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View Full Version : Track file problems or Bugs!



XyZspineZyX
06-19-2003, 11:44 PM
FB problems.

With trackfiles:
Somethimes can't use 'Escape'button during playing and have to wait till almost the entire track to escape !

Somethimes when using cockpit vieuw with the Manual vieuw control off, the forward vieuw at the start will not be aligned, and give a diffrent vieuw then the original recorded one (I can overcome this by restarting the track with Manual vieuw enabled centering the vieuw with the F1 button, Escape and Play the track with Manual off this time.)

A lot of times the enemy a/c is blocked by the player a/c in F6 button vieuw (external vieuw with the enemy locked) could this be enhanced by chanhing the camera vieuw point so that the player a/c will not block!?

In the F3 vieuw (Flyby vieuw) wich is one of my favorite vieuws for Dogfights the point where the flyby is repeated will differ, it will repeat when you shoot wich spoils the great Dogfight overvieuw look and mostly the effect if you hit your opponent. (I think the repating should be player controlled only by pushing the buttton each time you want to repeat the flyby or look at your plane fliyng of to the horizon or shooting at the enemy!)

Kees.

XyZspineZyX
06-19-2003, 11:44 PM
FB problems.

With trackfiles:
Somethimes can't use 'Escape'button during playing and have to wait till almost the entire track to escape !

Somethimes when using cockpit vieuw with the Manual vieuw control off, the forward vieuw at the start will not be aligned, and give a diffrent vieuw then the original recorded one (I can overcome this by restarting the track with Manual vieuw enabled centering the vieuw with the F1 button, Escape and Play the track with Manual off this time.)

A lot of times the enemy a/c is blocked by the player a/c in F6 button vieuw (external vieuw with the enemy locked) could this be enhanced by chanhing the camera vieuw point so that the player a/c will not block!?

In the F3 vieuw (Flyby vieuw) wich is one of my favorite vieuws for Dogfights the point where the flyby is repeated will differ, it will repeat when you shoot wich spoils the great Dogfight overvieuw look and mostly the effect if you hit your opponent. (I think the repating should be player controlled only by pushing the buttton each time you want to repeat the flyby or look at your plane fliyng of to the horizon or shooting at the enemy!)

Kees.