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Filipe2004
05-23-2007, 06:23 AM
What´s new about thys game? Nothing!
it´s like assassins creed but wythout the parkour and almost 900 years of diference.
But when i saw the game i saw something, it´s not assassins creed, its Hitman:blood money, come on guys think about it, the tension bar, exactly like the bar in the corner of the screen, social stealth, distractions and need of a powerfull mind to finish the mission whythout shooting everything.
Come on guys, thys is not AC it´s HBM.
check the relations.
Thys demonstrates UBI montreal lack of originality

death_zone
05-23-2007, 06:41 AM
After u mentioned Hitman: blood money..came to think about it..i agree with u..it almost looks like a Hitman game..man...i really thought this is gonna be something different..but it looks like as usual beat em up game but with Sam Fisher name and Splinter Cell tittle on it..

Quite disappointed with the trailer..But i really hope the game looks better and plays out well when it reached the stores..

scworld
05-23-2007, 07:11 AM
I think it's GTA with the 'wanted stars'... AND COMBO MOVES!!! YAYAYYA.

Stealth_chill
05-23-2007, 07:16 AM
Originally posted by Filipe2004:
What´s new about thys game? Nothing!
it´s like assassins creed but wythout the parkour and almost 900 years of diference.
But when i saw the game i saw something, it´s not assassins creed, its Hitman:blood money, come on guys think about it, the tension bar, exactly like the bar in the corner of the screen, social stealth, distractions and need of a powerfull mind to finish the mission whythout shooting everything.
Come on guys, thys is not AC it´s HBM.
check the relations.
Thys demonstrates UBI montreal lack of originality

http://i53.photobucket.com/albums/g79/SplintacellDA/1111111orly.jpg

wallz0r
05-23-2007, 07:31 AM
http://img123.imageshack.us/img123/1830/yarly2ly.jpg

Delta-Raphier
05-23-2007, 08:05 AM
Indeed. When I clicked at the Trailer and finaly when it loaded I first thought that I downloaded wrong trailer and thought that "Hey! Blood Money 2!!! YAY" I screamed. Suddenly SPlinter Cell title appears on the screen and I was like "oui...What the hell was that?"

Ubisoft is stealing other games ideas. Must. Law-suit them. Eidos where are you when needed! http://forums.ubi.com/images/smilies/10.gif

Wanted_David
05-23-2007, 08:33 AM
if you want some new Hitman, then wait for it to be released (and made of course) and then buy it. if you whiners love others games so much, then go to their forums. don't come here to say SC:C is trash...

Delta-Raphier
05-23-2007, 08:36 AM
Originally posted by Wanted_David:
if you want some new Hitman, then wait for it to be released (and made of course) and then buy it. if you whiners love others games so much, then go to their forums. don't come here to say SC:C is trash...
Why can't we tell about our opinions? is this forum restricted to positive opinion only, o rly?

simulacra
05-23-2007, 09:01 AM
No, but pointless whining about "this game is not splinter cell!!!111" isn't really constructive.

Accept the change then decide which side you're on, If you decide that there is nothing in SSC to interest you, but still have to best a pestulence about, please refrain from posting.
By all means, be sceptical, just wait and see what conviction will turn out like.
A forum is NOT a democracy, there is no point in incessant crying about conviction not being a second version of CT.

Delta-Raphier
05-23-2007, 09:10 AM
Originally posted by simulacra:
No, but pointless whining about "this game is not splinter cell!!!111" isn't really constructive.

Accept the change then decide which side you're on, If you decide that there is nothing in SSC to interest you, but still have to best a pestulence about, please refrain from posting.
By all means, be sceptical, just wait and see what conviction will turn out like.
A forum is NOT a democracy, there is no point in incessant crying about conviction not being a second version of CT.
What's so interensting is that when SCDA faded in Everyone was like it was same **** over again and everyone could express their opinion how bad it came up.

