View Full Version : *FULL SOMEWHAT READABLE* 1.2 Patch Notes Inside
galganog
07-14-2006, 03:10 PM
http://www.gram.pl//forum_post.asp?tid=2431&pid=18723
Scroll down for sorted patch notes
I took the time to sort it all out so you can read it scroll down. Most of it is in Znorkish but it can be understood more or less. Enjyo!
Galganog
unreal_az
07-14-2006, 03:20 PM
From what i've translated :
2 new maps : Last Hope and World War.
Mutiplayer should act corectyl MUHAHAHA .. .i wanna see this http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.
znork
07-14-2006, 03:20 PM
Changes will have effect in modernization after secondary beginning of map in recorded (written down) campaign 1.2 = = = = = = = = = = = = = = = some correction error only. New elements hand expanded descriptions of buildings on maps -. It hand attack during holding back digital - executable < execute > CTRL. Digital of fast access add for induction of screen of shopping of unit from each place of interface of city - ( ). Has new status - all creation ( coverage ), acts describing distance, attack is decreased (belittled) on which (who) by a half. acts - new option graphic mode of camera. - New interface completion battle. In (to) - mode duel Hot-Seat. - Ranking fairest. - New map ' last hope ' and ' war world '. Corrections of errors should act - multiplayer correctly. Should not leave (go out) for console after multiple use of command alto - game already + fig it correct errors in texts - ( description, purposes etc. ). - Map Zbalansowano ' conquest ', ' attack ', ' invasion ', ' ' KultyÅ"ºci, ' ' Triumwirat, ' contumacy ', on ownership ' island '. Heroes of havens can not hire decay of king on map - already ' ' AI. Area be purpose on map in task for - increase ' decay king ' ‘ send ’ Godryka Godryka Nikolaja. On map within week from list - ' ' task ‘ earn city ’ not pass away already after all KultyÅ"ºci. On map - ' tempt ', if hostile wizard will be killed patrolling river, it escape purpose has not been include patrols ' hostile < enemy > ' automatically. One of purpose correct on map - ' ' Uchodźcy. It overcome all has been define on map - ' pass dragon ' purpose ' ' exactly. On map - ' ' Triumwirat, for waltzs (battles) with (from) Zehira Markalem, information already not appear ' play through '. Red tent can visit march on map - ' ' hero already Grawl klucznika. Hero can not hire liberation on map - ' ' already AI Narxesa. Does not cause errors of scripts on map - ' alliance ' use charm immediate journey already. Failure causes battles on map with (from) in completion of mission - ' diplomat ' played through fast AI. Entrances (entries) can not trick on map to no property of essential artefact for completion of mission - ' ' already Maahira AI. Potential problem repair on map with main termination of task - ' ' Uchodźcy. It is not hinged (is not suspended) on map already - ' offer ' game Raelaga, when izabela or they will play through battle with neutral creation Markal. Played can become (stay) emerald dragons after reading recorded (written down) game - map ' ' already. Potential problem repair on map with obtainment of artefact of necklace from teeth of (cogs of) dragons - ' ' Uchodźcy. Now there can be cured by tents of first equipment (assistance) - black dragon. It has been corrected model - Shadii. Maple (clone) will not be normal creation after use of gate - already. It has been corrected message of (knowledge of) interface - incorrect ' gossip '. Now it renews list of session how (as) player in (to) for (after) lobby - game it, unattainable stone of knowledge correct outlaws on map - ' land '. It correct unactivated dialog stage on map for - ' tear ' Ossira. - Magician and they use ability of shot correctly already Arcymagowie. It acts on single horned supervisor - gate already. Informations of queues of (railroads of) rounds are displayed on strip (thong) correctly - already. Appearance of model of building correct -. - When archangel will perish (will disappear) from charm ' harmful touch ', hinged (suspended) does not remain over field of battle already. Now it is displayed time in mode of limitation of time -. They are not in (to) after omission of battle - text already duplikowane czacie. It acts in underground correctly - already Mapa-ukÅ"šadanka. It has been repaired problem with incorrect site of camera over one of - area trawiastych. Conquests simultaneously can not during