Ilpav
03-20-2008, 02:03 PM
Whenever I play any of the Splinter Cells, I always get angry at the fact that you can't close the hatches that you climb into. That's just unrealistic because when an enemy walks by he doesn't notice that the hatch is open even when it was closed just a minute ago. Even in the most modern Splinter Cell (DA) you can't close them. I would like it to be like this: you climb into the hatch and Sam closes the hatch automatically and it's should be the same for when you climb back out.
For those of you who don't know what a hatch is, it's like a door in the floor leading to some underground area.
This should DEFINITELY be included in Conviction. It'd just add more realism to the game.
What do you all think?
For those of you who don't know what a hatch is, it's like a door in the floor leading to some underground area.
This should DEFINITELY be included in Conviction. It'd just add more realism to the game.
What do you all think?