Now that SC has changed to Hitman game, everyone is yes, whiners go die. To me It looks like this this forum is getting turned into Run'n'gun
gamers and revolution has already come and the newcomers has won. We who don't like then new direction cannot express our opinion and all.
In this New Communism of COnViction is turning up grim. We need the Democracy back.

Why should every holing game turn into damn Run'n'gun, Beat 'em all up! While I stay To see if this game has still hope, I will be here until i will find a new home. http://forums.ubi.com/images/smilies/bigtears.gif

Filipe2004
05-23-2007, 12:18 PM
The only thing i like in Hitman blood money is stealing uniform, and o dont think that´s even in the game

MKCC14
05-23-2007, 12:48 PM
Game looks great, change doesnt bother me, avoid complainers.

sl0ppy_sec0nds
05-23-2007, 12:51 PM
Originally posted by MKCC14:
Game looks great, change doesnt bother me, avoid complainers.

You were probably one of the few supporters of Rainbow Six Lockdown eh? http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

MKCC14
05-23-2007, 01:33 PM
Originally posted by sl0ppy_sec0nds:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MKCC14:
Game looks great, change doesnt bother me, avoid complainers.

You were probably one of the few supporters of Rainbow Six Lockdown eh? http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif </div></BLOCKQUOTE>
The only R6 game i played was Vegas, which i play often.

sl0ppy_sec0nds
05-23-2007, 02:10 PM
Originally posted by MKCC14:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by sl0ppy_sec0nds:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MKCC14:
Game looks great, change doesnt bother me, avoid complainers.

You were probably one of the few supporters of Rainbow Six Lockdown eh? http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif </div></BLOCKQUOTE>
The only R6 game i played was Vegas, which i play often. </div></BLOCKQUOTE>

I see. I was trying to convey a point here. Like Splinter Cell, Rainbow Six went with through a dramatic change from non-linear tactical simulation to linear arcade shooter w/ 3rd person cover system. Ghost Recon followed suit, but took a turn for the worst and went full blown linear 3rd person arcade shooter.

The point is change is not always good for those that have enjoyed the roots of Tom Clancy. Unfortunately, change has finally made its way to Splinter Cell and there will be mixed feelings over this.

blakegriplingph
05-23-2007, 07:20 PM
I see. I was trying to convey a point here. Like Splinter Cell, Rainbow Six went with through a dramatic change from non-linear tactical simulation to linear arcade shooter w/ 3rd person cover system. Ghost Recon followed suit, but took a turn for the worst and went full blown linear 3rd person arcade shooter.

The point is change is not always good for those that have enjoyed the roots of Tom Clancy. Unfortunately, change has finally made its way to Splinter Cell and there will be mixed feelings over this.

http://farm1.static.flickr.com/189/510545729_9dbc69cb8d_o.jpg (http://www.flickr.com/photos/7629567@N02/510545729)

I guess some GTA elements would be nice, but I somewhat agree with you guys...

simulacra
05-24-2007, 12:14 AM
Originally posted by Delta-Raphier:
What's so interensting is that when SCDA faded in Everyone was like it was same **** over again and everyone could express their opinion how bad it came up.

Now that SC has changed to Hitman game, everyone is yes, whiners go die. To me It looks like this this forum is getting turned into Run'n'gun
gamers and revolution has already come and the newcomers has won. We who don't like then new direction cannot express our opinion and all.
In this New Communism of COnViction is turning up grim. We need the Democracy back.

Why should every holing game turn into damn Run'n'gun, Beat 'em all up! While I stay To see if this game has still hope, I will be here until i will find a new home. http://forums.ubi.com/images/smilies/bigtears.gif

Again, This "run n gun" you're talking about wont happen in SSC, stop being so damn negative and start realize that stealth is STILL there, only this time it's in broad daylight, I have NO idea why some cannot understand that.

Is it different to sit in a dark corner for 5 mins and then hit a guard from behind than to stand idly by a hot dog stand and watch the guard move in behind a building before following him in and THEN taking him down, you dont have to be invisible to be unnoticed.
Do you REALLY think that you'll survive by shooting wildly, ever heard of "backup"?