next conquest of level of (horizon of) experience 2 levels of (horizons of) same abilities - player already. They are not exerted in statisticians of (statistics of) ended (ended) battles - invoked creation already. It is displayed time on icon in dynamic battle - already. It appears in correct place already - description ' charm beaten off '. Information does not appear on map during approximating for garrison already - ' betrayal '. - Vampire and they do not recover vampires of lords during attacking undead health already. Correct sound accompanies with triple speed - hero underway < move >. Schedule will use charm - correctly Lethos. Now there is for objects - cursor simply (easy) zblizyÄ"¡. Now objectors can not overhear behind assistance of monolith - user. Now weekly bonus receives in garrison of city of haven for movement (traffic) due to - hero finding (be placed) Stajniom. Description of sphinx change -. Optional hero can not receive hero chosen with option by other player - player starting game already. In game multipersonal -, when one of player will be disengaged in the course map wczytywania, other players can start session in spite of it. Has been corrected waltzs (battles) played through for creation overcome - information appearing. It does not return how (as) it for it (him) immediately - hero leaving city already, adds points of luck 2 - fountain correctly Roziskrzona. Correct windows of informations have objects on map - already. Description of quiet persecutor correct -. Now described charm of catalyst has correctly - hero Sinitar. Now can from depths entirely - hydra health < healthy > zregenerowaÄ"¡. Error correct fortune in description - Bożka. Now correct description has charm - ' attenuation '. Troops can not collect (take) from allies - hero already. They are not speeded up on map along with boost of speed of hero - animation already. Text format in interface - ' ritual dungeon '. For battle on distance - full ability Zwiadowców and there is with facts murderers contradictory. With creation - problem, which (who) models are imposed on ruins of fortifications in the course of siege, it has been corrected. They give bonus from dragon's bone for initiative in (to) creation - conflicting (combat) Nagolenniki zwarciu. Look-ahead of injury correct -. Error correct frenzy in operation of charm - ' '. Error correct in operation of charm - ' hypnosis '. Many smallest errors correct - and defects. 4. Known problems = = = = = = = = = = = = = = = animation can cause exclusion of (switching off of) option of vertical synchronization in options in city during turning camera - graphic intermittent (interruptable) < interrupt > sterownika. Incorrect displaying of type can cause games from other version - recorded (write down) Wczytywanie and textures.
Oakwarrior
07-14-2006, 03:22 PM
gate already. Informations of queues of (railroads of) rounds are displayed on strip (thong) correctly - already.
http://forums.ubi.com/images/smilies/winky.gif
unreal_az
07-14-2006, 03:22 PM
Znork omg :| what have you done http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.
If someone polish is awake at this hour to translate this ...
znork
07-14-2006, 03:24 PM
well poltran rocks
galganog
07-14-2006, 03:29 PM
Some corrections of errors will have effect after secondary beginning of map in recorded (written down) campaign only.
-Expanded descriptions of buildings on maps.
-Attack hand during holding back digital executable < execute > CTRL.
-Digital of fast access add for induction of screen of shopping of unit from each place of interface of city ( ).
-Has new status - all creation ( coverage ), describing distance, attack is decreased (belittled) on which (who) by a half.
-New graphic option mode of camera.
-Mode of duel in (to) Hot-Seat.
-Fairest ranking.
-New maps ' last hope ' and ' war world '.
Corrections of errors
-Multiplayer should act correctly.
-Should not leave (go out) for console after multiple use of command game alt + tab
-t correct errors in texts ( description, purposes etc. ).
-Map Zbalansowano ' conquest ', ' attack ', ' invasion ', ' ' KultyÅ"ºci, ' ' Triumwirat, ' contumacy ', on ownership ' island '.
-AI Heroes of havens can not hire decay of king on map already '
-Area be purpose on map in task for increase ' decay king ' ‘ send ’ Godryka Godryka Nikolaja.
-On map within week from list ' ' task ‘ earn city ’ not pass away already after all KultyÅ"ºci.
