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Jozor23
09-05-2006, 12:34 PM
What are the FoW MP Demo Ports plz?
Be a real help if any one knows.

AGM_Visco__
09-05-2006, 01:37 PM
same here,, i need them also

Shrodix
09-05-2006, 07:36 PM
i think it's it ==

Shrodix
09-06-2006, 05:03 AM
excuse me but it's not the good ports ! I've scan again and the ports configuration change with restart of the demo

Bot-59
09-06-2006, 05:25 AM
Originally posted by AGM_Visco__:
same here,, i need them also

UDP 3210 - main game port
UDP:27900 - server check
TCP:6667 - chat
TCP:28910 - server browser

Bot-59
09-06-2006, 05:44 AM
Originally posted by Shrodix:
excuse me but it's not the good ports ! I've scan again and the ports configuration change with restart of the demo
Shrodix, please, remove you post with pictures. It will only confuse other people.

Shrodix
09-06-2006, 06:53 AM
ok sorry

Jozor23
09-06-2006, 08:50 AM
Thanks Bot-59, now everyone can host http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

AGM_Visco__
09-06-2006, 01:17 PM
i still have problems. i run Norton antivirus whit autoprotect. any more ideas?

Jozor23
09-06-2006, 02:57 PM
i still have problems. i run Norton antivirus whit autoprotect. any more ideas?
You have a router? they normaly have a built in firewall.
Windows Firewall?
Other 3rd party Firewalls!?

AGM_Visco__
09-07-2006, 12:04 AM
if any. possibly windows firewall

Jozor23
09-07-2006, 02:17 AM
Ah not working for me too, just tested the stuff in my firewall+router port forwarding...
Its probaly cause there using GSA, Thats the only program i cant host on and ive got all GSA ports open..
So probaly that annoying thing..

Why cant they use something similar to B.net!?!?
Cant even choice GameName â¬_⬠No Replays.. and other stuff missing from a normal startup..
(mabey that stuffs in full game i dunno..)

Shrodix
09-07-2006, 06:43 AM
i have open the four ports in windows firewall and in built in router firewall but i have always the problems !

edit : when i switch my router to bridged configuration ! i can host ! i don't understand

gordyuk
09-12-2006, 09:18 PM
Originally posted by Bot-59:
UDP 3210 - main game port
UDP:27900 - server check
TCP:6667 - chat
TCP:28910 - server browser

I've done that for my router and I'm still having problems with hosting. I'm using Zone Alarm by the way as my firewall.

Shrodix
09-12-2006, 09:21 PM
are you sure that is the good ports ! I have desactivate or désinstalling all firewall and the result is the same : non promiscuitous nat error message

gordyuk
09-12-2006, 09:23 PM
Originally posted by Shrodix:
are you sure that is the good ports ! I have desactivate or désinstalling all firewall and the result is the same : non promiscuitous nat error message

Yeah. I don't reckon they are the right ports.

dbircsak
09-12-2006, 09:47 PM
This also depends on the GameSpy master server being up!

The game sends out the request and if it doesn't get a response back in a certain amount of time then it gives this error message. Mine is set up right (and works) but sometimes I get the message because GameSpy master server is down. They should probably change the error message to say, "Unable to contact master server, game cannot be seen by other players". I am really glad they check for this now! I remember for Soldiers (when I was setting up the ports for that), I had to start a server and then hop over to GameSpy to make sure other people could see me. Now the game just tells you.

Doolittle

Bot-59
09-13-2006, 05:18 AM
If you can't join or see servers, then it's a problem with firewall settings. If you can't host, then it's a problem with NAT.

We will try to make automatic NAT configuration in patch, but it will not help everyone, since not all NAT devices supports it.

It's not a problem in full version, since you can create games on dedicated server.

Shrodix
09-13-2006, 10:17 AM
ok thank you ! 1 day to wait