This is still splinter cell, this is a splinter cell where the rules have changed, and if the only thing you liked about earlier games was the dark/light gameplay and the iconic 3 green lights than I'd say that have never been a true SC-fan.

And I, and many with me who were of the old tom Clancy guard have been screwed over WAY more than anyone else, difference is, splinter cell has NEVER been on of the old clancy game, splinter cell has never been realistic, GR and R6 were a whole different breed.
I'd say that in terms of methodology, splinter cell has just turned MORE realistic.

Georg_Maximus
05-24-2007, 03:27 AM
Originally posted by simulacra:
If you decide that there is nothing in SSC to interest you, but still have to best a pestulence about, please refrain from posting.

Stop behaving like you owned the forum, please. People disagree with you, and we all have the right to vent our disappointment - deal with it.

Blind_Peanut
05-24-2007, 04:40 AM
Originally posted by Georg_Maximus:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by simulacra:
If you decide that there is nothing in SSC to interest you, but still have to best a pestulence about, please refrain from posting.

Stop behaving like you owned the forum, please. People disagree with you, and we all have the right to vent our disappointment - deal with it. </div></BLOCKQUOTE>

Well the next time you 'vent your disappointment' about a game you haven't played yet...how about some form of argument..like.."I THINK this game will be bad BECAUSE bla bla bla"

it's not that hard. seriously.

marinius
05-24-2007, 04:48 AM
Well that goes both ways, now doesn't it...? You're excited about the game because you THINK it's gonna be whatever.

Georg_Maximus
05-24-2007, 04:49 AM
Originally posted by Blind_Peanut:Well the next time you 'vent your disappointment' about a game you haven't played yet...how about some form of argument..like.."I THINK this game will be bad BECAUSE bla bla bla"

it's not that hard. seriously.
And it's not that hard to actually read the text *below* the headlines, where you will find the very reasons why people are disappointed.

marinius
05-24-2007, 05:17 AM
That's where you're wrong Georg_Maximus, some people in here find it very difficult to actually read your reasoning on why you are for instance sceptical towards what you've heard/seen so far about the new game. In fact, you're only allowed an opinion if you're being positive, although you haven't got any additional info to base that positivity on. If you're sceptical, you're whining. If you're positive, you're an all around good guy.

Somebody in here talked about having to decide which side you're on...lol, talk about being overly dramatic. Perhaps he's been playing too much Double Agent - "Which side are you fighting for?" :-)

Georg_Maximus
05-24-2007, 05:25 AM
Yep - my trust meter is flashing red. Soon Simulacra and Blind_peanut will hunt me down, and I'll have to hide in a brightly lit corner and toss printers at them. Just like a *real* spy.

Blind_Peanut
05-24-2007, 05:26 AM
Don't get me wrong, i love people to be skeptical. People who are skeptical usually give some kind of argument as to why they believe the game is going to be bad(or whatever). People who say things like "This game is going to be bad because it is" isn't being skeptical it's just being stupid.

Georg_Maximus
05-24-2007, 05:33 AM
Originally posted by Blind_Peanut:People who say things like "This game is going to be bad because it is" isn't being skeptical it's just being stupid.

Okay, just to recap what have been mentioned about a million times now:

SC used to be about infiltrating enemy territories, hiding in shadows and sneaking around hostiles. SCC looks to be about running around in broad daylight kicking and punching other people. It may still be a good game, but if you order a steak and are told you'll get a potato, it doesn't matter how good that potato will taste - you'll still be disappointed. Any questions?

marinius
05-24-2007, 05:33 AM
Originally posted by Georg_Maximus:
Yep - my trust meter is flashing red. Soon Simulacra and Blind_peanut will hunt me down, and I'll have to hide in a brightly lit corner and toss printers at them. Just like a *real* spy.