-On map ' tempt ', if hostile wizard will be killed patrolling river, it escape purpose has not been include patrols ' hostile < enemy > ' automatically.
-One of purpose correct on map ' ' Uchodźcy.
-It overcome all has been define on map ' pass dragon ' purpose ' ' exactly
-On map ' ' Triumwirat, for waltzs (battles) with (from) Zehira Markalem, information already not appear ' play through '.
-Red tent can visit march on map ' ' hero already Grawl klucznika.
-Hero can not hire liberation on map ' ' already AI Narxesa.
-Does not cause errors of scripts on map ' alliance ' use charm immediate journey already.
-Failure causes battles on map with (from) in completion of mission ' diplomat ' played through fast AI.
-Entrances (entries) can not trick on map to no property of essential artefact for completion of mission ' ' already Maahira AI.
-Potential problem repair on map with main termination of task ' ' Uchodźcy.
-It is not hinged (is not suspended) on map already ' offer ' game Raelaga, when izabela or they will play through battle with neutral creation Marka
-Map can become (stay) emerald dragons after reading recorded (written down) game played ' ' already.
-Potential problem repair on map with obtainment of artefact of necklace from teeth of (cogs of) dragons ' ' Uchodźcy.
-Now black dragons can be cured by tents of first equipment (assistance).
-Model has been corrected Shadii.
-Maple (clone) will not be normal creation after use of gate already.
-Message of (knowledge of) interface has been corrected incorrect ' gossip '.
-Now game renews list of session how (as) player in (to) for (after) lobby it
-Unattainable stone of knowledge correct outlaws on map ' land '.
-It correct unactivated dialog stage on map for ' tear ' Ossira.
-Magicians and they use ability of shot correctly already Arcymagowie.
-Gate acts on single horned supervisor already.
-Informations of queues of (railroads of) rounds are displayed on strip (thong) correctly already.
-Appearance of model of building correct.
-When archangel will perish (will disappear) from charm ' harmful touch ', hinged (suspended) does not remain over field of battle already.
-Now time is displayed in mode of limitation of time.
-Texts are not in (to) after omission of battle already duplikowane czacie.
-In underground correctly act < gun > < happen > already Mapa-ukÅ"šadanka.
-Problem has been repaired with incorrect site of camera over one of area trawiastych.
-Player can not during next conquest of level of (horizon of) experience conquests simultaneously 2 levels of (horizons of) same abilities already.
-They are not exerted invoked creation in statisticians of (statistics of) ended (ended) battles already.
-Time is displayed on icon in dynamic battle already.
-Description appears in correct place already ' charm beaten off '.
-Information does not appear on map during approximating for garrison already ' betrayal '.
-Vampires and they do not recover vampires of lords during attacking undead health already.
-Correct sound accompanies heroes with triple speed underway < move >
-Schedule will use charm correctly Lethos.
-Now cursor simply (easily) is for objects zblizyÄ"¡.
-Now user can not overhear objectors behind assistance of monolith.
-Now hero receives weekly bonus in garrison of city of haven for movement (traffic) due to finding (be placed) Stajniom.
-Description of sphinx change.
-Player can not receive hero chosen with option by other player optional hero starting game already.
-In game multipersonal, when one of player will be disengaged in the course map wczytywania, other players can start session in spite of it.
-Information has been corrected waltzs (battles) played through for creation overcome appearing.
-Hero does not return how (as) it for it (him) immediately leaving city already,
-Adds points of luck 2 fountain correctly Roziskrzona.
-Objects have correct windows of informations on map already.
-Description of quiet persecutor correct.
-Now hero has described charm of catalyst correctly Sinitar.
-Now hydra can from depths entirely health < healthy > zregenerowaÄ"¡.
-Error correct fortune in description Bożka.
-Now charm has correct description ' attenuation '.
-Hero can not collect (take) troops from allies already.
-They are not speeded up animations on map along with boost of speed of hero already.
-Text format in interface ' ritual dungeon '.
-Full ability for battle on distance Zwiadowców and there is with facts murderers contradictory.
-Problem with creation, which (who) models are imposed on ruins of fortifications in the course of siege, it has been corrected.
