Mentioned before": The cinematic camera for a town is only enjoyable the first (& maybe last time when youââ‚¬™re town is 100% complete). Its very annoying to see that every time, and youââ‚¬™ll have to click away it. The camera here should start as a big overview of the town, completely zoomed out. And the camera could be a little paned so you look down to the town (holding right mouse button and moving mouse up/down). The camera should also not move around when you are building something (It shows a far to inzoomed preview of the building that you can build) which makes it look like there is no difference in the picture of the town, but if the camera stands still with that big overview Iââ‚¬™ve just mentioned and you press around that building menu you should be able to see a "ghost" preview of the house you are planning to build. (Ghost= transparent, you can see trough the building). Clicking on the buildings in the picture is hopeless; youââ‚¬™ll have to use the menus, which are fairly slow at this stage.