Haha, good one mr. Maximus! That's the way to do it if these guys are after you, lol! Of course, we all know that when your trust meter is flashing red, nothing more will happen than somebody telling you don't belong here and need to get out...

To the blind peanut: I agree with you. It's in no one's interest having people simply stating that they like this or dislike that with no backing up as to why.

Blind_Peanut
05-24-2007, 05:35 AM
Originally posted by marinius:
To the blind peanut: I agree with you. It's in no one's interest having people simply stating that they like this or dislike that with no backing up as to why.

Glad we could agree on that.

Lol at the printer.

Filipe2004
05-24-2007, 05:38 AM
Originally posted by Georg_Maximus:
Yep - my trust meter is flashing red. Soon Simulacra and Blind_peanut will hunt me down, and I'll have to hide in a brightly lit corner and toss printers at them. Just like a *real* spy.
First of all, it´s not trust meter, thats realy stupid, then he is not a spy anymore so, he can do whatever he wants

marinius
05-24-2007, 05:42 AM
OMG, lol again!
You really nailed Maximus there Filipe....I know I know, irony is no simple matter but come ooooon!

teddaman2
05-26-2007, 08:14 AM
"There's no mandate in the games industry that we have to make games that are totally innovative--the mandate is to make games that are fun."- Rod Fergusson Epic Games Producer

Knot3D
05-26-2007, 03:26 PM
^ It should all be about fun indeed. But that's what true SC is to me.

The OP has a point. This Conviction seems like Hitman BM but done the wrong way.

No, Conviction does NOT look more realistic.

I see Sam in hobo style in an office with a automatic gun (game mag released screenshot). Where's any realistic contextual behaviour !? Why is Sam not blending into the office as a clerk or CEO !? No appropiate office disguise !?

Sam'll have to tread various different places to gather crucial information... so he'll need to blend in and the player will need to know the contextual parameters, right ?

Or is all crucial info to be found on the random streetZ and looking homeless bum style + hoodie will read 'unsuspicious' no matter what ? Seems very artificial.

Conviction = doesn't Convince me in any way.

Rossdavies
05-26-2007, 05:14 PM
Originally posted by Georg_Maximus:
SC used to be about infiltrating enemy territories, hiding in shadows and sneaking around hostiles. SCC looks to be about running around in broad daylight kicking and punching other people. It may still be a good game, but if you order a steak and are told you'll get a potato, it doesn't matter how good that potato will taste - you'll still be disappointed. Any questions?

http://forums.ubi.com/images/smilies/agreepost.gif

Couldn't have said it more succinctly.

Release_15
05-31-2007, 02:02 PM
SC used to be about infiltrating enemy territories, hiding in shadows and sneaking around hostiles. SCC looks to be about running around in broad daylight kicking and punching other people. It may still be a good game, but if you order a steak and are told you'll get a potato, it doesn't matter how good that potato will taste - you'll still be disappointed. Any questions?
What's cooking?

Shadowcancer55
05-31-2007, 02:34 PM
It's funny, I was thinking about it, and hitman blood money already had a crowd, the New O mission had soo many people on the god damn screen it was crazy, I liked that mission to a degree.

Like i've said before, this new SC looks like a mixture of what you said, Hitman, and Assassins Creed. The only difference is that Sam(when he becomes runaway guy) doesn't have anyone working with him, can't do any athletic move because he's as old as bones, and doesn't use Melee weapons. When Sam gets into a fist fight, he just throws them away like an old paper. It seems like it has potential, but it doesn't seem like SC to me at all, and I won't accept it as SC, it's just some other game with the name SC, sorryz ubisoft, not gonna fool me, you guys just did this dramatic action change for MONEYZ, trying to get at a larger gaming audience... GOd i can't imagine halo wannables playing splinter cell like master chief "THROW HIS *** SAM, TAKE OUT YOUR VISION THAT SHOWS YOU YOUR TARGET/WHERE TO GO"

ughh

ivnuzi
05-31-2007, 03:13 PM
As a major fan of the Hitman series, I can point out that SCC only borrws a FEW game mechanics from HBM. In BM, the alert meter ONLY rises if you are caught doing something suspicious. In SCC it rises whenever you come within a cops field of view along with doing suspicious activities. In BM you are a paid unknown (if you always kept your notoriety down) assassin while you are a KNOWN fugitive in SCC. The only similarity is that they both use active stealth.