-They give bonus from dragon's bone for initiative in (to) creation conflicting (combat) Nagolenniki zwarciu.
-Look-ahead of injury correct.
-Error correct frenzy in operation of charm ' '.
-Error correct in operation of charm ' hypnosis '.
-Many smallest errors correct and defects.
Known problems
Exclusion of (switching off of) option of vertical synchronization can cause in options in city during turning camera animation graphic intermittent (interruptable) < interrupt > sterownika.
-Incorrect displaying of type can cause games from other version recorded (write down) Wczytywanie and textures.
unreal_az
07-14-2006, 03:33 PM
Well it seems this is good.
One question remains... should i ask it? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Heroine_LL
07-14-2006, 03:40 PM
Originally posted by unreal_az:
One question remains... should i ask it? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
rotidepam?
unreal_az
07-14-2006, 03:41 PM
Multiplayer should act correctly.
....... this intrigues me. Should or IS?
I mean.. can one play online or not? :|
Elrath.com
07-14-2006, 03:47 PM
lol. very official "should work correctly" did they even test it?
znork
07-14-2006, 03:50 PM
Intresting choice of words. My qustetion is this then. Is this a the offical list or a leeked list?
HealingAura
07-14-2006, 03:59 PM
Can someone please translate it to English/Znorkish?
alias-hw
07-14-2006, 04:02 PM
Originally posted by znork:
Intresting choice of words. My qustetion is this then. Is this a the offical list or a leeked list?
Well, it’s the officially leaked list of course.
http://forums.ubi.com/images/smilies/88.gif
H.W.
st14z
07-14-2006, 04:03 PM
What have Poland to do with H5 development?
How can they know more than (/before) us?
Labyrinth
07-14-2006, 04:53 PM
http://forums.ubi.com/images/smilies/agreepost.gif
http://forums.ubi.com/images/smilies/88.gif
Talzar
07-14-2006, 05:11 PM
. . . map editor . . .
Not really sure on the changes of half of those things, as I can't understand the weird syntax... Some points seem pretty good, while others are pretty minor.
Of course, the BIG question is the "Multiplayer should be working" comment... That could mean a lot, or a little...
Would like to see the official english patch change list, and of course also the patch... We're looking at it coming out early next week?
KingImp
07-14-2006, 07:54 PM
Originally posted by Goke:
Not really sure on the changes of half of those things, as I can't understand the weird syntax...
Same here. I couldn't understand a damn thing that said.
Originally posted by Sorceresss:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by st14z :
What have Poland to do with H5 development?
How can they know more than (/before) us?
Polish succubi seduce Russian developers : pillow-talk then pumps them for info. </div></BLOCKQUOTE>
Lol... Quite an imagination there, eh? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
dn_1975
07-14-2006, 11:03 PM
So I will ask the most obivous questions
1) When will it be out?
2) When will it be out?
I am getting sick of ubisoft and others saying it will be out next week or in a couple of days
(the more they say it the more they sound like polications.
Like someone else said I dont care how long it takes just as long as it works 100%.
Zeldor.
07-15-2006, 12:05 PM
Ok, here is my translation:
[all map names are just translated from Polish, English names may be different]
Changes for patch 1.2
================================
Some changes will take effect only after restarting map in saved campaign.
New elements:
- Extended descriptions of buildings on maps.
- Melee attack done with holding CTRL button.
- Added fast access button (R) to recruitment window, accessible from every part of city interface.
- All units have new status (Range), desribing distance, where attack is decreased by 50%.
- New graphic option: Camera Mode.
- New interface for finishing battle.
- Duel mode for Hot Seat.
- High Score.
- New maps: "Last Hope" and "War of the worlds".
Bug fixes:
- Multiplayer should work correctly.
- Game shouldn't crash to desktop after multiple use of Alt+Tab.
- Mistakes in texts have been corrected (descriptions, targets, etc.)
- Maps: "Conquest", "Attack", "Invasion", "Cultists", "Triumvirate", "Resistance", "Island to Rule" have been balanced.
- AI can no longer hire heroes on "Fall of the king" map.