MadamTampini
05-31-2007, 03:15 PM
The first page of this thread made me roflcopters.

Sorry, I have nothing more to contribute http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

Allankles
05-31-2007, 06:17 PM
Originally posted by Georg_Maximus:
Okay, just to recap what have been mentioned about a million times now:

SC used to be about infiltrating enemy territories, hiding in shadows and sneaking around hostiles. SCC looks to be about running around in broad daylight kicking and punching other people. It may still be a good game, but if you order a steak and are told you'll get a potato, it doesn't matter how good that potato will taste - you'll still be disappointed. Any questions?

I'm really tired of reading people saying that SC is no longer about sneaking. You'll still be crouching around and along desks, vents etc it'll just be done in a more improvised manner in SCC.

"Active stealth" is a term for the added intensity of sneaking around, where the enemy AI won't give you time to crouch in dark spots for two hours before making a move.

Read up on the game in mags. You'll still be infiltrating buildings and will only fight when you're caught. The melee system is just a progression of the interactivity, providing you with moments of improvisation, and eliminating constant reloads every time you get caught.

Do some research instead of repeating the same uninformed arguments.

MadamTampini
05-31-2007, 07:05 PM
It's virtually impossible to do any research on the game right now. There's so little information.

Release_15
06-01-2007, 06:29 AM
It's virtually impossible to do any research on the game right now. There's so little information.
More previews are being released daily.
Check GameRankings for a multitude of articles.
But I agree with this: they haven't shown us a great deal of variety yet...
I'll give this another try: Gameplay possibilities...
Imagine setting off a fire alarm inside a public building to get to a PC/files/cabinet undetected, then hiding when guards/firemen come to investigate the cause. But they can't get in easily since you've barricaded the door, which buys you more time to figure out an exit strategy. Imagine the building being locked down after they discover the barricade, and grabbing a guard to call in a false alarm, or report an intruder in another room, giving you ample time and space to get away undetected.

These are all very basic gameplay examples relying on stealth and avoiding detection/combat. And imo, they're not far fetched and could offer a great deal of variety.

ivnuzi
06-02-2007, 09:37 AM
http://forums.ubi.com/images/smilies/agreepost.gif

psyichic
06-02-2007, 12:24 PM
Originally posted by marinius:
In fact, you're only allowed an opinion if you're being positive, although you haven't got any additional info to base that positivity on. If you're sceptical, you're whining. If you're positive, you're an all around good guy.


That was meant to be put into <sarcasm> mode right?

Because that was about the stupidest thing ive ever read. Jeez this isn't an "Ubisoft fanboy only" thread or forums for that matter. If you want something like that then please petition the mods for a fanboy only forum.

Anyways let me note similarities between SCC and HBM.

1: Crowd system (need I say more?)
2: The socially acceptable meter (Emily Post meter or whatever the hell you want to call it) like said it has been done in the Hitman series. Small differences like being considered "suspicious" if you walk past a cop or not does not note any large change in the Hitman system. In the hitman system if you stayed around a guard long enough he would get suspicious. A minute change in the system like attempting to not be seen for too long by a police officer is a minute detail. In hitman you always tried to avoid guards and not be around them any longer then required, same thing in Convistion.

3: Fighting system. Sorry but while Sam's move's have more advanced animations they are reminiscent of Bloodmoney's CQB style fighting. While Sam tends to throw guys alot more it looks like it has the sam concept.

4: clibming (or lack there of) Yes Now Sam can't climb and jump and perform his scrobatic feats. That was half the fun of Splinter Cell right there for me. And just Like Hitman he stays pretty much firmly rooted on the ground (I do realize there were a few scripted actions you could take in Bloodmoney that allowed you to "climb" such as in the New Orleans level if you wanted to place a bomb on the Piano's cable to kill one of your targets but all of it was scripted there was no real free climbing like Splinter Cell)


Yea and off the top of my head that is all there is. No one claims it is a perfect carbon copy but it is blaringly obvious they lifted all of thier ideas from Hitman. (And maybe Assassin's Creed)

Release_15
06-02-2007, 12:38 PM
In fact, you're only allowed an opinion if you're being positive, although you haven't got any additional info to base that positivity on. If you're sceptical, you're whining. If you're positive, you're an all around good guy.
This is a pretty confusing post. I'm trying to decide if you're funny, ignorant, or stupid.

3: Fighting system. Sorry but while Sam's move's have more advanced animations they are reminiscent of Bloodmoney's CQB style fighting. While Sam tends to throw guys alot more it looks like it has the sam concept.
Blood Money has H2H combat? I'm pretty sure one or two punches and a headbutt was the bulk of that experience... Not exactly a model for Conviction's combat.

Anyways let me note similarities between SCC and HBM.

1: Crowd system (need I say more?)
And the crowd mechanic is definitely Assassin's Creed style. Hitman's crowds were dumb as a mule. In defense of the game, gameplay concepts are ripped off all the time. And who actually knows which game invented the mechanic, since SCC has been in development roughly as long as AC. And is also a Ubi title.

4: clibming (or lack there of) Yes Now Sam can't climb and jump and perform his scrobatic feats.
It would be cool if those moves were still implemented in certain levels of the game, but I doubt it. So far, we've only seen the use of three buttons (four if you count the memento thing), so give it time. I read an article that mentioned 'rolling past a guard'. I don't think Sam will be playing soccer, though.

Yea and off the top of my head that is all there is. No one claims it is a perfect carbon copy but it is blaringly obvious they lifted all of thier ideas from Hitman. (And maybe Assassin's Creed)
If you say so. But I'll say it again: game mechanics are ripped off all the time, always have been, and are sometimes even improved upon. I hope this is the case for SCC.

EdicV2
06-02-2007, 02:10 PM
When I saw the title of this topic, I didn't knew what was posted, but the name Assassin Creed popped directly in my head.

Assassin Creed looks a bit the same, the guy also have the cap and stuff to be unseen. But what he not have is the high-end weapons and gadgets and stuff, I still don't know what Sam has for weapons.

When I saw the trailer of Conviction the first time, I was direct thinking about Hitman, I don't know why but yes, it looks like Hitman.

I have Played Hitman Blood Money for the start to end 2/3 times and I know the game, but I think Assassin Creed is more like Conviction.

But of course, with information I know now I can't decide which game looks more like Conviction.

Conviction isn't original, thats a fact.

LennardF1989
06-02-2007, 02:40 PM
To everyone!

A flashback for those who don't know or remember, SC Double Agent ended with Sam Fisher on the run for the FBI!!!

And then the big "To be continued" followed.

Which explains the weird 'look' of SC5, it's a followup! Since hes running away, he needs some kind of cover...

Please keep that in mind before whining about its another hitman like game. Also, we can't say that yet, since we don't really have any idea on how the storyline will go, what the features are and on how it looks!

I'm sure the trailer ar just some pre-renders and a few early ingame shots... I bet DA looked way more different in the beginning than the end-product.

Just my 2 cents.

Oh, and UBi, if you're reading this, please try to release a less buggy game on disc, since DA was really the worst example you can think of... (Also DONT RUSH the game!)

marinius
06-02-2007, 03:27 PM
Originally posted by psyichic:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by marinius:
In fact, you're only allowed an opinion if you're being positive, although you haven't got any additional info to base that positivity on. If you're sceptical, you're whining. If you're positive, you're an all around good guy.


That was meant to be put into <sarcasm> mode right?