- On the map "Fall of the king" area, being a target of "Send Godric to Nikolai" quest, has been increased.
- On the map "Cultists" quest "Capture a town within a week" no longer dissappears from the list aften it is completed.
- On the map "Temptation" if enemy Wizard patrolling river will be killed, then quest "Evade enemy patrols" will not be automatically completed.
- One of the quests on the map "Refugees" has been fixed.
- On the map "Dragon Pass" quest "Defeat all" has been described better.
- On the map "Triumvirate" after battle between Zehir and Markal you no longer get message "You lost".
- On the map "The March" hero Grawl can now visit red keymaster's tent.
- On the map "Liberation" AI can no longer hire Narxes.
- On the map "Alliance" using spell Instant Travel will no longer cause script errors.
- On the map "The Diplomat" loosing Fast Battle with AI will result in lost mission.
- On the map "Maahir's Trick" AI can no longer get any artifacts that are necessary to finish the mission.
- On the map "Refugees" potential problem with finishing main task has been fixed.
- On the map "Raelag's Offer" game does not crash anymore when Isabel or Markal loose battle with neutrals.
- Map "Emerald Dragons" can be now finished after loading save game.
- On the map "Refugees" potential problem with acquiring Dragontooth Necklace has been fixed.
- Black Dragons can now be healed by first aid tents.
- Model of Shadia has been fixed.
- After using Gating clone will no longer be normal creature.
- Wrong text of "Rumours" interface has been fixed.
- Game now refreshes list of sessions in the lobby if any player leaves the session.
- Unreachable Stone of Knowlege on the map "Land of exiles" has been fixed.
- Not activated dialog scene in "Tear for Ossir" map has been fixed.
- Mages and Archmages now use their shooting abiliti correctly.
- Gating now works for single Horned Overseer.
- Initiative Bar now works correct turn order.
- Buildings' models fixed.
- If Archangeld dies from "Harm touch" it no longer stays suspended over battlefield.
- Time in limited time mode is now displayed.
- Texts in chat are no longer duplicated after leaving the battle.
- Puzzle-map in underground works now correctly.
- Problem with bad camera angle over one of grass terrains has been fixed.
- Player can no longer get 2 levels of the same ability during level up.
- Summoned creatures are no longer shown in statistics after battle.
- Time is now displayed on the icon in Dynamic battle.
- Text "Spell resisted" is now displayed in correct place.
- Wampires and Wampire Lords no longer regain health after attacking Undead.
- Heroes travelling with 3x normal speed have correct sound.
- Lethos will now use spell "Decay" correctly.
- It is now easier to move cursor over objects.
- User can no longer eavesdrop opponents with Monolith.
- Hero stationing in Heaven's garrison will get now movement bonus from Stables.
- Sphinx description has been changed.
- Played starting game with Random Hero option can no longer get hero chosen by a different player.
- In multiplayer, if one player disconnects when map is loading, other players will be able to start the session.
- Information after lost battle for entangled creatures has been fixed.
- Hero leaving town does not automatically return to is, as it happened sometimes.
- Sparkling Fountain now correctly adds 2 luck.
- Map objects have now correct information windows.
- Description of Silent Stalker has been fixed.
- Hero Sinitar has now correct description of Catalyst spell.
- Deep Hydra can now fully regenerate.
- Description of Idol of Fortune has been fixed.
- Spell "Weakness" has now correct description.
- Hero can no longer get take army from allies.
- Map animations are no longer faster with hero speed increasement.
- Text has been formatted in the interface of "Ritual dungeon".
- Problem with creature animations that ovelapped with ruins of fortifications has been fixed.
- Dragonbone Greaves give bonus to initiative for melee creatures.
- Damage estimation has been fixed.
- Wrong effect of spell "Frenzy" has been fixed.
- Wrong effect of spell "Hypnosis" has been fixed.
- Many smaller bugs have been fixed.
4. Known problems
=====================
- Turning off vertical synchronization in graphic driver options may cause animation problems when rotating camera in Town.
- Loading saved game from different language version may cause incorrect projection of fonts and textures.