Because that was about the stupidest thing ive ever read. Jeez this isn't an "Ubisoft fanboy only" thread or forums for that matter. If you want something like that then please petition the mods for a fanboy only forum.
</div></BLOCKQUOTE>

Lol, I'd agree with you psyichic except I believe my post was blatantly sarcastic...
Your other points are very valid and I completely agree with you.

To Release_15, who's trying to decide if I'm funny, ignorant or plain stupid: Well, I'll leave that to you sir. Were I to claim one or the other it wouldn't necessarily make it so, would it...? http://forums.ubi.com/images/smilies/winky.gif

MKCC14
06-02-2007, 04:49 PM
This game looks pretty original to me. I cant remember playing a game where i had to use the crowd as my cover or use active stealth.

psyichic
06-02-2007, 05:48 PM
Originally posted by Release_15:

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> 3: Fighting system. Sorry but while Sam's move's have more advanced animations they are reminiscent of Bloodmoney's CQB style fighting. While Sam tends to throw guys alot more it looks like it has the sam concept.
Blood Money has H2H combat? I'm pretty sure one or two punches and a headbutt was the bulk of that experience... Not exactly a model for Conviction's combat.

<span class="ev_code_RED">I did say Conviction impoved on animations but as noted in the videos they are essentially the same. Agent 47 headbutts people to KO them and Sam apparently pushes them. Different animations, same feel and effect. Just Because Sam's moves are varied doesn't mean they are original (Except for the animations)</span>


Anyways let me note similarities between SCC and HBM.

1: Crowd system (need I say more?)
And the crowd mechanic is definitely Assassin's Creed style. Hitman's crowds were dumb as a mule. In defense of the game, gameplay concepts are ripped off all the time. And who actually knows which game invented the mechanic, since SCC has been in development roughly as long as AC. And is also a Ubi title.

<span class="ev_code_RED">Yes the Blood Money crowds were stupid I can agree on that but the point I was making was that they ripped off the whole idea. And if you want to argue that they took more of the crowd's AI from AC then fine I can agree with you there. Regardless they are ripping off two games. And I would certainly say the crowd dynamics are closer to Hitman style dynamics although with AI at the level of AC. But the actual dynamics are different (from what weve seen) in SCC compared to AC. In AC there is the whole system revolving around social stealth. So moving through the crowd in a distinguishable way like pushing people or blending in with monks or dynamic obstacles doesn't look to be blended with SCC. It looks more like the system with Hitman where if you do something obviously socially unacceptable like steal something or hide in a dark corner people freak out.</span>


Yea and off the top of my head that is all there is. No one claims it is a perfect carbon copy but it is blaringly obvious they lifted all of thier ideas from Hitman. (And maybe Assassin's Creed)
If you say so. But I'll say it again: game mechanics are ripped off all the time, always have been, and are sometimes even improved upon. I hope this is the case for SCC.

<span class="ev_code_RED">People have problems with the fact that they are completely throwing an original (Although Thief did have it's mark in Stealth/Action first) out the window and taking what is basically a better animated Hitman gameplay style with a different character and storyline and saying "It's active stealth!". Jeez they keep using that word so that they can cover up the blatant rip-off. Sorry but when you decide to take out a complete style of play and replace it in a series your being stupid.</span>
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But as I should remeber Ubisoft has decided to send all of it's Tom CLancy Series through the noobifier. Sad they ruined the last of the three in such a horrible way by ripping off another game's gameplay but here we are. R6 died (They killed it 2 times over! Lock down and then Vegas), and Poor Graw couldn't even get more then one game to come out with some level of decency. That poor game has suffered and just gone downhill since GR2. Sorry I just needed to shed a tear for the other games that got killed.

@marinius: Your post was confusing. It came across as serious to me but mixed with statements filled with irony. In that case....Yea next time include a sarcasm mode changer.

@MKCC14: The Hitman series were pretty big. Go pick up a few of them. Specifically Blood Money.

MKCC14
06-02-2007, 05:53 PM
God, those games were so good. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I cant wait for next R6 and GR game.